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Post Post subject: Windforge   
Posted: Tuesday, 11 Mar 2014, 16:17   
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http://store.steampowered.com/app/266170/

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WindForge is a side-scrolling block-building game where you explore hostile skies in an ever-changing Steampunk world. Everything you see can be created or destroyed, creating an RPG without barriers that rewards creative problem solving and improvisation. Take off in fully customizable airships, and embark on a journey of discovery and survival that will take you to the heart of the world and beyond.

Features
Epic story line and quests that drive gameplay without constricting freedom
The first game to include minable sky whales, and meat blocks
Large completely destructible procedural world with multiple environments
Contra-style action mixed with the creative fun of Terraria
Build and fly fully-functional airships
Over 1200 craftable items and counting
Easy-to-control, skill-based combat with 360-degree aiming

Storyline
The modern way of life on Cordeus is reliant on refined Sky Whale oil. Everything from the machines used daily, to the food that is eaten, is ultimately dependent on the oil. The citizens of Cordeus are so hungry for oil that the once abundant population of Sky Whales is dwindling. At current rate, the noble species will face certain extinction in a few short years. To avoid falling back into the dark ages, civilization must find a new source of energy. It is said that an ancient people named the Aetherkin had exotic sources of energy. Energy more powerful than anything any human has ever seen. Unfortunately, research related to the Aetherkin is strictly forbidden by law. In an attempt to save humanity’s way of life, YOU have been secretly hired to uncover this ancient energy source.

Highlights
Freedom & Creativity
Explore, create and destroy anything!
A Dynamic Procedural World
Steampunk Airships

Connect With Snowed In
Join the community! Check out the Windforge Forum!

Official Website | Facebook | Twitter | YouTube | Tumblr | Instagram

Join the Windforge Steam Community group. We also have T-Shirts and Prints for sale!

We would love to hear your feedback!


  1. Minimum:
  2. OS: Windows 7 or later
  3. Processor: Core 2 Duo
  4. Memory: 2 GB RAM
  5. Graphics: 512 MB graphics memory and Open GL 3 compatible GPU
  6. Hard Drive: 2 GB available space


3DMGAME-Windforge.v1.0.7787.0.Cracked-3DM



OR



OR



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Post Post subject: Re: Windforge   
Posted: Tuesday, 11 Mar 2014, 17:45   
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Location: Pandemonium
Many thanks kevinyang for this new game!

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Post Post subject: Re: Windforge   
Posted: Tuesday, 11 Mar 2014, 18:50   
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Hm i wonder if this is the "final'" or the atest beta one, thanks for the links its a pretty unique game


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Post Post subject: Re: Windforge   
Posted: Tuesday, 11 Mar 2014, 19:52   
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kalleoskar wrote:
Hm i wonder if this is the "final'" or the atest beta one, thanks for the links its a pretty unique game


As it is a version 1 over it should be "final" in the words that it is published, but there can still be patches, but probably no new content. At least thats what version 1 mostly means :)


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Post Post subject: Re: Windforge   
Posted: Wednesday, 12 Mar 2014, 21:06   
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WindForge-HI2U
Size: ~ 430 MB

Game version is the same like 3DM has.


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Post Post subject: Re: Windforge   
Posted: Thursday, 13 Mar 2014, 00:45   
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jAck_h!De wrote:
WindForge-HI2U
Size: ~ 430 MB

Game version is the same like 3DM has.


Not only this, all files except the steam_api.dll (cracked / original) are binary identical in both the 3DM and the HI2U release. So it's a choice between p2p and scene... :wink:

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Post Post subject: Re: Windforge   
Posted: Saturday, 15 Mar 2014, 23:08   
I live here Три раза сломал клаву :)
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Patch v1.0.7842 changelog
Spoiler
CRASH FIXES

Temple Destruction sequence crashes
Possible fix for Box2d Crash (in relation to the physics system)
Background object leak (should resolve some memory issues)
Crafting crashes
Equip slots/pockets no longer appear on stash and store pages (can cause save file issues)
Fixed achievement crash when giving keys to the king

PHYSIC FIXES

Fixed the problem where moving up in a ship and exiting the control panel, player goes into the ship floor
Fixed incorrect fall damage taken when using grappling hook
Letting go of the control panel while flying fast no longer causes fall damage
Fixed visible ruin blocks that don’t have collisions

VISUAL FIXES

Fixed some visual issues on crafting page
Camera now compensates for size of the window.
Fixed scale of loading screen text
Slight store redesign
Fixed iron color to match the iron color of the blocks
Fixed the choke vine size
New colors for Temple Guardians

LOGIC FIXES


Issues with detecting ships in the dock which prevented ship saving
Characters no longer run around because of rain
Tweaked enemy spawn rate (enemies no longer spawn as frequently)
Made Driftstone escape easier
Fixes to spawning bugs where enemies were dynamically saved and not spawned
Fixed a problem with tool kit proximity check
Added right click support to the stash
Fix for not being able to repair foreground blocks where you have background blocks.
Fix for Fallthrough achievement
Fixed some store bugs
Added right click support to quick buy /sell things
Crafting page no longer allows you to craft items that require tools that aren’t nearby
Player will now die if you fall out of the Temple of Cordeus Interior
Fixed confirm box not closing when you destroy a ship with the dock master
Added sorting to inventory items, recipes and stores. Made stores show price instead of quantity in right-hand column

OTHER MINOR FIXES

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Post Post subject: Re: Windforge   
Posted: Sunday, 16 Mar 2014, 13:27   
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Joined: Monday, 18 Mar 2013, 18:40
Posts: 12
so can anyone upload the latest patch only?


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Post Post subject: Re: Windforge   
Posted: Saturday, 22 Mar 2014, 09:43   
I live here Три раза сломал клаву :)
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neon_xeon wrote:
so can anyone upload the latest patch only?

no rls so far

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Post Post subject: Re: Windforge   
Posted: Monday, 24 Mar 2014, 04:35   
Advanced forumer Завсегдатай
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Joined: Wednesday, 07 Aug 2013, 07:36
Posts: 192
can you upload patch 1 kevin?


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Post Post subject: Re: Windforge   
Posted: Monday, 24 Mar 2014, 09:33   
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Joined: Tuesday, 20 Aug 2013, 21:33
Posts: 114
Well, maybe kevin upload new version.


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Post Post subject: Re: Windforge   
Posted: Friday, 28 Mar 2014, 21:11   
Forum ghost Местное привидение
Joined: Wednesday, 09 Oct 2013, 23:32
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New patch:
  1. Windforge Version 1.0.7885 Release Notes
  2. Here's what we've got going on!
  3. Improved saving by ensuring that an overwritten save file would not be corrupted if an error occurred during the save process.
  4. Added extra error checking for saving and loading
  5. Fixed a problem where players were not always getting the Vulcan Forge during the appropriate cutscene.
  6. Giving players the Vulcan Forge recipe if they experienced the issue where they already passed the cutscene before the fix.
  7. Fixed a problem preventing certain temples from being generated, including the Cintrintas temple.
  8. All towns will start out visible on the map by default
  9. The repair tool will repair blocks behind placeable objects
  10. Landmark indicators are now visible on various sized windows
  11. Crash fixes related to certain recipes
  12. Mastercraft and quality scopes can now be used for the Lars scope quest
  13. Tweaked the color of adamantium
  14. Typos and item name fixes
  15. Fixed the “out of memory problem” related to the save game compression
  16. Fixed an issue with wood spiked blocks not appearing
  17. Preventing dead characters from eating items
  18. Preventing characters from firing weapons while using a control panel


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Post Post subject: Re: Windforge   
Posted: Saturday, 29 Mar 2014, 09:56   
I live here Три раза сломал клаву :)
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Joined: Tuesday, 24 Feb 2009, 18:42
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this patch sounds nice as i had couple save corruptions on 3dm version

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Post Post subject: Re: Windforge   
Posted: Saturday, 29 Mar 2014, 11:44   
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Joined: Tuesday, 20 Aug 2013, 21:33
Posts: 114
From small-games
http://www.unibytes.com/LaTyq_hoPpMLqw-Us4P3UgBB


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Post Post subject: Re: Windforge   
Posted: Saturday, 29 Mar 2014, 15:11   
Forum ghost Местное привидение
Joined: Wednesday, 09 Oct 2013, 23:32
Posts: 276
Sven1513 wrote:

Is there a way I can download faster from Unibytes? I like small-games for getting a lot of indie stuff out there, but their choosing of hosts just sucks :D For Windforge it would take me 4 hours just to download (since IDM doesn't work here).


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