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Post Post subject: Re: Deadfall Adventures   
Posted: Friday, 15 Nov 2013, 13:43   
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I hope the updates don't come like they did with Day 1: Garry's Incident :ROFL:


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Post Post subject: Re: Deadfall Adventures   
Posted: Friday, 15 Nov 2013, 14:21   
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Where you guys see copy of Uncharted ? Deadfall is Shooter with puzzles and some RPG elements (leveling)
There is no climbing ,packed action blockbuster moments (sounds like copy from COD hihi)
U3 was more scripted than Call of Duty :) ,also when we saying about copies etc. We can say that Uncharted is copy from Tom Raider which comes out first :)
Evry game has some elements from other game sometimes maked better or bad I think it is pointless :D

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Post Post subject: Re: Deadfall Adventures   
Posted: Friday, 15 Nov 2013, 14:23   
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interesting game i shall try it out feels kinda indiana jones esque gone fps :8=)


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Post Post subject: Re: Deadfall Adventures   
Posted: Friday, 15 Nov 2013, 14:27   
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machine4578 wrote:
lol.. 3.2GB update downloading

quite big 0-day patch

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Post Post subject: Re: Deadfall Adventures   
Posted: Friday, 15 Nov 2013, 14:31   
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prudislav wrote:
machine4578 wrote:
lol.. 3.2GB update downloading

quite big 0-day patch


yes it is.. its actually ~6GB in game files..

btw almost done xdelta patch. hopefully it will be under 1GB

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Post Post subject: Re: Deadfall Adventures   
Posted: Friday, 15 Nov 2013, 14:34   
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cool thanks machine! downloading original release now, got a report from a friend saying game is not working with ali213 emu, (he added launch args too apparently) can anyone confirm it's running?


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Post Post subject: Re: Deadfall Adventures   
Posted: Friday, 15 Nov 2013, 14:36   
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what what patch theres already a patch on day one release a couple hours later wtf, so where is it then, currently am downloadin at demdes upload :8=)


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Post Post subject: Re: Deadfall Adventures   
Posted: Friday, 15 Nov 2013, 14:37   
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bongsmoke1989 wrote:
cool thanks machine! downloading original release now, got a report from a friend saying game is not working with ali213 emu, (he added launch args too apparently) can anyone confirm it's running?


Try this


Attachments:
DeadfallAdventures-Launcher.rar [358.46 KiB]
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Post Post subject: Re: Deadfall Adventures   
Posted: Friday, 15 Nov 2013, 14:40   
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shoalraft63409-78 wrote:
what what patch theres already a patch on day one release a couple hours later wtf, so where is it then currently am downloadin at demdes release :8=)


they patched the game minutes after kevinyang225 and demde posted the game.(3.2GB steam update)
i made a xdelta patch.. 550MB :cool:
will post soon.

@bongsmoke1989
yes its running with the commands i posted using the ALI213 emu

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Post Post subject: Re: Deadfall Adventures   
Posted: Friday, 15 Nov 2013, 14:46   
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Joined: Friday, 17 Jun 2011, 20:29
Posts: 452
yo machine thanks man


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Post Post subject: Re: Deadfall Adventures   
Posted: Friday, 15 Nov 2013, 14:47   
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Joined: Wednesday, 20 Mar 2013, 03:45
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thanks machine i'm sure u guys tested before release, jst checking, mayb his system is jst not up to it or something.

and thanks kevin for launcher, will try it out if it doesn't work with launch args.


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Post Post subject: Re: Deadfall Adventures   
Posted: Friday, 15 Nov 2013, 14:54   
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ok all i need to know now is how to use that xdelta patch never heard of it before :8=)


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Post Post subject: Re: Deadfall Adventures   
Posted: Friday, 15 Nov 2013, 15:00   
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here is another launcher to simply start the game..
put this in the Binaries\Win32 folder and run Deadfall_Launcher.exe

@shoalraft63409-78
xdelta patches are easy now... you just run the installer and point it to the game dir.. thats it..
testing now and will post shortly..


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Deadfall_Launcher.rar [70.12 KiB]
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Post Post subject: Re: Deadfall Adventures   
Posted: Friday, 15 Nov 2013, 15:04   
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sounds good thanks :8=)


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Post Post subject: Re: Deadfall Adventures   
Posted: Friday, 15 Nov 2013, 15:04   
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Joined: Wednesday, 20 Mar 2013, 03:45
Posts: 1296
what the difference between your launcher and kevins machine? apart from size


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