Warnings:2/3 -Banned Joined: Tuesday, 31 May 2011, 06:37 Posts: 1809
shman,that's the first time i've seen updates only for this game. usually we need to download the whole new version. it makes things a lot easier. Thanks mate. Though they're coming so fast now .it might be better to wait for the final version.
A0.8 Changelist 14 июня - zede05 Adventure map now has LOD option, can extend out to 512m Workshop UI interface in (upload when in a multiplayer game) Server caching ISOs in, as a backup to Workshop (if things on there get deleted) Multiplayer lobby UI and functions changed New multiplayer server creation UI New character selection option for multiplayer (able to delete) Survival mode in multiplayer in (free for all) When a player die, things will be dropped on a random basis Tweaked formulas so that key items can be made in any biome Alien camps in multiplayer/adventure Randomized boss points in adventure mode Towns and NPCs now exist in every multiplayer play mode Animal herds in multiplayer Only one monster beacon can be pulled out on a server at a time Added in some missiones to Adventure mode Added in NPC who can store your items "Wet" in multiplayer will give you oceans and islands No more general shop interface in multiplayer, will need to buy/sell for NPCs NPCs have limited amount of cash Resources can no longer be sold for meat in adventure mode Resource distribution in multiplayer updated Players can ride other player's vehicles Ship ISO and associated parts Lage airship parts New battery for vehicles Air and land vehicles will lose energy when in water More storyline missions for Story mode More mainline NPCs for Story mode A bigger area of the map to explore in Story mode More effects added More sound effects added Added monorail Added animal feces Updated some animal behavior Added more fish Can now assign NPC jobs in colony Can now recruit mainline NPCs as followers Can now give mainline NPCs weapons "Soldier" type NPCs will patrol colony NPCs will now need to eat NPCs will take food directly from the colony supplies storage Redid the replication UI, now with branches and search Redid the building UI, now with its own quick bar Buildings in the field can now be saved as an ISO Extend the treeline LOD in the forests New terrain changes in Story mode LOD seams are better hidden Reprogrammed the main game camera Camera now have field of view option Pressing "E" will pick things up now Distance will decrease a projectiles attack numbers Added in lock on function for vertical launched missiles Tweaked camera movement for glider Colony will come under attack, if not defended, there will be damages Can now recruit mainline NPCs to colony Added in more item types Earth plants now give seeds Interactive objects will now highlight during mouseover NPC name displays changed NPC behavior changed Player will get up when attacked while in bed And of course, bug fixes, lots and lots of bug fixes And new bugs too
We will be releasing an a0.81 next week to fix any bugs found in this build. For the duration from a0.8 to a0.9, we'll be trying to add these:
Building LOD More story missions Rivers in adventure mode More terrain generation types in adventure mode Map size definition for adventure mode Continent generation for adventure map Sailboat Sky islands for adventure mode More animal behavior The feces face smasher gun Fishing Large replicator in colony Colony in multiplayer
Our aim for a0.9 is:
Story editor Terrain editor World editor AI pathfinding overhaul? UI overhaul?
Do not expect a0.9 until probably October, the whole editors thing will take a while.
A0.81 Changelist 19. JUN - ZEDE05 We just uploaded our a0.81 build to Steam. This one is mostly a bug fixing build. We'll wait until Monday to see if there are any more major bugs, if there aren't, we'll release a few save files to help people who want to progress directly from a0.75's storyline. If there are, we'll release a a0.82.
The one major change in this build is that in Story mode, the player will no longer start with all minerals available for scan in the mineral scanner, you'll need to get the app updates from other colonists (start with Chen). If you're playing on a 0.8 save, just go buy the upgrades from Chen, Lao, and Hitomi.
0.81 changelist
Fixed getting water in multiplayer Fixed colony attacks spawning too much and too frequent Fixed NPCs sometimes disappearing Fixed not being able to plant on flat ground Fixed NPC sometimes not working on farm Fixed NPCs using too much food Fixed power plants using too much coal Made UI for used and abandoned colony parts Fixed animals running to fast Fixed unspecified items in multiplayer Fixed items/meat counting wrong from a vender Added tier upgrades to mineral scanner Fixed sleeping draining stamina Fixed dark voxel chuncks appearing in midair in multiplayer Fixed player losing items after fast travel or loading Fixed icon marks on NPCs' heads not corresponding with missions Fixed multiple signal towers appearing in one alien camp Fixed cutting trees once and watching them disappear in multiplayer desert biome Fixed mining not updating the inventory in multiplayer Able to see alien camps and NPC towns on large map from the start as an option Disabled joystick support so no more camera pointing at the sky problem Fixed NPC followers not helping the player fight Fixed water gather animation Fixed Workshop uploading error Fixed NPC disappearing body in adventure mode Upped the speed of cutting trees in multiplayer Fixed not having pitcher in multiplayer Fixed mission names turning into numbers in multiplayer Allow for scrolling with middle mouse button in the replication menu Able to move the Workshop window ui for smaller resolution monitors
There is a new version out. Can someone crack it please?Multiplayer might be working.
Multiplayer on Planet Explorers won't work without account. For steam version, It automatically generate an account for the owner and it doesn't need steam feature on multiplayer mode.
I'm trying to understand gametoon's reply but need some help.
Is he saying the game creates an account for you in such a way that it requires a more sophisticated crack in order to work in multiplayer?
Haven't heard anything yet that should absolutely prevent cracked servers, maybe someone could enlighten me.
Fast travel no longer takes up time Fixed unclickable host button for some players Fixed hands not holding on to sword weapons Fixed turrets fighting NPCs and followers Fixed scrolling items offscreen when picking up items from bodies UI locations in game are now saved Fixed colony attack timing error Added full body animation for aliens Changed where players spawn in Survival, no more camping Changed multiplayer NPC shop currency initialization Fixed Build mode item decrease bug Able to harvest planted crops by pressing "e" Fixed the way items are organized in the replicator Fixed physics movement for player on small inclines, no more sliding Increased body decay time to 90 seconds
We might release an additional build next week that mostly focuses on server stability. We'll see though, it might end up getting merged into the a0.83 build that's coming at the end of July.
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