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Post Post subject: Salt (Early Access)   
Posted: Friday, 31 Oct 2014, 19:54   
Forum ghost Местное привидение
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Joined: Monday, 21 Oct 2013, 10:06
Posts: 301
Location: Czech
Salt
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About game:
Quote:
Salt is a game based around exploration and adventure where you sail across a vast ocean exploring different islands. The world of Salt is procedurally generated, providing you with an endless amount of exploration. During your adventure you will meet various challenges and obstacles that you will have to overcome, as well as discovering the real story behind the world of Salt. You will fight pirates, hunt animals, sail the ocean waves, craft items from resources you find throughout the world, and discover mysterious places throughout your adventure.

Key Features:

    Adventure and role-playing focused.
    Vast ocean filled with countless Islands to explore and loot.
    Seed based world generation with a default seed to promote community interaction. Everyone using the same seeds will be in identical worlds.
    Minimal hand-holding to facilitate raw adventure.
    Complete quests and earn rewards.
    Fight pirates and other enemies.
    Discover hidden mysteries throughout the world.
    Fish, gather resources, and hunt wildlife.

Game Info:

Genre: Action, Adventure,RPG, Indie, Early Access
Developer: Lavaboots Studios
Publisher: Lavaboots Studios
Release Date: 22 Oct 2014


Download Update v 1.3.0.0 (full steam clean files)



Last edited by Robot111 on Wednesday, 11 Feb 2015, 17:49, edited 2 times in total.

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Post Post subject: Re: Salt (Early Access)   
Posted: Friday, 31 Oct 2014, 20:47   
I live here Три раза сломал клаву :)
Joined: Monday, 01 Aug 2011, 03:44
Posts: 2049
Looks good thanks


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Post Post subject: Re: Salt (Early Access)   
Posted: Wednesday, 10 Dec 2014, 19:35   
User Редкий гость
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Joined: Sunday, 25 May 2014, 16:03
Posts: 20
Location: Argentina
thanks ::D


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Post Post subject: Re: Salt (Early Access)   
Posted: Wednesday, 10 Dec 2014, 20:14   
I live here Три раза сломал клаву :)
Warnings: 2/3 - Banned
Joined: Tuesday, 31 May 2011, 06:37
Posts: 1809
I'm sure i played an a.g.s game a while ago called salt.

It was a short point and click based on a ship.
It looked a bit like primordia or beacon.(brown colours/graphics)

If it's not too big ,can someone put it on mega or zippy or uploaded.
i always get a white page with billionuploads.


Last edited by DAFFYDAFFY on Thursday, 11 Dec 2014, 17:22, edited 1 time in total.

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Post Post subject: Re: Salt (Early Access)   
Posted: Thursday, 11 Dec 2014, 15:49   
Super flooder Почетный графоман
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Joined: Tuesday, 06 Sep 2011, 13:26
Posts: 1258
Salt_v1.3.0.1a-TJTITAN199
https://mega.co.nz/#!2FFhlCpJ!ke48iyDRXfqttRJooPV5HdHYAs1WCkQi1tGFv40bmPY
Changelog
--------------------------------------------------------------------------------
Salt Changelog
--------------------------------------------------------------------------------

Update 1.3.0.1a

• Fixed bug A That Would Cause the bottom of the Sailboat to be transparent rendering WAS Forward When enabled.
• Fixed bug That Caused A ships to Move When you Saved the Game.

Update 1.3.0.1

• Where named captains can be found in the world are now based on the game seed, therefore, will be the same for each player playing on the same world seed. Additionally, each of the named captains can only be killed once.
• Boat placement mechanics have changed. During placement, you can now see where the boat will be placed and are able to rotate it. Additionally, you are now able to have one of each type of boat out at the same time.
• Improved the ability for enemies to attack you on sloped terrain.
• The Queen now has a limit to the number of "friends" that assist her per given period of time. She is also now slightly faster.
• Interacting with capsized boats will now flip them.
• Added the fast load option, which reduces load times by fully spawning the island you are on during the loading screen, then spawning the remaining islands while playing. This option will cause slight jittering during the first seconds of play as the other islands spawn. This option is recommended for players who experience extra long loading times.
• Fixed the boarding location on the Maiden.
• Added an option to adjust island spawn distance.
• Added some new items and fish.
• The Shark Soup quest is now repeatable
• The music volume option now properly affects merchant and sailing music.
• The lantern now provides a little light around itself so that you can see it and other items you are carrying while you have it equipped.
• Added a new night-time sailing song.
• Fixed a bug that would cause ships to sometimes be launched into the air when resting at a campfire.
• Fixed a bug that would sometimes cause your mouse to still move the camera when your inventory was open.
• Ruins structures now cull at far distances.
• Changed the name of white and black deer to reflect their color.
• Fixed the recipe involving poisonous yellowfin fish.
• Reduced the size of the helm on the Maiden.
• Long John's fishing pole now has a longer line.
• Fixed a bug that caused tree fruit to fall through the world if you hit their tree a second time.
• Tree fruit can now be shot down with arrows.

Hotfix 1.3.0.0a

• Flag items will now save properly in your inventory.
• Ships no longer build up force while paused with sails raised.
• Ship helms now pause properly.
• Large spiders no longer let loose a pirate grunt when they see you.

Update 1.3.0.0 - Merchant Quests

• Added merchant quests.
• Added new items.
• Added a new ship.
• The game now pauses when you open the escape menu.
• Updated the icon for the Pardon Pusher.
• Gold count now saves immediately when purchasing from a merchant. This fixes an exploit where you could purchase items then regain the lost gold.
• Pop-up text now draws on top of the health and food bars.

Hotfix 1.2.9.6b

• Fixed an issue that would cause the ocean to look glitchy on some systems.

Update 1.2.9.6a

• Fixed a bug that caused your boat to sometimes launch into the air when
boarding it.
• Disabled some controller input by default, and added option to re-enable it. This may help with players who experienced problems with character spinning. *Note that controllers are not yet fully supported.
• Performance improvements.
• Increased the value of bamboo fishing poles.
• Adjusted shadow view distances.
• Added a new fish.
• Added a new herb.

Update 1.2.9.6

• Added options for Field of View and Look Sensitivity.
• Improved performance of AI units. They should now cause less lag in general, especially around large islands.
• Improved boat pushing mechanic. It now applies force in the direction that you are looking.
• Repaired pirate ships are now a little more stable in the water.
• Deer are now less likely to just stand there when they should run (they try harder to find a valid navigation path).
• Fixed an error that would happen if you saved close to water and reloaded underneath a wave.
• Repaired boats no longer make floating calculations when you are far away from them, improving performance if you left one behind.
• Added a note in the help journal about boats being able to be re-summoned.

Update 1.2.95a

• Changed the defaults for TH graphics options.
• Fixed the text going past the end of the book in the initial crafting journal.
• Added A New Fish.
• Added options to invert mouse Y axis.

Update 1.2.9.5

• Fixed a bug that would allow you to cast multiple fishing lines at once
• Deer now always drop guts
• Merchant music no longer loops
• Updated swing animations on an number of handheld items
• Improved hit boxes on pirates
• Increased the size of the wheel on the Pardon Pusher
• Increased the distance needed to active the loot window auto-close
• Named Captains now have a 100% chance to drop a silver key
• Pirates are now less likely to run into their own flags
• Weight on items now only affects sprinting speed
• Increased most respawn times on resources, enemies, and animals
• Reduced the chance that pirates would spawn inside structures
• Pirates no longer do damage with their axe swings after they have been defeated
• Updated the description on the moonrock sword to better reflect how its lighting effect actually works
• AI units no longer try to get quite as close to you
• Bait fish can no longer be caught with other bait fish
• Added new items
• Added a new boss
• Added a number of options in the main menu screen

--------------------------------------------------------------------------------
Salt_v1.3.0.1a-TJTITAN199 | Salt_v1.3.0.1a.exe | CRC32: cd2533a1
--------------------------------------------------------------------------------

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Post Post subject: Re: Salt (Early Access)   
Posted: Thursday, 11 Dec 2014, 17:21   
I live here Три раза сломал клаву :)
Warnings: 2/3 - Banned
Joined: Tuesday, 31 May 2011, 06:37
Posts: 1809
very cool ::)
Thanks a lot jAck_h!De.


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Post Post subject: Re: Salt (Early Access)   
Posted: Wednesday, 11 Feb 2015, 15:53   
Beginner Без звания
Joined: Sunday, 05 Jun 2011, 21:46
Posts: 6
Can anyone upload the latest version? (1.3.1.2) or second-to-latest (1.3.1.1)?
Thank you!


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Post Post subject: Re: Salt (Early Access)   
Posted: Wednesday, 11 Feb 2015, 17:44   
Forum ghost Местное привидение
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Joined: Monday, 21 Oct 2013, 10:06
Posts: 301
Location: Czech
Salt - Latest Version 11.02.15 (clean steam files)



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Post Post subject: Re: Salt (Early Access)   
Posted: Thursday, 12 Feb 2015, 01:05   
I live here Три раза сломал клаву :)
Joined: Monday, 01 Aug 2011, 03:44
Posts: 2049
thanks robot


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Post Post subject: Re: Salt (Early Access)   
Posted: Monday, 02 Mar 2015, 17:08   
Super flooder Почетный графоман
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Joined: Tuesday, 06 Sep 2011, 13:26
Posts: 1258
Hotfix 1.3.1.3 patch notes
27 FEBRUARY - PILGRIM

This is a small patch to fix some bugs.

Fixed a bug that would cause you to lose a boat upgrade item if you had the placement preview in a valid position, looked away where there was nothing, then tried to place it.
Fixed a bug that would cause you load in a different location than the one you saved at when you saved in a place with no islands nearby.
Boat added messages no longer pop up when you load the game far away from islands.
Made some changes to the way the sun/moon/sky are rendered to fix some visual bugs some poeple were experiencing.
Fixed some item descriptions.

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Post Post subject: Re: Salt (Early Access)   
Posted: Thursday, 05 Mar 2015, 18:40   
I live here Три раза сломал клаву :)
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Joined: Tuesday, 07 Sep 2010, 11:42
Posts: 1743
Salt [Early Access] v1.3.1.3 (s-g)

http://www81.zippyshare.com/v/OoGQVwE7/file.html



yes you can call me that too :)

vvv


Last edited by mafia47 on Thursday, 05 Mar 2015, 19:04, edited 1 time in total.

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Post Post subject: Re: Salt (Early Access)   
Posted: Thursday, 05 Mar 2015, 18:53   
I live here Три раза сломал клаву :)
Joined: Monday, 01 Aug 2011, 03:44
Posts: 2049
thanks agent 47


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