All you had to do was tell me runframe doesnt work... I had disabled it cause it was causing problems. About all the other things that have been happening:
Like others have said, I have not been experiencing most problems others have had. I can start cs 1.6 and neither favourites nor history tab ever disappears. It all reacts immediately and just works. What didnt work was "immediate" Add/Remove Server, because the cs 1.6 for some reason doesnt like the callback im sending. If you test it in tf2 it works fine. Crash on exit? Well if it does it just closes here, which means I never noticed it. Changing maps while connected? Works as expected... I have no idea if it is related to operating systems as some expect but thats they way I see it.
About Single Server refresh? I personally saw no use of it but since it is obviously "wanted" I tried to implement it with the result of me not exactly knowing how it expects to get this data back... Oh and I tried it in original and it didn't seem to work.
Sure there were somethings that didnt go as planned, but RevEmu is a big project and it is hard to test every feature and every game, I tried and to me it seemed to all just work fine as stated above. I tested TF2 and CS 1.6, dedicated servers aswell and it worked.
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