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Reitak
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Post subject: Re: Server for both protocols Posted: Tuesday, 09 Jun 2009, 09:04 |
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| Advanced forumer Завсегдатай |
Joined: Sunday, 04 Jan 2009, 23:41 Posts: 97
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i have this and everything works fine, server uptime few weeks, on server can connect with every version CS, no crash, ...
./hlds_run -game cstrike -pidfile cserverd.pid +port 27015 +ip 213.192.2.20 +log +maxplayers 20 +map de_dust2 +sv_lan 0 -secure 0 -binary ./hlds_i686 &
using dproto 0.2.6
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TiTex
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Post subject: Re: Server for both protocols Posted: Tuesday, 09 Jun 2009, 09:12 |
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| Advanced forumer Завсегдатай |
Joined: Thursday, 11 Dec 2008, 01:24 Posts: 221
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Reitak wrote: ./hlds_run -game cstrike -pidfile cserverd.pid +port 27015 +ip 213.192.2.20 +log +maxplayers 20 +map de_dust2 +sv_lan 0 -secure 0 -binary ./hlds_i686 &
a little offtopic , whith this startup command line are you able to attach to servers console from a terminal ? because i'm using this to start hltv ...it doesn't want to start using screen
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Darkill
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Post subject: Re: Server for both protocols Posted: Thursday, 11 Jun 2009, 00:35 |
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| Advanced forumer Завсегдатай |
Joined: Saturday, 31 Jan 2009, 22:30 Posts: 80
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Crock! After the last steam's update, the server doesnt show anymore in favorite list!!! And i cant connect to it!!! Can you fix it? Thanks.
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lmn8r_52
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Post subject: Re: Server for both protocols Posted: Thursday, 11 Jun 2009, 07:09 |
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| Advanced forumer Завсегдатай |
Joined: Wednesday, 04 Jul 2007, 01:29 Posts: 60
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You can connect manually to any dual protocol nosteam server fine if your using steam, they just don't show up in the server browser. My server connects to all possible master servers, so it's definitely deliberate.
Theres no server side update, 4554 is still the latest, I ran hldsupdatetool to check.
-- Edit --
one of crocks old linux patches for hlds version 4383 still shows up in the server browser.
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Salmus
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Post subject: Re: Server for both protocols Posted: Thursday, 11 Jun 2009, 23:50 |
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Joined: Wednesday, 09 Apr 2008, 00:41 Posts: 23
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TiTex
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Post subject: Re: Server for both protocols Posted: Friday, 12 Jun 2009, 00:47 |
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| Advanced forumer Завсегдатай |
Joined: Thursday, 11 Dec 2008, 01:24 Posts: 221
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lmn8r_52 wrote: one of crocks old linux patches for hlds version 4383 still shows up in the server browser.
where is that version ?
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ZiuTeK
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Post subject: Re: Server for both protocols Posted: Friday, 12 Jun 2009, 19:43 |
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Joined: Wednesday, 29 Apr 2009, 16:44 Posts: 4
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I'm serching this binnary too. Can You upload it here? I'll be very greatefull.
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lmn8r_52
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Post subject: Re: Server for both protocols Posted: Friday, 12 Jun 2009, 22:16 |
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| Advanced forumer Завсегдатай |
Joined: Wednesday, 04 Jul 2007, 01:29 Posts: 60
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I don't have it, I don't run linux servers. The nosteam server that shows up on steam the list is running: dproto, v4383a19, 2008/12/20, by Crock, see (from meta list command) v1.1.2.6/Stdio 4383 secure (10) (RCON) (Linux, Dedicated, Protocol 48) (from their site) AMXMODX v1.8.1.3746, MetaMod v1.19 (from their site)
I'm going to do some testing to see if any configurations/setups work on stock dproto.
-- Edit --
After doing some testing with various configurations, the solution is hilariously simple:
# ServerInfoAnswerType (0/1) # Sets server answer type for query requests # 0 = New style (Source) # 1 = Old Style ServerInfoAnswerType = 0
Simply change that cvar to 0 in dproto.cfg and do a restart.
Your server will again show up on the steam master server and in your steam server browser.
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ZiuTeK
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Post subject: Re: Server for both protocols Posted: Saturday, 13 Jun 2009, 08:38 |
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Joined: Wednesday, 29 Apr 2009, 16:44 Posts: 4
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Thx You verry verry much. That really works ;].
Edited: But now is another problem. People with nonsteam can't add this server to favorites ... Anybody have some solutions ?
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Dark-Master
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Post subject: Re: Server for both protocols Posted: Wednesday, 17 Jun 2009, 09:33 |
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| Advanced forumer Завсегдатай |
Joined: Thursday, 06 Nov 2008, 03:14 Posts: 73
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ZzZzZzZz Where is everyone? 
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Reitak
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Post subject: Re: Server for both protocols Posted: Wednesday, 17 Jun 2009, 10:10 |
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| Advanced forumer Завсегдатай |
Joined: Sunday, 04 Jan 2009, 23:41 Posts: 97
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Crazy*
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Post subject: Re: Server for both protocols Posted: Tuesday, 23 Jun 2009, 22:02 |
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Joined: Friday, 01 May 2009, 17:17 Posts: 41
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I have problems with master servers (internet list) my startup line: ./hlds_run -binary ./hlds_i686 -game cstrike +ip my ip +port 27015 -nomaster +maxplayers 20 +map fy_dinoiceworld +exec server.cfg -pingboost 1 from console:Adding master server 69.28.151.162:27010 Adding master server 72.165.61.189:27010 Dproto.cfg:
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Roguenite
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Post subject: Re: Server for both protocols Posted: Sunday, 12 Jul 2009, 19:10 |
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| Beginner Без звания |
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Joined: Sunday, 09 Nov 2008, 08:47 Posts: 4
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my server doesnt start
cminterface.cpp (599) : Assertion Failed: NULL != m_hConnection
_________________ 
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Dn.LaG
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Post subject: Re: Server for both protocols Posted: Thursday, 16 Jul 2009, 09:09 |
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Joined: Thursday, 16 Jul 2009, 09:02 Posts: 1
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The server start "normal" when i try to connect the server, the server say ./hlds_run: line 342: 12753 Violación de segmento $HL_CMD .- And the server restart... Any Idea?
Thanks!
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nisam_ja
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Post subject: Re: Server for both protocols Posted: Friday, 04 Dec 2009, 19:28 |
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| User Редкий гость |
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Joined: Saturday, 22 Aug 2009, 03:21 Posts: 23
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