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Post Post subject: Mordheim: City of the Damned   
Posted: Saturday, 22 Nov 2014, 12:21   
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Joined: Thursday, 23 Jan 2014, 13:25
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Mordheim: City of the Damned is the first video game adaptation of Games Workshop's cult classic tabletop game Mordheim. Set in the Warhammer World's decimated Empire city, Mordheim: City of the Damned is a turn-based tactical game where you lead warbands into bloody and lethal skirmishes.

Release Date:20 Nov 2014

http://store.steampowered.com/app/276810/


Single-player
Multi-player
Steam Achievements
Steam Leaderboards
Steam Cloud
Partial Controller Support


Early Access Current Content

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■2 WARBANDS: with one preset roster each – The Human Mercenaries from the Empire and the Skaven from Clan Eshin

■2 PROCEDURAL MAPS AND 2 UNIQUE MAPS (the procedural maps have randomly generated elements meaning they will never be the same)

■BATTLE FOR VICTORY: classic deathmatch with preset Warbands for single player and multiplayer

■4 TUTORIALS to teach the core mechanics of the game


ScreenShot

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Video

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Reviews

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“If I had a copy, this is the game I'd be playing right now”
Rock, Paper, Shotgun

“With a gritty art palette, permadeath options, and player looting, Mordheim will aim to appeal to Warhammer fans and hardcore strategy gamers alike.”
MMORPG.cοm


About This Game

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Image

Mordheim: City of the Damned is the first video game adaptation of Games Workshop's cult classic tabletop game Mordheim. Set in the Warhammer World's decimated Empire city, Mordheim: City of the Damned is a turn-based tactical game where you lead warbands into bloody and lethal skirmishes. The game blends RPG elements, fast-paced tactical combat and intricate unit customization in a time wrought by chaos and rivalry where only the strongest survive.

After a twin tailed comet crashed on Mordheim, the City of Damned turned into a terrifying battlefield where rival warbands fight fiercely for the control of key neighborhoods, looking for glory and fortune by acquiring the very valuable Wyrdstone fragments.

Choose from iconic Mordheim warbands - Sisters of Sigmar, the Cult of the Possessed, Skaven, Mercenaries from the Empire - and lead your troops to battle. Recruit new units, equip them with enhanced gear. Evolve and customize your warband with the experience gained from each successful mission, transforming them into a terrifying force on the battlefield.

Devise the best strategy to annihilate your rivals. If you fail, some of your units might lose a limb... or worse. Keep in mind that in Mordheim: City of the Damned, a dead unit is lost forever! Consider the environment when formulating your battle strategy, exploiting the unique buildings, ruins or the layout of the streets. Deploy your troops carefully and anticipate the actions of your adversaries to set up ambushes! Organize ingenious battle plans where the talents of your units will be as important as your own luck during key moments of combat.

Loot items and weapons hidden in the ruins, or steal those of fallen opponents. Survive the dangers that abound in the City of the Damned and collect as many Wyrdstones as you can, but remain ever vigilant. Mordheim is one of the most treacherous places in the Warhammer World!

In these epic battles where fame and glory await, your strategy will definitely be your best ally! Visit the four corners of the City of the Damned to complete multiple missions in the solo campaign, or challenge other players in enthralling multiplayer modes.

Fully customize your warbands
Choose from a multitude of classes with unique abilities to create unique strategies
Take your troops to battle and test their synergy on the field
Gain experience to unlock Player's special abilities
Spend the Wyrdstones to acquire powerful items and unlock more choices and features
Face other Player's Warbands in head to head skirmishes and compete to own the leaderboards


System Requirements

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Minimum:
OS: Windows Vista/Windows 7/Windows 8
Processor: AMD/INTEL Dual-Core 2.4 GHz
Memory: 4096 MB RAM
Graphics: 1024 MB DirectX 9.0c compatible AMD Radeon HD 5850/NVIDIA GeForce GTX 460 or higher
DirectX: Version 9.0c
Network: Broadband Internet connection
Hard Drive: 9 GB available space
Sound Card: DirectX 9 compatible
Additional Notes: Internet connection required for online gaming and game activation



Recommended:
OS: Windows Vista/Windows 7/Windows 8
Processor: Intel Core i5-2500K @ 3.3 GHz or AMD FX-8350 @ 4.0 GHz
Memory: 4096 MB RAM
Graphics: 2048 MB DirectX 9.0c compatible AMD Radeon R9 270/NVIDIA GeForce GTX 670 or higher
DirectX: Version 9.0c
Network: Broadband Internet connection
Hard Drive: 9 MB available space
Sound Card: DirectX 9 compatible
Additional Notes: Internet connection required for online gaming and game activation


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Post Post subject: Re: Mordheim: City of the Damned   
Posted: Saturday, 22 Nov 2014, 12:27   
Super flooder Почетный графоман
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Joined: Tuesday, 19 Mar 2013, 09:59
Posts: 795
3DMGAME-Mordheim.City.of.the.Damned.v0.14.4.4.Cracked-3DM

http://bt.3dmgame.com/down.php?date=141 ... 87476b4a05


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Post Post subject: Re: Mordheim: City of the Damned   
Posted: Saturday, 22 Nov 2014, 12:30   
Super flooder Почетный графоман
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Joined: Thursday, 26 Nov 2009, 10:21
Posts: 792
NotBad wrote:
Mordheim.City.of.the.Damned.v0.14.4.4.Cracked-3DM


http://pan.baidu.com/s/1pJoKGkF


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Post Post subject: Re: Mordheim: City of the Damned   
Posted: Saturday, 22 Nov 2014, 12:33   
Advanced forumer Завсегдатай
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Joined: Thursday, 23 Jan 2014, 13:25
Posts: 154
Thanks Mates


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Post Post subject: Re: Mordheim: City of the Damned   
Posted: Monday, 02 Feb 2015, 12:06   
User Редкий гость
Joined: Monday, 09 Jun 2014, 07:51
Posts: 25
Played around with v0.14.4.4 & found it a good start. Only the tutorial & some skirmish maps setup so far. Hopefully we'll see the newest update available soon:

DECEMBER 17, 2014 - http://steamcommunity.com/games/Mordhei ... 5834693037

This patch comes in as 0.15.4.7. Please read below for a list of corrections, additions, and removals.


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Post Post subject: Re: Mordheim: City of the Damned   
Posted: Wednesday, 04 Feb 2015, 02:57   
Super flooder Почетный графоман
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Joined: Sunday, 08 Dec 2013, 13:28
Posts: 1273
new build out 0.16.4.2
plz upload it



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Post Post subject: Re: Mordheim: City of the Damned   
Posted: Thursday, 12 Mar 2015, 23:37   
Advanced forumer Завсегдатай
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Joined: Tuesday, 26 Mar 2013, 22:19
Posts: 233
Early Access Content Update 3
Updates
Our third content update is 0.17.4.2 and it provides the following new features:

- Max ranked Warbands: All Warbands are available at rank 10 allowing you to try and test many skills and spells combinations on all available Units.

- Skills and Spells: A new menu is now available in the hideout allowing you to customize the skills and spells your units can learn.

- 3 New maps: One new procedural map and two more unique locations (The middle bridge and the Great Library) are available for Skirmish.

- New musics for Hideout: Each Warband has now its own hideout music.

- Backtracking: Users can now choose how many backtracking circles they have.

- Unity 5: That’s Right! We are now running the latest version of Unity. It brings a little bit of optimizations to realtime and loading, and 32/64bits versions depending on your Operating System. However it can also bring a few weirdo bugs! Generally we feel the game is much more stable than it was. If you had odd graphic bugs or bugs we never figured out, now is the right time to try the game again. There are certain issues which are very hard for us to fix as they are internal to the engine.

As we already stated, we value the input of our players and we've done some adjustment according to the feedback we gathered:

General Changes
Fixed climb to remove an extra unwanted -6% and -12% penalty on climb of 6 and 9 meters
The base chances to hit with range weapons have been reduced back to 75%. It was at 90% by mistake
Falling damage should now bypass armor properly
Armor absorption has been transferred in percentage of absorption rather than hard numbers
Armor Absorption bypass has been transferred in percentage of bypass rather than hard numbers
Increase the cost of Switch Weapon to 2SP and 1 OP
Warlock lost access to Bows and Long Bows
Captain and Youngblood lost access to Handgun
All item’s damage and bonus have been revised
All units should have proper default items in their Second Weapon set if they can have a second weapon set.
Modified Trap generation numbers to hopefully prevent having traps that are too close to each others
Increased minimum shooting range to be 5 meters instead of 4 (must be at least 5 meters away from the victim in order to be able to shoot)
Changed several animations, and added intermediary “engaged” idle animations.
Skaven Claws can now parry
Stances have been fixed: their enchantment will now be removed as soon as they trigger (this includes Dodge, Parry, Ambush and Overwatch)
Bonus to AI’s wounds has been reduced to 20% instead of 30%
Reduced the Wyrdstone Rush % to gather to be either: 45%, 50%, 55% or 60% of all the Wyrdstones
Reduced the Bounty targets to vary between 20% and 30% of the enemies’ Warband
Blunderbuss now properly affects multiple targets in a cone area
Blunderbuss blocks some offensive skills that are meant to be only single targeted

Combat Changes
1 Handed with an empty hand:
+10% to Dodge
+ 10 to Initiative
Dual Wielding
Reduce damage dealt with all attacks by 33%
increase cost of attack by 1 OP after the first one
Not stackable
Two Handed
increase cost of attack by 1 OP after the first one
Reduce damage of all attacks by 20% after the first one
Stackable
Firearms
increase cost of all attack by 1 OP

Fixes
Desynchronisations
Flee: We corrected a desynchronisation when a unit attacked an enemy which had fled on it’s turn.
Traps: When a user triggered a trap, their position might not have been the same on both machines.
Engaged: Some engaged units didn’t update their stats properly at turn start
Copyright: We’ve fixed the copyright screen which was not positioned properly.
Death by curse: curses now behave accordingly and the unit dies correctly if killed as a result of the curse.

_________________
Scene-releases at http://torrminatorr.com/


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