| CS.RIN.RU - Steam Underground Community http://cs.rin.ru/forum/ |
|
| Kenshi http://cs.rin.ru/forum/viewtopic.php?f=10&t=62978 |
Page 1 of 2 |
| Author: | Aliv3 [ Sunday, 28 Apr 2013, 11:58 ] |
| Post subject: | Kenshi |
http://store.steampowered.com/app/233860/ If anyone could find or crack the latest update (0.42.1) I'm sure lots of people will be very grateful Please? Cheers |
|
| Author: | Gh0stNet [ Sunday, 28 Apr 2013, 12:10 ] |
| Post subject: | Re: Kenshi |
why would anyone want to crack a unfinished game with no audio, unfinished gameplay features, limited character customisation, and many many bugs and crashes and a game which receives regular updates. wait for it to be finished first |
|
| Author: | kalleoskar [ Sunday, 28 Apr 2013, 14:47 ] |
| Post subject: | Re: Kenshi |
I had a keyt for the version before that(sorry ithat key has expired now) And i agree, it got potential but if you thinkning of buying it dont |
|
| Author: | Aliv3 [ Sunday, 19 Jan 2014, 11:45 ] |
| Post subject: | Re: Kenshi |
I just thought i'd see if anyone has made any progress with this game, I've been trying some things but I haven't made any real progress. I found a bunch of strings that look almost exactly like the key and even have "TGC6" at the end like the expired key, but that's all probably useless. I'm gonna keep digging around with odbg but my hopes aren't high. |
|
| Author: | john2s [ Sunday, 19 Jan 2014, 13:27 ] |
| Post subject: | Re: Kenshi |
Kenshi v0.59.1 |
|
| Author: | Aliv3 [ Monday, 20 Jan 2014, 20:56 ] |
| Post subject: | Re: Kenshi |
WOW! Thank you john2s! |
|
| Author: | munkor [ Wednesday, 29 Jan 2014, 12:29 ] |
| Post subject: | Re: Kenshi |
anyone mnaged to get ny updates. its now at 0.61 i think |
|
| Author: | DoReVo [ Saturday, 22 Feb 2014, 09:13 ] |
| Post subject: | Re: Kenshi |
I really need the newest version too, someone please post it here |
|
| Author: | T3mpl4r [ Saturday, 22 Feb 2014, 10:20 ] |
| Post subject: | Re: Kenshi |
Found this on wbb, you might want to try. Cheers. |
|
| Author: | m3Zz [ Sunday, 13 Apr 2014, 18:21 ] |
| Post subject: | Re: Kenshi |
Anyone already has his hands on the new v0.67 Update? ^^ |
|
| Author: | fishboy11 [ Monday, 14 Apr 2014, 11:43 ] |
| Post subject: | Re: Kenshi |
i could use a new version as well, the best out is 0.65.1 using the 0.62 crack and the outdated crack causes some issues |
|
| Author: | jovanmilic97 [ Friday, 26 Sep 2014, 20:31 ] |
| Post subject: | Re: Kenshi |
Update from June,not cracked 0.69.0 FEATURES Big frame rate boost! Totally revamped wall placement system Slightly better building placement in general. Easier to place furniture inside buildings. Toughness now affects degeneration rate, meaning that rookies are more likely to die than veterans when defeated. Difficulty settings added to the New Game and Import Game windows. -Added an "Amount of death" slider to the new game options to increase difficulty. Setting it higher than 1.0 makes ALL characters in the game more likely to die from their wounds (eg 2.0 means bloodloss + wounds degenerate 2x faster). -"Easy prospecting" option: resources are adjusted by biome only. -Multipliers for research, building and production speeds Some subtle tweeks to the combat AI to help characters deal with being outnumbered slightly better. Bandits can now catch you if you are running away and can't run fast enough. Strength improves slightly faster from encumbrance "Max blood" stat is now influenced by character's strength. Heavy club was a bit overpowered, so I turned it down. Added Splint Kits to the research list Forgot to mention in last update, gun turrets now have an advantage when placed at a higher altitude than their target. Put them on hills, on walls, and it will make them much more effective You can now upgrade or delete a whole chain of walls at once More audio sfx additions from Kole Hicks BUGFIXES Fixed the "reset position" for game imports Fixed some characters being invisible when dead or paused Fixed outnumbered characters causing a big freeze-up mid-battle You can't run away mid-stumble anymore Skin tone wasn't being randomised properly for NPC generation. Fixed a bug where splint kits sometimes cause healing to get stuck Fixed the high-velocity ragdolls bug Fixed research ETA, also daytime speed was running too fast when time as speeded up |
|
| Author: | mafia47 [ Monday, 16 Mar 2015, 18:10 ] |
| Post subject: | Re: Kenshi |
Kenshi v0.72.1 http://steamcommunity.com/games/233860/ ... 7060596360 http://steamcommunity.com/games/233860/ ... 3030283812 |
|
| Author: | Paul Li [ Monday, 16 Mar 2015, 19:32 ] |
| Post subject: | Re: Kenshi |
Thanks mafia47 will try it. I hope they finaly added some sounds year ago they still diden't... Edit: Can't even launch new version crashes instantly and it don't want to use nvidia card and see only intel hd... Only construction set works How can i open this crash dump it's .dmp file... |
|
| Author: | seba60sru [ Monday, 16 Mar 2015, 20:35 ] |
| Post subject: | Re: Kenshi |
for me too it is not working the same error and only construction set is working is it crack problem ? for me it is see may nvidia card but i can't start the game |
|
| Page 1 of 2 | All times are UTC + 3 hours |
| Powered by phpBB® Forum Software © phpBB Group https://www.phpbb.com/ |
|