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Post Post subject: Re: Miscreated (survival, mutants, multiplayer)   
Posted: Sunday, 21 Dec 2014, 17:17   
I live here Три раза сломал клаву :)
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BlueCrimsonX wrote:
If anybody wants to try cracking it ill upload it tonight

*EDIT* WOW, ok my upload speeds suck more like a day or 2

Thanks! Will be waiting ;)

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Post Post subject: Re: Miscreated (survival, mutants, multiplayer)   
Posted: Monday, 22 Dec 2014, 04:02   
Advanced forumer Завсегдатай
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Joined: Saturday, 22 Feb 2014, 16:07
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Well here you go hope you guys can make something from this:
https://mega.co.nz/#!cNEgmDZB!r8ABixOoR ... 5fL5-7sNoQ


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Post Post subject: Re: Miscreated (survival, mutants, multiplayer)   
Posted: Monday, 22 Dec 2014, 04:27   
Forum ghost Местное привидение
Joined: Sunday, 11 May 2014, 05:50
Posts: 479
BlueCrimsonX wrote:
Well here you go hope you guys can make something from this:
https://mega.co.nz/#!cNEgmDZB!r8ABixOoR ... 5fL5-7sNoQ


Thank You. Unfortunately there is no way to get our hands on the server files unless someone has access too them.

I was reading that the devs will be allowing people to create their own servers but that won't be for quite a long time.

Thanks for the upload. :)


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Post Post subject: Re: Miscreated (survival, mutants, multiplayer)   
Posted: Monday, 22 Dec 2014, 06:39   
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TerryA wrote:
BlueCrimsonX wrote:
Well here you go hope you guys can make something from this:
https://mega.co.nz/#!cNEgmDZB!r8ABixOoR ... 5fL5-7sNoQ


Thank You. Unfortunately there is no way to get our hands on the server files unless someone has access too them.

I was reading that the devs will be allowing people to create their own servers but that won't be for quite a long time.

Thanks for the upload. :)

Well then when it happens ill make another post


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Post Post subject: Re: Miscreated (survival, mutants, multiplayer)   
Posted: Thursday, 22 Jan 2015, 23:02   
Forum ghost Местное привидение
Joined: Sunday, 11 May 2014, 05:50
Posts: 479
Anyone have the server files yet?


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Post Post subject: Re: Miscreated (survival, mutants, multiplayer)   
Posted: Friday, 23 Jan 2015, 01:12   
Advanced forumer Завсегдатай
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Posts: 51
TerryA wrote:
Anyone have the server files yet?

Well the game hasn't updated yet


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Post Post subject: Re: Miscreated (survival, mutants, multiplayer)   
Posted: Friday, 23 Jan 2015, 03:40   
Forum ghost Местное привидение
Joined: Sunday, 11 May 2014, 05:50
Posts: 479
BlueCrimsonX wrote:
TerryA wrote:
Anyone have the server files yet?

Well the game hasn't updated yet


Thanks! :)


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Post Post subject: Re: Miscreated (survival, mutants, multiplayer)   
Posted: Monday, 26 Jan 2015, 01:14   
I live here Три раза сломал клаву :)
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Joined: Saturday, 05 Nov 2011, 19:19
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Location: Poland
Experimental Patch #11 - 01/23/2015

Spoiler
Game

[ New ] Updated status bar display with percent levels
[ New ] Bleeding levels (up to three) added to the game
[ New ] Changed the blood on the screen effect. You will only see persistent blood on the screen if you are bleeding. When you have low health you will still the screen slightly pulse like before.

World

[ Updated ] General clean up in the military area
[ Updated ] Minor improvements in Woodhaven
[ Updated ] Tweaks to roads and decals to slightly help performance

Combat

[ Updated ] Melee to a player's head will do slightly more damage now

Animations

[ Fixed ] Pistol animations (going down slopes and running in general)

Weapons

[ Updated ] All damage levels for melee weapons (they all vary)
[ New ] Weapons have a different % chance to cause a bleed effect

Items

[ New ] Shooting diesel jerry cans will cause them to explode and leave fire - particle effect still a WIP.

Sounds

[ New ] Added heartbeat sounds when low on health
[ New ] Added stomach sounds when low on food
[ New ] Added rain sound effect

GUI

[ New ] Chat window hide timer changed to 7 seconds

Materials/Models

[ Fixed ] Wall paper flickering in the new "rat" single story house
[ Updated ] Model 70 textures updated
[ Updated ] River textures


Well still no server files ;)

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Post Post subject: Re: Miscreated (survival, mutants, multiplayer)   
Posted: Wednesday, 28 Jan 2015, 01:18   
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Joined: Saturday, 22 Feb 2014, 16:07
Posts: 51
Patch #11 (includes VOIP!!) - 01/27/2015

Spoiler
Game

[ New ] VOIP added with distance attenuation
[ New ] Keybind for VOIP. Press and hold CapsLock for push to talk, double-tap to toggle to voice activated
[ New ] Altered all object detail levels. Game should run much better on lower Object Detail settings
[ New ] Updated status bar display with percent levels
[ New ] Bleeding levels (up to three) added to the game - indicators are on top of new status bar area
[ New ] Changed the blood on the screen effect. You will only see persistent blood on the screen if you are bleeding
[ New ] Added e_shadows to command whitelist, so shadows can be completely removed via a cfg file for performance
[ New ] All food and water levels have been adjusted
[ New ] Players will now spawn with some randomized clothing

World

[ Updated ] General clean up in the military area
[ Updated ] Minor improvements in Woodhaven
[ Updated ] Tweaks to roads and decals to slightly help performance
[ Updated ] Several prefabs optimized for better performance

Combat

[ Updated ] Melee to a player's head will do slightly more damage now

Animations

[ Fixed ] Pistol animations (going down slopes and running in general)

Weapons

[ Updated ] All damage levels for melee weapons (they all vary)
[ New ] Weapons have a different % chance to cause a bleed effect

Items

[ New ] Shooting diesel jerry cans will cause them to explode and leave fire (particle effect not optimized yet)

Sounds

[ New ] Added heartbeat sounds when low on health
[ New ] Added stomach sounds when low on food
[ New ] Added rain sound effect

GUI

[ Updated ] Keybind window updated for VOIP and Hold Breath (steady aim)
[ New ] VOIP volume controls added to Audio settings window
[ New ] When talking a VOIP icon will appear on the upper left side of the screen
[ New ] Chat window hide timer changed to 7 seconds
[ New ] Stance icon is now located on the left side of the new stats bar in the lower right side of the screen

Materials/Models

[ Fixed ] Wall paper flickering in the new "rat" single story house
[ Updated ] Model 70 textures updated
[ Updated ] River textures


still no server files and i'll keep up to date too


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Post Post subject: Re: Miscreated (survival, mutants, multiplayer)   
Posted: Thursday, 12 Feb 2015, 01:58   
I live here Три раза сломал клаву :)
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Patch #12 & #13 also released in the meanwhile ;)

-- Edit --

Latest version of the game!

Miscreated.Early.Access.Incl.Patch.13.7z 6.63 GB
https://mega.co.nz/#!dh1CyBQT!V3S9u3d0s ... 5GB4Rn9S6k

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Post Post subject: Re: Miscreated (survival, mutants, multiplayer)   
Posted: Monday, 23 Feb 2015, 08:04   
Beginner Без звания
Joined: Sunday, 02 Mar 2014, 17:29
Posts: 15
I get Launch Error, The operation was canceled by the user, obviously its not cracked yet


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Post Post subject: Re: Miscreated (survival, mutants, multiplayer)   
Posted: Monday, 23 Feb 2015, 09:41   
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Joined: Saturday, 21 Sep 2013, 20:57
Posts: 483
They are pricing themselves out of competition. You want to compete with Daisy and H1Zzzzz you undercut them in pricing.


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Post Post subject: Re: Miscreated (survival, mutants, multiplayer)   
Posted: Sunday, 01 Mar 2015, 13:53   
I live here Три раза сломал клаву :)
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Update released - 1.2 GB on steam

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Post Post subject: Re: Miscreated (survival, mutants, multiplayer)   
Posted: Sunday, 01 Mar 2015, 14:17   
User Редкий гость
Joined: Friday, 20 Feb 2015, 22:47
Posts: 23
Royalgamer06 wrote:
Update released - 1.2 GB on steam


I was planning to download it but i cant access to your website.


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