SPACECOM – a strategic-to-the-bone, starfleet command game with a heavy focus on multiplayer. Spacecom is a battle of strategists in which deception, smart movement, and choices to battle decide victory or defeat.
No coincidence, no luck. Spacecom pushes your ability to strategize with a focus on real-time tactics and planning. Use proven maneuvers learned from military legends or devise your own plans. Dominate your enemies in planetary systems with up to six players per campaign. Most of all, you'll need a bright mind, cunning, and sound tactics.
When the war begins, leave the little things behind and dive into austere soundscapes as you immerse yourself in starfleet command. From now on, what matters is your grasp of tactics and strategy, not how fast you can click. Spacecom is about creativity in planning, not complexity of game mechanics.
Key Features:
Heavy focus on multiplayer - dominate up to 6 players per map
No coincidence, no luck. What matters is good planning and successful execution
Sound designed specifically to trigger strategic thinking
Minimalistic visual design inspired by military technology
Created to exalt smart thinking over fast clicking
Previews:
"In a market currently dominated by MOBAs, SPACECOM is set to offer a more nich perspective on strategy. Focused on concise combat roles and managing supply routes, it's all about using limited resources, to outwit your friends." - GameTrailers.com
"What really strikes me is that all of this is presented in an incredibly minimalistic style.(...) There is none of the distraction of flashy visual effects or incredibly renderedenvironments, this is pure strategy.(...) For me, an advocate of game mechanics above all else, this is as close to pure space strategy as I’ve seen and I’m really looking forward to the finished product." - gaminglives.com
"Spacecom is an interesting idea, as a quick-play strategy game. In a genre that tends to frighten off newcomers, Spacecom is poised to be the title that welcomes them in with open arms, avoiding complexity while still offering that classic 4X feeling. " - Criticallysane.com
System Requirements:
PC System Requirements Minimum: OS: Windows Vista Processor: Intel(R) Core(TM)2 Duo 1.8 Ghz or equivalent Memory: 2 GB RAM Graphics: NVIDIA Quadro NVS 140M - 128 MB DirectX: Version 9.0 Hard Drive: 300 MB available space Sound Card: DirectX compatible
Mac System Requirements Minimum: OS: OSX 10.6 Processor: Intel(R) Core(TM)2 Duo 2.2 Ghz or equivalent Memory: 2 GB RAM Graphics: GeForce 9400M 256MB Hard Drive: 300 MB available space Sound Card: Integrated
Linux System Requirements Minimum: OS: Ubuntu 12.04 Processor: Intel(R) Core(TM)2 Duo 1.8 Ghz or equivalent Memory: 2 GB RAM Graphics: NVIDIA Quadro NVS 140M - 128 MB Hard Drive: 300 MB available space Sound Card: Integrated
WHOLE GAME SPACECOM-PROPHET
ONLINE CRACK SPACECOM - all version - SmartSteam Emu [RezMar]
01. Extract in the game folder \Stronghold Crusader 2\bin\win32_release\ 02. Open SmartSteamEmu.ini (with notepad...) 03. Just change this line
Now play the game on multiplayer with friends. Have a nice day, and nice gaming life.
=============================================================================================================== I will try actively to maintain this topic.
PS: Support the company if u like the game. Happy gaming... ===============================================================================================================
Update History
Quote:
01. 2014.09.17. - Full game is released on steam 02. 2014.09.18. - Game is updated to v1.0.9.989
Change log:
Fixing a problem with missing command keys on fleet panels.
Leaderboards wrong starting score fix.
Blocking the possibility of joining an already full multiplayer room.
Additional minor localization fixes.
Multiplayer room name placement fix.
Minor single player mode balance fixes.
03. 2014.09.~~. - Game is update to v1.0.9.1001 04. 2014.09.29. - Game is update to v1.0.9.1014
Change log:
Improvements to AI algorithms which should decrease the number of situations where the AI is passive and non-responsive on higher difficulties (medium, hard, expert).
Decreased the overwhelming love AI had for Siege Fleets. Higher difficulties should now be more aggressive and demanding with different fleet types.
“Completionist” achievement should now work correctly (those who earned it but didn’t get it, please play any mission, win or lose and it should update correctly).
Player colours in multiplayer matches now exclude grey and red (to improve readability).
Various fixes for UI readability.
Few other minor fixes.
05. 2014.10.03. - Game is update to v1.0.9.1025
Change log:
3 great new multiplayer maps (2 of those can also be played in skirmish mode)
Player Kick option available for game host
Skull icon is displayed next to Unit icon when on hostile territory
Fixed issues with wrong in game language at start
Fixed issues with losing game saves on Mac and Linux
Joined: Friday, 10 Feb 2012, 01:00 Posts: 2066 Location: Yugoslavia...
Yes i know. Already downloaded and tested. But can't upload now, because i am already uploading one game who is 1GB and i have slow upload speed (but good download). Will post maybe later.
Joined: Friday, 10 Feb 2012, 01:00 Posts: 2066 Location: Yugoslavia...
@shimura Did you test to play multiplayer? I didn't test because my friends are busy till Monday (actually most of the time I will be busy too, except today).
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