Post subject: What about opening a sub-forum for game decompillation ?
Posted: Sunday, 11 Aug 2013, 02:21
Beginner Без звания
Joined: Saturday, 01 Dec 2012, 12:27 Posts: 9
Hey, I was wondering that since a lot of people are interesting in getting models from games to softwares like 3Ds Max or Blender, maybe we should open a sub forum dedicated to decompiling and extracting resources from games ?
It would be really handy to have a safe place to share the scripts/programs to extract textures, sounds, models etc from different engines since the cock suckers from Xentax decided to remove a large amount of extremely useful code and restrict the remaining content to some kind of premium members.
I don't think a separate subforum would be created for those activities, since they do not relate to RIN's focus (Steam and its games). However, you can start a thread here in the off topic section
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