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[Info] SPACECOM
http://cs.rin.ru/forum/viewtopic.php?f=10&t=65391
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Author:  scaramonga [ Thursday, 25 Sep 2014, 19:00 ]
Post subject:  Re: SPACECOM

Sorry for delay guys, been so busy past few days :0

Here is full latest version Steam files for you to work your magic on as always.

1.0.9.1001 - 18 SEPTEMBER

*Fixing a problem with missing command keys on fleet panels.
*Leaderboards wrong starting score fix.
*Blocking the possibility of joining an already full multiplayer room.
*Additional minor localization fixes.
*Multiplayer room name placement fix.
*Minor single player mode balance fixes.



Author:  RezMar [ Thursday, 25 Sep 2014, 19:35 ]
Post subject:  Re: SPACECOM

@scaramonga
Thx mate and cheers :DRINK: :THUMBS UP:

-- Edit --

Actually your version is even newer then what you wrote
Its v1.0.9.1001
Idk what they patch it in this version and idk when did they do, because the is no info ::D

Author:  scaramonga [ Thursday, 25 Sep 2014, 19:44 ]
Post subject:  Re: SPACECOM

RezMar wrote:
Actually your version is even newer then what you wrote
Its v1.0.9.1001
Idk what they patch it in this version and idk when did they do, because the is no info ::D


Indeed it is buddy, lol, and I cant find any changelog whatsoever? Oh well, even better :mrgreen:

Author:  RezMar [ Thursday, 25 Sep 2014, 22:13 ]
Post subject:  Re: SPACECOM

I am trying to find the way to play this game in multiplayer... If someone knows how pls post it...
For now with SmartSteamEmu i can enter and see lobby and see how much players are in lobby, but i don't see games (maybe nobody is playing right now).
-----
I will post progress here... if any...
-----
With CODEX is the same...

-- Edit --

OK guys i can confirm that with SmartSteamEmu this game works online. I started the steam too.
I joined mp game with legal players. In another word you can play with legals and pirates...
Will post SmartSteam Emu on the first post...

Author:  scaramonga [ Monday, 29 Sep 2014, 20:41 ]
Post subject:  Re: SPACECOM

1.0.9.1014 - 29 SEPTEMBER (108Mb)

Update files only!

-Improvements to AI algorithms which should decrease the number of situations where the AI is passive and non-responsive on higher difficulties (medium, hard, expert).
-Decreased the overwhelming love AI had for Siege Fleets. Higher difficulties should now be more aggressive and demanding with different fleet types.
-“Completionist” achievement should now work correctly (those who earned it but didn’t get it, please play any mission, win or lose and it should update correctly).
-Player colours in multiplayer matches now exclude grey and red (to improve readability).
-Various fixes for UI readability.
-Few other minor fixes.



Author:  RezMar [ Monday, 29 Sep 2014, 21:16 ]
Post subject:  Re: SPACECOM

@scaramonga
Thx mate...
Updating the first post...

Author:  RezMar [ Monday, 06 Oct 2014, 00:54 ]
Post subject:  Re: SPACECOM

The new version is released v1.0.9.1025
@scaramonga
If u have time can u upload it...
U can put full release if u want. Because game is small.

Author:  scaramonga [ Monday, 06 Oct 2014, 02:22 ]
Post subject:  Re: SPACECOM

RezMar wrote:
The new version is released v1.0.9.1025
@scaramonga
If u have time can u upload it...
U can put full release if u want. Because game is small.


Yup, here is version 1.0.9.1025 - FULL (no other updates necessary)

MEGA link as Firedrive is no longer :( (232Mb)



Changelog:

• 3 great new multiplayer maps (2 of those can also be played in skirmish mode)
• Player Kick option available for game host
• Skull icon is displayed next to Unit icon when on hostile territory
• Fixed issues with wrong in game language at start
• Fixed issues with losing game saves on Mac and Linux
• Russian translation changes (thanks Dramatheurgist)
• Unit color improvements
• Minor localization changes
• From now on it's impossible to play together with players using the older version of the game

Author:  RezMar [ Monday, 06 Oct 2014, 02:37 ]
Post subject:  Re: SPACECOM

Thx mate, I will update first post right now

Sent from my Lenovo P780 using Tapatalk

Author:  scaramonga [ Thursday, 30 Oct 2014, 22:08 ]
Post subject:  Re: SPACECOM

SPACECOM Halloween edition including two new, free maps and a bunch of improvements is here!

1.0.9.1033 - October 30

Steam update files ONLY!

(7Mb)


Changelog:
• Tangled Cluster
• Skool Nebula.
• Keyboard shortcuts are now functional. To see the list of shortcuts visit the OPTIONS menu.
• Double-clicking a ship in Fleet panel will select all ships of the same kind.
• We’ve changed the algorithm randomizing player start positions to introduce more variety.
• Ship section effect is now more visible.
• Tweaked game speed selection mechanism.

Author:  RezMar [ Thursday, 30 Oct 2014, 22:16 ]
Post subject:  Re: SPACECOM

Thx @scaramonga for the update.
I updated the first post...

Author:  RezMar [ Saturday, 21 Mar 2015, 17:21 ]
Post subject:  Re: SPACECOM

SPACECOM-PROPHET
Same version that @scaramonga uploaded long time ago.

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