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[Info] Dead State
http://cs.rin.ru/forum/viewtopic.php?f=10&t=64127
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Author:  nblade [ Thursday, 18 Dec 2014, 03:33 ]
Post subject:  Re: Dead State

chrys1989 wrote:
Anybody got the GOG patch


GOG is little behind steam, read it takes 24h for them to put up a patch after they receive it.

Author:  m3Zz [ Saturday, 20 Dec 2014, 03:12 ]
Post subject:  Dead State

Dead State
Preview: Steam / Trailer

Image

Version: 1.0.0.102 • Release: Dead.State.v1.0.0.102-m3Zz
Language: English • Format: 7z-Archive (v9.30+)

Repack of 3DM's release. Extract the "Dead State" folder to wherever you like and start the game with "ZRPG.exe".

Download: http://linkcrypt.ws/dir/0a0sb5ad632094o
(4x 200 MB @ Zippyshare)

Author:  suckonthis [ Saturday, 20 Dec 2014, 21:36 ]
Post subject:  Re: Dead State

damn they fixed the unlimited hotel item bug.

Author:  m3Zz [ Saturday, 20 Dec 2014, 21:37 ]
Post subject:  Re: Dead State

Yeah, now it's survival again. ^^

Author:  punchao [ Sunday, 21 Dec 2014, 00:50 ]
Post subject:  Re: Dead State

Dead.State.Update.v1.0.0.134-CODEX

Spoiler
CODEX PRESENTS:

Dead State - Update v1.0.0.134

Release Date : 12/2014 Protection : Steam
Discs : 1 Genre : Action

For list of changes read included patchnotes.txt

- Extract
- Run setup.exe and install update to your gamedir
- Copy crack from CODEX folder to your installdir
- Play

Notes: This patch requires: CODEX release of Dead State
+ Dead.State.Update.v1.0.0.34-CODEX

Block game exe in your firewall to prevent the game from trying to go
online ..

CODEX is currently looking for:
nothing but competition!
are you ready?

Author:  NoWayMan [ Sunday, 21 Dec 2014, 02:55 ]
Post subject:  Re: Dead State

messiahgov wrote:
Dead State
Preview: Steam / Trailer

Image

Version: 1.0.0.102 • Release: Dead.State.v1.0.0.102-m3Zz
Language: English • Format: 7z-Archive (v9.30+)

Repack of 3DM's release. Extract the "Dead State" folder to wherever you like and start the game with "ZRPG.exe".

Download: http://linkcrypt.ws/dir/0a0sb5ad632094o
(4x 200 MB @ Zippyshare)


thanks, added to first post

Author:  m3Zz [ Sunday, 21 Dec 2014, 15:59 ]
Post subject:  Re: Dead State

I try to repack a new upload with v1.0.0.134. But the update doesn't work on v1.0.0.102 3DM (CDX uses some xdelta functions), so I need the following first: Dead.State-CODEX + Dead.State.Update.v1.0.0.34-CODEX. The funny thing is, I deleted "Dead.State-CODEX" yesterday, after finishing my upload. ^^

EDIT: And here it is...

Dead State
Preview: Steam / Trailer

Image

Version: 1.0.0.0134 • Release: Dead.State.v1.0.0.0134-m3Zz
Language: English • Format: 7z-Archive (v9.30+)

Repack of CODEX's release. Extract the "Dead State" folder to wherever you like and start the game with "ZRPG.exe".

Download: http://linkcrypt.ws/dir/4qdr7d8zcxk5o72
(4x 200 MB @ Zippyshare)

Is "Dead.State-CODEX"
+ "Dead.State.Update.v1.0.0.34-CODEX"
+ "Dead.State.Update.v1.0.0.134-CODEX"
+ some TGA files, which "Dead.State.v1.0.0.102.Cracked-3DM" had and CODEX not

Author:  NoWayMan [ Sunday, 21 Dec 2014, 17:24 ]
Post subject:  Re: Dead State

Thanks a lot messiah :)

Author:  goldfinger35 [ Sunday, 21 Dec 2014, 22:26 ]
Post subject:  Dead State v.1.0.0.134 Changelog

Dead State v.1.0.0.134 Changelog:

Hi everyone,

We’ve released a small patch in response to your feedback on the boards; this patch addresses three of the most frequently reported concerns of players as well as provides some other miscellaneous updates as well.

Changelog (spoiler-free)
Further optimized real-time pathfinding in small areas and fixed issue with stairs.
Fixed a major faction event.
Fixed some scripting issues which made it difficult to recruit a specific ally.
Fixed allies still asking for upgrades once they've been built.
Adjusted the panic threshold for a specific ally.
Updated GUI to list AP required to open inventory in combat.
Updated an ally perk.
Updated names of some neutral characters for clarity.
Adjusted noise levels on dog bite attacks.
Updated character floats in certain faction interactions.

Author:  NoWayMan [ Monday, 22 Dec 2014, 13:47 ]
Post subject:  Re: Dead State

thanks for the changelog
i am still hesitant to play it considering everything i hear about the development progress...

does it feel like a finished game now?

Author:  goldfinger35 [ Monday, 22 Dec 2014, 18:44 ]
Post subject:  Re: Dead State

NoWayMan wrote:
thanks for the changelog
i am still hesitant to play it considering everything i hear about the development progress...

does it feel like a finished game now?


I didn't install it yet. Same reason as you. I will wait for a while to see if it is playable.

Author:  BzinhoGames [ Thursday, 25 Dec 2014, 14:44 ]
Post subject:  Re: Dead State

Please, someone could upload a .sfv for the v134?
Thanks!

Author:  sprgfld [ Thursday, 01 Jan 2015, 22:45 ]
Post subject:  Re: Dead State

They released it too early, the game is still in alpha state, bugs from early access, reported to devs months ago, are still there.

Author:  prudislav [ Thursday, 01 Jan 2015, 22:55 ]
Post subject:  Re: Dead State

sprgfld wrote:
They released it too early, the game is still in alpha state, bugs from early access, reported to devs months ago, are still there.

i dont think you understand what alpha state even means , but yeah v1.0 release was rushed , but rom what i played so far its not that bad

Author:  sprgfld [ Thursday, 01 Jan 2015, 23:18 ]
Post subject:  Re: Dead State

Yea, i exagerated. But still, first playthrough was crappy due to bugs, second one the same. Game kinda loses it's charm like this.

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