It will have a classic single-player campaign and a multiplayer mode.
Blitzkrieg 3 is an innovative real-time strategy game, blending single-player and multiplayer modes to breathe new life into the RTS genre. It continues the successful Blitzkrieg series, which has won over forty awards, including numerous "Game of the Year" and "Editor's Choice" accolades. Blitzkrieg 3 presents a true picture of World War II beyond politics, and enables players to feel like commanders of the era. Blitzkrieg 3 is being developed by Nival, which has created top strategy games for seventeen years.
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Nival Announces Blitzkrieg 3
16 September 2014 A decade ago, Nival cemented itself as a leader in strategy gaming with the launch of its now-classic Blitzkrieg series, which has won more than forty awards, including numerous Game of the Year and Editor’s Choice accolades. Today, Nival unveils Blitzkrieg 3, the next title in the acclaimed series, coming to PC and Mac in early 2015. Blitzkrieg 3 paints a realistic picture of World War II – away from the realm of politics or ideology, focused on the battles that ultimately shaped the world we live in today. Players will become commanders of the era as they experience an interactive story of the second World War, blending single-player and innovative multiplayer gameplay. Classic single-player campaigns will be available for each party involved in the conflict - the USSR, the Axis and the Allies. Multiplayer is asynchronous, allowing players to make their way through the enemy defenses without needing to be online for hours on end. “Since its establishment 17 years ago, Nival has been focused on the strategy genre – often mixing it with other elements to create new game experiences,” says Sergey Orlovskiy, CEO of Nival. “We feel that today’s rather rapid pace of life has caused the RTS genre to fall by the wayside. Blitzkrieg 3 is designed to re-invent RTS for modern gamers, using all of our experience to deliver something new and exciting.”
Blitzkrieg Anthology at [[Please login to see this link.]]
Blitzkrieg 2 Anthology at [[Please login to see this link.]]
There will be only single player campaigns (like in Blitzkrieg 1 and Blitzkrieg 2) and multiplayer (asynchronous) Q: What about airplanes? Will there be any sort of different modes on multiplayer or just Total annihilation ? How long will be the campaign? Servers will be global or local machine hosted? Will it be on Steam ? Will there be colectors edition ? A: Airplanes are planned as "support" (like artillery). Now airplanes in active development, more details about them will be later. Single player campaign planned like as in the previous parts of the game (Blitzkrieg 1 and 2). Blitzkrieg 3 will be on Steam Q: Will there be base-buidling and unit spawning in single player campaign? How will it work? Do you have resources at the beginning or you need to collect them? Will armored units have different front, rear, back and top armor? Will game feature map and resources editor and will it be mod friendly? A: Single player campaign planned like as in the previous parts of the game (Blitzkrieg 1 and 2). This means that the building will not be there Base-building will be in asynchronous multiplayer (you are improving your base, build defense) We planned different armor (front, rear and sides).
13 jan 2015
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Last edited by quiksilver on Wednesday, 06 May 2015, 22:10, edited 2 times in total.
Joined: Saturday, 13 Sep 2014, 01:35 Posts: 27 Location: China
Honestly guys, I would stay away from this game right now, I was stupid enough to pay for it and play it early and the latest release is rubbish! its unplayable... I wouldnt even play it for free if I was offered as its that bad.
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