View unanswered posts | View active topics
|
Page 1 of 4
|
[ 47 posts ] |
|
| Author |
Message |
|
Crock
|
Post subject: Counter-Strike 1.6: Complete unicode pack (Beta) Posted: Monday, 25 Jan 2010, 05:29 |
|
| Forum ghost Местное привидение |
 |
Joined: Tuesday, 09 Dec 2008, 17:46 Posts: 268
|
I think it's Valve's fault that GoldSrc (and CS 1.6) don't fully support unicode input/output. This pack will fix this issue  The pack consists of: Client-side:Current version: 0.2
Changelog:
0.2:
- patched vgui2.dll is not needed anymore
- added fix for motdfile/motd_write slowhacking (modifying client files without player request)
Based on Rulzy&axot unicode patch. It contains modified dlls (GameUI.dll, client.dll, hw.dll), small dll for UTF8->WideChar conversions (upatch.dll) and memory patcher for hw.dll (hwpatcher.dll).
Features:
- Full support for unicode input
- In-game text display fixes: Better Antialiasing, Widths for characters with codes > 0x7F
- Fix for broken keyboard layout switching
- Multilingual chat (when you press Y ot U ingame, see screenshots)
- *The "Content hosting provided by" banner could be changed by server when you joining it.
- * Multiprotocol support. Client could join p47 servers as well as p48.
* - not available in version for legit clients Download clienside packs:
For No-Steam client: (link) For legit Steam client: (link). You should not run CS directly from Steam (because in this case it replaces patched dlls).
Packs tested on latest 4554 no-steam client. I don't know how VAC will react for this patch if you install it on legit Steam client. The patch itself works fine, but there is no guaranties that you will not be banned by VAC. Use it at your own risk. Server-side:Currently implemented in dproto, I will move it to separate plugin. Contains re-definitions of "say" and "say_team" parsers and rewritten functions to work with Info Buffers (setinfo).
Binaries & sources available (here). Installation is the same as for previous versions of dproto except one thing: dproto should be added to metamod/plugins.ini as last plugin (to the end of file)
Screenshots:View of saybox with different active keyboard layouts:

Unicode nicknames are also supported 

 Thanks to:- Rulzy & axot for their clientside patch;
- axot, Owyn, **$n@!ќe**, Co6aka, SISA for testing.
Please note that this is not final version of pack. If you've found a bug, pls post detailed bugreport in this topic - I'll try to fix it.
Last edited by Crock on Monday, 25 Jan 2010, 18:07, edited 4 times in total.
|
|
| Top |
|
 |
|
Zef1r
|
Post subject: Re: Counter-Strike 1.6: Complete unicode pack (Beta) Posted: Monday, 25 Jan 2010, 05:38 |
|
| Beginner Без звания |
 |
Joined: Thursday, 02 Jul 2009, 19:34 Posts: 1
|
|
Good job, man:) Need rewrite all anti-mat/swearing plugins... ^)
_________________ Чтобы правильно задать вопрос, нужно знать больше половины ответа... Знание некоторых принципов легко возмещает незнание некоторых фактов... Самый правильный клиент CS
|
|
| Top |
|
 |
|
hegyak
|
Post subject: Re: Counter-Strike 1.6: Complete unicode pack (Beta) Posted: Monday, 25 Jan 2010, 06:07 |
|
| I live here Три раза сломал клаву :) |
 |
Joined: Monday, 31 Mar 2008, 19:17 Posts: 6156 Location: Being smug somewhere fun
|
CrockVAC bans you for modifying the base EXE file or the DLL files. The single-player Half-Life modification Paranoia, which made changes to the engine's renderer that propagated to multi-player games. This still triggers a ban and no bans caused by it have been reversed. http://www.moddb.com/mods/paranoiaIt may trigger a VAC ban, but I do not want to test that theory.
_________________ The phrase "Login to http://www.clue.org and issue the GET command" springs to mind...  I moderated this forum.
|
|
| Top |
|
 |
|
lespaul
|
Post subject: Re: Counter-Strike 1.6: Complete unicode pack (Beta) Posted: Monday, 25 Jan 2010, 06:22 |
|
| Forum ghost Местное привидение |
Joined: Thursday, 23 Apr 2009, 17:57 Posts: 337
|
|
its look like CSO game..
_________________ 
Last edited by lespaul on Saturday, 03 Mar 2012, 23:53, edited 1 time in total.
|
|
| Top |
|
 |
|
Crock
|
Post subject: Re: Counter-Strike 1.6: Complete unicode pack (Beta) Posted: Monday, 25 Jan 2010, 18:24 |
|
| Forum ghost Местное привидение |
 |
Joined: Tuesday, 09 Dec 2008, 17:46 Posts: 268
|
Clientside pack updated to v0.2. hegyak, I know that VAC might ban for modifying executable binaries... so I've highlighted the "Use it at your own risk" phrase  . What about Paranoia mod... I've read topic on official forums and got that in this case players got banned for modifiying system dlls (opengl32.dll), but not GoldSrc engine. Also axot said that he played with simple unicode patch on steam for almost half year and his account still not banned. This gives me a hope that VAC wont recognize my patch as cheat. Anyway I'm going to test it on with legit Steam client later.
|
|
| Top |
|
 |
|
hegyak
|
Post subject: Re: Counter-Strike 1.6: Complete unicode pack (Beta) Posted: Monday, 25 Jan 2010, 20:01 |
|
| I live here Три раза сломал клаву :) |
 |
Joined: Monday, 31 Mar 2008, 19:17 Posts: 6156 Location: Being smug somewhere fun
|
|
Crock From what I know about VAC (which is some) VAC can only ban if it matches the signature of the cheating files. This is technically not a cheat. It depends on if Valve cares enough to ban people for having something in their native language.
_________________ The phrase "Login to http://www.clue.org and issue the GET command" springs to mind...  I moderated this forum.
|
|
| Top |
|
 |
|
Cox
|
Post subject: Re: Counter-Strike 1.6: Complete unicode pack (Beta) Posted: Monday, 25 Jan 2010, 22:40 |
|
| Super flooder Почетный графоман |
 |
Joined: Wednesday, 02 Aug 2006, 00:04 Posts: 1056
|
|
Thanks man. Although I hope I won't get banned for that.
|
|
| Top |
|
 |
|
PaFcIo
|
Post subject: Re: Counter-Strike 1.6: Complete unicode pack (Beta) Posted: Tuesday, 26 Jan 2010, 00:11 |
|
Joined: Friday, 30 Jan 2009, 19:21 Posts: 7
|
Thanks ! CS v42 ZCP (revEmu 9.81r2, revSrvBrowser 0.4) Bugs: - click options/new game in menu -> crash CS - cannot be set nickname (unicode) - saybox: type "/" -> language changed to english  to  - adminchat: type say_team@ blabla -> message show in normal say_team and adminchat (double message) Crockbtw. when you release next version XDS optimizer? (support rate...)  @EDIT added 2 bugs
|
|
| Top |
|
 |
|
Crock
|
Post subject: Re: Counter-Strike 1.6: Complete unicode pack (Beta) Posted: Tuesday, 26 Jan 2010, 17:56 |
|
| Forum ghost Местное привидение |
 |
Joined: Tuesday, 09 Dec 2008, 17:46 Posts: 268
|
PaFcIo, thanks for bugreport, I'll check these bugs. But this Quote: saybox: type "/" -> language changed to english is not not bug, this is feature  I did this to avoid language switching to english when you want type commands like "/hp", "/me", "/stats", etc. About XDS optimizer: I cant anything about it.. if I'll have mush time, I'll do something with it.
|
|
| Top |
|
 |
|
Rulzy
|
Post subject: Re: Counter-Strike 1.6: Complete unicode pack (Beta) Posted: Tuesday, 02 Feb 2010, 19:20 |
|
Joined: Monday, 23 Feb 2009, 07:51 Posts: 43
|
|
| Top |
|
 |
|
XRevan86
|
Post subject: Re: Counter-Strike 1.6: Complete unicode pack (Beta) Posted: Monday, 08 Feb 2010, 22:33 |
|
| Forum ghost Местное привидение |
 |
Joined: Tuesday, 14 Jul 2009, 12:15 Posts: 287 Location: RSFSR, Leningrad
|
|
| Top |
|
 |
|
anssik
|
Post subject: Re: Counter-Strike 1.6: Complete unicode pack (Beta) Posted: Tuesday, 09 Feb 2010, 20:58 |
|
| Advanced forumer Завсегдатай |
Joined: Friday, 05 Aug 2005, 19:41 Posts: 147
|
PaFcIo wrote: - click options/new game in menu -> crash CS This is a bug in revEmu 9.79 and newer, in 9.78RC2 works fine PaFcIo wrote: - cannot be set nickname (unicode) I second that, changing unicode name thru console "name" or "setinfo name" -commands work. But in options trying to change to unicode name does not work. EDIT: Suddenly it works when changing name thru options, strange. Also when changing name thru console, unicode characters only get noticed if the name is enclosed in quotes. Also, what is this function there for? A leftover or what? Really nice unicode pack you got there. After the quirks are worked out, can I have your permission to use this on the DigitalZone release, crediting you ofcourse ?
|
|
| Top |
|
 |
|
jamhooh
|
Post subject: Re: Counter-Strike 1.6: Complete unicode pack (Beta) Posted: Sunday, 14 Feb 2010, 02:41 |
|
Joined: Thursday, 12 Mar 2009, 10:02 Posts: 3
|
|
Don't start cs/hl (3266) after replace hw.dll. Error in attach.
What is demand of builds?
| Attachments: |
cserr.zip [6.67 KiB]
Downloaded 219 times
|
|
|
| Top |
|
 |
|
anssik
|
Post subject: Re: Counter-Strike 1.6: Complete unicode pack (Beta) Posted: Sunday, 14 Feb 2010, 13:31 |
|
| Advanced forumer Завсегдатай |
Joined: Friday, 05 Aug 2005, 19:41 Posts: 147
|
|
| Top |
|
 |
|
XRevan86
|
Post subject: Re: Counter-Strike 1.6: Complete unicode pack (Beta) Posted: Sunday, 14 Feb 2010, 13:37 |
|
| Forum ghost Местное привидение |
 |
Joined: Tuesday, 14 Jul 2009, 12:15 Posts: 287 Location: RSFSR, Leningrad
|
|
I already builded an CS 4554 with it to my provider.
|
|
| Top |
|
 |
Who is online |
Users browsing this forum: ank007, banbalazs01, Bing [Bot], callmem7md, cap5lock, Exorian, ferar360, Fragcys, fsnelis, Galentine, gamer0, Google [Bot], hauzer, I am AWESOME, JoeM, kafaros, kkom, mantazzo, Monztah, Muhammad786, Nosferatu56, PCgameplay, pikusp, pinballfever, Potkivac, prudislav, rand256, razil, Reapley, RlsTheKraken, SESnut, squalles, startimeahmet, tetanusot, ti 30xb, TwelveCharzzz, UNDER_GREY, Uolow, webname45, zver7716 and 171 guests |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|