Logo

CS.RIN.RU - Steam Underground Community

IRC: #cs.rin.ru at irc.rizon.net
It is currently Friday, 17 Apr 2015, 18:16

English | Русский




Post new topic Reply to topic  [ 417 posts ] 
Author Message

Post Post subject: Re: Trials Fusion   
Posted: Monday, 28 Apr 2014, 00:55   
Super flooder Почетный графоман
User avatar
Joined: Tuesday, 05 Nov 2013, 21:17
Posts: 848
LOL
i love scene little wars, let the fun begin :ROFL:


Top
 Profile  

Post Post subject: Re: Trials Fusion   
Posted: Monday, 28 Apr 2014, 00:57   
Proud Servant of RIN
User avatar
Joined: Monday, 25 Feb 2013, 22:16
Posts: 4065
Location: Pandemonium
The Leading Force strikes again!

I'm pretty interested in CODEX' clarification... ::D

_________________
RIN SteamInternals - A Broad Collection of Steam Tools

1010011010 | 220200 | 22122 | 10131 | 3030 | 1641 | 1232 | 820 | ??? | 556 | 476 | 3C3 | 358 | 2E6 | 29A | 253 | 210 | 1G1 | 1D6


Top
 Profile  

Post Post subject: Re: Trials Fusion   
Posted: Monday, 28 Apr 2014, 01:05   
Super flooder Почетный графоман
User avatar
Joined: Tuesday, 06 Sep 2011, 13:26
Posts: 1259
Finally, new typos from SR, ok, i can understand they were in a hassle. ::D

_________________
Space Engineers - up to date
Medieval Engineers - up to date


Top
 Profile  

Post Post subject: Re: Trials Fusion   
Posted: Monday, 28 Apr 2014, 01:10   
Advanced forumer Завсегдатай
Joined: Monday, 15 Jul 2013, 17:14
Posts: 223
Probably (I suppose) some members from SKIDROW moved to RELOADED's side, a.k.a CODEX (my speculation, I don't have any info), and they are using their tools (from SKIDROW days).


Top
 Profile  

Post Post subject: Re: Trials Fusion   
Posted: Monday, 28 Apr 2014, 01:12   
Super flooder Почетный графоман
User avatar
Joined: Tuesday, 06 Sep 2011, 13:26
Posts: 1259
Trials.Fusion.Proper.CRACK.ONLY-SKIDROW
http://BillionUploads.com/y9oqndcdeceu

What they mentioned about the administrator permission, can be found here in the last comment :laughing:
http://www.xrel.to/comments/779886/Tria ... CODEX.html
Quote:
I get an error message from CODEX Uplay emulator, that the path to the savegames can not be found. Accordingly, the game will not be saved.
//Edit: Run as Administrator to the rescue!

_________________
Space Engineers - up to date
Medieval Engineers - up to date


Last edited by jAck_h!De on Monday, 28 Apr 2014, 01:20, edited 1 time in total.

Top
 Profile  

Post Post subject: Re: Trials Fusion   
Posted: Monday, 28 Apr 2014, 08:31   
Super flooder Почетный графоман
Joined: Friday, 25 Oct 2013, 19:59
Posts: 589
jAck_h!De wrote:
Trials.Fusion.Proper.CRACK.ONLY-SKIDROW
http://BillionUploads.com/y9oqndcdeceu


Thanks for the proper crack


Top
 Profile  

Post Post subject: Re: Trials Fusion   
Posted: Monday, 28 Apr 2014, 09:51   
Advanced forumer Завсегдатай
User avatar
Joined: Tuesday, 28 Aug 2012, 16:15
Posts: 114
jAck_h!De wrote:
Trials.Fusion.Proper.CRACK.ONLY-SKIDROW
http://BillionUploads.com/y9oqndcdeceu

What they mentioned about the administrator permission, can be found here in the last comment :laughing:
http://www.xrel.to/comments/779886/Tria ... CODEX.html
Quote:
I get an error message from CODEX Uplay emulator, that the path to the savegames can not be found. Accordingly, the game will not be saved.
//Edit: Run as Administrator to the rescue!

:ROFL: SKIDROW was kicked Aleksej Bostonski's ass
-------------------------------------------------
Image
-------------------------------------------------
Quote:
PROPER NOTES

In the past we used to protect our creations, but lately we have found out, that even the most functional cryptationtools,
have certain limits when i comes to prevent it from stealing cpu resources. Furthermore we have noticed,
that some people that use our releases, sometimes have issues with our work being notified as dangerous,
when they run them on machines with certain antivirus, spam, spyware etc. programs.
Therefore we have decided to let our work, which is OUR work, be as clean and direct as you can get it.

Time went by, and The Leading Force wasn't living up to being The Leading Force on the outside,
then we do keep on working on "something" within the group. And from time to time,
release something to keep our fans happy - and nobody knows what the future brings. ;-)

While we do LOVE competition and challenges, so when new game iso groups rise, they for sure get our attention,
when it comes to their work on emulating services as the wellknown Steam and Ubisoft ones.

These "protections" are not hard to do, but damn time consuming to build from the ground and up.

Some of these "new" groups have borrowed Steam emu-code and ideas from public places,
and maybe even hired persons from these places too.
That would at least explain why there stille are tags from those places inside their code.

Then a group like CODEX comes into the scene doing Steam and recently a Ubisoft protected game release - Trials.Fusion-CODEX.

While looking inside their emulationcode, we discovered something that was about to shock us completely.

It was OUR work, OUR emulator, and CODEX must be stupid to think, that we don't mark our code,
but we had it clean on our screens, that CODEX are theives of our Ubisoft emu.
99 procent of all their API calls in the code is identical with ours.

We did of course plant several "stealth" API calls, that identify and tag our work.
Yet those API calls are inside the CODEX emulation dlls.

http://www.anonimg.com/img/831caf16ec09 ... d569fa.jpg

Link above show one, out of many proofs of stolen code. It shows the original function written by the coder,
using a global variable for another function. Basicially the way the coder wrote the API, to set the flag is unique,
and simply copy and paste of our code by CODEX.

To finalize their CODEX stupidity - they set the wrong parameter for "CreateFile" API when it comes to "folders".
We do use "GENERIC_READ", cause of an important point, Windows simply don`t allow "GENERIC_ALL" without admin rights.

End of story!

_________________
Image


Top
 Profile  

Post Post subject: Re: Trials Fusion   
Posted: Monday, 28 Apr 2014, 11:32   
User Редкий гость
User avatar
Joined: Monday, 15 Dec 2008, 09:13
Posts: 45
Location: France
How to change the language with Skidrow release ?

" Language=french " don't work in Skidrow.ini
And in the registry everything about Trials Fusion is in my language (french)

I haven't this problem with CODEX release.


Top
 Profile  

Post Post subject: Re: Trials Fusion   
Posted: Monday, 28 Apr 2014, 12:20   
Super flooder Почетный графоман
Joined: Friday, 25 Oct 2013, 19:59
Posts: 589
Mals1 wrote:
How to change the language with Skidrow release ?

" Language=french " don't work in Skidrow.ini
And in the registry everything about Trials Fusion is in my language (french)

I haven't this problem with CODEX release.

May be the lang files are not included or missing,but I'm not sure


Top
 Profile  

Post Post subject: Re: Trials Fusion   
Posted: Monday, 28 Apr 2014, 12:30   
Proud Servant of RIN
User avatar
Joined: Monday, 25 Feb 2013, 22:16
Posts: 4065
Location: Pandemonium
It's one single reg key that decides about the ingame (text) language. I've attached a .reg file that you can first open and alter with every text editor of your choice, and then double-click on it to import the value into your registry...


Attachments:
Trials Fusion Language Change RegFile.7z [432 Bytes]
Downloaded 90 times

_________________
RIN SteamInternals - A Broad Collection of Steam Tools

1010011010 | 220200 | 22122 | 10131 | 3030 | 1641 | 1232 | 820 | ??? | 556 | 476 | 3C3 | 358 | 2E6 | 29A | 253 | 210 | 1G1 | 1D6
Top
 Profile  

Post Post subject: Re: Trials Fusion   
Posted: Monday, 28 Apr 2014, 12:59   
User Редкий гость
User avatar
Joined: Monday, 15 Dec 2008, 09:13
Posts: 45
Location: France
I had "fr-FR:" instead of "fr-FR"
I don't know why... maybe a bug in skidrow installer...
But now it's works, thx !


Top
 Profile  

Post Post subject: Re: Trials Fusion   
Posted: Monday, 28 Apr 2014, 13:12   
I live here Три раза сломал клаву :)
User avatar
Joined: Wednesday, 10 Apr 2013, 15:35
Posts: 2670
Location: HOSPITALET
Thanks Christsnatcher :DRINK: :DRINK:

_________________
Image


Top
 Profile  

Post Post subject: Re: Trials Fusion   
Posted: Monday, 28 Apr 2014, 14:09   
Super flooder Почетный графоман
User avatar
Joined: Tuesday, 06 Sep 2011, 13:26
Posts: 1259
zzzombie1989 wrote:
Image

:ROFL:

_________________
Space Engineers - up to date
Medieval Engineers - up to date


Top
 Profile  

Post Post subject: Re: Trials Fusion   
Posted: Monday, 28 Apr 2014, 14:12   
Forum ghost Местное привидение
User avatar
Joined: Saturday, 27 Apr 2013, 04:50
Posts: 416
Location: Rock Town
machine4578 wrote:
Mugiwara wrote:
Trials.Fusion.Proper-SKIDROW !

WOW.. apparently CODEX stole SKIDROW's uplay emu!
Spoiler
S K I D R O W
.the leading force.

proudly presents
Trials Fusion (c) Ubisoft

27-04-2014......Release Date - Protection.........UbisoftSteam
Racer..............Game Type - Disk(s)....................1 DVD

PROPER NOTES

In the past we used to protect our creations, but lately we have found
out, that even the most functional cryptationtools, have certain limits
when i comes to prevent it from stealing cpu resources.

Furthermore we have noticed, that some people that use our releases,
sometimes have issues with our work being notified as dangerous, when
they run them on machines with certain antivirus, spam, spyware etc.
programs. Therefore we have decided to let our work, which is OUR work,
be as clean and direct as you can get it.

Time went by, and The Leading Force wasn't living up to being The
Leading Force on the outside, then we do keep on working on "something"
within the group. And from time to time, release something to keep our
fans happy - and nobody knows what the future brings. -)

While we do LOVE competition and challenges, so when new game iso
groups rise, they for sure get our attention, when it comes to their
work on emulating services as the wellknown Steam and Ubisoft ones.

These "protections" are not hard to do, but damn time consuming to
build from the ground and up.

Some of these "new" groups have borrowed Steam emu-code and ideas from
public places, and maybe even hired persons from these places too.
That would at least explain why there stille are tags from those places
inside their code.

Then a group like CODEX comes into the scene doing Steam and recently
a Ubisoft protected game release - Trials.Fusion-CODEX.

While looking inside their emulationcode, we discovered something that
was about to shock us completely.

It was OUR work, OUR emulator, and CODEX must be stupid to think, that
we don't mark our code, but we had it clean on our screens, that CODEX
are theives of our Ubisoft emu. 99 procent of all their API calls in
the code is identical with ours.

We did of course plant several "stealth" API calls, that identify and
tag our work. Yet those API calls are inside the CODEX emulation dlls.

http://www.anonimg.com/img/831caf16ec09 ... d569fa.jpg

Link above show one, out of many proofs of stolen code. It shows the
original function written by the coder, using a global variable for
another function. Basicially the way the coder wrote the API, to set
the flag is unique, and simply copy and paste of our code by CODEX.

To finalize their CODEX stupidity - they set the wrong parameter for
"CreateFile" API when it comes to "folders". We do use "GENERICREAD",
cause of an important point, Windows simply dont allow "GENERICALL"
without admin rights.

End of story


lol. speaking of the devil, out of all scene groups to whine a/b someone stealing their work, it's no one other than the original crooked thieves themselves

_________________
Intel Core i7-4770K (De-lidded) | EVGA Z87 FTW (ATX) | My case: Modded Apple Powermac G5
Silverstone SST-ST1200-G Evolution Strider Gold 1200W | Noctua NH-U12S | ASUS BW-12B1ST
OCZ Vertex 4 512GB (Win8.1/Win10Beta) | Western Digital VelociRaptor 500GB (OSX 10.9.5/10.10.2) | EVGA GeForce GTX 680 SC
Patriot Dual Bay 2.5" SATA 3.5" drive bay (for SSD) | Corsair Vengeance Pro 16GB DDR3 2400MHz

i7-980X * EVGA X58 FTW3 132-GT-E768-KR * Cosair Vengeance 16GB (4X4GB) DDR3 1600MHZ * EVGA GeForce GTX480 SC 2GB * Western Digital 1 TB VelociRaptor WD1000DHTZ (Mac OS X 10.8.5/10.9.5/10.10.2) * Western Digital 600 GB VelociRaptor (Windows 8.1.1) * Fractal Design Define R4 Black Pearl * ASUS BW-12B1ST 12X Blu-Ray Internal Burner * EVGA Supernova 1000 G2 * CORSAIR Hydro Series H100


Top
 Profile  

Post Post subject: Re: Trials Fusion   
Posted: Monday, 28 Apr 2014, 15:22   
Advanced forumer Завсегдатай
Joined: Wednesday, 31 Jul 2013, 08:03
Posts: 192
Location: China
urbanman2004 wrote:
machine4578 wrote:
Mugiwara wrote:
Trials.Fusion.Proper-SKIDROW !

WOW.. apparently CODEX stole SKIDROW's uplay emu!
Spoiler
S K I D R O W
.the leading force.

proudly presents
Trials Fusion (c) Ubisoft

27-04-2014......Release Date - Protection.........UbisoftSteam
Racer..............Game Type - Disk(s)....................1 DVD

PROPER NOTES

In the past we used to protect our creations, but lately we have found
out, that even the most functional cryptationtools, have certain limits
when i comes to prevent it from stealing cpu resources.

Furthermore we have noticed, that some people that use our releases,
sometimes have issues with our work being notified as dangerous, when
they run them on machines with certain antivirus, spam, spyware etc.
programs. Therefore we have decided to let our work, which is OUR work,
be as clean and direct as you can get it.

Time went by, and The Leading Force wasn't living up to being The
Leading Force on the outside, then we do keep on working on "something"
within the group. And from time to time, release something to keep our
fans happy - and nobody knows what the future brings. -)

While we do LOVE competition and challenges, so when new game iso
groups rise, they for sure get our attention, when it comes to their
work on emulating services as the wellknown Steam and Ubisoft ones.

These "protections" are not hard to do, but damn time consuming to
build from the ground and up.

Some of these "new" groups have borrowed Steam emu-code and ideas from
public places, and maybe even hired persons from these places too.
That would at least explain why there stille are tags from those places
inside their code.

Then a group like CODEX comes into the scene doing Steam and recently
a Ubisoft protected game release - Trials.Fusion-CODEX.

While looking inside their emulationcode, we discovered something that
was about to shock us completely.

It was OUR work, OUR emulator, and CODEX must be stupid to think, that
we don't mark our code, but we had it clean on our screens, that CODEX
are theives of our Ubisoft emu. 99 procent of all their API calls in
the code is identical with ours.

We did of course plant several "stealth" API calls, that identify and
tag our work. Yet those API calls are inside the CODEX emulation dlls.

http://www.anonimg.com/img/831caf16ec09 ... d569fa.jpg

Link above show one, out of many proofs of stolen code. It shows the
original function written by the coder, using a global variable for
another function. Basicially the way the coder wrote the API, to set
the flag is unique, and simply copy and paste of our code by CODEX.

To finalize their CODEX stupidity - they set the wrong parameter for
"CreateFile" API when it comes to "folders". We do use "GENERICREAD",
cause of an important point, Windows simply dont allow "GENERICALL"
without admin rights.

End of story


lol. speaking of the devil, out of all scene groups to whine a/b someone stealing their work, it's no one other than the original crooked thieves themselves

I totally agree here, besides their crack isn't working at all with CODEX uPlay version... So that's another shitty strike from their side, let's just remember how they told badly about RELOADED or FLT in their "Propers" which were almost every time nuked for not needed
or "bad" proper :ROFL: Let's wait for their "Proper" got nuked again :ROFL:


Top
 Profile  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 417 posts ]  Go to page Previous  1 ... 4, 5, 6, 7, 8, 9, 10 ... 28  Next


Who is online

Users browsing this forum: Avalone, AxIon, Azmond, BiggieNguyen, Bing [Bot], BzinhoGames, CommeRestus, connor2015, Dapro123, darkthepro, dmcdante1, Domestic, DZ87, Fragcys, Google [Bot], Gunther_Borg, hernando, HEZAiKU, huan5432, I am AWESOME, ilias2006, jacksmafia, jlaft, Koubafire, KtZo0, Lobuno, LordKira002, mantazzo, MSNbot Media, Nem2sis, NoWayMan, Paul Li, pikusp, pyorin, Raziel7z, Soul02, Taeryc, thebam16, Twin-Peaks-Citizen, WitcheR^^ and 255 guests


Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum




Powered by phpBB® Forum Software © phpBB Group