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Post Post subject: Re: Dying Light   
Posted: Sunday, 08 Feb 2015, 22:47   
I live here Три раза сломал клаву :)
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Joined: Wednesday, 10 Apr 2013, 15:35
Posts: 2671
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zerascal wrote:
Hi,
Does anybody have 100% gamesave or very advanced savegame? It's for patching the game for 3Dvision, we need all weapons available. Thanks


Savegame 100% :


RELOADED
C:\ProgramData\Steam\RLD!\239140\storage\out\save

3DM
Game directory>\3DMGAME\remote

Steam
<Steam Program Folder>\Steam\userdata\[steam user id number]\239140

replace <Steam Program Folder> and [steam user id number] by your steam folder and id number,
example C:\Program Files (x86)\Steam\userdata\999555\239140

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Last edited by punchao on Monday, 09 Feb 2015, 19:46, edited 2 times in total.

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Post Post subject: Re: Dying Light   
Posted: Monday, 09 Feb 2015, 00:21   
Super flooder Почетный графоман
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Joined: Sunday, 14 Feb 2010, 03:59
Posts: 1082
Wmonte75 wrote:
RIPAciD, How did you set up Dying Light with TINServer?


Setup TINServer, download Dying Light acf+manifest files and extract the content in steam folder, place the game content in steamapps\common folder, connect to TINServer using TINServerClient, launch the game from library, for achievements you need UserGameStats_1513965791_239140.bin file in TINserver\data\GameStats\schemas


urbanman2004 wrote:
RIPAciD wrote:
Dying Light 1.3.0 + SmartSteamEmu 1.1.8.251

No save issues, no compatibility mode required, no admin rights blabla, and you can play Offline LAN or Online using your favorite VPN.

Change your name in
SmartSteamEmu.ini
# Set your nickname here
#
PersonaName = YourName


The save files are stored in Dying Light\SmartSteamEmu\YourName\remote_239140

Thank you qwertyuime for reminding me about it :)


I'm getting the following error, "Steam is required in order to play Dying Light" even though I'm logged into Steam already. Could you shed some light on what could be the cause? Thanks


Close steam before launching the game, you don't need it :?

And about the RVT fix, just take their steam_api64.dll, RVT.nfo and REVOLT64.dll from 1.2.1 or download the latest archive


Last edited by RIPAciD on Monday, 09 Feb 2015, 00:54, edited 3 times in total.

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Post Post subject: Re: Dying Light   
Posted: Monday, 09 Feb 2015, 00:24   
Beginner Без звания
Joined: Saturday, 28 Apr 2012, 22:23
Posts: 6
The option "Change gamesettings" in Dying Light Manger tool broke my save :( . Can anyone upload one for me? I had just started the Broadcast mission in Old Town, at least a save in the beginning of Old Town would be awesome. I am using 3DM, if it makes a difference. THANKS!

:mrgreen:


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Post Post subject: Re: Dying Light   
Posted: Monday, 09 Feb 2015, 02:45   
User Редкий гость
Joined: Tuesday, 17 Sep 2013, 18:48
Posts: 34
punchao wrote:
zerascal wrote:
Hi,
Does anybody have 100% gamesave or very advanced savegame? It's for patching the game for 3Dvision, we need all weapons available. Thanks


Savegame 100% :
http://rghost.net/68lZjlQXP

RELOADED
C:\ProgramData\Steam\RLD!\239140\storage\out\save

3DM
Game directory>\3DMGAME\remote

Steam
<Steam Program Folder>\Steam\userdata\[steam user id number]\239140

replace <Steam Program Folder> and [steam user id number] by your steam folder and id number,
example C:\Program Files (x86)\Steam\userdata\999555\239140

Thanks Punchao :)


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Post Post subject: Re: Dying Light   
Posted: Monday, 09 Feb 2015, 12:57   
Forum ghost Местное привидение
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Joined: Saturday, 27 Apr 2013, 04:50
Posts: 416
Location: Rock Town
RIPAciD wrote:
Wmonte75 wrote:
RIPAciD, How did you set up Dying Light with TINServer?


Setup TINServer, download Dying Light acf+manifest files and extract the content in steam folder, place the game content in steamapps\common folder, connect to TINServer using TINServerClient, launch the game from library, for achievements you need UserGameStats_1513965791_239140.bin file in TINserver\data\GameStats\schemas


urbanman2004 wrote:
RIPAciD wrote:
Dying Light 1.3.0 + SmartSteamEmu 1.1.8.251

No save issues, no compatibility mode required, no admin rights blabla, and you can play Offline LAN or Online using your favorite VPN.

Change your name in
SmartSteamEmu.ini
# Set your nickname here
#
PersonaName = YourName


The save files are stored in Dying Light\SmartSteamEmu\YourName\remote_239140

Thank you qwertyuime for reminding me about it :)


I'm getting the following error, "Steam is required in order to play Dying Light" even though I'm logged into Steam already. Could you shed some light on what could be the cause? Thanks


Close steam before launching the game, you don't need it :?

And about the RVT fix, just take their steam_api64.dll, RVT.nfo and REVOLT64.dll from 1.2.1 or download the latest archive


Ha ha, thanks man. exactly what I was looking for

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Post Post subject: Re: Dying Light   
Posted: Monday, 09 Feb 2015, 13:00   
User Редкий гость
Joined: Saturday, 15 Mar 2014, 17:50
Posts: 24
I am only playing singleplayer, is mp so much better?


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Post Post subject: Re: Dying Light   
Posted: Monday, 09 Feb 2015, 16:03   
Advanced forumer Завсегдатай
Joined: Tuesday, 20 Aug 2013, 00:17
Posts: 134
jdebruin wrote:
I am only playing singleplayer, is mp so much better?


coop can be more enjoyable!let's say you keep running and hitting for 2 continues hours...it gets boring at last :(
but if you play the game with your friend and see how he will run and climb buildings well...
you both don't get the feeling you're alone in game!

P.S : this game does not allow you to have an interactive companion!(for example you can call a companion in farcry 4)but not in this game!


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Post Post subject: Re: Dying Light   
Posted: Tuesday, 10 Feb 2015, 02:55   
Beginner Без звания
Joined: Wednesday, 30 Jan 2013, 17:32
Posts: 3
gottx wrote:
i have downloaded Dying.Light-RELOADED...But when i change the language to german in the ALI213.ini nobody speaks anymore. There is no speak sound and the people are not moving their mouth...
Only English speech available. You can combine: German subtitles + English speech.

  1. Available values for "Language" in steam_api.ini:
  2. english, german, french, italian, spanish, russian, polish, dutch, brazilian
  3.  
  4. Don't forget to rename folder DW\SpeechEn to DW\SpeechXX*
  5. * english: En, german: De, french: Fr, italian: It, spanish: Es,
  6.   russian: En, polish: Pl, dutch: En, brazilian: Br


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Post Post subject: Re: Dying Light   
Posted: Tuesday, 10 Feb 2015, 14:27   
Beginner Без звания
Joined: Tuesday, 10 Feb 2015, 08:38
Posts: 1
hey guys, i downloaded Dying-Light RG Mechanics version and then i downloaded update 1.2.1 and update 2 and Dying.Light.V1.3.0.Steamworks.Fix-RVTFiX to play co-op, and then i find out that the game don't save, i play and exit game i open it again and it's all gone, the same with Reloaded crack
i want both things to play co-op and the game to save ::D ??

EDIT : yeah so i installed Dying Light 1.3.0 + SmartSteamEmu 1.1.8.251 and the save worked
but now when i open match making i find no games to join and when i try to invite friends it says
"this feature requires in-game steam overlay enabled" what should i do ?? :/


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Post Post subject: Re: Dying Light   
Posted: Tuesday, 10 Feb 2015, 16:31   
Forum ghost Местное привидение
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Joined: Monday, 03 May 2004, 22:29
Posts: 304
Location: Melbourne, Victoria, Australia
RIPAciD wrote:
Wmonte75 wrote:
RIPAciD, How did you set up Dying Light with TINServer?


Setup TINServer, download Dying Light acf+manifest files and extract the content in steam folder, place the game content in steamapps\common folder, connect to TINServer using TINServerClient, launch the game from library, for achievements you need UserGameStats_1513965791_239140.bin file in TINserver\data\GameStats\schemas



Can you provide the updated acf+manifest files for Dying Light 1.3.0?

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Post Post subject: Re: Dying Light   
Posted: Wednesday, 11 Feb 2015, 00:00   
User Редкий гость
Joined: Friday, 21 Nov 2014, 15:59
Posts: 27
guys,
i have the reloaded version of the game with no updates
i downloaded and tried it last week
in the prologue the fps were 30-40
after i made through the prologue, there was fps drop
so i stopped playing, after this week
anyone have a decent solution for this problem ???


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Post Post subject: Re: Dying Light   
Posted: Wednesday, 11 Feb 2015, 02:03   
Beginner Без звания
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Joined: Tuesday, 16 Sep 2014, 06:45
Posts: 6
What is the best version to play both single player and co op ??


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Post Post subject: Re: Dying Light   
Posted: Wednesday, 11 Feb 2015, 02:09   
I live here Три раза сломал клаву :)
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matheus176 wrote:
What is the best version to play both single player and co op ??

The latest version + the steamworks fix. Then you will have all options...

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Post Post subject: Re: Dying Light   
Posted: Wednesday, 11 Feb 2015, 09:16   
Advanced forumer Завсегдатай
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Posts: 228
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https://steamdb.info/app/239140/history/

new patch or 1.3?


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Post Post subject: Re: Dying Light   
Posted: Wednesday, 11 Feb 2015, 11:28   
I live here Три раза сломал клаву :)
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NEW DLC: Cuisine & Cargo
Loot and shoot. Dine and slash.

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