* Ludicrous Development Kit now available to all owners of ROTT * Quicksave System Implemented (By default - F5 Saves, F6 Loads) Option to Load Quicksave now available upon death * Multiplayer master servers available in offline mode (You no longer have to login at all, even to play online MP)
General:
* Added support for community multiplayer maps * Added support for community singleplayer maps * Credits no longer abruptly end after the old Scotts Mystical Head appears * Fixed 100% achievements and multiple achievements for SP maps and weapons (All achievements should now work properly) * Ending dog mode with alt fire while having mercury no longer stops flight. Keep on flyin
Singleplayer:
* Quickload score penalties implemented for quicksaving/quickloading * Clicking �Restart Checkpoint� before the first checkpoint of the level no longer causes you to spawn with only a pistol. * Pressing Crouch key during loading screens no longer locks player into crouched state. Get up, stand up! * E1L1 - Out of bounds Rocket Jump fixed * E1L3 - Fixed areas you could get trapped in * E1L3 - Fixed Minor missing texture * E1L4 - Clipping lockers in gold key room fixed * E2L1 - Fixed Minor Fireball Emitter Mis-alignment * E2L2 - Fixed Minor Blade Runner spinblade Issue * E2L2 - Fixed �halls of fire� ridiculously low frame rate at lava pit * E2L2 - You can no longer trigger multiple room switches in without needing a key, stop exploiting The Room! * E2L2 - �evelator trouble� elevator will now move on, when shooting both guards with rocket * E2L3 - Fixed fireball trap on �urge to kill rising� checkpoint not doing anything upon loading from overworld * E2L3 - Enforcer is no longer too shy to emerge from his shipping container. C mere fatty. * E2L4 - Spinning traps are now dealing damage in lava room * E2L4 - �You need the Bronze� text fixed * E2L4 - Stationary boulder will no longer trigger an instankill on player * E2L4 - No longer Possible to break the Fun House secret without needing the keys * E3L1 - No more Bleeding walls. Yeah, we know this one was wierd. * E3L1 - Player can no longer get caught on the wall above jump pad * E3L1 - �Domo Arigato� - the wall Mr. Roboto explodes from will now disappear correctly * E3L3 - Remastered Music now plays correctly. * E3L3 - Blade traps in the level are no longer resisted by Asbestos armor. SORRY. * E3L3 - Railings in the missile silo that aren�t on the top floor can no longer be rocket jumped over to get stuck under the map * E3L3 - Overworld progress reset warning removed * E3L4 - Bounce-pad to second checkpoint no longer bugs out. Silly bounce pads. * E3L4 - Untextured section under GADS prior to Harrison Fjord Checkpoint now fixed * E3L4 - Fixed players falling through geometry in The Pit. You know where it is... * E3L4 - Fixed buggy staircase * E4AL - Uberpatrol will no longer suffer from "Stretchy Gibs" * E4L1 - Overworld checkpoint names fixed to correctly match in-game checkpoints * E4L1 - �Run Like Heaven� Area is now unloaded correctly * E4L1 - Lava wall in secret exit now hurts player correctly. Oooh, hot. * E4L1 - �Sin Reloaded� (�Part 2� from main menu) now spawns enemies correctly from checkpoint load * E4L2 - Backtracking from the last checkpoint is now fixed * E4L2 - Ending the level with classic music, now plays classic level end music
Multiplayer:
* Ludicrous Dedicated Server tool now has proper map rotation enabled * DM4 Testing Tube - "paths need to be rebuilt" message now gone * Water in Dunes of Hazard no longer slows the player down and you will not get stuck in water while in dog mode * Quickly unloading all your alt-fire no longer gets you stuck with no weapon and only a crosshair
Warnings:2/3 -Banned Joined: Tuesday, 31 May 2011, 06:37 Posts: 1809
if someone has the sfv for base game ,and sfv for update 1 ,please upload it thanks.
NOTICED THIS INCOMMENTS ON KICKASS Quote: I noticed in the second mission there is an anti-pirate measure, if you notice it just go to the left. ------------------------------------------------------ Whats that anti pirate thing? i can't say i noticed anything,though i only played game for a few minutes first time round. ------------------------------------- P.S... something i found out recently is that FTS update 1 fails on Kaoskrew rott remake repack . Sometimes that happens with fts and kk repacks.
I have the [MpDB.info] RotT.Full.Game.v1.2 version. I installed the update 5 fts and it seems ok. ROTTLauncher.exe starts the game. There is no crack needed at all? I have the latest version this way?
Joined: Tuesday, 24 Feb 2009, 18:42 Posts: 4772 Location: CZ
Rise of the Triad Version 1.3
Quote:
* Lo Wang from Devolver Digital's "Shadow Warrior" Now Available as a playable Character! * Angels One Five (By Deputy Callahan) added to MP map list * The Dark Zone (By Shadow) added to MP map list * The Facility (By Shadow) added to MP map list * Tremo (By Relic) added to MP map list * Triad Arena (By Vadam) added to MP map list * Fracture damage turned on by default * Holy ♥♥♥♥ achievement works as intended * Launcher no longer Crashes when entering "Advanced Settings" in the first run * Incorrect login error messages fixed * "The Feiner Things" End Game Credits Achievement now works as intended
Joined: Tuesday, 25 Jun 2013, 22:17 Posts: 87 Location: Peru
prudislav wrote:
Rise of the Triad Version 1.3
Quote:
* Lo Wang from Devolver Digital's "Shadow Warrior" Now Available as a playable Character! * Angels One Five (By Deputy Callahan) added to MP map list * The Dark Zone (By Shadow) added to MP map list * The Facility (By Shadow) added to MP map list * Tremo (By Relic) added to MP map list * Triad Arena (By Vadam) added to MP map list * Fracture damage turned on by default * Holy ♥♥♥♥ achievement works as intended * Launcher no longer Crashes when entering "Advanced Settings" in the first run * Incorrect login error messages fixed * "The Feiner Things" End Game Credits Achievement now works as intended
Could someone upload this update, please?. I can't find it in the web.
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