Title: System Shock 2 Genre: Action, RPG Developer: Irrational Games , Looking Glass Studios Publisher: Night Dive Studios Release Date: 11 Aug, 1999
About: TriOptimum wishes you a safe journey aboard the Von Braun, the first craft in the history of mankind capable of faster-than-light travel. TriOptimum Corporation: we give you the stars!
The second--and best!--game in the series stands all on its own as a masterpiece of gaming history. The starship Von Braun took a giant leap for mankind as it made its first interstellar journey. The mission was going as planned until a lone distress call from the Tau Ceti V sector was picked up. An away team was sent on a rescue mission, but once it arrived at its destination, there was no sign of any humans and the source of the signal remained unclear. They didn't realize something crucial, though: they brought something back with them when they returned. Now, you--a member of the ship's security team--awake from cryostasis to the sounds of screams of pain and horror as everything falls apart. The state-of-the-art spaceship becomes a deathtrap, and the only hope you have is the contemptuous whisper of a voice guiding you through the dark corridors, leading you towards the ominous secrets that lurk in the shadows. A game like this is a masterpiece; you must experience it firsthand. System Shock™ 2 arguably offers the most intense storytelling in the history of computer games. It perfectly splices Sci-Fi with survival horror, FPS gameplay with character stats, upgrades, and inventory system of the role-playing genre, fast paced action with chilling terror.
Features: - Choose from 3 specialized branches of the military to utilize unique skills, weaponry, and paranormal psionic powers. - Upgrade and enhance your skills to improve hacking, weapon proficiency, and psionic abilities. - Discover cryptic audio logs, encounter ghostly apparitions and conduct research to give you the advantage in combat and unlock exotic weapons and items. - Play with up to three friends in multiplayer co-op (co-op works in Windows only)
System requrements: MINIMUM: OS:Windows XP / Vista / 7 / 8 Processor:1.8 GHz Processor Memory:2 GB RAM Graphics:3D graphics card DirectX®:9.0c Hard Drive:2 GB HD space
Version 3 of System Shock Infinite mod is coming soon as well.
Will be trying it out in the coming days.
On another note, On Steam page it says that the game is patched to 2.42, but I believe that information on the front page is outdated since patch 2.43 has been released in February, 2015. If I'm mistaking then someone correct me please.
Last edited by -Virtus- on Saturday, 04 Apr 2015, 14:31, edited 1 time in total.
The v2.43 patch, which was provided by "Le Corbeau", contains the following fixes:
Fixed various smaller issues that could potentially affect stability Fixed light radius from dynamic lights on other objects so it matches light radius on terrain (instead of infinite) Fixed (or at least reduced) issue where on rare occasions it could turn AIs invulnerable and non-collidable after loading or level transition (fix may not apply to existing savegames where this already happened) Fixed bug with archive extraction failure not being detected properly in FMSel, at least for archives with unsupported compression method (like old zips using "Implode") Fixed some bugs in FMSel with localization, paths containing umlauts and other special characters, and added OGG to WAV conversion option fixed DML parsing bug with link IDs Fixed bug with "d3d_disp_enable_atoc 1" on nVidia where it ended up using SSAA (if available) instead of ATOC Fixed bug where filtering was applied to even pixel scaled UI in DX9 on most resolutions even when it shouldn't have Added subtitle support Added support for mission DMLs to include so called fingerprints, data that can link a DML to a particular mission (because mission filenames are often the same for different OMs/FMs) Added support for mission DMLs to be bundled in dbmods subdirectories Added support for DMLs to request additional OSMs and to reference objects by name Removed GOG EULA.txt Way to go steam
I see graphic mods still are the same about this infinity mod i don't like that there are so many other friendly npcs kinda scare killer...
_________________ Thanks @I am AWESOME for making this gif i will use it till 19th May
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