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Post Post subject: Re: Mortal Kombat(9) Komplete Edition   
Posted: Wednesday, 30 Jul 2014, 00:50   
I live here Три раза сломал клаву :)
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"READ ME BEFORE INSTALLING.txt"
Spoiler
Version History
---------------
1.0 - Initial Release
1.1 - Fixes corrupted Coalesced.ini

2.0
---------------
Fixed glitch preventing Goro Ladder animation from playing.
Add Ladder win animations for Kintaro and Shao Kahn.
Added the Hidden Classic Characters to the playable Roster.
Created Original Bios for the Classic Characters
Added Names for the Classic Characters


Ultimate Boss MOD 2.0 By HowardC
--------------------------------
This Mod does the following

-Adds the bosses as Playable Characters
-Uses the New Boss Portraits and New HD vs pics.
-Adds a Ladder mode ending animation for Goro, Kintaro and Shao Kahn
-Changes the "Press Space" message to "Press Start"
-Changes "Noob" to "Noob Saibot"
-Removes "BUG_ME" message when practicing Kintaro and Goro's fatalities.
-Adds The Hidden "Classic" characters to the playable Roster
-Adds Proper portraits, ladder images and vs jpgs for all Classics
-Removes "BUG_ME" character name when selecting the Classics


Installation
-------------
1. Backup your stock Coalesced.ini in the Config folder.
2. Backup your stock Coalesced.eng in the Localization folder.
3. Copy the folders in this archive to the DiscContentPC folder, overwriting when prompted.


Disabling the Bosses /Classics
---------------------
Restore your stock Coalesced.ini

Things to look forward to in a future version
---------------------------------------------
Proper Names announced when selecting Classic Characters
Improved ladder and vs images.
Alt costumes for the classics?
Endings?


Credits
--------
Gniarf for his Hash discovery which makes playable NPCs possible.
Moddah for info on the BinaryBlobJPEGs and their headers.
Thanks to RogueDemon for the DDS injetor tool allowing me to Mod a Freddy ui package into the boss ones.
Thanks to Haoose for the Coalesced.ini tools
Thanks to Alo81 for capturing the Boss renders for the vs images.
I did everything else myself. ;-)

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Post Post subject: Re: Mortal Kombat(9) Komplete Edition   
Posted: Wednesday, 30 Jul 2014, 07:07   
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Joined: Wednesday, 02 Oct 2013, 14:58
Posts: 78
still no kratos mod :roll:


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Post Post subject: Re: Mortal Kombat(9) Komplete Edition   
Posted: Wednesday, 30 Jul 2014, 11:00   
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Posts: 254
ndvn1092 wrote:
still no kratos mod :roll:


well ..... at least it has been added to the cast of characters in the character selection :3, and his alternate outfit but the files still not converted to pc, the modders tried many times but nothing u,u maybe in a future


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Post Post subject: Re: Mortal Kombat(9) Komplete Edition   
Posted: Thursday, 31 Jul 2014, 13:37   
I live here Три раза сломал клаву :)
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Mortal Kombat Komplete Edition UPDATE 1 06-CPY
Cra*k only

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Post Post subject: Re: Mortal Kombat(9) Komplete Edition   
Posted: Thursday, 31 Jul 2014, 13:54   
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Mortal.Kombat.Komplete.Edition.UPDATE.1.06-CPY <--- this is the same as Machine's delta update, I suppose.


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Post Post subject: Re: Mortal Kombat(9) Komplete Edition   
Posted: Thursday, 31 Jul 2014, 14:00   
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myloch wrote:
Mortal.Kombat.Komplete.Edition.UPDATE.1.06-CPY <--- this is the same as Machine's delta update, I suppose.

yes it is the same.

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Post Post subject: Re: Mortal Kombat(9) Komplete Edition   
Posted: Thursday, 31 Jul 2014, 14:02   
I live here Три раза сломал клаву :)
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no idea bro,the .exe:

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Post Post subject: Re: Mortal Kombat(9) Komplete Edition   
Posted: Thursday, 31 Jul 2014, 14:06   
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punchao wrote:
no idea bro,the .exe:

Image

??
what do you mean? the updates are the same!

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Post Post subject: Re: Mortal Kombat(9) Komplete Edition   
Posted: Thursday, 31 Jul 2014, 14:25   
I live here Три раза сломал клаву :)
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I meant that I do not know,
I find it hard to express myself in English

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Post Post subject: Re: Mortal Kombat(9) Komplete Edition   
Posted: Thursday, 07 Aug 2014, 17:53   
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Mortal.Kombat.Komplete.Edition.Update.2-FTS
Size: 5MB

http://www5.zippyshare.com/v/64217849/file.html

-NOTE-
*you MUST have update 1 installed!
*no changelog posted on steam yet.

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Post Post subject: Re: Mortal Kombat(9) Komplete Edition   
Posted: Thursday, 07 Aug 2014, 18:07   
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Lol! Did they wake up from a year long slumber and they updated the game two times now? O_o


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Post Post subject: Re: Mortal Kombat(9) Komplete Edition   
Posted: Thursday, 07 Aug 2014, 18:20   
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myloch wrote:
Lol! Did they wake up from a year long slumber and they updated the game two times now? O_o


They are working on Injustice updates/patches also, this update seems to be related to KOTH frame skipping and multiplayer mostly.

Since MKKE,Injustice and MK-X are all Unreal Engine 3 games it makes sense that some general optimization can be used across the board for all 3 games.

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Post Post subject: Re: Mortal Kombat(9) Komplete Edition   
Posted: Thursday, 07 Aug 2014, 18:26   
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MkX still on Ue3 is a bit disappointing. Oh well Ed Boon said highly customized version of it for modern systems...


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Post Post subject: Re: Mortal Kombat(9) Komplete Edition   
Posted: Thursday, 07 Aug 2014, 18:36   
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myloch wrote:
MkX still on Ue3 is a bit disappointing. Oh well Ed Boon said highly customized version of it for modern systems...


Yeah I share the same feeling about that, but Ed Boon seems to be great guy so I'll believe in his vision (:

In other news: Holy shit Ryse Son of Rome coming to PC this fall :D

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Post Post subject: Re: Mortal Kombat(9) Komplete Edition   
Posted: Thursday, 07 Aug 2014, 19:04   
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Joined: Wednesday, 02 Oct 2013, 14:58
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GMFB wrote:
They are working on Injustice updates/patches also

Where did you get that news? Or it's just your guess?


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