Logo

CS.RIN.RU - Steam Underground Community

IRC: #cs.rin.ru at irc.rizon.net
It is currently Friday, 17 Apr 2015, 14:07

English | Русский




Post new topic Reply to topic  [ 276 posts ] 
Author Message

Post Post subject: Train Fever   
Posted: Wednesday, 06 Aug 2014, 18:54   
I live here Три раза сломал клаву :)
User avatar
Joined: Friday, 10 Feb 2012, 01:00
Posts: 2065
Location: Yugoslavia...
Image
Steam GOG Website



Title: Train Fever
Genre: Casual, Indie, Simulation
Developer: Urban Games
Publisher: Gambitious
Release Date: 4 Sep 2014
Languages:
_____________Interface_Full audio_Subtitles
English___+ +____Image______. . _______Image
German___.______Image______. . _______Image
Russian____/// ___Image______. . _______Image
French___+ /_____Image______. . _______Image
Hungarian__/_____Image______. . _______Image
Japanese__. +____Image______. . _______Image
Simplified Chinese/Image______. . _______Image
Traditional Chinese Image_____.. . _______Image
Dutch____ //./____Image______. . _______Image
Italian___________Image______. . _______Image
Czech___ .+._____Image______. . _______Image
Polish____ /______Image______. . _______Image
Norwegian__//____Image______. . _______Image
Spanish____/_____Image______. . _______Image
Korean____///..___Image______. . _______Image

Image Single-player
Image Steam Achievements


Quote:
About This Game
Train Fever is a railroad-focused business simulation game. In other words, it's a modern-day Transport Tycoon with procedural content and a sophisticated city simulation.

"It’s the year 1850, and there are great times ahead! Establish a transport company and be its manager. Build infrastructure such as railways and stations, purchase transportation vehicles and manage lines. Fulfill the people’s needs and watch cities evolve dynamically.

Train Fever runs on an engine specifically developed for this game. The engine has a great innovative scope and is specialized in procedural content and urban simulation. A key point is the fact that there is no grid that game objects have to be aligned to, allowing for a great degree of freedom.

Features:
  • Randomly generated, modifiable terrain with realistic dimensions
  • Advanced passenger simulation
  • Dynamically simulated urban development
  • Procedurally generated buildings
  • No grid - that is, the game world is not limited to 90 (or 45) degree angles
  • Vehicles from more than 150 years of transportation history
  • Passenger and freight transport
  • Achievements and experience points
  • Detailed 3D graphics
  • Freely adjustable zoom factor
System Requirements:
Windows
MINIMUM:
OS: Windows XP, Vista, 7 or 8
Processor: Intel Core 2 Duo
Memory: 2 GB RAM
Graphics: Nvidia GeForce 8800 512 MB, ATI Radeon HD 3850 512 MB
Additional Notes: Mouse with wheel

Mac OS X
MINIMUM:
OS: OS X 10.7.5 or higher (NVIDIA), OS X 10.8.5 or higher (ATI/AMD)
Processor: Intel Core 2 Duo
Memory: 2 GB RAM
Graphics: Nvidia GeForce 8800 512 MB, ATI Radeon HD 3850 512 MB

SteamOS + Linux
MINIMUM:
OS: Ubuntu 12.10 or higher (64-bit)
Processor: Intel Core 2 Duo
Memory: 2 GB RAM
Graphics: Nvidia GeForce 8800 512 MB, ATI Radeon HD 3850 512 MB
Additional Notes: Proprietary graphics driver needed

WHOLE GAME
Train Fever 5399 FULL + USA DLC [scaramonga]

JUST THE UPDATES
01. Train Fever 5442 Update (DLC) - {DOWNLOAD} {POST}
02. Train Fever 5541 Update (DLC) - {DOWNLOAD} {POST}
03. Train Fever 5552 Update (DLC) - {DOWNLOAD} {POST}
04. Train Fever 5565 Update (DLC) - {DOWNLOAD} {POST}

Crack
Download:
3DM crack - works on all version
http://cs.rin.ru/forum/download/file.php?id=18844
All thx to @kevinyang225
OR
CODEX crack for build 5565 (latest - don't use on any other version)
http://cs.rin.ru/forum/download/file.php?id=23149
All thx to @machine4578. Cracked .exe is for CODEX emu only.


===============================================================================================================
I will try actively to maintain this topic.

PS: Support the company if u like the game.
Happy gaming...
===============================================================================================================

Update History
Quote:
01. 2014.09.04. - Game was released on Steam
02. 2014.09.04. - Game was updated build 4221
Change log:
  • New Tutorial
  • Update: More setting options in the main menu
  • New: Added the trees for the wood industry
  • New: 2 new pedestrians
  • New: more achievements
  • Corrected: achievements
  • Corrected: shadow
  • Fixed: focus line button
  • Fixed: flickering vehicles in the depot view
  • Corrected: vehicle speeds
  • Corrected: camera remains above the water
  • Improved: preselected the first vehicle in the purchase menu
  • Improved: city growth speed
  • Improved: lines and routes
  • Improved: sound effects
  • Improved: snapping of the signals
  • Improved: OpenGL error
  • Improved: skybox (sky)
  • Corrected/added: different translations
03. 2014.09.06. - Game was updated to build 4234
Change log:
  • Fixed a texture compression bug which caused very long loading times and freezes when using any build tool for the first time (was present on certain systems with ATI graphics cards)
  • Improved crash dump information feedback (if you don’t disable it, crash dumps are sent automatically to us, without any personal data of course, and thanks to this improvement we will be able to solve crashes and performance issues much better in the next days)
04. 2014.09.10. - Game was updated to build 4246
Change log:
  • Fixed two GLSL shader bugs which caused crashes on systems with very old graphics card drivers
  • Fixed a GLSL shader bug which caused crashes on systems with Intel graphics cards
  • Fixed a bug which caused an immediate crash when starting the game on systems without an active sound playback device
  • Fixed a crash which was caused by an invalid texture compression cache (as a consequence of killing the application during texture compression at first launch)
  • Fixed Penny Pincher achievement (did not unlock when the initial debt was paid back)
05. 2014.09.18. - Game was updated to build 4334
Change log:
  • Added a button to delete savegames
  • Added mouse wheel sensitivity setting
  • Added camera key bindings: tilt with <r> and <f>, zoom with <y/z> and <x>
  • Added emulation for middle and right mouse button: <ctrl> + left => middle, <alt> + left => right
  • Improved compatibility with Mac OS X 10.7
  • Improved screen resolution switching
  • Fixed a crash while building level crossings
  • Fixed a texture loading crash
  • Fixed a crash caused by excess files sitting in folders (“.DS_Store” etc.)
  • Fixed visibility problem of resolution list in main menu (wasn't visible on small screens)
  • Fixed sound of modern open wagons”
06. 2014.09.26. - Game was updated to build 4363
Change log:
  • Improved save game file size (compression up to a factor of three)
  • Improved font rendering performance
  • Added fill level visualization for open freight waggons
  • Added a new display resolution (2880×1800)
  • Added French translation
  • Added Japanese translation
  • Added Simplified Chinese translation
  • Added Traditional Chinese translation
07. 2014.10.05. - Game was updated to build 4414
Change log:
  • Added high-speed track upgrade tool
  • Added Dutch translation
  • Improved save game robustness
  • Improved texture loading robustness
  • Improved crash dump robustness
  • Improved vehicle store (description is below specs now)
  • Improved train station builder (train station “replacement” works better now)
08. 2014.10.31. - Game was updated to build 4587
Change log:
  • Fixed train signal lights rendering (when anti-aliasing is disabled)
  • Fixed bus lanes rendering (when anti-aliasing is disabled)
  • Fixed a music player crash
  • Fixed a crash which occurred when an industry was not able to send a cargo item to its destination (because a street was removed just before)
  • Fixed line manager multi delete click bug
  • Fixed a crash which occurred when bulldozing bus or train stations
  • Fixed 100% achievement unlock problem (removed special achievement so that all players can reach 100% now)
  • Fixed a random crash on Mac OS X 10.10 Yosemite
  • Fixed a selection rendering crash on AMD Radeon 3xxx/4xxx graphics cards
  • Fixed a bug on Intel graphics cards which caused the sky to be rendered in black
  • Fixed a bug on Intel graphics cards which caused the scene to be rendered completely in fog
  • Fixed several random crashes on Intel graphics cards with old drivers
  • Improved Lua script robustness (important for modding, script files get verified now)
  • Improved Lua script syntax error handling (important for modding , message boxes are displayed)
  • Improved Lua script semantic error handling (important for modding , message boxes are displayed)
  • Improved run-time modding error handling (important for modding , message boxes are displayed)
  • Improved selection rendering performance on Mac OS X
  • Improved sky box textures
  • Added level of detail models for building cranes
  • Added level of detail models for vehicles (MAN 19.304, 40 Tons Truck, Mercedes-Benz O 6600, Aboag, Volvo 5000, Saurer Tüscher)
  • Added 4K resolution to main menu graphic settings
  • Added Italian translation
09. 2014.11.12. - Game was updated to build 4619/4625
Change log:
Build 4625 (November 12)
  • Fixed a crash that occurred when a line was assigned to a vehicle

Build 4619 (November 12)
  • Added waypoint feature
  • Added a new bus (MAN SL 192)
  • Improved traffic simulation (less jams)
  • Improved modding support for custom signals and waypoints
  • Removed dependency on OpenGL extension GL_ARB_timer_query
10. 2014.11.28. - Game was updated to build 4688
Change log:
  • Added realistic railroad crossings (cars and people stop at the signal / barrier)
  • Added stake train cars for wood freight
  • Added Polish translation
  • Added Czech translation
  • Added idle animations for signals (to be applied/used by modders)
  • Added discrete train car load visualization
  • Fixed crashes / freezes on Intel HD 4200 / 4400 / 4600 graphics cards
  • Fixed a bug which caused some textures to be rendered incorrectly on Intel HD graphics cards
  • Fixed a crash which appeared when using certain freight station mods
  • Fixed a bug which caused street lamps and trees to appear on railroad crossings
  • Fixed visibility distance of modern large country street railings
  • Fixed a bug which caused a train not to stop at the first stop of a line after leaving the depot
  • Fixed track bulldozer
  • Improved rendering of railroad bridges
  • Improved sorting of line manager depot list (sorted by name now)
  • Improved names of depots
  • Improved Russian translation
11. 2014.12.16. - Game was updated to build 4820
Change log:
  • Added vehicle auto replace function
  • Added train depot open and close doors animations
  • Added Steam guides to main menu and to welcome window
  • Added advanced car traffic simulation (cars now “see” the current street speed and traffic jams)
  • Added town AI which prevents the player from bulldozing major street connections
  • Improved loading speed of vehicles (dependent on number of doors now)
  • Improved construction tools (colliding obstacles are now highlighted)
  • Improved track builder usability
  • Improved street builder usability
  • Improved verification of model files (animation and event names are now verified)
  • Improved industry selection sound effect metadata (effects are now stored in model file)
  • Improved vehicle balancing (lowered TFV price and running costs)
  • Improved people and car consistency when modifying streets
  • Improved bus and tram stations (more space for passengers now)
  • Fixed cannot-delete-railway-track-bug
  • Fixed several track builder bugs
  • Fixed several street builder bugs
  • Fixed people selection when waiting at stations
  • Fixed achievement unlocking (unlock only if save game user id matches current user id)
  • Fixed several minor issues
12. 2014.12.17. - Game was updated to build 4831
Change log:
  • Added Norwegian translation
  • Added 25% option to vehicle auto replace function
  • Fixed a crash which occured during world generation
  • Fixed a crash which occured randomly when generating a new game world
  • Fixed a vehicle list crash (occured when there are vehicles but no lines yet)
  • Fixed a random street builder tool crash
13. 2015.01.30. - Game was updated to build 5068
Change log:
  • Improved general performance (pathfinding is now computed in a separate thread)
  • Improved "end-of-month” performance (that is e.g. when towns construct new buildings)
  • Improved open door animation (doors open at the platform side only)
  • Improved camera (doesn’t go below the ground anymore)
  • Improved sound effects (more concurrent sources possible now)
  • Improved vehicle store description text (auto wrap)
  • Improved street names
  • Improved Norwegian translation
  • Fixed street main connection bug (streets were not removable even when having a bypass)
  • Fixed sound Doppler effect (was not correct when camera was moving)
  • Fixed a track builder crash which occurred rarely when building a switch
  • Fixed a crash which occurred rarely when a town built new streets
  • Fixed TGV wagon vehicle configuration
  • Fixed Lua script security issues (undefined os.remove etc.)
  • Added auto save interval setting to main menu
  • Added street speed limit to street menu GUI text
  • Added Spanish translation
  • Added Korean translation
14. 2015.01.31. - Game was updated to build 5080
Change log:
  • Fixed another main connection bug
  • Fixed a crash occurring at the end of a month
15. 2015.02.04. - Game was updated to build 5112
Change log:
  • Fixed / reduced freezes at the end of each month
  • Fixed a bug which caused people to "lose" their cars at the destination building
  • Fixed a main street connection bug which caused a crash
  • Fixed a terrain bug which caused the terrain to rise to "infinity"
  • Improved street crossing bulldozer performance
  • Improved save game loading time
  • Improved general performance
16. 2015.02.27. - Game was updated to build 5399 and new DLC
Change log:
We are excited that today the Train Fever USA DLC was officially released! The DLC is available for free and features a complete American game mode.

Equivalent to the original European game mode, the player starts in 1850 and experiences more than 150 years of railroad history. More than 50 realistic American vehicles including trains, buses, streetcars and trucks are included.

To make the American experience complete, landscape and towns are modified as well. Wild West stylized American towns spread in a desert landscape and wait for a transport tycoon to be connected to the world. Also, environment elements like trees, streets and the sky have been adapted.

All vehicles are realistic. Models and textures have been developed by using blueprints and photographs of the original vehicles. As a result, the USA DLC depicts quite a piece of American railroad and transportation history.

The USA DLC has been developed in close collaboration with the modding community. We are excited that modders have contributed more than 15 vehicles. It’s great to see such an active modding community. To further support modding activities, together with the release of the USA DLC modding support was significantly extended. Most important, mods can now be enabled and disabled in-game. Also, there are more modding possibilities now.

Because the modding system has been completely reworked, we highly recommend that all players who have installed mods should clean their game installation. To do so, please first delete the “C:\Program Files (x86)\Steam\SteamApps\common\Train Fever\res” folder and second run the “Verify” option in the Steam client (Steam Client -> Train Fever -> Properties -> Local Files -> Verify Integrity of Game Cache”).

CHANGE LOG:

  • Added new mod system (in-game mod support):
  • _Mods can now be activated when starting a new game
  • _Save games remember activated mods
  • _Mods can also be added to and removed from existing save games
  • _Mod localization support
  • _Mods can create content lists to be selected in the new game advanced settings
  • _Achievements are no longer earnable when mods are active
  • _Script mod support:
  • __Game resource like vehicles, bridges, buildings etc. can be modified at run-time
  • __Game configuration like costs, cargo types, terrain etc. can be modified at run-time
  • Added advanced settings to main menu (mods and content selection)
  • Added cargo load animations for trucks
  • Added credits screen to main menu
  • Added line/word wrap
  • Improved new game dialog (remember last settings)
  • Improved load game dialog (show save game info)
  • Improved / updated all translations
  • Improved level of detail handling of streets

USA DLC:
  • Release version, including
  • American vehicles (more than 50)
  • American terrain
  • American trees
  • American buildings (wild-west style)
  • American streets (old wild-west dirt roads)
  • American skybox
  • American main menu background images
17. 2015.03.03. - Game was updated to build 5442
Change log:
  • Added configurable units for speed, power, weight and force
  • Added support for deprecated mods (existing mods without an “info.lua” file)
  • Fixed main menu mod list (scrollable now)
  • Fixed mod display in load game menu (displayed list of active mods was not correct)

USA DLC:
  • Fixed Mikado locomotive availability
  • Fixed a bug which caused all buildings to appear when choosing American buildings only
  • Fixed American trees (some European trees were still used along streets or in parks)
  • Fixed Peterbilt truck name (was American truck before)
  • Fixed main menu background images (display USA background images when starting a USA game)
  • Improved sky box (sun was not at the correct position and fixed artifacts)
  • Improved USA buildings (removed German commercials etc.)
18. 2015.03.25. - Game was updated to build 5541
Change log:
  • Added vanilla mod: No main connections
  • Added vanilla mod: No costs
  • Added vanilla mod: Vehicles: No end year
  • Added town name selector (e.g. American names for the USA DLC)
  • Added debug mode (enable in the settings file, ALTGR+L: display lanes, ALTGR-G: disable GUI)
  • Added more buildings in the late game
  • Added achievement-not-earnable note when using mods
  • Fixed loading of mods when they contain special characters (e.g. German umlauts)
  • Fixed black terrain bug which occurred on some AMD cards
  • Fixed huge memory usage bug when removing stations
  • Fixed a street builder crash which occurred very rarely when building a crossing
  • Fixed a crash which occurred very rarely when assigning a line to a vehicle
  • Fixed a car pathfinding bug which caused some cars to visit neighbor towns to turnaround
  • Fixed percent value display in vehicle details window for zero-running-costs case
  • Improved mod capabilities: Main connection control
  • Improved mod capabilities: Environment map control
  • Improved mod capabilities: Demolition costs control
  • Improved performance: Build tools
  • Improved performance: GUI rendering
  • Improved Russian translation

USA DLC:
  • Added American environment map
  • Added more American buildings in the late game
  • Added level of detail models for several vehicles
  • Fixed large stake car loading visualization
19. 2015.03.26. - Game was updated to build 5552
Change log:
  • Added UTF-8 check for resource files
  • Added achievements-not-earnable note to the in-game achievements list
  • Fixed a street builder crash (occurred when towns built streets at the same location)
  • Fixed no costs mod (didn’t work when balance was negative)
  • Fixed a vehicle auto replace bug (didn’t work when balance was very low)
20. 2015.03.27. - Game was updated to build 5565
Change log:
  • Fixed UTF-8 check (automatically convert non-UTF-8 files to UTF-8)
  • Fixed Italian town names
  • Fixed message box display on Mac

_________________
List of some Computer games CLICK ME


Last edited by RezMar on Friday, 27 Mar 2015, 19:48, edited 40 times in total.

Top
 Profile  

Post Post subject: Re: [SOON] Train Fever   
Posted: Wednesday, 03 Sep 2014, 20:19   
Beginner Без звания
Joined: Tuesday, 11 Feb 2014, 21:33
Posts: 2
Hi to all :) , tomorrow (4.9.) is day "D" on Steam ::D


Top
 Profile  

Post Post subject: Re: [SOON] Train Fever   
Posted: Thursday, 04 Sep 2014, 01:39   
Beginner Без звания
Joined: Wednesday, 02 Jan 2013, 04:12
Posts: 13
I hope anybody upload it pls with crack ;)
Thanks guys


Top
 Profile  

Post Post subject: Re: [SOON] Train Fever   
Posted: Thursday, 04 Sep 2014, 01:58   
Forum ghost Местное привидение
Joined: Sunday, 11 May 2014, 05:50
Posts: 479
Hi.

I wondering if they will allow the player to personally get inside, and drive them around making stops, and deliveries?

Later!


Top
 Profile  

Post Post subject: Re: [SOON] Train Fever   
Posted: Thursday, 04 Sep 2014, 09:43   
I live here Три раза сломал клаву :)
User avatar
Joined: Friday, 10 Feb 2012, 01:00
Posts: 2065
Location: Yugoslavia...
@TerryA
Nope I don't thinks that will be done in this game. This is tycoon game, and not simulation of driving Trains. We already have that. But yes it would be nice feature.

I am waiting for this game (and some others management/tycoon games). I like this genre and like to build. ::D

Will post download and crack if it release...

_________________
List of some Computer games CLICK ME


Top
 Profile  

Post Post subject: Re: [SOON] Train Fever   
Posted: Thursday, 04 Sep 2014, 09:56   
Beginner Без звания
Joined: Wednesday, 21 Aug 2013, 20:15
Posts: 16
The Game gets released in 2 hours here in europe


Top
 Profile  

Post Post subject: Re: [SOON] Train Fever   
Posted: Thursday, 04 Sep 2014, 12:05   
Beginner Без звания
Joined: Friday, 14 Mar 2008, 19:08
Posts: 2
Game is released since an hour now. Any releases?


Top
 Profile  

Post Post subject: Re: [SOON] Train Fever   
Posted: Thursday, 04 Sep 2014, 12:15   
Super flooder Почетный графоман
User avatar
Joined: Monday, 30 Aug 2010, 09:02
Posts: 561
I've upped Steam 'files only'. See what you guys can do with them ;)

Comes with pre-order content - soundtrack & poster.



1.02Gb.

:8=)

_________________
Image


Top
 Profile  

Post Post subject: Re: [SOON] Train Fever   
Posted: Thursday, 04 Sep 2014, 12:39   
I live here Три раза сломал клаву :)
User avatar
Joined: Friday, 10 Feb 2012, 01:00
Posts: 2065
Location: Yugoslavia...
@scaramonga
Oh thx mate...
Will update first post too.

-- Edit --

Ok i downloaded and tested on several emu, but not working...
I think we needed cracked .exe.
Will try now to contact ours crackers :)

_________________
List of some Computer games CLICK ME


Top
 Profile  

Post Post subject: Re: Train Fever   
Posted: Thursday, 04 Sep 2014, 12:56   
Super flooder Почетный графоман
User avatar
Joined: Monday, 30 Aug 2010, 09:02
Posts: 561
Interactive guide for the game:

goo.gl/sKh1c5

:)

_________________
Image


Top
 Profile  

Post Post subject: Re: Train Fever   
Posted: Thursday, 04 Sep 2014, 12:57   
I live here Три раза сломал клаву :)
User avatar
Joined: Friday, 10 Feb 2012, 01:00
Posts: 2065
Location: Yugoslavia...
Wow nice looking :ugeek:

_________________
List of some Computer games CLICK ME


Top
 Profile  

Post Post subject: Re: Train Fever   
Posted: Thursday, 04 Sep 2014, 12:57   
Super flooder Почетный графоман
User avatar
Joined: Monday, 01 Nov 2010, 13:11
Posts: 1426
Location: China
Crack Only


Attachments:
Crack.rar [512.75 KiB]
Downloaded 1576 times
Top
 Profile  

Post Post subject: Re: Train Fever   
Posted: Thursday, 04 Sep 2014, 13:05   
I live here Три раза сломал клаву :)
User avatar
Joined: Friday, 10 Feb 2012, 01:00
Posts: 2065
Location: Yugoslavia...
First post is updated...

Thx @kevinyang225 one more time for your time.

Now time for play :D

_________________
List of some Computer games CLICK ME


Top
 Profile  

Post Post subject: Re: Train Fever   
Posted: Thursday, 04 Sep 2014, 13:28   
Super flooder Почетный графоман
User avatar
Joined: Thursday, 17 Oct 2013, 01:44
Posts: 1019
Thanks for link and crack :)


Top
 Profile  

Post Post subject: Re: Train Fever   
Posted: Thursday, 04 Sep 2014, 14:41   
Advanced forumer Завсегдатай
Joined: Wednesday, 27 Nov 2013, 22:07
Posts: 119
help pls!

I did not start the game! I'm copy the crack files and starts the exe file, but nothing happens (win 8 64bit)


Last edited by Bá Jani on Thursday, 04 Sep 2014, 15:19, edited 1 time in total.

Top
 Profile  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 276 posts ]  Go to page 1, 2, 3, 4, 5 ... 19  Next


Who is online

Users browsing this forum: 2AoQuadrado, AxIon, BiggieNguyen, BiJay, Bing [Bot], DariyanSkie, davinou, decayedCell, deviousdaemon, DKS99, Dunite, Exorian, Fun666, Google [Bot], Google Adsense [Bot], Grinderkiller, Haoose, hernando, jakal54, JOHN30011887, kevinyang225, kinderjack, konstantinxy, mantazzo, mendo1992, Mily1000, miro.O, momenthe, NotBad, pero1, punchao, raven_g20, rejuptaeybirdogun, robonzio, sagemda, scaramonga, sefSale, T3mpl4r, The_Exile, ti 30xb, tominsh331, vpnex, zombienator, }{ellKnight and 202 guests


Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum




Powered by phpBB® Forum Software © phpBB Group