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Post Post subject: Re: Bioshock Infinite   
Posted: Monday, 15 Sep 2014, 14:22   
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Which WaLMaRT crack are you speaking of, this "group" never cracked CEG afaik... :?:

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Post Post subject: Re: Bioshock Infinite   
Posted: Monday, 15 Sep 2014, 15:11   
Advanced forumer Завсегдатай
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Joined: Sunday, 24 Aug 2014, 21:14
Posts: 128
From here 1.5 fixed files http://m0001.gamecopyworld.com/games/pc_bioshock_infinite.shtml

Really happy today. Finally made the game working..
Was really felling sad, that downloaded a 11.8 gig game with 40 kb download speed and game didn't work..
So Happy Today ::)



Another horrible thing is the other two "Burial at Sea – Episode 1-
Burial at Sea – Episode 2" dlc size 22 gig :? :shock: :ROFL:
Will take a month to finish the download XD


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Post Post subject: Re: Bioshock Infinite   
Posted: Monday, 15 Sep 2014, 15:44   
Proud Servant of RIN
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Location: Pandemonium
Now I'm blaffed, I totally forgot about their Clash in the Clouds release... So WaLMaRT actually have cracked CEG...?! I can't believe it... :shock:

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Post Post subject: Re: Bioshock Infinite   
Posted: Monday, 15 Sep 2014, 16:19   
Advanced forumer Завсегдатай
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Yes.. Their crack is Good enough.. Game is running pure. :laughing:


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Post Post subject: Re: Bioshock Infinite   
Posted: Monday, 15 Sep 2014, 17:06   
Proud Servant of RIN
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Location: Pandemonium
WaLMaRT's crack got nuked for using stolen tools... So no, WaLMaRT never cracked CEG themselves... ::P

Response.To.Our.Recent.Nukes.SCENENOTiCE-WaLMaRT
  1.                  .        +                      .
  2.                   ;               .   +           :
  3.               - --+--        +                - --+-- -
  4.                   !               :    +          :
  5.                   .     +         !        +      '
  6.                             +     |  +                  +
  7.                   +              _|_           +
  8.             +                  ,  | `.
  9.       .           + - -- --- --+-<#>-+- ---  --  -    +        .
  10.                          +     `._|_,'                         :
  11.       :       +      +            T            |    +      - --+-- -
  12.   - --+-- -                .      |      .    -+-              ;
  13.       :             +             !   +        .               ,
  14.       .       +            :      :      :              +
  15.                                   .                +    
  16.           .       2006     | +           |     2013       .
  17.                            |         +   |                .
  18.         ..:....... +    _ _|__ _     _ __|_ _      .......:..
  19.           ::             \\|             |//             ::
  20.           ::     _________)|             |(_________     ::
  21.           ::    (          '             ;          )    ::  < wMt >
  22.   ________::     '                                 '     ::________
  23.   ::        ______)  * STARS  *  OF  *  GREED *  (______         ::
  24.   ::   _____)                                          (_____    ::
  25.  
  26.         .___.                .____  ____.             ___________
  27.  :___   |   |_______  ____.  |    ||    |  ___________\   _      |
  28.  |   |  |   |\      (/    |  |    \/    | )     (      \__/   ___|
  29.  |   |/\|   |/      :    _|___.         |/       \  " /_ /    \
  30.  |          /   "   .    \)   |         /    "     __   |      \
  31.  |____/\___/    /(____________|   ""   (_____)\    \|   |       \
  32.   ========/____/=============|____||____|======\____|___|\_____//==
  33.  
  34.  
  35.             =============== SCENE-NOTiCE ===============
  36.  
  37.         After the recent nukes we felt it would
  38.       be appropriate to try and clarify what's
  39.       gone on and what action we've taken internally.
  40.  
  41.       Before we begin, please understand that we
  42.       are simply a group of friends who do this as
  43.       a hobby. We have continuously released content
  44.       in almost all of the allowed sections. From PS3
  45.       to eBooks, 0DAY to SVCD. We've been through a lot
  46.       of changes throughout the decade we have been
  47.       active.
  48.  
  49.       We will begin the story by introducing the
  50.       first of two people. "Cracker A" was recruited
  51.       around 6 months ago, under the recommendation
  52.       of other respected scene groups. We are holding
  53.       back from name dropping for good reason, we don't
  54.       want to cause any further drama.
  55.  
  56.       As a group we didn't have much experience within
  57.       the GAMES section. Due to the nature of our
  58.       group, when the opportunity arose, we took it.
  59.       After all we are WaLMaRT.. Wal-Mart sells
  60.       everything, we release everything.
  61.  
  62.       Cracker A began making cracks for us and people
  63.       were impressed with our releases. Then came the
  64.       first nuke, in this case stolen.tools, tools which were
  65.       supposedly created by the group COGENT. We cleared
  66.       this up in the following NFO.
  67.  
  68.       READNFO: Gunpoint.READNFO-WaLMaRT
  69.  
  70.       Here we explained that we only used public sources
  71.       for the release, those can be found publicly here;
  72.  
  73.       - github.com/SteamRE/open-steamworks
  74.  
  75.       After clearing this up we took extra caution to
  76.       ensure that all releases were legitimate and no
  77.       stolen tools were used to crack any of the releases.
  78.       Cracker A shared all of the source codes for the the
  79.       tools, this led us to believe nothing strange was
  80.       going on.
  81.  
  82.       This is where we introduce Cracker B. The guy was
  83.       very well spoken and appeared to be very skilled.
  84.       He was able to patch CEG games for us in a fast and
  85.       efficient manor. He claimed to be an ex member of
  86.       Two other groups, which he backed up by sharing their
  87.       tools with us.
  88.  
  89.       - SteamStub Unpacker Enigine 0.4 Win 8 Version
  90.       - Origin Unpacking Dumping Engine 0.2
  91.  
  92.       These tools included an icon with a Razor logo,
  93.       so we can only assume they came from there. None
  94.       of these tools were used in any of our release, we
  95.       were making our own. Cracker B was purely showing
  96.       off the fact that he was in possession of these tools.
  97.  
  98.       After some time we received another nuke, this time
  99.       concerning suspicions that the release was stolen from
  100.       a P2P source.
  101.  
  102.       - SpellForce.Platinum.Edition-WaLMaRT
  103.       -- serial.stolen.from.web i40.tinypic.com/nfjx3.png
  104.  
  105.       After addressing Cracker A about the nuke it came to
  106.       light that the serial was actually standard with all GOG
  107.       versions of the game, view the proof here:
  108.  
  109.       http://pastebin.com/0ErYbHkS
  110.       http://oi44.tinypic.com/1570rko.jpg
  111.       http://oi40.tinypic.com/2vb31ag.jpg
  112.  
  113.       Tensions were high in the group after the nuke and the
  114.       member was soon banned. He has since moved on to another
  115.       group with Cracker B. Something we later found out.
  116.  
  117.       Now we've just received another nuke for:
  118.      
  119.       - Train.Simulator.2014.Steam.Edition-WaLMaRT
  120.       -- crack.crashes_game.stolen.from.p2p_imgur.com.OcmMUpJ
  121.  
  122.       After looking into it, it's obvious that a P2P source
  123.       has been used in this instance. We must stress
  124.       that we were always under the impression that the
  125.       cracker was buying these out of his own pocket.
  126.  
  127.       Both users are no longer affiliated with our group in
  128.       any shape or form. They have been purged from our affiliate
  129.       sites and the site-ops have been informed of what's been
  130.       going on.
  131.  
  132.       It's quite clear that we have been very naive with putting
  133.       our trust into this person. After watching him work
  134.       (something we practice for quite some time after we recruit a
  135.       new member, which isn’t often at all) and witnessing him login to
  136.       multiple steam accounts filled with hundreds of games, it is fair
  137.       to say we became complacent.
  138.       We feel it's important to stress the fact that the person in
  139.       question was also vouched for by various other groups/respected
  140.       crackers. After a while we stopped checking the legitimacy of
  141.       his sources based on the assumption that he was purchasing them
  142.       through steam.
  143.  
  144.       Our reputation has been tarnished and there's no avoiding that.
  145.       However, we have learnt our lesson. We can only hope that the
  146.       group this person has moved to will take something from this notice;
  147.       you know who you are. Please contact us if you feel the need.
  148.  
  149.       We can only apologize for the stolen releases, if we had
  150.       known at the time they would not have been released.
  151.  
  152.       We have NEVER and will NEVER knowingly use P2P sources for our
  153.       releases and we will take extra caution from now on. As you see
  154.       99% of our releases include proof.
  155.  
  156.       Thank you for reading this wall of text. We've been as honest
  157.       as we can without putting people at risk.
  158.  
  159.  
  160.  
  161.      
  162.  
  163.  
  164.        -+-    -//-  g r o u p        g r e e t s  -\\-     -+-
  165.  
  166.   :.                                                             .:
  167.   ::          VOMiT - DOCUMENT - EAT - BRD - AiR - FiCO          ::
  168.   ::             XFORCE -  VACE - RAiN - COLLATERAL              ::
  169.   :'                                                             `:
  170.  
  171.  
  172.        -+-    -//-  g r o u p            i n f o  -\\-     -+-      
  173.  
  174.   :.                                                             .: 
  175.   ::   We are currently looking for:                             ::
  176.   ::      -  secure, 100mbit+ affil sites                        ::
  177.   ::      -  suppliers on TV and 0day depts                      ::
  178.   ::      -  DVD/BluRay suppliers                                ::
  179.   ::      -  hardware suppliers                                  ::
  180.   ::      -  game crackers/suppliers                             ::
  181.   ::      -  programmers/coders for tools                        ::
  182.   ::                                                             ::
  183.   ::   Think you got what it takes to join WaLMaRT?              ::
  184.   :'      Contact us at achmedthedeadterrorist@blowitup.com      `:
  185.    ::                                                           ::
  186.     '::.                                                     .::'
  187.         ::                                                ::
  188.         ::  ____                                    ____  ::
  189.         :'      )                                  (      ':
  190.                '    W A L M A R T        2 0 1 3    '      '
  191.               (_________                    _________)
  192.         .               )|                |(               .
  193.                       _//|                |\\_      
  194.                          +                +
  195.                          |                |
  196.                   .                               .
  197.                   ;      :        .       :       :
  198.               - --+--                     .   - --+-- -
  199.                   !      .        :       .       :
  200.                   .      .        !               '
  201.  

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Post Post subject: Re: Bioshock Infinite   
Posted: Monday, 15 Sep 2014, 18:55   
Advanced forumer Завсегдатай
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Joined: Sunday, 24 Aug 2014, 21:14
Posts: 128
Ohh... I do not know anything about this so can't say anything. However I've to be thankful to theme bcaz of their crack m able to run the game.

BTW do u know anybody repacked the last two dlc I mean "Burial at sea epi 1 & 2" into a lower size like 10-12 gig??
Would like to play theme too after I finish the main story.

Edit :

Without the last two dlc can I update my game to final version?
If yes. Plz provide an update link please.... All links r dead in this thread.. :cry:


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Post Post subject: Re: Bioshock Infinite   
Posted: Monday, 15 Sep 2014, 20:20   
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Joined: Tuesday, 06 May 2008, 12:20
Posts: 12
g_man wrote:
or and german plz :)


Here



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Post Post subject: Re: Bioshock Infinite   
Posted: Monday, 15 Sep 2014, 22:28   
Proud Servant of RIN
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Location: Pandemonium
@rakeshbro

I recommend downloading the Black Box repack of the game's final version with all dlc included (ok, the release doesn't include the new language packs of course), since I don't know of any Episode 1/2 dlc only releases... It's 18 gb and handy for storing purposes... :wink:

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Post Post subject: Re: Bioshock Infinite   
Posted: Monday, 15 Sep 2014, 23:03   
Advanced forumer Завсегдатай
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Posts: 128
My internet speed sucks, otherwise definitely would have downloaded the aio repack,
I've applied this update and it seems working fine, https://kickass.to/bioshock-infinite-update-9-v1-1-24-21018-p2p-t8412125.html
I just wanted to update my game to final version, caz that include rld crack, which is my fav.
Please if u've the latest update give me a link, Thanks. ::)


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Post Post subject: Re: Bioshock Infinite   
Posted: Monday, 15 Sep 2014, 23:17   
Proud Servant of RIN
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Sorry, I don't have an update for the main game only and apart from that, I don't know on which version you actually are... Check your files with the attached .sfv for invalid / missing files, the .sfv is made from a clean steam version without any dlc... :wink:


Attachments:
BioShock Infinite v1.1.25.5165 Without DLC.7z [34.19 KiB]
Downloaded 39 times

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Post Post subject: Re: Bioshock Infinite   
Posted: Tuesday, 16 Sep 2014, 18:49   
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Hi, This following files did not matched.
Hope You'll upload this files for me ::)
And for ur information my current game version is "1.1.24.21018"
Thank You.

Spoiler
C:\Program Files (x86)\Bioshock Infinite\XGame\Config\DefaultEngine.ini
C:\Program Files (x86)\Bioshock Infinite\XGame\Config\DefaultGame.ini
C:\Program Files (x86)\Bioshock Infinite\XGame\Config\DefaultInput.ini
C:\Program Files (x86)\Bioshock Infinite\XGame\Content\Audio\Packed\Windows\Banks\Init.bnk
C:\Program Files (x86)\Bioshock Infinite\XGame\CookedPCConsole_FR\Core.xxx
C:\Program Files (x86)\Bioshock Infinite\XGame\CookedPCConsole_FR\Core.XXX.ucs
C:\Program Files (x86)\Bioshock Infinite\XGame\CookedPCConsole_FR\Engine.xxx
C:\Program Files (x86)\Bioshock Infinite\XGame\CookedPCConsole_FR\Engine.XXX.ucs
C:\Program Files (x86)\Bioshock Infinite\XGame\CookedPCConsole_FR\GFxUI.xxx
C:\Program Files (x86)\Bioshock Infinite\XGame\CookedPCConsole_FR\GFxUI.XXX.ucs
C:\Program Files (x86)\Bioshock Infinite\XGame\CookedPCConsole_FR\GlobalShaderCache-PC-D3D-SM4.bin
C:\Program Files (x86)\Bioshock Infinite\XGame\CookedPCConsole_FR\GlobalShaderCache-PC-D3D-SM5.bin
C:\Program Files (x86)\Bioshock Infinite\XGame\CookedPCConsole_FR\IpDrv.xxx
C:\Program Files (x86)\Bioshock Infinite\XGame\CookedPCConsole_FR\IpDrv.XXX.ucs
C:\Program Files (x86)\Bioshock Infinite\XGame\CookedPCConsole_FR\KynapseEngine.xxx
C:\Program Files (x86)\Bioshock Infinite\XGame\CookedPCConsole_FR\KynapseEngine.XXX.ucs
C:\Program Files (x86)\Bioshock Infinite\XGame\CookedPCConsole_FR\OnlineSubsystemSteamworks.xxx
C:\Program Files (x86)\Bioshock Infinite\XGame\CookedPCConsole_FR\OnlineSubsystemSteamworks.XXX.ucs
C:\Program Files (x86)\Bioshock Infinite\XGame\CookedPCConsole_FR\XCore.xxx
C:\Program Files (x86)\Bioshock Infinite\XGame\CookedPCConsole_FR\XCore.XXX.ucs
C:\Program Files (x86)\Bioshock Infinite\XGame\Localization\INT\Descriptions.int
C:\Program Files (x86)\Bioshock Infinite\XGame\Localization\INT\DLCC_Arc_BinkMovieSubtitles.INT
C:\Program Files (x86)\Bioshock Infinite\XGame\Localization\INT\GFxUI.int
C:\Program Files (x86)\Bioshock Infinite\XGame\Localization\INT\UserInterface.int
C:\Program Files (x86)\Bioshock Infinite\XGame\Localization\INT\XCore.int
C:\Program Files (x86)\Bioshock Infinite\XGame\PCConsoleTOC_FR_DEU.txt
C:\Program Files (x86)\Bioshock Infinite\XGame\PCConsoleTOC_FR_ESN.txt
C:\Program Files (x86)\Bioshock Infinite\XGame\PCConsoleTOC_FR_FRA.txt
C:\Program Files (x86)\Bioshock Infinite\XGame\PCConsoleTOC_FR_ITA.txt
C:\Program Files (x86)\Bioshock Infinite\XGame\PCConsoleTOC_FR_JPN.txt
C:\Program Files (x86)\Bioshock Infinite\XGame\PCConsoleTOC_FR_KOR.txt
C:\Program Files (x86)\Bioshock Infinite\XGame\PCConsoleTOC_FR_POL.txt
C:\Program Files (x86)\Bioshock Infinite\XGame\PCConsoleTOC_FR_POR.txt
C:\Program Files (x86)\Bioshock Infinite\Binaries\Win32\BioShockInfinite.exe
C:\Program Files (x86)\Bioshock Infinite\Binaries\Win32\steam_api.dll
C:\Program Files (x86)\Bioshock Infinite\Engine\Config\BaseInput.ini


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Post Post subject: Re: Bioshock Infinite   
Posted: Tuesday, 16 Sep 2014, 20:46   
Proud Servant of RIN
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Here are your files and the RLD crack v1.1.25.5165, this combination should work without problems... I didn't include my original BioShockInfinite.exe, since it's CEG protected and would be of no use for you... :wink:


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Post Post subject: Re: Bioshock Infinite   
Posted: Wednesday, 17 Sep 2014, 12:30   
Advanced forumer Завсегдатай
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Posts: 128
Thanks You Very Much For The Files. :THUMBS UP:
Game Is Working.


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Post Post subject: Re: Bioshock Infinite   
Posted: Wednesday, 17 Sep 2014, 17:51   
Advanced forumer Завсегдатай
Joined: Tuesday, 07 May 2013, 13:59
Posts: 124
blend800 wrote:
g_man wrote:
or and german plz :)

Here


TNX MAN :-]
question the EXE is not changed with this DLC-languagepack or? i hope i dont need any exe/crk-updates ,)


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Post Post subject: Re: Bioshock Infinite   
Posted: Wednesday, 17 Sep 2014, 19:46   
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The .exe and the game version didn't change... No new crack needed! :wink:

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