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[Info] Stranded Deep
http://cs.rin.ru/forum/viewtopic.php?f=10&t=67028
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Author:  ShadowDuke [ Saturday, 24 Jan 2015, 11:39 ]
Post subject:  Re: Stranded Deep

They can release the game in a state how they want, its their decision, nothing you can complain about cos its Early Access!

Author:  pakrat [ Sunday, 25 Jan 2015, 01:41 ]
Post subject:  Re: Stranded Deep

thanks for the links

Author:  Zaron [ Tuesday, 27 Jan 2015, 19:23 ]
Post subject:  Re: Stranded Deep

The crafting system is fine, you just have to physically connect (or at least put nearby) the components you want to craft with, then everything that's close enough will highlight in orange for crafting or blue for building.

the raft thing sucks though, that's true. The best thing you can currently do is start a new game, hop from island to island (because the raft disappearing bug only happens when you save and load the game) and loot as many shipwrecks as you can find and then either leave the game open until you come back or save and quit until it gets patched.

patch is supposed to come out today.

Author:  Mar5upilami [ Wednesday, 28 Jan 2015, 10:00 ]
Post subject:  Re: Stranded Deep

Looks like the HotFix is out. Anyone got their hands on the files?

Thanks!

Author:  mafia47 [ Wednesday, 28 Jan 2015, 13:04 ]
Post subject:  Re: Stranded Deep

Stranded.Deep.With.Update.1.v0.01-ALI213

http://bt.ali213.net/show-fb5f6a7534a70 ... 824c5.html

http://kuai.xunlei.com/d/FbFnCwLYGgBArshUd9f?p=03066

Author:  kalleoskar [ Wednesday, 28 Jan 2015, 13:14 ]
Post subject:  Re: Stranded Deep

0.01.H1 CHANGE LOG

Spoiler
Bug Fixes
Rafts - Fixed the “Bermuda Triangle” bug. Rafts no longer disappear when travelling.
Rafts - Improved raft functionality with collisions and ladders.
Player - Fixed a bug where the player would be reloaded inside the terrain, shipwrecks, etc.
Player - Adjusted swimming speed.
Intro - Fixed “Bouncing Betty” bug, see: http://steamcommunity.com/app/313120/di ... 882138495/
Cooking - Fixed campfires where multiple cookable items would interfere with each other’s cooking times.
Menus - Fixed mouse sensitivity not applying.
Menus - Added key binding functionality (Controllers are not officially supported, but it is possible).
Menus - Added in-game options functionality.
Saving/Terrain - Fixed a large bug; An edge case where if loading a saved game, and then resaving, previously saved biomes were being overwritten.
Terrain - Adjusted rock and stick spawning quantity.
Saving - Fixed a bug where stabbed items on the end of a Spear weren't being saved.
Saving - Fixed item display names not saving.
Sharks - Fixed disappearing great white sharks when killed.
Sharks - Shouldn’t appear on land anymore..
Sharks - Fixed shark meat not attaching to a Fire Spit.
Sharks - Spear now damages sharks.
Sharks - Various AI changes to increase the difficulty (a little).
Marlin - Fixed disappearing Marlins when killed.
Sleeping - Changed sleeping times. You can now sleep anytime from 6:00 pm to 6:00 am. The day count also increments properly now.
Flare Gun - Fixed using spam.
Harvesting Yuccas and Potatoes - Fixed incorrect scale of regrowing plants.
Drinkable Coconut - Fixed using animations and audio with various tools.
DeadEx Box - Can now be picked up.
Container and Doors - Fixed audio spam when entering loaded biomes.
Container and Doors - Fixed a large bug with loot spawning positions.
Various - Fixed various missing interactive object tags, descriptions, etc.
Various - Fixed the “Banana” yellow arm bug when looking at the watch and another lightsource was around.
Various - Fixed a hovering bug with one of the glass shaders.

New Content
Whales - New creature!
Divers Slate - New Easter Egg!
Boat Motor - Is now craftable and functional. Have fun with this one! ;)

Author:  Zaron [ Wednesday, 28 Jan 2015, 15:33 ]
Post subject:  Re: Stranded Deep

Stranded Deep v0.01.H1

Author:  Jannebene [ Wednesday, 28 Jan 2015, 16:32 ]
Post subject:  Re: Stranded Deep

Isn't there supposed to be a 32bit version of this game on steam? But the cracked game releases only have 64bit...

Author:  BOROSLAV [ Wednesday, 28 Jan 2015, 16:56 ]
Post subject:  Re: Stranded Deep

here is the 32 bit version on kickass torrents https://kickass.so/stranded-deep-early- ... 35354.html
But it dosent have the hotfix.

Author:  cliffs [ Thursday, 29 Jan 2015, 05:19 ]
Post subject:  Re: Stranded Deep

Anyway of making mouse movement slower. Way too fast, I get seasick....

Author:  Zaron [ Thursday, 29 Jan 2015, 05:46 ]
Post subject:  Re: Stranded Deep

cliffs wrote:
Anyway of making mouse movement slower. Way too fast, I get seasick....


sure, go to \Stranded Deep\Stranded_Deep_x64_Data\Data\

open options.json with an editor and look for mouse sensitivity (ctrl+f, type in mouse)

~f0.5 is for floating point value of 0.5, so if you want to lower it try ~f0.4 or ~f0.3 (or ~f0.35)

Author:  jAck_h!De [ Thursday, 29 Jan 2015, 13:56 ]
Post subject:  Re: Stranded Deep

The game actually has a options menu.

Author:  cliffs [ Thursday, 29 Jan 2015, 15:18 ]
Post subject:  Re: Stranded Deep

jAck_h!De wrote:
The game actually has a options menu.


I saw the options but when I first opened it, the top 2 lines were no showing. I scrolled up and yes the option for sensitivity is there....thanks guys.

Author:  mafia47 [ Friday, 30 Jan 2015, 10:59 ]
Post subject:  Re: Stranded Deep

for 32bit x86

SD32h1-ALI213

http://pan.baidu.com/s/1sjsgp33

http://bt.ali213.net/show-aec37d2fb0b0d ... 63d7c.html

Author:  kurp [ Saturday, 31 Jan 2015, 20:22 ]
Post subject:  Re: Stranded Deep

thank you for the updates.

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