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Post Post subject: TransOcean - The Shipping Company   
Posted: Tuesday, 23 Sep 2014, 17:38   
I live here Три раза сломал клаву :)
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Joined: Friday, 10 Feb 2012, 01:00
Posts: 2064
Location: Yugoslavia...
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Steam



Title: TransOcean - The Shipping Company
Genre: Casual, Simulation, Strategy
Developer: Deck 13 Hamburg
Publisher: astragon Software GmbH
Release Date: 23 Sep, 2014
Languages: English, French, Italian, German, Spanish, Hungarian, Czech, Polish, Russian, Traditional Chinese

Image Single-player
Image Steam Achievements
Image Steam Cloud
Image Steam Trading Cards


Quote:
About This Game
TransOcean – The Shipping Company is your ticket to the world of gigantic ships and transnational transport empires. Build a mighty fleet of modern merchant ships and conquer the seven seas. Track your routes and real time, take the controls as ships enter and leave the harbor, and see to it that freight gets loaded efficiently. Keep in mind that time is money! Excessive lay days are taboo.

Image

55 of the largest and best known, as well as the most exotic harbors in the world await your visit; one of these is your home harbor, which you will choose yourself. Every harbor has its advantages and disadvantages, so you should carefully consider which one you choose. A highly polished bonus system will lend an element of suspense to every decision. And with 20 classes of ship available, you will have to bear a lot of factors in mind: is your new ship designed for the Panama Canal, or will you have to take a longer route? Would you rather take the shortest route through the Suez Canal, or head for the ports of Africa to land other lucrative assignments? Are you likely to encounter a storm on your chosen route, or is there currently a threat of piracy somewhere along the way? Is there even adequate space at your destination port for your newest freighter?

Image

Painstakingly crafted harbors based on real-world models as well as realistic ships and routes make TransOcean – The Shipping Company a unique gaming experience. An elaborate trade system with dynamic prices allows you to constantly keep an eye on the most lucrative routes, as this is the only way you can secure the best jobs. Try to keep a balance between expenses and profit, and keep your nerve when you have to choose between different possibilities: would it pay to smuggle goods, or would you risk your good reputation? Then consider that the more successful you are and the better your reputation is, the better the offers you will receive. In online mode, you can compete with other players for the more lucrative routes and the best prices; the law of supply and demand applies in this case. Numerous paths can lead you to your goal – find the right strategy to continually expand your empire and become the most successful transport company of all time!

Features
  • Complex assignment management that always poses new challenges
  • 55 detailed harbors, 20 of which have iconic landmarks
  • 20 realistic ship classes with ships that have to be maintained
  • 22 trade goods
  • Exciting chance occurrences and global events influence what happens
  • Self-guided or automated mooring and casting off
  • Online mode: other players influence routes and commodity prices
System Requirements:
Windows
[/color]:"]MINIMUM:
OS: Windows Vista/7/8
Processor: Dual Core 2 GHz (AMD or Intel)
Memory: 4 GB RAM
Graphics: Nvidia Geforce 7600 Series/ATI Radeon X1600 or better (min. 256 MB VRAM)
DirectX: Version 9.0
Hard Drive: 5 GB available space
Sound Card: n/a

RECOMMENDED:
OS: Windows Vista/7/8
Processor: Dual Core 2,66 GHz (AMD or Intel)
Memory: 4 GB RAM
Graphics: ATI 4800 Series or comparable with 512 MB VRAM
DirectX: Version 9.0
Hard Drive: 5 GB available space
Sound Card: n/a

[/color]:"]Mac OS X
MINIMUM:
OS: Mac OS X 10.7 or higher (64-Bit)
Processor: 2.0 GHz CPU or higher
Memory: 4 GB RAM
Graphics: Nvidia Geforce 8600, ATI Radeon X2600 or higher (min. 512 MB VRAM)
Hard Drive: 5 GB available space
Sound Card: n/a

RECOMMENDED:
OS: Mac OS X 10.7 or higher (64-Bit)
Processor: 2.0 GHz CPU or higher
Memory: 4 GB RAM
Graphics: Nvidia Geforce 8600, ATI Radeon X2600 or higher (min. 512 MB VRAM)
Hard Drive: 5 GB available space
Sound Card: n/a

WHOLE GAME
TransOcean.The.Shipping.Company.MULTi10-PROPHET

===============================================================================================================
I will try actively to maintain this topic.

PS: Support the company if u like the game.
Happy gaming...
===============================================================================================================

Update History
Quote:
01. 2014.09.23. - Game is released on Steam
02. 2014.10.24. - Game is updated to 1.1
Change log:
The first major update for "TransOcean: The Shipping Company" is now available on Steam. Next to improvements and some smaller Bugfixes the update also contains a first set of ideas and suggestions from the community. Here is a list of the changes:

TransOcean – Patch Notes 01

1. Balancing
  • Three difficulty modes have been added: easy, normal and hard. Quite a few more balancing modifications have been established. Your old game save files will be classified as “normal” by default.

2. Contracts list
  • In the contracts list the ship’s route will now be displayed with a thicker line on the mini map in the upper left corner.
  • The contracts list now has more space to display available missions. The number of displayed accepted missions has in turn been reduced.
  • In the contracts list and cast-off screen a tooltip now explains that the information beneath the speed button indicates the maximum range.
  • The messages on the right border have been moved to the layer beneath the list of assignments to prevent overlaps with displayed missions.
  • The performance of the contracts list and the cast-off menu has been improved. The menus set up quicker. Scrolling is now smoother.
  • The ship icon in the contracts list now displays the implemented freight improvements.

3. Mini Game
  • A feature has been implemented that allows for a free mini-game camera that does not pivot automatically. It can be chosen in the options menu which is also accessible directly in the mini game. In response to many requests, this is now the default setting.
  • Zooming in on the ships even closer and tilting the camera farther is now possible.
  • The captain now explains how to zoom out and tilt the camera.
  • In the mini game, the zoom on the mini map will now be maxed out by default.
  • The set camera zoom and degree of tilting will now be saved.

4. World Map
  • The export goods of a port will now be displayed when hovering over the respective port on the map with the mouse cursor.
  • The ship list on the world map now displays a little icon that shows if a ship needs repairs or improvement.
  • The four menus in the lower HUD-bar now display a tooltip to simplify their association during the tutorial.

5. Ports
  • Two moving objects in the port of Nuuk were shown as being displaced. They were brought back down to earth ;)
  • The seabed in Manila was too high, due to which large ships were prone to running aground. This has been fixed.

6. Company Contracts
  • A security query has now to be confirmed when accepting a new company contract.
  • After completing or failing a contract, the logo of the respective company will now be displayed.

7. Quests
  • During the very last quest “The Final Hurdle”, the consultant sometimes daily gave out the advice to repay your loan. You are reminded only once a month.
  • After completing the final quest the investor won’t claim her dues anymore.
  • Your progress during the quest “Move With The Times”, which demanded five improvements, will now be saved in your game saves.

8. Bugfixes
  • In some cases, naming a ship via keyboard was not possible, due to which a randomized name had to be chosen. This issue has been fixed.
  • In some instances which occurred in connection with a fire on deck or a pirate attack, the save files were set back to 01.01.2014.
  • Pirate attacks now only occur in designated areas instead of world-wide.
  • The achievement “Breadwinner” was not available and has been changed: Now you have to deliver food to all 55 ports, starting from your home port or one of your subsidiaries
  • The achievement “Large Contract Boss” was not available. This has been fixed.
  • The achievement “Tourist (Asia)” was not available due to the fact that the special building in Hong Kong was missing in the list. It has now been added.
  • The achievement “Continental Drift” had been rated wrongly, due to which it was not available.
  • All achievements that required the delivery of 10.000 TEU of a particular freight featured a bug which has now been resolved.
  • The destination ports of loaded contracts were not localized properly in the list of ships.
  • In the contracts list, the scheduled date of accepted contracts was sometimes erroneously classified as “Deadline tight” and was therefore marked red.
  • In rare cases, tooltips stuck to the mouse cursor and did not disappear again. This has been fixed.
  • The available subsidiaries have been miscounted in the campaign, which led to restrictions in the choice of on which continent to build them. This happened in connection with the quest that required the player to open a subsidiary in the US. It has now been fixed.
  • When choosing between two types of improvements (e.g. insulation or cooling), a bug occurred in rare cases which allowed for the slots to be equipped with two improvements of the same type. This issue will not occur anymore.
  • On some ships the containers were floating a few centimeters above the deck.
  • Various small bug fixes.

9. General
  • The game speed will now be paused when leaving a port by using the bottom left button.
  • When trying to repair or upgrade a ship, which is still in the middle of an unfinished deadline contract, the player will receive a warning. This does not apply to the hard mode.
  • The quarterly finances, which can cost the company its reputation, won’t be rated as severely anymore.
  • The player’s choice to manually leave a port or to call a tugboat will now be saved.
  • The game will now remember the last submenu of the four main menus that had been opened (e.g. accepted company contracts or loans).

What comes next:
At first we want to thank all players for your great feedback and suggestions. We promise that we are keeping your feedback in mind and that we are doing our best to make TransOcean even better in the future. So here is a list of features that are already planned for the next patch:
  • Performance improvements for the 3D harbor sceneries
  • Choosable company logo
  • Choosable company colour (also for ship paintings)
  • Renaming of your ships will be possible
  • Sortable ship list on the world map

Furthermore we are trying to fix the problems some players experience while playing under Windows 32-Bit systems with less than 4GB RAM available. First improvements are already implemented in the first patch, but we are also working on an OpenGL version of the game. The tests will show if this will be enough. Be assured that we are doing our best to solve these problems.
Image
03. 2014.12.04. - Game is updated to 1.2
Change log:
The second update for "TransOcean - The Shipping Company" is finished and now ready for download. Here, you will find an overview of the most important changes and improvements:

TransOcean – Patch Notes v1.2

1. Worldmap
  • You can now zoom into the worldmap as well as into the map in the Cast Off menu. Zoom by using the mouse wheel and drag the map by holding the left mouse button down. (The Europe map is not zoomable.)
  • The ship list in the lower left is now sortable by some characteristics, e.g. class, name and condition.

2. Corporate Design
  • On game start you can now choose your Corporate Design. In addition to the company name you can now choose a company logo and its color, and you can even use a custom logo in PNG format. For further information, please read the Readme.txt in your folder "Libraries\Documents\TransOcean\UserCompanyLogos.
  • You can select a primary and a secondary color for the company fleet colors.
  • During the game you can change the whole Corporate Design as well, although it costs some money according to your fleet's size.

    We are looking forward to see many creative designs in the community hub's screenshot area!

3. General
  • All 3D harbor scenes have been reworked technically which should lead to a better performance for every player.
  • For 32-bit Windows users the scene loading management has been changed so that every 3D harbor scene will be loaded correctly.
  • In the mini game your own current time will now be displayed boldly in the upper-left highscore list. As soon as you cannot reach one of the highscores it will be colored in red.

4. Ships
  • All ships sailing on the oceans now have a certain chance to sink. This chance varies depending on the chosen difficulty and it will be displayed at the ship's condition bar: On "Normal" a ship can sink starting from 20% or worse, and on "Hard" starting from 40% or worse. On "Easy" a ship sinks only at 0% like before.
  • If a ship sinks a pop-up will tell you how bad the condition actually was.
  • Ships can now be renamed if you pay a fee. This can be done in every harbor view in the "Ship status" window.
  • Now, new ships will not be generated on the 1st of each month per subsidiary, but scattered over the month. On difficulty "Hard" there might be months without new ship offers for some classes at all. On "Normal" you will have one ship per class for certain, and on "Easy" there will always be two.

5. Random Events
  • The chance to get into a Customs Control is now raised on difficulty "Hard".
  • The reputation penalty for Customs Controls is raised strongly on "Hard" and raised slightly on "Normal".

6. Quests
  • Now the investor will announce her share deduction one month in advance.
  • In Big Contract lists there will be tooltips for every type of freight.

7. Contracts List
  • In the mini map in the top-left of the Contracts List there will now be a small marker showing where the current harbor is.

8. Bugfixes
  • In the mini game the ship class icon at the bottom was displayed incorrectly. Now it always shows the right ship class.
  • Rottderdam's landmark will now be displayed correctly in its loading screen.
  • Very rarely it could happen that upon completing a Company Contract another Company Contract was marked as completed, while the actual Company Contract is left at over 100% completion. This is fixed. Players that still have a Company Contract set to over 100% are asked to make just one more delivery for it, making the Company Contract complete at last.
  • In Shanghai there are various ships onshore, being built in wharfs. Yet, they were marked in pink on the mini map like regular ships. This has been fixed.
Image

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Last edited by RezMar on Friday, 16 Jan 2015, 01:31, edited 4 times in total.

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Post Post subject: Re: [SOON] TransOcean - The Shipping Company   
Posted: Tuesday, 23 Sep 2014, 18:12   
Super flooder Почетный графоман
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Joined: Thursday, 17 Oct 2013, 01:44
Posts: 1016
I hope that it will be better than Train Fever.

Without bugs.


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Post Post subject: Re: [SOON] TransOcean - The Shipping Company   
Posted: Tuesday, 23 Sep 2014, 18:18   
I live here Три раза сломал клаву :)
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Joined: Friday, 10 Feb 2012, 01:00
Posts: 2064
Location: Yugoslavia...
Yea i like management simulation games. And this looks promising.

And yes Train Fever could be better if they put more content...
But for now we need to wait 7 hours more to be released first...

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Post Post subject: Re: [SOON] TransOcean - The Shipping Company   
Posted: Wednesday, 24 Sep 2014, 01:03   
Super flooder Почетный графоман
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Joined: Thursday, 17 Oct 2013, 01:44
Posts: 1016
Game is out


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Post Post subject: Re: TransOcean - The Shipping Company   
Posted: Wednesday, 24 Sep 2014, 01:35   
Super flooder Почетный графоман
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Joined: Tuesday, 05 Nov 2013, 21:17
Posts: 848
TransOcean.The.Shipping.Company-RELOADED
NFO
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  27.   ▐███▓▓███▄▄▄░░▀▀▀██████████▄▄▄███▓▓▀         ▐███▌ ▄█████▌   █ ▐████████▓▓▀
  28.    ████    ▀▀▀████▄▄▄▄▄░░   ▀▀▀▀▀       nERv   ▐████████▓▓▀    █ ▐▓▓████▀▀▀
  29.    ▀▀▀▀         ▄▀▀▀██████                     ▐▓▓████▀▀▀      █
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  33.                 █▄▄▄ █▀▓  ▓▀ ▄ █   █  ▓ █▀▀▓ ▓  █ ▓▀ ▄ █  ▓ ▄▄▄█
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  35.  
  36.           TransOcean - The Shipping Company (c) astragon Software GmbH
  37.  
  38.         09/2014 :..... RELEASE.DATE .. PROTECTION .......: Steam
  39.               1 :.......... DISC(S) .. GAME.TYPE ........: Casual, Simulation
  40.                                                            Strategy
  41.  
  42.                    ▄▀▀  ▄▀▀▄ ▄▀▄▀▄ ▄▀▀  ▀ ▄▀▀▄ ▄▀▀▄ ▄▀▀▄ ▄▀
  43.   ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ █ ▀▓ █▀▀▓ █   ▓ ▓▀ ▄ █ █  ▓ ▓▀   █  ▓ ▀▀▀█ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
  44.                     ▀▀  ▀    ▀   ▀ ▀▀▀▀ ▀ ▀    ▀     ▀▀   ▀▀
  45.  
  46.   TransOcean  The Shipping Company is your ticket to the world of gigantic
  47.   ships and transnational transport empires. Build a mighty fleet of modern
  48.   merchant ships and conquer the seven seas. Track your routes and real time,
  49.   take the controls as ships enter and leave the harbor, and see to it that
  50.   freight gets loaded efficiently. Keep in mind that time is money! Excessive
  51.   lay days are taboo.
  52.  
  53.  
  54.   55 of the largest and best known, as well as the most exotic harbors in the
  55.   world await your visit; one of these is your home harbor, which you will
  56.   choose yourself. Every harbor has its advantages and disadvantages, so you
  57.   should carefully consider which one you choose. A highly polished bonus
  58.   system will lend an element of suspense to every decision. And with 20
  59.   classes of ship available, you will have to bear a lot of factors in mind: is
  60.   your new ship designed for the Panama Canal, or will you have to take a
  61.   longer route? Would you rather take the shortest route through the Suez
  62.   Canal, or head for the ports of Africa to land other lucrative assignments?
  63.   Are you likely to encounter a storm on your chosen route, or is there
  64.   currently a threat of piracy somewhere along the way? Is there even adequate
  65.   space at your destination port for your newest freighter?
  66.  
  67.  
  68.   Painstakingly crafted harbors based on real-world models as well as realistic
  69.   ships and routes make TransOcean  The Shipping Company a unique gaming
  70.   experience. An elaborate trade system with dynamic prices allows you to
  71.   constantly keep an eye on the most lucrative routes, as this is the only way
  72.   you can secure the best jobs. Try to keep a balance between expenses and
  73.   profit, and keep your nerve when you have to choose between different
  74.   possibilities: would it pay to smuggle goods, or would you risk your good
  75.   reputation? Then consider that the more successful you are and the better
  76.   your reputation is, the better the offers you will receive. In online mode,
  77.   you can compete with other players for the more lucrative routes and the best
  78.   prices; the law of supply and demand applies in this case. Numerous paths can
  79.   lead you to your goal  find the right strategy to continually expand your
  80.   empire and become the most successful transport company of all time!
  81.  
  82.  
  83.   Features
  84.   * Complex assignment management that always poses new challenges
  85.   * 55 detailed harbors, 20 of which have iconic landmarks
  86.   * 20 realistic ship classes with ships that have to be maintained
  87.   * 22 trade goods
  88.   * Exciting chance occurrences and global events influence what happens
  89.   * Self-guided or automated mooring and casting off
  90.   * Online mode: other players influence routes and commodity prices
  91.  
  92.  
  93.              ▀ ▄▀▀▄ ▄▀   ▓▄▄  ▄▀▀▄ ▓   ▓   ▄▀▀▄ ▄▀▀▄ ▓▄▄  ▄▀▀  ▄▀
  94.   ▀▀▀▀▀▀▀▀▀▀ █ █  ▓ ▀▀▀█ █  ▄ █▀▀▓ █   █   █  ▓ █  ▓ █  ▄ ▓▀ ▄ ▀▀▀█ ▀▀▀▀▀▀▀▀▀▀
  95.              ▀ ▀     ▀▀   ▀▀▀ ▀    ▀▀▀ ▀▀▀ ▀     ▀▀   ▀▀▀ ▀▀▀▀  ▀▀
  96.  
  97.  
  98.   1. Unrar.
  99.   2. Burn or mount the image.
  100.   3. Install the game.
  101.   4. Copy over the cracked content from the /Crack directory on the image to
  102.      your game install directory.
  103.   5. Play the game.
  104.   6. Support the software developers. If you like this game, BUY IT!
  105.  
  106.                ▄▀▀  ▄▀▀█ ▄▀▀▄ ▓  ▄ ▄▀▀█ ▄▀▀▄ ▄▀▀▄ ▓▄▄  ▄▀▀  ▄▀
  107.   ▀▀▀▀▀▀▀▀▀▀▀▀ █ ▀▓ █▀▓  █  ▓ █  ▓ █▀▀  █  ▓ █  ▓ █  ▄ ▓▀ ▄ ▀▀▀█ ▀▀▀▀▀▀▀▀▀▀▀▀▀
  108.                 ▀▀    █   ▀▀   ▀▀  ▀    ▀     ▀▀   ▀▀▀ ▀▀▀▀  ▀▀
  109.  


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Post Post subject: Re: TransOcean - The Shipping Company   
Posted: Wednesday, 24 Sep 2014, 01:35   
I live here Три раза сломал клаву :)
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Joined: Friday, 10 Feb 2012, 01:00
Posts: 2064
Location: Yugoslavia...
@Mugiwara
Thx for the info...

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Post Post subject: Re: TransOcean - The Shipping Company   
Posted: Wednesday, 24 Sep 2014, 02:09   
Super flooder Почетный графоман
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Joined: Thursday, 17 Oct 2013, 01:44
Posts: 1016
TransOcean.The.Shipping.Company-RELOADED [2014-09-23 22:25:25]
1 SCC [43.94s AP]
2 GFT [1m 19.06s AP] [W: SCC 35.12s Ago]
3 FF [2m 42.21s AP] [W: SCC 1m 58.27s Ago]
4 DH [2m 48.36s AP] [W: SCC 2m 4.42s Ago]
5 AL [2m 50.71s AP] [W: SCC 2m 6.77s Ago]
6 TL [2m 55.08s AP] [W: SCC 2m 11.14s Ago]
7 ScB [2m 58.14s AP] [W: SCC 2m 14.20s Ago]
8 PT [3m 1.56s AP] [W: SCC 2m 17.62s Ago]
9 PTM [4m 15.40s AP] [W: SCC 3m 31.46s Ago]
10 AR [5m 19.77s AP] [W: SCC 4m 35.83s Ago]
11 BTX [13m 36.55s AP] [W: SCC 12m 52.61s Ago]
12 TN [22m 0.18s AP] [W: SCC 21m 16.24s Ago]

Music from installer: http://www.firedrive.com/file/C3D77D6BAF171FAF
RELOADED Crack:


Attachments:
Crack.zip [583.63 KiB]
Downloaded 52 times
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Post Post subject: Re: TransOcean - The Shipping Company   
Posted: Wednesday, 24 Sep 2014, 02:12   
Super flooder Почетный графоман
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Joined: Thursday, 14 Nov 2013, 16:13
Posts: 598
Mugiwara wrote:
TransOcean.The.Shipping.Company-RELOADED


Tested. There is only english. We need of lang pack .


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Post Post subject: Re: TransOcean - The Shipping Company   
Posted: Wednesday, 24 Sep 2014, 11:57   
Super flooder Почетный графоман
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Joined: Friday, 17 Feb 2012, 16:20
Posts: 1185
JoeM wrote:
TransOcean.The.Shipping.Company-RELOADED [2014-09-23 22:25:25]
1 SCC [43.94s AP]
2 GFT [1m 19.06s AP] [W: SCC 35.12s Ago]
3 FF [2m 42.21s AP] [W: SCC 1m 58.27s Ago]
4 DH [2m 48.36s AP] [W: SCC 2m 4.42s Ago]
5 AL [2m 50.71s AP] [W: SCC 2m 6.77s Ago]
6 TL [2m 55.08s AP] [W: SCC 2m 11.14s Ago]
7 ScB [2m 58.14s AP] [W: SCC 2m 14.20s Ago]
8 PT [3m 1.56s AP] [W: SCC 2m 17.62s Ago]
9 PTM [4m 15.40s AP] [W: SCC 3m 31.46s Ago]
10 AR [5m 19.77s AP] [W: SCC 4m 35.83s Ago]
11 BTX [13m 36.55s AP] [W: SCC 12m 52.61s Ago]
12 TN [22m 0.18s AP] [W: SCC 21m 16.24s Ago]

Music from installer: http://www.firedrive.com/file/C3D77D6BAF171FAF
RELOADED Crack:


this chiptune was for RLD and used first by ALiAS!

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Post Post subject: Re: TransOcean - The Shipping Company   
Posted: Wednesday, 24 Sep 2014, 12:03   
Forum ghost Местное привидение
Joined: Saturday, 24 May 2014, 13:59
Posts: 259
Thoughts about the game?


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Post Post subject: Re: TransOcean - The Shipping Company   
Posted: Wednesday, 24 Sep 2014, 19:58   
Beginner Без звания
Joined: Monday, 20 May 2013, 17:56
Posts: 1
Yes it was good if anyone has a lang pack


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Post Post subject: Re: TransOcean - The Shipping Company   
Posted: Wednesday, 24 Sep 2014, 22:07   
Beginner Без звания
Joined: Thursday, 31 Jan 2013, 12:48
Posts: 18
:arrow: Please, lang pack.


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Post Post subject: Re: TransOcean - The Shipping Company   
Posted: Thursday, 25 Sep 2014, 02:05   
Super flooder Почетный графоман
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Joined: Tuesday, 06 Sep 2011, 13:26
Posts: 1258
TransOcean.The.Shipping.Company.GERMAN-0x0007

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Post Post subject: Re: TransOcean - The Shipping Company   
Posted: Thursday, 25 Sep 2014, 13:08   
Beginner Без звания
Joined: Sunday, 13 May 2012, 23:50
Posts: 13
Just a question.

The online fuction, we need to have steam open before that happens or what can my friends and i do so it work?


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Post Post subject: Re: TransOcean - The Shipping Company   
Posted: Tuesday, 28 Oct 2014, 14:06   
User Редкий гость
Joined: Wednesday, 18 Jun 2014, 22:19
Posts: 32
1.1 anyone?


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