About This Game Train Fever is a railroad-focused business simulation game. In other words, it's a modern-day Transport Tycoon with procedural content and a sophisticated city simulation.
"It’s the year 1850, and there are great times ahead! Establish a transport company and be its manager. Build infrastructure such as railways and stations, purchase transportation vehicles and manage lines. Fulfill the people’s needs and watch cities evolve dynamically.
Train Fever runs on an engine specifically developed for this game. The engine has a great innovative scope and is specialized in procedural content and urban simulation. A key point is the fact that there is no grid that game objects have to be aligned to, allowing for a great degree of freedom.
Features:
Randomly generated, modifiable terrain with realistic dimensions
Advanced passenger simulation
Dynamically simulated urban development
Procedurally generated buildings
No grid - that is, the game world is not limited to 90 (or 45) degree angles
Vehicles from more than 150 years of transportation history
Passenger and freight transport
Achievements and experience points
Detailed 3D graphics
Freely adjustable zoom factor
System Requirements:
Windows MINIMUM: OS: Windows XP, Vista, 7 or 8 Processor: Intel Core 2 Duo Memory: 2 GB RAM Graphics: Nvidia GeForce 8800 512 MB, ATI Radeon HD 3850 512 MB Additional Notes: Mouse with wheel
Mac OS X MINIMUM: OS: OS X 10.7.5 or higher (NVIDIA), OS X 10.8.5 or higher (ATI/AMD) Processor: Intel Core 2 Duo Memory: 2 GB RAM Graphics: Nvidia GeForce 8800 512 MB, ATI Radeon HD 3850 512 MB
SteamOS + Linux MINIMUM: OS: Ubuntu 12.10 or higher (64-bit) Processor: Intel Core 2 Duo Memory: 2 GB RAM Graphics: Nvidia GeForce 8800 512 MB, ATI Radeon HD 3850 512 MB Additional Notes: Proprietary graphics driver needed
WHOLE GAME Train Fever 5399 FULL + USA DLC [scaramonga]
=============================================================================================================== I will try actively to maintain this topic.
PS: Support the company if u like the game. Happy gaming... ===============================================================================================================
Update History
Quote:
01. 2014.09.04. - Game was released on Steam 02. 2014.09.04. - Game was updated build 4221
Change log:
New Tutorial
Update: More setting options in the main menu
New: Added the trees for the wood industry
New: 2 new pedestrians
New: more achievements
Corrected: achievements
Corrected: shadow
Fixed: focus line button
Fixed: flickering vehicles in the depot view
Corrected: vehicle speeds
Corrected: camera remains above the water
Improved: preselected the first vehicle in the purchase menu
Improved: city growth speed
Improved: lines and routes
Improved: sound effects
Improved: snapping of the signals
Improved: OpenGL error
Improved: skybox (sky)
Corrected/added: different translations
03. 2014.09.06. - Game was updated to build 4234
Change log:
Fixed a texture compression bug which caused very long loading times and freezes when using any build tool for the first time (was present on certain systems with ATI graphics cards)
Improved crash dump information feedback (if you don’t disable it, crash dumps are sent automatically to us, without any personal data of course, and thanks to this improvement we will be able to solve crashes and performance issues much better in the next days)
04. 2014.09.10. - Game was updated to build 4246
Change log:
Fixed two GLSL shader bugs which caused crashes on systems with very old graphics card drivers
Fixed a GLSL shader bug which caused crashes on systems with Intel graphics cards
Fixed a bug which caused an immediate crash when starting the game on systems without an active sound playback device
Fixed a crash which was caused by an invalid texture compression cache (as a consequence of killing the application during texture compression at first launch)
Fixed Penny Pincher achievement (did not unlock when the initial debt was paid back)
05. 2014.09.18. - Game was updated to build 4334
Change log:
Added a button to delete savegames
Added mouse wheel sensitivity setting
Added camera key bindings: tilt with <r> and <f>, zoom with <y/z> and <x>
Added emulation for middle and right mouse button: <ctrl> + left => middle, <alt> + left => right
Improved compatibility with Mac OS X 10.7
Improved screen resolution switching
Fixed a crash while building level crossings
Fixed a texture loading crash
Fixed a crash caused by excess files sitting in folders (“.DS_Store” etc.)
Fixed visibility problem of resolution list in main menu (wasn't visible on small screens)
Fixed sound of modern open wagons”
06. 2014.09.26. - Game was updated to build 4363
Change log:
Improved save game file size (compression up to a factor of three)
Improved font rendering performance
Added fill level visualization for open freight waggons
Added a new display resolution (2880×1800)
Added French translation
Added Japanese translation
Added Simplified Chinese translation
Added Traditional Chinese translation
07. 2014.10.05. - Game was updated to build 4414
Change log:
Added high-speed track upgrade tool
Added Dutch translation
Improved save game robustness
Improved texture loading robustness
Improved crash dump robustness
Improved vehicle store (description is below specs now)
Improved train station builder (train station “replacement” works better now)
08. 2014.10.31. - Game was updated to build 4587
Change log:
Fixed train signal lights rendering (when anti-aliasing is disabled)
Fixed bus lanes rendering (when anti-aliasing is disabled)
Fixed a music player crash
Fixed a crash which occurred when an industry was not able to send a cargo item to its destination (because a street was removed just before)
Fixed line manager multi delete click bug
Fixed a crash which occurred when bulldozing bus or train stations
Fixed 100% achievement unlock problem (removed special achievement so that all players can reach 100% now)
Fixed a random crash on Mac OS X 10.10 Yosemite
Fixed a selection rendering crash on AMD Radeon 3xxx/4xxx graphics cards
Fixed a bug on Intel graphics cards which caused the sky to be rendered in black
Fixed a bug on Intel graphics cards which caused the scene to be rendered completely in fog
Fixed several random crashes on Intel graphics cards with old drivers
Improved Lua script robustness (important for modding, script files get verified now)
Improved Lua script syntax error handling (important for modding , message boxes are displayed)
Improved Lua script semantic error handling (important for modding , message boxes are displayed)
Improved run-time modding error handling (important for modding , message boxes are displayed)
Improved selection rendering performance on Mac OS X
Improved sky box textures
Added level of detail models for building cranes
Added level of detail models for vehicles (MAN 19.304, 40 Tons Truck, Mercedes-Benz O 6600, Aboag, Volvo 5000, Saurer Tüscher)
Added 4K resolution to main menu graphic settings
Added Italian translation
09. 2014.11.12. - Game was updated to build 4619/4625
Change log:
Build 4625 (November 12)
Fixed a crash that occurred when a line was assigned to a vehicle
Build 4619 (November 12)
Added waypoint feature
Added a new bus (MAN SL 192)
Improved traffic simulation (less jams)
Improved modding support for custom signals and waypoints
Removed dependency on OpenGL extension GL_ARB_timer_query
10. 2014.11.28. - Game was updated to build 4688
Change log:
Added realistic railroad crossings (cars and people stop at the signal / barrier)
Added stake train cars for wood freight
Added Polish translation
Added Czech translation
Added idle animations for signals (to be applied/used by modders)
Added discrete train car load visualization
Fixed crashes / freezes on Intel HD 4200 / 4400 / 4600 graphics cards
Fixed a bug which caused some textures to be rendered incorrectly on Intel HD graphics cards
Fixed a crash which appeared when using certain freight station mods
Fixed a bug which caused street lamps and trees to appear on railroad crossings
Fixed visibility distance of modern large country street railings
Fixed a bug which caused a train not to stop at the first stop of a line after leaving the depot
Fixed track bulldozer
Improved rendering of railroad bridges
Improved sorting of line manager depot list (sorted by name now)
Improved names of depots
Improved Russian translation
11. 2014.12.16. - Game was updated to build 4820
Change log:
Added vehicle auto replace function
Added train depot open and close doors animations
Added Steam guides to main menu and to welcome window
Added advanced car traffic simulation (cars now “see” the current street speed and traffic jams)
Added town AI which prevents the player from bulldozing major street connections
Improved loading speed of vehicles (dependent on number of doors now)
Improved construction tools (colliding obstacles are now highlighted)
Improved track builder usability
Improved street builder usability
Improved verification of model files (animation and event names are now verified)
Improved industry selection sound effect metadata (effects are now stored in model file)
Improved vehicle balancing (lowered TFV price and running costs)
Improved people and car consistency when modifying streets
Improved bus and tram stations (more space for passengers now)
Fixed cannot-delete-railway-track-bug
Fixed several track builder bugs
Fixed several street builder bugs
Fixed people selection when waiting at stations
Fixed achievement unlocking (unlock only if save game user id matches current user id)
Fixed several minor issues
12. 2014.12.17. - Game was updated to build 4831
Change log:
Added Norwegian translation
Added 25% option to vehicle auto replace function
Fixed a crash which occured during world generation
Fixed a crash which occured randomly when generating a new game world
Fixed a vehicle list crash (occured when there are vehicles but no lines yet)
Fixed a random street builder tool crash
13. 2015.01.30. - Game was updated to build 5068
Change log:
Improved general performance (pathfinding is now computed in a separate thread)
Improved "end-of-month” performance (that is e.g. when towns construct new buildings)
Improved open door animation (doors open at the platform side only)
Improved camera (doesn’t go below the ground anymore)
Improved sound effects (more concurrent sources possible now)
Improved vehicle store description text (auto wrap)
Improved street names
Improved Norwegian translation
Fixed street main connection bug (streets were not removable even when having a bypass)
Fixed sound Doppler effect (was not correct when camera was moving)
Fixed a track builder crash which occurred rarely when building a switch
Fixed a crash which occurred rarely when a town built new streets
Fixed a bug which caused people to "lose" their cars at the destination building
Fixed a main street connection bug which caused a crash
Fixed a terrain bug which caused the terrain to rise to "infinity"
Improved street crossing bulldozer performance
Improved save game loading time
Improved general performance
16. 2015.02.27. - Game was updated to build 5399 and new DLC
Change log:
We are excited that today the Train Fever USA DLC was officially released! The DLC is available for free and features a complete American game mode.
Equivalent to the original European game mode, the player starts in 1850 and experiences more than 150 years of railroad history. More than 50 realistic American vehicles including trains, buses, streetcars and trucks are included.
To make the American experience complete, landscape and towns are modified as well. Wild West stylized American towns spread in a desert landscape and wait for a transport tycoon to be connected to the world. Also, environment elements like trees, streets and the sky have been adapted.
All vehicles are realistic. Models and textures have been developed by using blueprints and photographs of the original vehicles. As a result, the USA DLC depicts quite a piece of American railroad and transportation history.
The USA DLC has been developed in close collaboration with the modding community. We are excited that modders have contributed more than 15 vehicles. It’s great to see such an active modding community. To further support modding activities, together with the release of the USA DLC modding support was significantly extended. Most important, mods can now be enabled and disabled in-game. Also, there are more modding possibilities now.
Because the modding system has been completely reworked, we highly recommend that all players who have installed mods should clean their game installation. To do so, please first delete the “C:\Program Files (x86)\Steam\SteamApps\common\Train Fever\res” folder and second run the “Verify” option in the Steam client (Steam Client -> Train Fever -> Properties -> Local Files -> Verify Integrity of Game Cache”).
CHANGE LOG:
Added new mod system (in-game mod support):
_Mods can now be activated when starting a new game
_Save games remember activated mods
_Mods can also be added to and removed from existing save games
_Mod localization support
_Mods can create content lists to be selected in the new game advanced settings
_Achievements are no longer earnable when mods are active
_Script mod support:
__Game resource like vehicles, bridges, buildings etc. can be modified at run-time
__Game configuration like costs, cargo types, terrain etc. can be modified at run-time
Added advanced settings to main menu (mods and content selection)
Added cargo load animations for trucks
Added credits screen to main menu
Added line/word wrap
Improved new game dialog (remember last settings)
Improved load game dialog (show save game info)
Improved / updated all translations
Improved level of detail handling of streets
USA DLC:
Release version, including
American vehicles (more than 50)
American terrain
American trees
American buildings (wild-west style)
American streets (old wild-west dirt roads)
American skybox
American main menu background images
17. 2015.03.03. - Game was updated to build 5442
Change log:
Added configurable units for speed, power, weight and force
Added support for deprecated mods (existing mods without an “info.lua” file)
Fixed main menu mod list (scrollable now)
Fixed mod display in load game menu (displayed list of active mods was not correct)
USA DLC:
Fixed Mikado locomotive availability
Fixed a bug which caused all buildings to appear when choosing American buildings only
Fixed American trees (some European trees were still used along streets or in parks)
Fixed Peterbilt truck name (was American truck before)
Fixed main menu background images (display USA background images when starting a USA game)
Improved sky box (sun was not at the correct position and fixed artifacts)
Improved USA buildings (removed German commercials etc.)
18. 2015.03.25. - Game was updated to build 5541
Change log:
Added vanilla mod: No main connections
Added vanilla mod: No costs
Added vanilla mod: Vehicles: No end year
Added town name selector (e.g. American names for the USA DLC)
Added debug mode (enable in the settings file, ALTGR+L: display lanes, ALTGR-G: disable GUI)
Added more buildings in the late game
Added achievement-not-earnable note when using mods
Fixed loading of mods when they contain special characters (e.g. German umlauts)
Fixed black terrain bug which occurred on some AMD cards
Fixed huge memory usage bug when removing stations
Fixed a street builder crash which occurred very rarely when building a crossing
Fixed a crash which occurred very rarely when assigning a line to a vehicle
Fixed a car pathfinding bug which caused some cars to visit neighbor towns to turnaround
Fixed percent value display in vehicle details window for zero-running-costs case
Improved mod capabilities: Main connection control
Improved mod capabilities: Environment map control
Improved mod capabilities: Demolition costs control
Improved performance: Build tools
Improved performance: GUI rendering
Improved Russian translation
USA DLC:
Added American environment map
Added more American buildings in the late game
Added level of detail models for several vehicles
Fixed large stake car loading visualization
19. 2015.03.26. - Game was updated to build 5552
Change log:
Added UTF-8 check for resource files
Added achievements-not-earnable note to the in-game achievements list
Fixed a street builder crash (occurred when towns built streets at the same location)
Fixed no costs mod (didn’t work when balance was negative)
Fixed a vehicle auto replace bug (didn’t work when balance was very low)
20. 2015.03.27. - Game was updated to build 5565
Change log:
Fixed UTF-8 check (automatically convert non-UTF-8 files to UTF-8)
Fixed Italian town names
Fixed message box display on Mac
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Last edited by RezMar on Friday, 27 Mar 2015, 19:48, edited 40 times in total.
Joined: Friday, 10 Feb 2012, 01:00 Posts: 2065 Location: Yugoslavia...
@TerryA Nope I don't thinks that will be done in this game. This is tycoon game, and not simulation of driving Trains. We already have that. But yes it would be nice feature.
I am waiting for this game (and some others management/tycoon games). I like this genre and like to build.
Will post download and crack if it release...
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