nice.. i haven't tested it to see if it works but i think it does hehe thank you and btw: can you add chapters separators in the map list? (because right now, i.e if you complete the chapter 2, the game will redirect you to the lobby and the only option available its chapter 1....so a chapter separator in the map list would be nice) something like:
It's saying "Your partner has disconnected" and it kicks me out when i host the game. The same thing happends to my friend when trying to host a game, i can't connect to him because of the "your partner has disconnected" error. Do i have to have a cracked steam version ?!
Note: This is NOT happening because of your Launcher, i get this error without your launcher too.
I am the host, and i get kicked out after the map is loaded with the reason "Your partner has disconnected" (without any partner connectiing what so ever). The error appears suddenly after the map loaded (when the blue-colored movie starts). I that i create the host, i get the error (not my partner). I asked my friend to host a game and gets the same error.
Whe are using SKIDROW's version with the new update and crack. We have tried without the update but we get the same error. We both finished portal2 on single-player.
Looks nice Keep up the good work! I'll test it out when my downloads finish.
But, (lolz) I don't see anything that needs .NET 3.5?! You can re-build it using .NET Framework 2.0. To do that, simply, open your project via Visual Studio and;
For C#: On Solution Explorer, go to Properties > Application > Target Framework
For VB.NET: On Solution Explorer, go to My Project > Application > Target Framework
For C++\CLI (Not Native C++):
Right click on project in Solution Explorer and click Unload project Right click on unloaded project in Solution Explorer and select Edit <projectname>.vcxproj In project XML file locate node <PropertyGroup Label="Globals"> In that node locate node <TargetFrameworkVersion> (if the node cannot be found, add it) Inner text of the node defines target framework. It can be v2.0,v3.0, v3.5 or v4.0 Save vcxproj file and close it Right click on unloaded project in Solution Explorer and click Reload Project Example <TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
Note: These steps apply only for Visual Studio 2010 as it uses new format of C++ project files.
For F#: On Solution Explorer, right click Project's Name > Properties > Target Framework
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