Joined: Friday, 10 Jun 2011, 19:24 Posts: 178 Location: Some where on the Web
I know that it's surely not a big game, but anyway, as i already did it and uploaded for a friend of mine, i can share...
I made an xdelta to convert GOG-FLT release to the Steam-Rip-Pack posted here. I'm sorry that my VERY BAD ISP does not allow me to upload the German language file too (500 more MB is too much... and i already spent almost 2 hours to upload just those 70 MB...), so do not choose German Language, but the FRA and GER subtitles are there...
The Crk to apply is the one posted by Demde a couple of pages ago ( download/file.php?id=19764 ), and the attachment has a .TXT with the Link to my file.
C U around Clay
Attachments:
File comment: convert GOG-FLT release to the Steam-Rip-Pack posted here DreamChaptGOG2SteamZippy.txt [81 Bytes]
Downloaded 204 times
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Joined: Tuesday, 20 Aug 2013, 07:02 Posts: 1326 Location: Thaiwan
MonarchX wrote:
Crappy cheap engine? The game both does both on my machine - looks awesome and plays smoothly! I use 4K to 1080p downscaling (DSR from nVidia) and its absolutely awesome!
there is obviously a performance issue in the game, if you don't believe me ,go and check the steam's dreamfall forum. even developers promised to fix it asap. it's true the game's story and graphic is good but the performance is horrible so it makes the game is horrible too somewhat, maybe it's a subjective thing. anyway I won't say it goes to extreme horrible level because the game is still playable and the performance drops happen in certain areas not in everywhere. and there is another thing I have to point out, this game is not really nextgen graphics so showing poor performance for a game something like this implies the nextgen graphics dreamfall might have a 2 to 1fps. like someone said early ,they could have used unreal 4 it has nextgen graphics and the performance is really awesome. maybe unity is better for small games but it's certainly not for big games anyway developers promised to fix it so all we can do sit and wait then we can see whether it's a fault of how the game is coded or unity. if they could fix it within their game then it proves the unity isn't bad.
-- Edit --
okie I roamed in the city for a while and I noticed when there is a lot of effects,objects the game start lagging. I get like 10fps in the city but not always sometimes when I turn into places where there is less objects ,it rises up to like 30fps.
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I read this thread afterwards I had downloaded the FTL release. I feel bad now, and I love this game series so much... Anyways, my old Rig can't run this cause it's poorly optimized. The devs hurried the development on this again XD
Also! Settings for me are saved in the registry right here HKEY_CURRENT_USER\Software\Red Thread Games\Dreamfall Chapters Might help others cause I couldn't change my settings due to 1.5 fps
Joined: Tuesday, 20 Aug 2013, 07:02 Posts: 1326 Location: Thaiwan
lol I get 10fps (in the city) to 60fps (before the city) with both max and min settings.
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