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Post Post subject: Re: STEAM-BUSTER ReVolution OrangeBox [NEW]   
Posted: Monday, 29 Sep 2008, 00:54   
Advanced forumer Завсегдатай
Joined: Saturday, 22 Jan 2005, 01:45
Posts: 172
Location: Poland
hey Sasio

I've got c++ errors when I try o load a map in hl2dm or css

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Post Post subject: Re: STEAM-BUSTER ReVolution OrangeBox [NEW]   
Posted: Monday, 29 Sep 2008, 04:56   
Super flooder Почетный графоман
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Joined: Wednesday, 30 Jan 2008, 06:29
Posts: 1392
daan16 wrote:
hey Sasio

I've got c++ errors when I try o load a map in hl2dm or css

ImageImage

I think it's a game crash, install the latest microsoft c++ redistributable runtime package


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Post Post subject: Re: STEAM-BUSTER ReVolution OrangeBox [NEW]   
Posted: Saturday, 04 Oct 2008, 09:18   
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Joined: Saturday, 04 Oct 2008, 09:14
Posts: 3
Can someone please repost a link to vupwrap cause all the links ive checked are dead


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Post Post subject: Re: STEAM-BUSTER ReVolution OrangeBox [NEW]   
Posted: Friday, 10 Oct 2008, 23:10   
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Posts: 7317
StaleBreadNinja wrote:
Can someone please repost a link to vupwrap cause all the links ive checked are dead

Do you mean my wrapper? If so: viewtopic.php?f=10&t=47547

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Post Post subject: Re: STEAM-BUSTER ReVolution OrangeBox [NEW]   
Posted: Sunday, 12 Oct 2008, 23:51   
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Joined: Sunday, 24 Feb 2008, 15:16
Posts: 4
Howdie,

i have a problem starting TF2 with revemu (and with UCL, but that's another post :) ). I use the GCF files from my legit tf2 version for a client i want to distribute at a lan. Extracted the following files with GCFExplorer and GCFScape

source 2007 binaries.gcf
source 2007 shared materials.gcf
source 2007 shared models.gcf
source 2007 shared sounds.gcf
source materials.gcf
source models.gcf
source sounds.gcf
team fortress 2 client content.gcf
team fortress 2 content.gcf
team fortress 2 materials.gcf

with no errors and put the two dll in the bin folder and extracted the rev.ini file.

Trying to start the game with "hl2.exe -steam -game tf -console" (i also tried without the -console) and after the advert video hl2.exe crashes.

So like i asked in the UCL post.. am i missing a gcf file? CFToolbox stated that all files are 100% and validation does not show an error. Or do I have to do something more? Anybody have a clue?

Oh, btw.. if i tried this standalone revemu version on the pc where my legit steam (and therefore legit tf2) is installed i can start the game fine. On another PC without a steam installation i get the hl2.exe crash.


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Post Post subject: Re: STEAM-BUSTER ReVolution OrangeBox [NEW]   
Posted: Monday, 13 Oct 2008, 12:33   
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Joined: Wednesday, 26 Dec 2007, 00:42
Posts: 7317
dingso wrote:
So like i asked in the UCL post.. am i missing a gcf file? CFToolbox stated that all files are 100% and validation does not show an error. Or do I have to do something more? Anybody have a clue?

If you was, the emulator would show that.

dingso wrote:
Oh, btw.. if i tried this standalone revemu version on the pc where my legit steam (and therefore legit tf2) is installed i can start the game fine. On another PC without a steam installation i get the hl2.exe crash.

It works without an installed Steam version. The problem is rather that the runtimes on that other PC are different. Try to update the MSVC++ 2005 runtimes.

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Post Post subject: Re: STEAM-BUSTER ReVolution OrangeBox [NEW]   
Posted: Tuesday, 14 Oct 2008, 09:39   
Beginner Без звания
Joined: Sunday, 24 Feb 2008, 15:16
Posts: 4
Thx for the help.. but it was the fault of the pc i tested it.

Did what you told me and it still didn't work. So i went to a friend and tested it there.. voila, it worked without a problem (after i installed .net and MSVC++ 2008 runtimes)

So I guess there is something wrong with my test-machine.. thx for your tipps.


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Post Post subject: Re: I need Help   
Posted: Monday, 20 Oct 2008, 20:49   
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Joined: Sunday, 20 Jul 2008, 23:27
Posts: 1
veaguy wrote:
I need some help. When I try to open Half life 2, I get an error saying "cannot locate launcher.dll" someone please help me, I'm new to this kind of crap. :?:




The solution to this problem is to copy the folder of the game

.. \ PacSteamT \ SteamApps \ "username" \half-life 2
to ... \ PacSteamT \ SteamApps \ SBReV \

in this way also copy your previous savegames, I did and I worked ;)


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Post Post subject: Re: STEAM-BUSTER ReVolution OrangeBox Final [27.10.2008]   
Posted: Monday, 27 Oct 2008, 22:52   
I live here Три раза сломал клаву :)
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Joined: Tuesday, 23 Mar 2004, 07:55
Posts: 1622
Location: | :noitacoL
You've shocked? well me to ::P.

Updated version of SBReV... final version.

Ok lets get to the point,
changes I have made (or which I remeber) comparing to previous version

  1. Fixed shuting down PC while SBReV was running.
  2. Improved application speed, its about 2x faster at load. (really)
  3. Fixed applications installation since SteamEmu functions are bugy so i made my own code to handle that.
  4. Added ability to show multiple "Properties" dialogs for multiple applications from the list.
  5. Applications are now launched in thread so they will not affect SBReV interface.
  6. Added ability to launch multiple applications.
  7. Added ability to close SBReV while application(s) is/are running (its not recommanded).
  8. Redesigned "Settings" window.
  9. Removed some memory leaks that could decrease preformance.
  10. Fixed mouting lanugage cache files for games like HL2EP2 but You still need to add them manually
  11. Invalid Integer Value error in mod searching.
  12. Rare bug that coused main window not appear on desktop screen.
  13. Fixed some graphics problems
  14. Added basic compatibility with revEmu
  15. Vista support

And many more improvments, optimizations, increased stability etc.

Have a nice day ::)

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Post Post subject: Re: STEAM-BUSTER ReVolution OrangeBox Final [27.10.2008]   
Posted: Monday, 27 Oct 2008, 23:57   
Beginner Без звания
Joined: Monday, 27 Oct 2008, 23:43
Posts: 2
Hi there, I just installed this latest release of SBReV but sadly I have some issues. I installed the retail version of the orange box that's been circulating on torrent sites. After I configured SBReV, my games appeared in the main window so I right clicked on them and chose Install application but it doesn't do anything, it still appears blacked out. I managed to install the minimum files using UCL and then the games appeared in the SBReV window and played a little through HL episode two, but again, I can't get the sound to work although I did add half life episode 2 english.gcf to be used with the game. The only version of sbrev that worked well at installing my games was "SBReV_1999_OrangeBox", although that one still had the dialogue problem... I really prefer using this application because I don't want to install framework so that i can use UCL... I think it's way slower than SBReV... so bottom line... this new version doesn't install my games and I can't get the dialogue to work... any suggestions?


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Post Post subject: Re: STEAM-BUSTER ReVolution OrangeBox Final [27.10.2008]   
Posted: Tuesday, 28 Oct 2008, 00:24   
I live here Три раза сломал клаву :)
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Joined: Friday, 01 Dec 2006, 18:37
Posts: 1554
Bug in settings,
If i dont change
If i uncheck "Use STEAM Directories Structure value", Steam Account value is disabled, and "Application Installation Directory" value enabled, thats ok, but if i close Settings, and open again, both Values are enabled and editable..

And also footpring isnt extracted, just created empty folder :( (tryed on HL2 Episode One)


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Post Post subject: Re: STEAM-BUSTER ReVolution OrangeBox Final [27.10.2008]   
Posted: Tuesday, 28 Oct 2008, 01:18   
Beginner Без звания
Joined: Thursday, 23 Nov 2006, 15:19
Posts: 2
Quote:
this new version doesn't install my games


same here....does not extract anything, and for some games create strange directories with a lot of japanese letters and garbage

like this for Condition zero :

Condition Zero\污敶挀彬汤獬䜀浡啥⹉汤l慰瑲捩敬慭⹮汤l㍡慤楰搮汬䌀牯⹥汤l扤⹧汤l敄潭汐祡牥搮汬䘀汩卥獹整彭瑓慥⹭汤l汨攮數栀摬⹳硥e䱈噔刭慥浤⹥硴t汨癴挮杦栀瑬⹶硥e睨搮汬氀湡畧条⹥湩f灍搳捥愮楳䴀獳㈳搮汬䴀獳ㅶ⸲獡i獍癳㤲愮楳爀慥浤⹥硴t瑳慥彭灡⹩汤l瑳慥捭楬湥⹴汤l睳搮汬琀敩ひ搮汬琀敩ひ獟搮汬瘀畧⹩汤l杶極⸲汤l潶捩彥業敬⹳汤l潶捩彥灳敥⹸汤l獶摴楬⹢汤l獶摴楬形⹳汤l⹢


And minor bug, under Vista, menus are really sloooooooooow. Help menu takes at least 2 seconds to draw


ps : nice to see (again) a new version of this great launcher :8=)


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Post Post subject: Re: STEAM-BUSTER ReVolution OrangeBox Final [27.10.2008]   
Posted: Tuesday, 28 Oct 2008, 14:04   
Beginner Без звания
Joined: Friday, 18 Jan 2008, 10:51
Posts: 19
Badablek wrote:
Quote:
this new version doesn't install my games


same here....does not extract anything, and for some games create strange directories with a lot of japanese letters and garbage

like this for Condition zero :

Condition Zero\污敶挀彬汤獬䜀浡啥⹉汤l慰瑲捩敬慭⹮汤l㍡慤楰搮汬䌀牯⹥汤l扤⹧汤l敄潭汐祡牥搮汬䘀汩卥獹整彭瑓慥⹭汤l汨攮數栀摬⹳硥e䱈噔刭慥浤⹥硴t汨癴挮杦栀瑬⹶硥e睨搮汬氀湡畧条⹥湩f灍搳捥愮楳䴀獳㈳搮汬䴀獳ㅶ⸲獡i獍癳㤲愮楳爀慥浤⹥硴t瑳慥彭灡⹩汤l瑳慥捭楬湥⹴汤l睳搮汬琀敩ひ搮汬琀敩ひ獟搮汬瘀畧⹩汤l杶極⸲汤l潶捩彥業敬⹳汤l潶捩彥灳敥⹸汤l獶摴楬⹢汤l獶摴楬形⹳汤l⹢


And minor bug, under Vista, menus are really sloooooooooow. Help menu takes at least 2 seconds to draw


ps : nice to see (again) a new version of this great launcher :8=)


those are chinese characters but they dont make any sense

PS: good work for the new release but I've found a bug:
can't detect Half Life with new blob (maybe they changed the product appid?)


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Post Post subject: Re: STEAM-BUSTER ReVolution OrangeBox Final [27.10.2008]   
Posted: Tuesday, 28 Oct 2008, 17:36   
I live here Три раза сломал клаву :)
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Joined: Tuesday, 23 Mar 2004, 07:55
Posts: 1622
Location: | :noitacoL
I fixed installation problem and already uploaded new version

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Post Post subject: Re: STEAM-BUSTER ReVolution OrangeBox Final [27.10.2008]   
Posted: Tuesday, 28 Oct 2008, 18:42   
Super flooder Почетный графоман
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Joined: Monday, 09 Jan 2006, 18:29
Posts: 533
Read your pms Sasio?


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