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Assassin's Creed II Server Emulator Values
http://cs.rin.ru/forum/viewtopic.php?f=10&t=55780
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Author:  razafan [ Friday, 02 Apr 2010, 23:03 ]
Post subject:  Assassin's Creed II Server Emulator Values

Please stick

First of all, thank you Dormine for your amazing work.

This Topic has as a purpose posting updated values.db and information on it and on triggers.

Completed Progress: Sequence 2 has been 100% completed, with missions, side missions , view points, glyphs and codex pages.

Currenty logging: Sequence 3 with missions, side missions and view points, glyphs and codex pages.


Trigger information: All of these use triggers (C/Rs) as far as I know:

-Missions
-Side Missions
-View Points
-Assassin Tombs
-Templar Lairs
-Codex Pages
-Glyphs
Will update whenever possible.


If you have any information, please post.

Attachments:
File comment: Until Sequence 3 begining
values.zip [2.5 KiB]
Downloaded 5617 times

Author:  LordGravewish [ Saturday, 03 Apr 2010, 00:20 ]
Post subject:  Re: Assassin's Creed II Server Emulator Values

Latest values are available from 3 sources. I do not know which one will be more updated at any given time! They're just possibilities from where you can get the values and both are, of course, up to date. Thanks very much to them for the hard work.

1. Automatically merged. Submissions by everyone, administrated by AC2Clearing: http://ac2clearing.whotookspaz.org/
2. Manually merged by bjamikel: Check his signature at memberlist.php?mode=viewprofile&u=436383
3. Manually merged by bubadok/bclkostra: Check his signature at memberlist.php?mode=viewprofile&u=425658

Any of these sources will do! If something doesn't work, try another one.

All credits go to these people! I am not trying to steal credit from others.

Information about the Values:
- Storyline can be completed.
- Side missions work!
- Sometimes only doing a mission (storyline and sidemissions) an exact way (like not killing a certain guard) will you then be able to complete it.
- All viewpoints work!
- All Glyphs work!
- 100 Feathers Reward works!



TO ALL PEOPLE WHO FIND A PROBLEM WITH A MISSION OR A MISSING TRIGGER
Post in this thread with information on how to reproduce what you did (location and/or mission and what you did) AND POST YOUR SAVEGAME NEAR THAT LOCATION
You may use this website to post your saves BUT STILL POST IN THIS THREAD: http://ac2clearing.whotookspaz.org/uploadsave.php

If you have the legit game you could help by getting the values for these saves: http://ac2clearing.whotookspaz.org/viewsaves.php
But also post the values in this thread :)

Author:  GamsoR [ Saturday, 03 Apr 2010, 00:21 ]
Post subject:  Re: Assassin's Creed II Server Emulator Values

wow i download one and it keep playing i dont know till when but i played 2h :D

Author:  lord13 [ Saturday, 03 Apr 2010, 00:22 ]
Post subject:  Re: Assassin's Creed II Server Emulator Values

i think this db values works till 12th mission.
I hope they work. I have to reinstall AC2 so i cant test it right now.

http://datemate.in/home/index.php?actio ... 0;attach=1

Author:  MGD [ Saturday, 03 Apr 2010, 00:26 ]
Post subject:  Re: Assassin's Creed II Server Emulator Values

Hello, im new and i woluld like to ask, this 1st sequence is completely playable 100% forever no matter what? or if ubisoft update the game, the progres will be lost?

Author:  Steam006 [ Saturday, 03 Apr 2010, 00:28 ]
Post subject:  Re: Assassin's Creed II Server Emulator Values

MGD wrote:
this 1st sequence is completely playable 100% forever no matter what?


yes

MGD wrote:
if ubisoft update the game, the progres will be lost?


no

Author:  MGD [ Saturday, 03 Apr 2010, 00:42 ]
Post subject:  Re: Assassin's Creed II Server Emulator Values

How many sequences does de game have?

Author:  el_bartogta [ Saturday, 03 Apr 2010, 01:07 ]
Post subject:  Re: Assassin's Creed II Server Emulator Values

MGD wrote:
How many sequences does de game have?


14

Author:  hanwik [ Saturday, 03 Apr 2010, 01:10 ]
Post subject:  Re: Assassin's Creed II Server Emulator Values

the one posted by LordGravewish which, as far as I know, is the one that goes the furthest, seems to stuck in the catacombs right after you have to listen in to the templars.

Author:  LordGravewish [ Saturday, 03 Apr 2010, 01:11 ]
Post subject:  Re: Assassin's Creed II Server Emulator Values

I've checked all values.db so far and Mine is the most updated one. Put it in the front post and say that it stops working after the place hanwik talked about. In red. So everyone can read :)

We need to put a changelog up in the first post. Tell everyone what works and doesn't! I don't know what works in mine and what doesn't because mine is a mix of 3xistence's and other's. Only 3xistence posted changelogs so far...

Author:  sigi91 [ Saturday, 03 Apr 2010, 01:12 ]
Post subject:  Re: Assassin's Creed II Server Emulator Values

el_bartogta wrote:
MGD wrote:
How many sequences does de game have?


14

How can u know that ??

Author:  terminator061 [ Saturday, 03 Apr 2010, 01:14 ]
Post subject:  Re: Assassin's Creed II Server Emulator Values

i finished sequence 2, and i'm somewhere in middle of 3rd one ( i guess ) i am collecting codex pages around that villa atm, and then have to go to the Leonardo to decode them...

Author:  LordGravewish [ Saturday, 03 Apr 2010, 01:15 ]
Post subject:  Re: Assassin's Creed II Server Emulator Values

terminator061 wrote:
i finished sequence 2, and i'm somewhere in middle of 3rd one ( i guess ) i am collecting codex pages around that villa atm, and then have to go to the Leonardo to decode them...


Legit game?

Author:  terminator061 [ Saturday, 03 Apr 2010, 01:16 ]
Post subject:  Re: Assassin's Creed II Server Emulator Values

nope

Author:  razafan [ Saturday, 03 Apr 2010, 01:17 ]
Post subject:  Re: Assassin's Creed II Server Emulator Values

LordGravewish wrote:
I've checked all values.db so far and Mine is the most updated one. Put it in the front post and say that it stops working after the place hanwik talked about. In red. So everyone can read :)

We need to put a changelog up in the first post. Tell everyone what works and doesn't! I don't know what works in mine and what doesn't because mine is a mix of 3xistence's and other's. Only 3xistence posted changelogs so far...

Could you add this to the main post, in bold and in red:
"Everyone who postes new values, write what they can do so far / can't do yet and post your current save so others can continue from that place. Not doing so just makes it harder for everyone in getting all values!"



I'm almost done with Sequence 2, so the values will work untill the begining of Sequence 3.
15 min top I will upload

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