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| Garry's Mod 9.0.4b Non Steam Patch - Updated to 1.4 http://cs.rin.ru/forum/viewtopic.php?f=15&t=30526 |
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| Author: | revCrew [ Thursday, 04 May 2006, 22:00 ] |
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Then maybe your gmod9 installation is corrupt |
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| Author: | Magnetsillen [ Thursday, 04 May 2006, 22:23 ] |
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I have tried it numerous times and redownloaded it, so I don't know what would cause corruption. |
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| Author: | donne [ Saturday, 06 May 2006, 09:13 ] |
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I can not download: http://www.uploadtemple.com/view.php/1142556081.rar Quote: Unfortunately the digital content being hosted on our reliable dedicated server network was not found or contained an error. Please upload the file again.
please fix it,thank! |
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| Author: | Magnetsillen [ Saturday, 06 May 2006, 14:19 ] |
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Donne, I'll update the package some day and upload that instead. |
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| Author: | -=4EVER=- [ Friday, 19 May 2006, 12:57 ] |
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Link broken |
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| Author: | Magnetsillen [ Friday, 19 May 2006, 17:28 ] |
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It's updated. |
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| Author: | Chares [ Saturday, 20 May 2006, 04:33 ] |
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Gotta question mag., when i try to open a map from DOD:S (which actually the image doesnt appear), it does nothing, i mean the map doesnt load, so then i load gm_construct to try putting a DOD:S ragdoll and i cannot add them, any idea why this? i think im skipping something....... |
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| Author: | Magnetsillen [ Saturday, 20 May 2006, 16:19 ] |
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There should not be an icon, just a grey square. Do you have DoD: Source? |
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| Author: | Chares [ Sunday, 21 May 2006, 07:51 ] |
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yep got DOD:S, actually i finded another patch that works (only some materials stuff anyway), I think it doesnt work because your patch doesnt find the DOD folder in the hard drive, because its a cracked client without registry values, i thinks its that, I dont know, same happens with CS:S, |
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| Author: | Magnetsillen [ Sunday, 21 May 2006, 14:00 ] |
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Chares, it works for me. I made this for extracted versions. Are you using a cracked client to play..? |
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| Author: | Chares [ Sunday, 21 May 2006, 19:18 ] |
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yep, i use a cracked client, thats because even if extracted games works and loads faster, steam its a part of the game in question, and logically the patch should work, but it doesnt, so i dont know why..... EDIT: i know that to make it works, DOD:S, or CS:S must be extracted in the Steamapps folder, and its is extracted, so still dont know why it not works... |
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| Author: | Magnetsillen [ Thursday, 25 May 2006, 00:31 ] |
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Do normal things, such as the map "de_dust" in CS: Source, work...? If not, your game must be corrupt. Someone else couldn't even load "gm_construct", but I think he didn't have Garry's Mod installed. |
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| Author: | Rozororor [ Friday, 26 May 2006, 16:02 ] |
| Post subject: | hey |
Engine Error Unable to load authentication library, Exiting..." Does anyone, hopefully the crackers, know how to bypass this...? Edit the game.cfg with sv_lan 1 and after you create or join the server put sv_lan 0 back in console ! |
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| Author: | Rozororor [ Friday, 26 May 2006, 16:11 ] |
| Post subject: | hey |
Magnetsillen wrote: The error says something like this:
" "The instruction at "LETTERSANDNUMBERS" refered to the memory at "LETTERSANDNUMBERS". It was not possible to execute a memorySOMETHING. The following error was was returned: The memory could not be 'read'. " I think that your pagefile.sys is configured incorectly! do this to fix it : Properties on my computer\advanced\performance settings\advanced\at virtual memory click change and add 1.5x the size of your ram! if u have 1 gb of ram put 1500 minimum and 1500 maximum. Note that the minimum and maximum must be equal in order to fix the problems..Most c++ errors in source games are caused by the same problem.Its a os known issue.hope it helps! |
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| Author: | Magnetsillen [ Friday, 26 May 2006, 18:19 ] |
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LycoSs, is that the same things as the "heapsize"-command? Why does it affect Garry's Mod only, and not the other Source-games too? Edit: I have 1 GB RAM, but it's set to 1536 in the settings for the virtual memory and the max is 3072. |
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