Feature List 4 Full Levels featuring over 7 hours of gameplay 4 Player Co-op Campaign 9 Powerful Weapons Story Flashbacks unique to each Playable Character XP Rank Leveling System with 20 Gameplay Perks Up to 8-Player support for Versus modes such as Deathmatch, Team Deathmatch and Capture-The-Flag in 5 action-filled maps! About the Game The year is 2026 and the world is ruled from the shadows by the power-hungry Nogari Corporation, the creators of a powerful new energy source called 'Ambrosia'. Unknown to the world's population, Ambrosia is the product of research conducted on a mysterious meteorite fragment in Nogari's possession; something which they will do anything to protect. Only one organisation dares to defy and challenge Nogari Corporation: The Tarn Initiative - an anonymous group of anti-corporate saboteurs intent on revealing the truth behind Ambrosia and breaking Nogari's iron grip on the world.
"Scourge: Outbreak" puts you in the boots of Echo Squad, an elite group of mercenaries hired by The Tarn Initiative to deal a decisive blow against Nogari. While other Tarn Squads have been tasked with diversionary attacks, Echo's objective is the most important: First, to locate and rescue Dr Reisbeck, Tarn's double-agent inside Nogari; Second, to recover a piece of the meteorite fragment being kept deep within Nogari's laboratories. Utilize a devastating array of weapons and special abilities to crush everything that stands in your way, as you fight to discover the sinister truth behind Nogari's "Ambrosia" fuel technology.
Features a Co-op enabled Campaign for up to 4 Players, with full jump-in/jump-out support for easily joining sessions in progress. Experience flashbacks that only YOUR character sees, and figure out how they fit together with what your friends see!
All XP and Gameplay Perks earned in the Campaign stay with you in the 8-Player Multiplayer modes, where Scourge: Outbreak's fast-paced style of Deathmatch, Team Deathmatch and Capture-The-Flag rewards quick reflexes, itchy trigger fingers and constant movement! 5 death-filled multiplayer maps await you, offering the chance to continue the carnage between Echo Squad and Nogari Security Forces as they fight for supremacy of Nogari Island!
PC System Requirements Minimum: OS: Windows XP (SP3), Windows Vista (SP2), Windows 7 and Windows 8 Processor: Processor Intel Core 2 Duo, AMD Athlon X2, or equivalent, running at 1.86 GHz or greater Memory: 2 GB RAM Graphics: Video Card DirectX 9.0c compatible, 256 MB of VRAM; NVIDIA GeForce 7900 GS, ATI Radeon HD 2600 Pro 256 MB, or greater DirectX: Version 9.0 Network: Broadband Internet connection Hard Drive: 5 GB available space Sound Card: Soundcard DirectX 9.0c compatible, 16-bit
Joined: Monday, 25 Feb 2013, 22:16 Posts: 4065 Location: Pandemonium
Looking quite good; if I understand it correctly this game's a continuation of the "The Scourge Project" series which I really enjoyed playing a few years ago... Waiting for release!
Joined: Tuesday, 24 Feb 2009, 18:42 Posts: 4772 Location: CZ
Quote:
Q: What are the differences between SCOURGE: Outbreak and The SCOURGE: Project, which released on PC in 2010? The Scourge Project was an episodic game for the PC - the format and the game-play mechanics were not suited to the console market. With the Outbreak our intention was to target the console market with a product made for console players ground up: we started from a core of ideas that worked very well previously and build around them. To mention few highlights, the Outbreak features new game-play mechanics, new and higher number of characters, deeper story line, new AI, a good number of new locations and maps, a characterization and XP system reflecting into your character evolution, next-gen graphic quality, 4 players in coop campaign and to 8 players in PvP, everything fully packed of fast paced action. 7 hours of campaign and 5 multiplayer maps included with the game with DLCs to follow.
DLC "Fan Pack" is included, but not active. Fan Pack APPID= 227563 I supose APPID must be included in "steam_api.ini" (CODEX) or in "REVOLT.ini" (RVTFiX). Right?
Note: I'm not sure of the syntax. (RVTFiX) [DLC] Default = true 0 = 227563
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