Hi. I'm only just getting into pc gaming so bare with me if this is an obvious answer.
I've got the Codex release and applied the crack as per the nfo, but when i load the game i'm getting the following error box pop up on the loading screen: "saves folder not found, operation ended" from the codex uplay server emulator. I hadn't got Uplay installed, i've tried installing it but it's still the same. One of the only other games i play is Ubisofts Rocksmith 2014 and with the cracks this has always ran fine without Uplay installed.
Very disappointed with this game, even after all the Betas the game needs a solid 60 fps or it starts going into slow motion and makes you feel sick. Even lowering the graphics settings doesn't make a difference, you have to lower the resolution to see any slight improvement. People with beefy desktops still get frame drops/slow motion. Poor console port.
i guess im one of few lucky people, i can max all settings and get 60fps, sometimes drops to 59 but game is still smooth, iv now unlocked the expert section in career so iv almost completed game, the only issue i get is when i choose a bike, it takes way to long to load, i hope that gets fixed
so shut up and be happy or buy console and play like normal ppl
by normal people you mean under age/always hyped kids ? what do you want in steam underground forum then ? go play with your toys and pay monthly for online useless services
Joined: Monday, 25 Feb 2013, 22:16 Posts: 4065 Location: Pandemonium
Lubu wrote:
sh_it_alian wrote:
so shut up and be happy or buy console and play like normal ppl
by normal people you mean under age/always hyped kids ? what do you want in steam underground forum then ? go play with your toys and pay monthly for online useless services
Joined: Friday, 06 Jul 2012, 07:00 Posts: 9980 Location: Faster Than Scene
Mugiwara wrote:
Trials.Fusion.Proper-SKIDROW !
WOW.. apparently CODEX stole SKIDROW's uplay emu!
Spoiler
S K I D R O W .the leading force.
proudly presents Trials Fusion (c) Ubisoft
27-04-2014......Release Date - Protection.........UbisoftSteam Racer..............Game Type - Disk(s)....................1 DVD
PROPER NOTES
In the past we used to protect our creations, but lately we have found out, that even the most functional cryptationtools, have certain limits when i comes to prevent it from stealing cpu resources.
Furthermore we have noticed, that some people that use our releases, sometimes have issues with our work being notified as dangerous, when they run them on machines with certain antivirus, spam, spyware etc. programs. Therefore we have decided to let our work, which is OUR work, be as clean and direct as you can get it.
Time went by, and The Leading Force wasn't living up to being The Leading Force on the outside, then we do keep on working on "something" within the group. And from time to time, release something to keep our fans happy - and nobody knows what the future brings. -)
While we do LOVE competition and challenges, so when new game iso groups rise, they for sure get our attention, when it comes to their work on emulating services as the wellknown Steam and Ubisoft ones.
These "protections" are not hard to do, but damn time consuming to build from the ground and up.
Some of these "new" groups have borrowed Steam emu-code and ideas from public places, and maybe even hired persons from these places too. That would at least explain why there stille are tags from those places inside their code.
Then a group like CODEX comes into the scene doing Steam and recently a Ubisoft protected game release - Trials.Fusion-CODEX.
While looking inside their emulationcode, we discovered something that was about to shock us completely.
It was OUR work, OUR emulator, and CODEX must be stupid to think, that we don't mark our code, but we had it clean on our screens, that CODEX are theives of our Ubisoft emu. 99 procent of all their API calls in the code is identical with ours.
We did of course plant several "stealth" API calls, that identify and tag our work. Yet those API calls are inside the CODEX emulation dlls.
Link above show one, out of many proofs of stolen code. It shows the original function written by the coder, using a global variable for another function. Basicially the way the coder wrote the API, to set the flag is unique, and simply copy and paste of our code by CODEX.
To finalize their CODEX stupidity - they set the wrong parameter for "CreateFile" API when it comes to "folders". We do use "GENERICREAD", cause of an important point, Windows simply dont allow "GENERICALL" without admin rights.
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