Batman: Arkham Origins Blackgate - Deluxe Edition amplifies the 2.5-D game with new maps, enemy encounters, difficulty levels, batsuits, and enhanced visuals. A companion game to Batman: Arkham Origins, players can continue the storyline of the console version and discover more details of the Dark Knight’s past. Featuring stealth gameplay, free-flow combat, and Batman’s famed arsenal of gadgets, the genuine Arkham experience is reproduced in a deep, action packed side-scrolling adventure.
System requirements: Minimum: OS: 32-bit: Vista, Win 7, Win 8 Processor: Intel Core 2 Duo, 2.4 GHz; AMD Athlon X2, 2.8 GHz Memory: 2 GB RAM Graphics: NVIDIA GeForce 8800 GTS; AMD Radeon HD 3850 DirectX: Version 10 Network: Broadband Internet connection Hard Drive: 3 GB available space Additional Notes: Windows XP and DirectX® 9.0b and below not supported
Recommended: OS: 64-bit: Vista, Win 7, Win 8 Processor: Intel Core i5-750, 2.67 GHz; AMD Phenom II X4 965, 3.4 GHz Memory: 4 GB RAM Graphics: NVIDIA GeForce GTX 560; AMD Radeon HD 6950 DirectX: Version 11 Network: Broadband Internet connection Hard Drive: 3 GB available space Additional Notes: Windows XP and DirectX® 9.0b and below not supported
Post subject: Re: Batman: Arkham Origins Blackgate - Deluxe Edition
Posted: Tuesday, 01 Apr 2014, 15:21
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Joined: Sunday, 04 Apr 2010, 22:35 Posts: 2482
Graphic requirements seems a bit too pumped up, -directx 11 only- unluckily seems to became more and more a reality, I'm thinking of the Strider 2014 raging storm on the steam forums due to strict directx11 need.
The system requirements are pretty much copy-pasted from AO, so I wouldn't look into that too much. Of course, we don't know whether NVIDIA included GPU-accelerated PhysX effects in this game or not.
Post subject: Re: Batman: Arkham Origins Blackgate - Deluxe Edition
Posted: Tuesday, 01 Apr 2014, 18:00
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Joined: Monday, 25 Feb 2013, 22:16 Posts: 4065 Location: Pandemonium
BiggieNguyen wrote:
The system requirements are pretty much copy-pasted from AO, so I wouldn't look into that too much. Of course, we don't know whether NVIDIA included GPU-accelerated PhysX effects in this game or not.
But why the hell dx11 only? GPU accelerated PhysX effects are even older than this particular api...
Post subject: Re: Batman: Arkham Origins Blackgate - Deluxe Edition
Posted: Tuesday, 01 Apr 2014, 18:11
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Joined: Sunday, 16 May 2010, 17:25 Posts: 1547
Christsnatcher wrote:
BiggieNguyen wrote:
The system requirements are pretty much copy-pasted from AO, so I wouldn't look into that too much. Of course, we don't know whether NVIDIA included GPU-accelerated PhysX effects in this game or not.
But why the hell dx11 only? GPU accelerated PhysX effects are even older than this particular api...
Uh, the minimum requirements say DX10 too. So it runs on both DX10 and DX11.
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