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Post Post subject: What about opening a sub-forum for game decompillation ?   
Posted: Sunday, 11 Aug 2013, 02:21   
Beginner Без звания
Joined: Saturday, 01 Dec 2012, 12:27
Posts: 9
Hey, I was wondering that since a lot of people are interesting in getting models from games to softwares like 3Ds Max or Blender, maybe we should open a sub forum dedicated to decompiling and extracting resources from games ?

It would be really handy to have a safe place to share the scripts/programs to extract textures, sounds, models etc from different engines since the cock suckers from Xentax decided to remove a large amount of extremely useful code and restrict the remaining content to some kind of premium members.

What do you think about ?


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Post Post subject: Re: What about opening a sub-forum for game decompillation ?   
Posted: Sunday, 11 Aug 2013, 04:30   
Dark Elf Moderator
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Joined: Saturday, 27 May 2006, 01:53
Posts: 5468
Location: DHT node
I don't think a separate subforum would be created for those activities, since they do not relate to RIN's focus (Steam and its games). However, you can start a thread here in the off topic section :)

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