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Post Post subject: Re: TF2 GameCoordinator (items) emulator - BETA   
Posted: Sunday, 29 May 2011, 11:36   
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Joined: Monday, 16 Oct 2006, 18:52
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yes they can :
there just need to be a single gc server running,
and all these player clients AND game server use gc.dll and in gc.ini configure the address of the single gc server.

for RevEmu, i don't know i guess it may be incompatible then ...


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Post Post subject: Re: TF2 GameCoordinator (items) emulator - BETA   
Posted: Sunday, 29 May 2011, 12:03   
I live here Три раза сломал клаву :)
Joined: Monday, 24 Aug 2009, 15:51
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Why did you remove "loadedByClientApp" from gc.ini?

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LumaEmu viewtopic.php?f=10&t=55261
LumaCEG viewtopic.php?f=29&t=64354
Watch_Dogs Crack viewtopic.php?p=950676#p950676


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Post Post subject: Re: TF2 GameCoordinator (items) emulator - BETA   
Posted: Sunday, 29 May 2011, 12:19   
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cause i'm stupid ? adding it back :p upload soon ...


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Post Post subject: Re: TF2 GameCoordinator (items) emulator - BETA   
Posted: Sunday, 29 May 2011, 12:23   
I live here Три раза сломал клаву :)
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steamCooker wrote:
cause i'm stupid ? adding it back :p upload soon ...


And the .bin files too? :)

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LumaEmu viewtopic.php?f=10&t=55261
LumaCEG viewtopic.php?f=29&t=64354
Watch_Dogs Crack viewtopic.php?p=950676#p950676


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Post Post subject: Re: TF2 GameCoordinator (items) emulator - BETA   
Posted: Sunday, 29 May 2011, 12:34   
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ok chief :wink:
done !


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Post Post subject: Re: TF2 GameCoordinator (items) emulator - BETA   
Posted: Sunday, 29 May 2011, 12:53   
I live here Три раза сломал клаву :)
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Thanks :D

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LumaEmu viewtopic.php?f=10&t=55261
LumaCEG viewtopic.php?f=29&t=64354
Watch_Dogs Crack viewtopic.php?p=950676#p950676


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Post Post subject: Re: TF2 GameCoordinator (items) emulator - BETA   
Posted: Sunday, 29 May 2011, 18:39   
Forum ghost Местное привидение
Joined: Saturday, 16 Aug 2008, 09:58
Posts: 317
wow feel great to see this release .... hopefully someone will start a CM server and let us connect to his server very soon :laughing:


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Post Post subject: Re: TF2 GameCoordinator (items) emulator - BETA   
Posted: Sunday, 29 May 2011, 18:41   
Super flooder Почетный графоман
Joined: Sunday, 11 Jan 2009, 09:10
Posts: 536
Location: Russia
steamCooker, steam006
viewtopic.php?p=746095#p746095

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Post Post subject: Re: TF2 GameCoordinator (items) emulator - BETA   
Posted: Monday, 30 May 2011, 22:19   
Beginner Без звания
Joined: Wednesday, 05 Jan 2005, 08:06
Posts: 18
what is port of TF2 items server?
I need to know to open it on my router!


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Post Post subject: Re: TF2 GameCoordinator (items) emulator - BETA   
Posted: Monday, 30 May 2011, 22:47   
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depends on how you configured, and it's written on startup, may be 27027


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Post Post subject: Re: TF2 GameCoordinator (items) emulator - BETA   
Posted: Monday, 30 May 2011, 23:58   
Super flooder Почетный графоман
Joined: Sunday, 11 Jan 2009, 09:10
Posts: 536
Location: Russia
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I wrote to you about the problem: viewtopic.php?p=746095#p746095
Once I have the program worked and sream started quickly. But the next time again I had problems. :cry:

-- Edit --

Now I have this:

Image

  1. [GameCoordinator]
  2. server=127.0.0.1:27027
  3. client=127.0.0.1:27028


Next:
  • Very slow (few minutes) connecting account... My connection is 8 Mbit/s.
  • "NO CONNECTION" on steam downloads status bar.
  • Items is not works.

Image

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Post Post subject: Re: TF2 GameCoordinator (items) emulator - BETA   
Posted: Tuesday, 31 May 2011, 00:42   
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I will rather reply in the thread as it is not related to GreenLuma.

i don't know why sometimes it doesn't connect :(
when it is not able to connect (no connection) then steam tries much and login is very slow .


the 0.0.0.0:27027 on the server is the bind address, it means that you can connect to it on port 27027 using 127.0.0.1 or any other local or not local IP. if it would be "127.0.0.1:27027" you could connect to it using 127.0.0.1 (localhost) but not using your LAN ip.
setting a not 0.0.0.0 bind address can for isntance allow you to start 2 servers listening on the same port , and depending on the ip you use to access one or the other one.
so 0.0.0.0:27027 is normal.


as there is the "register user" on the server, it means that Steam is able to communicate with the gc client emulator but that this emulator is not able to communicate with the real steam servers.

if there is "no connection", then also items will not work. it needs this connection.

last time, when i rebooted, it started to work again ... but i don't know why :(

is there a way u send me your account login/pass, maybe i can debug here to see if it works ... but there much chance that it will work here :(


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Post Post subject: Re: TF2 GameCoordinator (items) emulator - BETA   
Posted: Tuesday, 31 May 2011, 08:26   
Super flooder Почетный графоман
Joined: Sunday, 11 Jan 2009, 09:10
Posts: 536
Location: Russia
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Withot emulator GCEmy Steam always starts for a few seconds.
With the emulator it worked for me only once. :cry:

-- Edit --

You say that this problem is due to lack of connections. No connection to the server from the list of "[Servers]-remote"? But it's not all servers Steam, there are others. Steam client somehow finds them. :!:

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Post Post subject: Re: TF2 GameCoordinator (items) emulator - BETA   
Posted: Wednesday, 01 Jun 2011, 22:19   
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New version (trading)
as always, beta testers et protocol loggers are very appreciated :)

note : u can't trade wrapped gifts, so don't mention it as a bug

-- Edit --

edit : how to vote kick ? there is no player listed :( i tried with 2 players only, i have no disk for installing another VM to run another player :(


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Post Post subject: Re: TF2 GameCoordinator (items) emulator - BETA   
Posted: Wednesday, 01 Jun 2011, 23:47   
I live here Три раза сломал клаву :)
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Vote Kicking will not allow you to kick bots and you would need three people due to majority issues.

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