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Armageddonn
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Post subject: Re: Europa Universalis IV Posted: Friday, 27 Feb 2015, 17:41 |
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| Forum ghost Местное привидение |
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Joined: Friday, 10 Oct 2014, 17:14 Posts: 410 Location: Macedonia
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Yup there is a hotfix, just like i said lol, hope it will be uploaded soon and i guess i can start the game since most major issues are fixed now.
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georgejiji
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Post subject: Re: Europa Universalis IV Posted: Friday, 27 Feb 2015, 18:37 |
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| Beginner Без звания |
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Joined: Sunday, 06 Jan 2013, 01:07 Posts: 5
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Paul Li
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Post subject: Re: Europa Universalis IV Posted: Friday, 27 Feb 2015, 18:46 |
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| Super flooder Почетный графоман |
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Joined: Saturday, 29 Nov 2014, 21:04 Posts: 688
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Mansen wrote: kubas246 wrote: Custom nations are extremely unbalanced. And? Custom nations were never intended to be balanced... Then don't use it. I like random manpower and tax dosen't rail road game too much and adds randomnes that we need.
_________________  Thanks @I am AWESOME for making this gif i will use it till 19th May 
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stronch
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Post subject: Re: Europa Universalis IV Posted: Friday, 27 Feb 2015, 19:09 |
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Joined: Friday, 29 Aug 2014, 20:30 Posts: 20
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georgejiji wrote: Works like a charm... Thanks mate.!!
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Armageddonn
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Post subject: Re: Europa Universalis IV Posted: Friday, 27 Feb 2015, 19:59 |
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| Forum ghost Местное привидение |
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Joined: Friday, 10 Oct 2014, 17:14 Posts: 410 Location: Macedonia
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georgejiji wrote: Crack is not needed?
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gendalv
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Post subject: Re: Europa Universalis IV Posted: Friday, 27 Feb 2015, 20:52 |
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Joined: Wednesday, 18 Jun 2014, 22:19 Posts: 32
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have they balanced the trade estuaries/centers cost yet(in custom creator)?
can you get double idea bonuses like manchu's "United Three Jurchens": +10% manpower, -20% Core cost; also manchu has, No cost for reinforcing tradition, does it exist in custom country creator?
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georgejiji
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Post subject: Re: Europa Universalis IV Posted: Friday, 27 Feb 2015, 20:59 |
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| Beginner Без звания |
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Joined: Sunday, 06 Jan 2013, 01:07 Posts: 5
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Armageddonn wrote: georgejiji wrote: Crack is not needed? No, if it worked with 1.10, it will work afterwards. Just copy the files, that's it.
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Armageddonn
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Post subject: Re: Europa Universalis IV Posted: Friday, 27 Feb 2015, 21:33 |
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| Forum ghost Местное привидение |
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Joined: Friday, 10 Oct 2014, 17:14 Posts: 410 Location: Macedonia
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Bosnjo
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Post subject: Re: Europa Universalis IV Posted: Friday, 27 Feb 2015, 22:43 |
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| User Редкий гость |
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Joined: Saturday, 21 Feb 2015, 03:56 Posts: 20
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We cant download mods anymore 
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RezMar
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Post subject: Re: Europa Universalis IV Posted: Friday, 27 Feb 2015, 22:45 |
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| I live here Три раза сломал клаву :) |
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Joined: Friday, 10 Feb 2012, 01:00 Posts: 2069 Location: Yugoslavia...
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Sorry for late update... I was busy today... and other reasons... Btw if someone wonders why is my updated files are different then mega update posted above. Because Paradox upload two times 1.10.1 hotfix and second time they put newer .exes for the game... My is newer and my remove one file that Paradox removed from today. If someone want to know what is that file : localisation\terrain_stuff_l_spanish.ymlHave fun guys... UPDATE ONLYEuropa Universalis IV - Update v1.10.1 hotfix [RezMar] - Checksum (1ef5) - This update requires game v1.10.0 to work properly
- Read _HOW TO.txt for more information
This update will update the game. 1. Start "EU IV - Update v1.10.1 hotfix.exe" 2. Install update where is your game 3. In the finish install will start CLEANUP.bat - This will remove all files that are removed in this version of game
- This procedure will finish fast
4. There is no need for placing the crack again 5. And that's all!!! Go play game. Btw here is the .sfv file to check if is your game up to date (use any .sfv program - like QuickSVF) Attachment:
File comment: .sfv for EU IV v1.10.1 hotfix
sfv for EU IV v1.10.1 hotfix.rar [213.18 KiB]
Downloaded 92 times
_________________ List of some Computer games CLICK ME
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Tjezee
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Post subject: Re: Europa Universalis IV Posted: Friday, 27 Feb 2015, 23:21 |
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| Advanced forumer Завсегдатай |
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Joined: Tuesday, 11 Mar 2014, 22:22 Posts: 75
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stronch
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Post subject: Re: Europa Universalis IV Posted: Friday, 27 Feb 2015, 23:52 |
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Joined: Friday, 29 Aug 2014, 20:30 Posts: 20
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RezMar wrote: Sorry for late update... I was busy today... and other reasons... Btw if someone wonders why is my updated files are different then mega update posted above. Because Paradox upload two times 1.10.1 hotfix and second time they put newer .exes for the game... My is newer and my remove one file that Paradox removed from today. If someone want to know what is that file : localisation\terrain_stuff_l_spanish.yml
Have fun guys... Hi.. I have a question.. There is no change in launcher or in-game checksum... Is that supposed to be or am I doing something wrong?
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RezMar
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Post subject: Re: Europa Universalis IV Posted: Friday, 27 Feb 2015, 23:56 |
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| I live here Три раза сломал клаву :) |
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Joined: Friday, 10 Feb 2012, 01:00 Posts: 2069 Location: Yugoslavia...
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Yes there is no change... They changed only x2 .exe. But same checksum. They don't even tell what they fixed... And I really don't know... I just know there was two updates today and second one have newer x2 .exe.
_________________ List of some Computer games CLICK ME
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stronch
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Post subject: Re: Europa Universalis IV Posted: Saturday, 28 Feb 2015, 00:01 |
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Joined: Friday, 29 Aug 2014, 20:30 Posts: 20
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RezMar wrote: Yes there is no change... They changed only x2 .exe. But same checksum. They don't even tell what they fixed... And I really don't know... I just know there was two updates today and second one have newer x2 .exe. Alright, Then I guess I'm all set.. Thanks for the update.!!
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llye
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Post subject: Re: Europa Universalis IV Posted: Saturday, 28 Feb 2015, 00:03 |
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Joined: Sunday, 15 Feb 2015, 22:50 Posts: 6
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what is the difference between those two dlc downloads?
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