READ THIS:
Here are a few quotes from hCUPa concerning why his old versions of steamemu would not launch Garry's Mod.
hCUPa wrote:
In fact its not emulator problem, but rather launcher problem. Original steam launcher passes SteamAppId (when extra app id is used) through enviroment variable. If you could tell me what value does it set there for Garry's mod I can test it locally.
hCUPa wrote:
its just environment variable that is unset which leads to abovementioned error message. bug.meh.not showed that steam launcher sets this variable. So either emu should do it itself or let custom launchers do it.
hCUPa wrote:
Here is SteamEmu... (tested on Garry's mod) out of the box...
To be able to run mods you either need launcher to set environment variable (as it was discussed above), or have
in corresponding section of your your steamemu.ini (as it was done in example steamemu.ini that comes with archive).
->LINK TO HCUPA'S STEAMEMU TOPIC <-
And now you know.
[old, not worth reading]Play Garry's Mod 9.
Play on any cracked server.
Play online/offline.
No "Extra App ID" error.
Released.
[edit]
Fixed a small bug. One additional line of code added
Mirrors:
1 - rapidshare.de
2 - megaupload.com
3 - uploadtemple.com
It uses the crack360 engine, check the crack360 topic for any instructions you might need.
If ANYONE says stupid shit like this:
how do I edit a text file?
it doesn't work please help!!!11
filesystem_steam.dll error i need help!
i no speek good engilsh plz i need crack
... I will not update this for the next Garry's Mod. I'm not your goddamn tech. support representative. If you can't figure out how to work it, get back to fucking primary school.
The crack360 documentation provides ALL the help you need.
If anyone is STILL clueless, let me remind you that you must download
Garry's Mod 9.0.4b and install it inside the same folder as where the crack is.
Have fun
[/edit]
[edit]
Finished reversing it, soon will be packaged and uploaded.
[/edit]
[edit]
You're gonna need ALL of these GCFs:
source engine.gcf---------------------------142,438 KB
source materials.gcf----------------------1,065,797 KB
source models.gcf---------------------------460,062 KB
source sounds.gcf---------------------------998,963 KB
half-life 2 content.gcf-----------------------861,552 KB
half-life 2 deathmatch.gcf------------------142,851 KB
counter-strike source client.gcf--------------3,883 KB
counter-strike source shared.gcf------1,367,746 KB
GRAND TOTAL------------------------------5,043,292 KB
But you should already know that.
Load times are also high. It is just how Garry's Mod works. After the first load, things speed up.
[/edit][/old, not worth reading]