Title:Lords of Xulima Genre:RPG, Adventure Developer:Numantian Games Publisher:Numantian Games Release Date:14 Nov, 2014 Languages: English (full), Spanish, French, German
About This Game Lords of Xulima is an original Fantasy RPG set on the mythical continent of Xulima, where Gods and humans once walked side by side. Become the Herald of the Gods and travel to an uncharted land to fulfill your mission of restoring balance in the known world.
The Talisman of Golot Edition This edition includes the game Lords of Xulima and the Talisman of Golot DLC.
More than 100 hours of authentic Role-Playing Experience Looking for a challenging adventure? In Lords of Xulima, we do not hold your hand through the journey. We have created a world of diverse regions that are as vibrant with life as they are fraught with danger; from the alluring Golden Woods, through the Great Desert of Pernitia, to the daunting icy peaks of Karraga. You are free to explore and choose which path to follow, but be careful about where the adventure takes you. Your success or failure in Lords of Xulima all depends on your strategies and ability lead your customized party. Immerse yourself in the playability and depth of old school classics, presented through modern visuals and a user-friendly interface.
A Tale of Gods and Humans Discover one of the most epic stories ever written and follow it to its twisted conclusion Legend has it that many years ago, people lived in peace on the great continent of Rodinia; a peace that would not last. Soon, the Great War broke out, dragging every kingdom and village down an endless spiral of ruin and desolation. The people prayed for salvation from the Nine Gods, whose unreachable homeland lay beyond the Great Sea, on the forbidden continent of Xulima.
Eventually, the conflict came to a point where it threatened to ruin all creation. Thus Golot, Lord of Works and Dreams, appeared to Gaulen, a seasoned Explorer who lived on a remote island off the coast of Rodinia. The Lord of Works appointed Gaulen to be his Herald on Earth and to set sail for Xulima, so that balance could be restored to the world. Thus begins the adventure of our young protagonist.
Create your group of characters Create and customize five characters to accompany Gaulen on your journey. With 9 character classes and over 100 useful skills, the possibilities are endless. Each group will be unique. Who will you decide to take with you? Choose among familiar classes such as the Mage, Cleric, Barbarian, Soldier, Thief, Bard and Paladin or try out the Arcane Soldier and Divine Summoner. Develop your characters’ abilities to suit your play style as they gain experience and grow stronger to face the trials ahead.
Strategic, fluid, turn-based combat Discover an addictive combat system. Over 100 unique types of enemies roam the wilds of Xulima , each capable of posing their own kinds of threats to your divine mission. There are thousands of possible strategies to lead the group to victory, including the use of scrolls and divine blessings. Will you be able to match the strength of Nilfonte, the Ocean Titan? Or survive an encounter with Xabraluz, the Demon King of Vilak?
System Requirements:
WINDOWS MINIMUM OS: Windows XP Processor: Dual Core 2Ghz Memory: 2 GB RAM Graphics: DirectX 9.0 or OpenGL 2.1 Compatible Card DirectX: Version 9.0c Hard Drive: 1500 MB available space Additional Notes: Screen resolution: 1280 x 720.
RECOMMENDED OS: Windows 7 64 bits Processor: Quad Core 2.66 Ghz Memory: 4 GB RAM Graphics: DirectX 9.0 or OpenGL 2.1 Compatible Card DirectX: Version 9.0c Hard Drive: 1500 MB available space Additional Notes: Screen resolution: 1920 x 1080.
MAC MINIMUM OS: Mac OS X 10.6 Snow Leopard Processor: Dual Core 2Ghz Memory: 2 GB RAM Graphics: AMD Radeon 4670, NVIDIA GT 240, Intel HD4000 Hard Drive: 2 GB available space Additional Notes: The first time you start the game can take one or two minutes due to pre-processing that the game needs to do.
RECOMMENDED OS: Mac OS X 10.8 Mountain Lyon Processor: Quad Core 3Ghz Memory: 4 GB RAM Graphics: AMD Radeon 5870, NVIDIA GTX 260 Hard Drive: 2 GB available space Additional Notes: The first time you start the game can take one or two minutes due to pre-processing that the game needs to do.
=============================================================================================================== I will try actively to maintain this topic.
PS: Support the company if u like the game. Happy gaming... =============================================================================================================== Update History
Quote:
01. 2014.11.14. - Game is released on Steam 02. 2014.11.19. - Game is update to 1.1
Change log:
Version 1.1
Fixed some typos for different languages.
Fixed some glitches in the Bestiary book.
03. 2014.11.21. - Game is update to 1.2
Change log:
Version 1.2
Mac OSX version: Performance vastly improved (2-4x). Same performance as Windows.
Fixed some typos for different languages.
04. 2014.11.26. - Game is update to 1.3
Change log:
Version 1.3
The book "Bestiary & Mythology of Xulima" is now translated into French and German.
New Feature: In case of crash, the game save a backup game so the player can continue the game without losing more than some seconds of their original gameplay.
Fixed: Bug in combat when pressing twice the bind keys for favorite actions.
Fixed: Imp's treasure in Karraga could be reached without speaking with him.
Fixed: Food consumption when auto-saving after travelling to a new map.
Fixed: Strength = 10 gives 1 damage point bonus.
Fixed: Compatibility problem with fonts in some configurations.
Fixed: Loosing in the Arena when having only one character alive.
Fixed: Some other minor bugs reported.
Fixed: Some typos for different languages.
05. 2014.12.10. - Game is update to 1.4
Change log:
Version 1.4
Game Guide available for the Deluxe Editions or Digital Rewards DLC.
Fixed crash when showing the Load/save window.
Fixed random crash when loading maps or combat scenes.
Fixed: Some other minor bugs reported.
Fixed: Some typos for different languages.
Mac OSX: TAB key for showing/hiding the GUI is working now.
Mac OSX: Arrow Keys for moving the Avatar are working now.
Mac OSX: Fixed a problem with the global lighting.
Mac OSX: Fixed some graphic glitches with some enemies.
06. 2014.12.16. - Game is update to 1.5
Change log:
Version 1.5
Game Guide available in German and French (included in the Deluxe Editions or Digital Rewards DLC).
Some fixes and improvements for the books Game Guide and Bestiary & Mythology of Xulima.
07. 2015.01.15. - Game is released on GOG
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Last edited by RezMar on Friday, 16 Jan 2015, 20:05, edited 4 times in total.
Joined: Friday, 10 Feb 2012, 01:00 Posts: 2066 Location: Yugoslavia...
Yea there was update, problem is that scene groups rarely update there release. I hope 3DM or ALI213 will update... Will check back later when I get home.
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I'm expriencing the same issue with Sol.dxgal, anyway it "seems" to be the same file from the initial release judging by date and size, so I just replaced it, but sadly the game doesn't run using the RELOADED steam_api.dll
EDIT: Managed to get it working by using also the RELOADED executable "LoX.exe" but then game main menu shows version 1.0 steam
Joined: Monday, 25 Feb 2013, 22:16 Posts: 4065 Location: Pandemonium
Don't rely on date and size being (seemingly) identical when comparing files, always work with hashes...
As for the RLD emu not working, RLD actually always have a hash check on the .exe the emu was made for implemented in their api, so a particular RLD steam emu will generally only work with the .exe it was designed for... And for using the old .exe, don't do that, you only downgrade your game to an inconsistent file state that highly likely will cause issues...
Don't rely on date and size being (seemingly) identical when comparing files, always work with hashes...
As for the RLD emu not working, RLD actually always have a hash check on the .exe the emu was made for implemented in their api, so a particular RLD steam emu will generally only work with the .exe it was designed for... And for using the old .exe, don't do that, you only downgrade your game to an inconsistent file state that highly likely will cause issues...
Oh, yes, I already know all that, I was just having fun tweaking and experimenting things
Sadly, being that mentioned file corrupt I'm unable to check the hash, that's why I said it "seems" the same. I of course know that we need an updated executable, was just testing, sometimes games get updated but executables remain the same (i.e. Legend of Grimrock II), but this is not the case.
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