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Post Post subject: Re: Football Manager 2012   
Posted: Tuesday, 01 Nov 2011, 19:50   
Forum ghost Местное привидение
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Joined: Thursday, 26 Nov 2009, 14:24
Posts: 330
12.0.3 patch contains a new exe file so we need a new crack before we can play that version.


marktrix wrote:
Ok thanks.
Is it possible starting play with 12.2 and continue with 12.3 or you suggest to start career when there is 12.3 avaiable?


Yea you can play now with 12.0.2 but all the goalkeepers in the game will go crap after a season or so.


Last edited by kaotik2k on Tuesday, 01 Nov 2011, 20:06, edited 1 time in total.

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Post Post subject: Re: Football Manager 2012   
Posted: Tuesday, 01 Nov 2011, 19:53   
Beginner Без звания
Joined: Sunday, 30 Oct 2011, 22:43
Posts: 14
kaotik2k wrote:
12.0.3 patch contains a new exe file so we need a new crack before we can play that version.



Ok thanks.

Is it possible starting play with 12.2 and continue with 12.3 or you suggest to start career when there is 12.3 avaiable?


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Post Post subject: Re: Football Manager 2012   
Posted: Tuesday, 01 Nov 2011, 20:56   
I live here Три раза сломал клаву :)
Joined: Sunday, 04 Apr 2010, 08:15
Posts: 4005
Location: Lake Karachay


Here is test save from demo v12.0.3.
You may also need content in
C:\Users\Administrator\AppData\Roaming\Sports Interactive\Football Manager 2012 Demo\settings
cuz there is some folder update 1204 and some xml files that could do the work.
Here they are if you need them.


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Post Post subject: Re: Football Manager 2012   
Posted: Tuesday, 01 Nov 2011, 21:04   
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Joined: Thursday, 26 Nov 2009, 14:24
Posts: 330
It loads fine but i dont think it makes a difference.. The changelog says:

- Included positioning training to goalkeeper shot stopping training

So the schedules are exactly the same, i think you need the exe or whatever file was updated.


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Post Post subject: Re: Football Manager 2012   
Posted: Tuesday, 01 Nov 2011, 23:06   
Advanced forumer Завсегдатай
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Joined: Wednesday, 10 Jun 2009, 13:52
Posts: 224
if some one post the 12.0.3 files and test it with the 12.02 exe to see the results!


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Post Post subject: Re: Football Manager 2012   
Posted: Tuesday, 01 Nov 2011, 23:10   
Beginner Без звания
Joined: Sunday, 30 Oct 2011, 22:43
Posts: 14
Can someone add a tutorial about how the editor has to be setted to work?

It shows me always an error..


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Post Post subject: Re: Football Manager 2012   
Posted: Tuesday, 01 Nov 2011, 23:15   
Advanced forumer Завсегдатай
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Joined: Wednesday, 10 Jun 2009, 13:52
Posts: 224
or

Football Manager 2012 v12.0.3 Update-SKIDROW

http://www.filesonic.com/file/2862356115

http://www.fileserve.com/file/uzar6RM


marktrix wrote:
Can someone add a tutorial about how the editor has to be setted to work?

It shows me always an error..


the error pls


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Post Post subject: Re: Football Manager 2012   
Posted: Tuesday, 01 Nov 2011, 23:37   
Forum ghost Местное привидение
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Joined: Thursday, 26 Nov 2009, 14:24
Posts: 330
Hell Yea :D Thanks mate

marktrix wrote:
Can someone add a tutorial about how the editor has to be setted to work?

It shows me always an error..


Look on page 6 mate i explained it there to hernando who was also having problems.


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Post Post subject: Re: Football Manager 2012   
Posted: Tuesday, 01 Nov 2011, 23:46   
Beginner Без звания
Joined: Monday, 11 Aug 2008, 23:35
Posts: 18
Yes! Update released!


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Post Post subject: Re: Football Manager 2012   
Posted: Wednesday, 02 Nov 2011, 00:29   
Beginner Без звания
Joined: Sunday, 30 Oct 2011, 22:43
Posts: 14
kaotik2k wrote:
Hell Yea :D Thanks mate

marktrix wrote:
Can someone add a tutorial about how the editor has to be setted to work?

It shows me always an error..


Look on page 6 mate i explained it there to hernando who was also having problems.



...It couldn't find the folder...

But well, i have edited the xml file like i read on page 6... adding my path: C:/Programs (x86)/SEGA/Football Manager 2012/Editor in all parts that required.. but editor.exe said me always the same problem..


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Post Post subject: Re: Football Manager 2012   
Posted: Wednesday, 02 Nov 2011, 01:46   
Beginner Без звания
Joined: Monday, 11 Aug 2008, 23:35
Posts: 18
The games crashes EVERYTIME you click on staff. Anyone getting this problem?


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Post Post subject: Re: Football Manager 2012   
Posted: Wednesday, 02 Nov 2011, 01:57   
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marktrix wrote:
...It couldn't find the folder...

But well, i have edited the xml file like i read on page 6... adding my path: C:/Programs (x86)/SEGA/Football Manager 2012/Editor in all parts that required.. but editor.exe said me always the same problem..


why /editor at the end when it should be /data, and they all end differently...

CitrusIceCream wrote:
The games crashes EVERYTIME you click on staff. Anyone getting this problem?


Yea same here, as soon as you click on ANY staff member the game will crash.. :-|


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Post Post subject: Re: Football Manager 2012   
Posted: Wednesday, 02 Nov 2011, 02:18   
Advanced forumer Завсегдатай
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Joined: Wednesday, 10 Jun 2009, 13:52
Posts: 224
staff problem confirmed we need one man with the official version to confirm if it is a crack problem



For the editor

if after the update 12.0.3 you have problems then

the special folders.xml file for installation dir C:\Program Files (x86)\SEGA\Football Manager 2012\
just copy everything and replace it in the special folders.xml in C:\Program Files (x86)\SEGA\Football Manager 2012\Editor
Spoiler
<?xml version="1.0" encoding="UTF-8"?>

<!--
This XML file is used to read special folder locations into SIOS, such as the SIOS data and the application data folder.

Each property list represents a new folder to register.
The "path" contains the relative path from the folder of this XML file up to the folder where the data folder can be found.
The "name" contains the name of the special folder to register.
-->

<record>
<list id="items">
<record path="data" resource_root="true">
<string id="name" value="app_folder" translate="false"/>
</record>

<record path="C:\Program Files (x86)\SEGA\Football Manager 2012\data\" resource_root="true">
<string id="name" value="sios_folder" translate="false"/>
</record>

<record path="C:\Program Files (x86)\SEGA\Football Manager 2012\data\sigfx\" resource_root="true">
<string id="name" value="sigfx_folder" translate="false"/>
</record>

<!-- not a resource root, as the same folder has already been added as the sios folder -->
<record path="C:\Program Files (x86)\SEGA\Football Manager 2012\data\">
<string id="name" value="database_folder" translate="false"/>
</record>

<!-- not a resource root, as the same folder has already been added as the sios folder -->
<record path="C:\Program Files (x86)\SEGA\Football Manager 2012\data\">
<string id="name" value="match_folder" translate="false"/>
</record>

<!-- not a resource root, resource manager doesn't scan language files -->
<record path="C:\Program Files (x86)\SEGA\Football Manager 2012\data\languages\">
<string id="name" value="language_data_folder" translate="false"/>
</record>

<!-- not a resource root, the updates manager will use this to find the update resource roots that are valid for the application -->
<record path="C:\Program Files (x86)\SEGA\Football Manager 2012\data\updates\">
<string id="name" value="updates_folder" translate="false"/>
</record>
</list>
</record>




the special folders.xml file for installation dir C:\Program Files\SEGA\Football Manager 2012\
just copy everything and replace it in the special folders.xml in C:\Program Files\SEGA\Football Manager 2012\Editor

Spoiler
<?xml version="1.0" encoding="UTF-8"?>

<!--
This XML file is used to read special folder locations into SIOS, such as the SIOS data and the application data folder.

Each property list represents a new folder to register.
The "path" contains the relative path from the folder of this XML file up to the folder where the data folder can be found.
The "name" contains the name of the special folder to register.
-->

<record>
<list id="items">
<record path="data" resource_root="true">
<string id="name" value="app_folder" translate="false"/>
</record>

<record path="C:\Program Files\SEGA\Football Manager 2012\data\" resource_root="true">
<string id="name" value="sios_folder" translate="false"/>
</record>

<record path="C:\Program Files\SEGA\Football Manager 2012\data\sigfx\" resource_root="true">
<string id="name" value="sigfx_folder" translate="false"/>
</record>

<!-- not a resource root, as the same folder has already been added as the sios folder -->
<record path="C:\Program Files\SEGA\Football Manager 2012\data\">
<string id="name" value="database_folder" translate="false"/>
</record>

<!-- not a resource root, as the same folder has already been added as the sios folder -->
<record path="C:\Program Files\SEGA\Football Manager 2012\data\">
<string id="name" value="match_folder" translate="false"/>
</record>

<!-- not a resource root, resource manager doesn't scan language files -->
<record path="C:\Program Files\SEGA\Football Manager 2012\data\languages\">
<string id="name" value="language_data_folder" translate="false"/>
</record>

<!-- not a resource root, the updates manager will use this to find the update resource roots that are valid for the application -->
<record path="C:\Program Files\SEGA\Football Manager 2012\data\updates\">
<string id="name" value="updates_folder" translate="false"/>
</record>
</list>
</record>


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Post Post subject: Re: Football Manager 2012   
Posted: Wednesday, 02 Nov 2011, 02:40   
Advanced forumer Завсегдатай
Joined: Monday, 16 Feb 2009, 00:18
Posts: 177
I don't see anyone complaining about this in the official forums, so it should be crack related.


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Post Post subject: Re: Football Manager 2012   
Posted: Wednesday, 02 Nov 2011, 13:16   
Beginner Без звания
Joined: Sunday, 30 Oct 2011, 22:43
Posts: 14
madsheep wrote:
staff problem confirmed we need one man with the official version to confirm if it is a crack problem



For the editor

if after the update 12.0.3 you have problems then

the special folders.xml file for installation dir C:\Program Files (x86)\SEGA\Football Manager 2012\
just copy everything and replace it in the special folders.xml in C:\Program Files (x86)\SEGA\Football Manager 2012\Editor
Spoiler
<?xml version="1.0" encoding="UTF-8"?>

<!--
This XML file is used to read special folder locations into SIOS, such as the SIOS data and the application data folder.

Each property list represents a new folder to register.
The "path" contains the relative path from the folder of this XML file up to the folder where the data folder can be found.
The "name" contains the name of the special folder to register.
-->

<record>
<list id="items">
<record path="data" resource_root="true">
<string id="name" value="app_folder" translate="false"/>
</record>

<record path="C:\Program Files (x86)\SEGA\Football Manager 2012\data\" resource_root="true">
<string id="name" value="sios_folder" translate="false"/>
</record>

<record path="C:\Program Files (x86)\SEGA\Football Manager 2012\data\sigfx\" resource_root="true">
<string id="name" value="sigfx_folder" translate="false"/>
</record>

<!-- not a resource root, as the same folder has already been added as the sios folder -->
<record path="C:\Program Files (x86)\SEGA\Football Manager 2012\data\">
<string id="name" value="database_folder" translate="false"/>
</record>

<!-- not a resource root, as the same folder has already been added as the sios folder -->
<record path="C:\Program Files (x86)\SEGA\Football Manager 2012\data\">
<string id="name" value="match_folder" translate="false"/>
</record>

<!-- not a resource root, resource manager doesn't scan language files -->
<record path="C:\Program Files (x86)\SEGA\Football Manager 2012\data\languages\">
<string id="name" value="language_data_folder" translate="false"/>
</record>

<!-- not a resource root, the updates manager will use this to find the update resource roots that are valid for the application -->
<record path="C:\Program Files (x86)\SEGA\Football Manager 2012\data\updates\">
<string id="name" value="updates_folder" translate="false"/>
</record>
</list>
</record>




the special folders.xml file for installation dir C:\Program Files\SEGA\Football Manager 2012\
just copy everything and replace it in the special folders.xml in C:\Program Files\SEGA\Football Manager 2012\Editor

Spoiler
<?xml version="1.0" encoding="UTF-8"?>

<!--
This XML file is used to read special folder locations into SIOS, such as the SIOS data and the application data folder.

Each property list represents a new folder to register.
The "path" contains the relative path from the folder of this XML file up to the folder where the data folder can be found.
The "name" contains the name of the special folder to register.
-->

<record>
<list id="items">
<record path="data" resource_root="true">
<string id="name" value="app_folder" translate="false"/>
</record>

<record path="C:\Program Files\SEGA\Football Manager 2012\data\" resource_root="true">
<string id="name" value="sios_folder" translate="false"/>
</record>

<record path="C:\Program Files\SEGA\Football Manager 2012\data\sigfx\" resource_root="true">
<string id="name" value="sigfx_folder" translate="false"/>
</record>

<!-- not a resource root, as the same folder has already been added as the sios folder -->
<record path="C:\Program Files\SEGA\Football Manager 2012\data\">
<string id="name" value="database_folder" translate="false"/>
</record>

<!-- not a resource root, as the same folder has already been added as the sios folder -->
<record path="C:\Program Files\SEGA\Football Manager 2012\data\">
<string id="name" value="match_folder" translate="false"/>
</record>

<!-- not a resource root, resource manager doesn't scan language files -->
<record path="C:\Program Files\SEGA\Football Manager 2012\data\languages\">
<string id="name" value="language_data_folder" translate="false"/>
</record>

<!-- not a resource root, the updates manager will use this to find the update resource roots that are valid for the application -->
<record path="C:\Program Files\SEGA\Football Manager 2012\data\updates\">
<string id="name" value="updates_folder" translate="false"/>
</record>
</list>
</record>



well my path is: C:\Programmi (x86)\SEGA\Football Manager 2012 , i did what i have read in your spoiler, but there are the same warnings/errors.


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