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$t@t!c_V()1D
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Post subject: Phoenix toolkit 1.6 alpha 0 [18 AUG 2012] Posted: Saturday, 21 Mar 2009, 18:02 |
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| Forum ghost Местное привидение |
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Joined: Tuesday, 25 Mar 2008, 03:45 Posts: 387
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Phoenix is a Steam content manager that has special functions for working with (Gold-) Source modifications and games. Moreover, it has its own scripting engine to prepare games in the way you want and it also can update GCF and NCF files. With some handy additions it works similar to UCL, CF Toolbox and GCFPrep. Features:- Works with all Source and GoldSource games and modifications.
- Has a special technology of preparing GCF content (based on Vit_amiN's works and ideas) and (since 1.4 beta 2) you can make your own way how to process the game and what to unpack!
- Offers you an ability to set video and audio options for (Gold-)Source games without launching
- There's an option to instantly launch either map or save for a selected mod.
- Has an ability to unpack and create GCF-files from SID (so called "SID2GCF").
- Many other useful features thanks to plugins support (Delphi and C++ headers are available).
- (1.4 beta 2) Scripts-based customization of some processes.
- Skin support (thanks to SkinCrafter Library). Download it @ Update Centre
Changes (1.5 RC2 -> 1.6 alpha 0): - Absolutlely new main window
- CSD files unpacking
- Expect more features to come
How to install:Place Phoenix.exe together- With hl.exe|hl2.exe if you have unpacked version of Half-Life (2)
- With SteamApps folder
- With .GCF|.NCF files
It can also read Steam path from registry. FAQ:LUA PK API description:Credits go to:- ROM@N
- impulse666
- Vit_amiN
- [artemon]
- South
- Nikk
- Sarge
- [user]
- Friza
- hCUPa (SteamEmu)
- REVOLUTiON, shmelle (RevEmu)
- andreil (CDR-parser source)
- steamCooker (Rain.dll)
- Vika, LordSte (SimPack 1.5-2.1 sources)
- vityan666
- Da_FileServer
Did I forget someone else?.. Plugins:can be dowloaded through Phoenix Update Centre (in the program menu) Download Link (v1.3 beta) Download (v1.4 beta) 1.4 beta 5 Mirror 1 1.4 beta 5 Mirror 2 1.4 Beta 7 (Mirror N1) 1.4 Beta 7 (Mirror N2) Download (v1.4 beta 8 ) Download (v1.5 beta 1) Download (v1.5 beta 2) Download (v1.5 beta 3) Download (v1.5 beta 4) Download (v1.5 beta 5) Download (v1.5 beta 8 ) Download (v1.5 RC2)Download (v1.6 alpha 0) MirrorP.S.: Any wishes, critics and suggestions are welcomed  .
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Last edited by $t@t!c_V()1D on Saturday, 18 Aug 2012, 13:54, edited 58 times in total.
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Andy
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Post subject: Re: Phoenix Beta 1 (yet another launcher) Posted: Saturday, 21 Mar 2009, 20:15 |
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| Super flooder Почетный графоман |
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Joined: Monday, 09 Jan 2006, 18:29 Posts: 533
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Looks REALLLYYY nice  I gonna try it now
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Steve Jobs
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Post subject: Re: Phoenix Beta 1 (yet another launcher) Posted: Saturday, 21 Mar 2009, 21:01 |
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| a.k.a. Shaman AlicanC |
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Joined: Friday, 15 Dec 2006, 16:43 Posts: 3693 Location: Istanbul, Turkey
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No L4D? That sounds bad...
_________________ I'm convinced that the only thing that kept me going was that I loved what I did.
I extreme this forum.
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Steaming_Noob
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Post subject: Re: Phoenix Beta 1 (yet another launcher) Posted: Saturday, 21 Mar 2009, 21:15 |
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| Super flooder Почетный графоман |
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Joined: Wednesday, 30 Jan 2008, 06:29 Posts: 1392
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Shaman AlicanC wrote: No L4D? That sounds bad... Hehe, maybe he'll add ncf support in next versions.
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b00t
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Post subject: Re: Phoenix Beta 1 (yet another launcher) Posted: Saturday, 21 Mar 2009, 21:25 |
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| Moderator |
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Joined: Sunday, 12 Aug 2007, 13:54 Posts: 7432
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Wow, original content. Bravo, is all I can say!
_________________ AdFly (5$ cashout!)IMPORTANT LINKS - READ BEFORE ASKING wrote:
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$t@t!c_V()1D
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Post subject: Re: Phoenix Beta 1 (yet another launcher) Posted: Sunday, 22 Mar 2009, 01:27 |
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| Forum ghost Местное привидение |
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Joined: Tuesday, 25 Mar 2008, 03:45 Posts: 387
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As for L4D, it can be added as a source-modification and it should work.
_________________ 
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Nyerk!
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Post subject: Re: Phoenix Beta 1 (yet another launcher) Posted: Sunday, 22 Mar 2009, 01:39 |
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| I live here Три раза сломал клаву :) |
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Joined: Friday, 01 Dec 2006, 18:37 Posts: 1554
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Maj god, i have no idea how use it, settings etc, its too hard for noob like me -.-
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$t@t!c_V()1D
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Post subject: Re: Phoenix Beta 1 (yet another launcher) Posted: Sunday, 22 Mar 2009, 02:16 |
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| Forum ghost Местное привидение |
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Joined: Tuesday, 25 Mar 2008, 03:45 Posts: 387
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Well, if you don't want to modify settings, you'll need only Options tab in the Upper menu. 1)Choose Process GCF-files 2)Choose Refresh ModZ List. 3)Select something and launch it! Btw, program works in the Standalone games support mode by default, so you'll need to switch the GCF-processing mode if you have GCFs. W4rezz, don't be lazy  .
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SASiO
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Post subject: Re: Phoenix Beta 1 (yet another launcher) Posted: Wednesday, 25 Mar 2009, 04:11 |
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| I live here Три раза сломал клаву :) |
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Joined: Tuesday, 23 Mar 2004, 07:55 Posts: 1622 Location: | :noitacoL
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I must say this is quite impressive application, great features but gui could be more organized and clean in my mind, anyway its cool 
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$t@t!c_V()1D
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Post subject: Re: Phoenix Beta 1 (yet another launcher) Posted: Wednesday, 25 Mar 2009, 07:17 |
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| Forum ghost Местное привидение |
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Joined: Tuesday, 25 Mar 2008, 03:45 Posts: 387
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Yeah, SASiO, i was thinking about control rearrangement  . Besides, if anyone wants me to make it process and launch NCF apps, it would be great, 'cause i haven't got enough experience in this sphere. -Edit- I tried several ways of controls arranging, but none of them fits better than original  . Thus you can take the current interface as the best of worst  , or advice me another one - it's all up to you, SASiO and everybody else, to decide what the future interface will look like. Share your ideas!
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Mitsukarina
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Post subject: Re: Phoenix Beta 1 (yet another launcher) Posted: Wednesday, 25 Mar 2009, 10:55 |
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| Super flooder Почетный графоман |
Joined: Friday, 14 Apr 2006, 17:56 Posts: 1047
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I haven't tried it yet, but will at the weekend.
It's nice to see new projects surfacing, keep up the good work, your contributions are both important and most welcome.
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SASiO
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Post subject: Re: Phoenix Beta 1 (yet another launcher) Posted: Friday, 27 Mar 2009, 18:33 |
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| I live here Три раза сломал клаву :) |
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Joined: Tuesday, 23 Mar 2004, 07:55 Posts: 1622 Location: | :noitacoL
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You could organize it better by puting all basic and advanced options seperatly, You could also use more forms, maybe some with tabs, and there are buttons Program Options and Mod options while in MainMenu there is menu Options. I think that application gui should be "noob friendly", specially as a launcher which You set some setting click OK and all games are visible and someone with 2clicks can play it. You propably making it with KOL library which i dont use since im also a Delphi coder i stick with VCL stuff. This project look promising so keep up the good work  .
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$t@t!c_V()1D
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Post subject: Re: Phoenix Beta 1 (yet another launcher) Posted: Saturday, 28 Mar 2009, 01:32 |
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| Forum ghost Местное привидение |
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Joined: Tuesday, 25 Mar 2008, 03:45 Posts: 387
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Well, SASiO, that's the problem, I should have told about it earlier, but had forgotten. You see that's not pure Delphi, it's a fucking crazy mix of Delphi and NSIS. If you know what I mean, I'm coding totally fucked up installer with a big NSIS plugin written in Delphi aboard. I know that sounds strange, but 2 years of "NSIS coding" seemed to be easier (than coding in Delphi) than now  . So, tabs are too hard to make  . But i'll surely give it a try and follow your suggestion. And yes, i'm using KOL to make main library and plugin less in size.
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SASiO
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Post subject: Re: Phoenix Beta 1 (yet another launcher) Posted: Saturday, 28 Mar 2009, 02:13 |
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| I live here Три раза сломал клаву :) |
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Joined: Tuesday, 23 Mar 2004, 07:55 Posts: 1622 Location: | :noitacoL
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I know what You mean i started "coding" in Wise Installer heh Anyway if You want some examlpes in Delphi then goto Developer section if You want, ive uploaded there SBReV source code. Its not very well designed but i always cover with truth thats was my first app in delphi ever made. One thing about KOL, its interesting even i took a look on this library but (heres is my only opinion) VCL seems to be better solution with better support, i dont say KOL is bad but for me to build biger project its may be not enought. I agree with statment that VCL are big but not too big. 500kb+ in size that not that much in novadays. Anyway its Your choice, i wish You thebest with Phoenix  .
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$t@t!c_V()1D
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Post subject: Re: Phoenix Beta 1 (yet another launcher) Posted: Saturday, 28 Mar 2009, 06:27 |
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| Forum ghost Местное привидение |
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Joined: Tuesday, 25 Mar 2008, 03:45 Posts: 387
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Hmm...sources, that's interesting  . I'll certainly look at that! Btw, thanks for sharing your opinion.
_________________ 
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