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Posted: Wednesday, 03 Jan 2007, 21:16   
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Lol, thanks Mitsukarina, I managed to download all clients except for "counter-strike source client.gcf" as the .rar file on the site comes with a password. Do you know the password or where to find a proper file for it?


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Posted: Wednesday, 03 Jan 2007, 21:22   
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Wutsizface wrote:
Lol, thanks Mitsukarina, I managed to download all clients except for "counter-strike source client.gcf" as the .rar file on the site comes with a password. Do you know the password or where to find a proper file for it?

Come on man... Mitsukarina has better things to do than searching for a password for you...
You should get the password in the place where you donwlaoded it, if you can't get it, download it elsewhere.

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Posted: Wednesday, 03 Jan 2007, 22:41   
I live here Три раза сломал клаву :)
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We are not God.... excluding Me :lol:

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Posted: Wednesday, 03 Jan 2007, 23:36   
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Sorry, I got the file, but whenever I try to join a game it says "STEAM validation rejected". What's with that?


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Posted: Thursday, 04 Jan 2007, 00:54   
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Wutsizface wrote:
Sorry, I got the file, but whenever I try to join a game it says "STEAM validation rejected". What's with that?


Either the server you are joining is not cracked (you cannot join legit), or your just out of luck as SteamEmu sometimes has this problem joining a cracked server.

SASiO wrote:
We are not God.... excluding Me :lol:


:shock: :o :D :lol:


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Posted: Thursday, 04 Jan 2007, 01:37   
I live here Три раза сломал клаву :)
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Mitsukarina if You have some questions just hit (Me ill tell everything :lol: )

Yep im the God but im not one of those good so dont ask me either.

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Posted: Thursday, 04 Jan 2007, 02:38   
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Quote:
Wutsizface wrote:
Sorry, I got the file, but whenever I try to join a game it says "STEAM validation rejected". What's with that?

Either the server you are joining is not cracked (you cannot join legit), or your just out of luck as SteamEmu sometimes has this problem joining a cracked server.


Not to bug you again but whenever I try to join the only cracked server that will appear in my fav list it loads it up completely but then nothing happens! Same thing happens when I try to host a server! What is going on?


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Posted: Saturday, 06 Jan 2007, 14:46   
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Joined: Friday, 03 Dec 2004, 03:39
Posts: 362
** puts on TestSlave T-Shirt **

I've used UGL with no skin. Looks better to me this way..
Anyways:
    In tile view only game name is highlighted on selection. Can you make it highlight whole row? Big icons and (relatively) small text makes selection look funny.

    Any dialog window with number of controls > 2. Tab order is messed up.

    Are there any shortcuts?

    Is there default (windows) UI mode? Even if I set it to no skin, it looks like half-custom drawing mode.

    Any fast way to turn transparency off?

    UI runs slow sometimes. Not sure if that's .NET necessary evil, or something else.


Oh, and bump this thread ofcourse. Keep up, good work ;)

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Posted: Saturday, 06 Jan 2007, 15:14   
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hCUPa wrote:
** puts on TestSlave T-Shirt **


Now I know how you feel when you get me testing!

Quote:
I've used UGL with no skin. Looks better to me this way..


I agree (particularly in Vista) see my notes below though...

Quote:
In tile view only game name is highlighted on selection. Can you make it highlight whole row? Big icons and (relatively) small text makes selection look funny.


Yes, can do - but see below!

Quote:
Any dialog window with number of controls > 2. Tab order is messed up.


You mean tabbing through controls? Ok - that's something I am traditionally bad at!

Quote:
Are there any shortcuts?


Right Click, Create Desktop Shortcut, or hot key shortcuts?
1st - Yes, 2nd - No (at least not intentionally)

Quote:
Is there default (windows) UI mode? Even if I set it to no skin, it looks like half-custom drawing mode.


This is because of custom controls and slow ownerdraw in VB.NET - but see below.

Quote:
Any fast way to turn transparency off?


Customisation - Set Opacity to 100

Quote:
UI runs slow sometimes. Not sure if that's .NET necessary evil, or something else.


It runs a lot faster in Vista, so probably .NET implimentation + the use of some custom controls.

Future Plans

Now, I will probably do one more UGL release with your latest SteamEmu and then stop work on UGL - I find coding in VB messy, restrictive and the only reason I did it was to give easy source code for others to modify.

My intentions for the future are to code a new launcher in modern languages and design practices.

It will be written in C# - I thought about doing it in C++, but you'll figure out why this choice was made later in this post. .NET is the future commercially, so doing this will help people who get a proper job :D

Configs etc will use modern solutions like XML

It will be simpler and use only standard controls (vista makes everything look cool anyway)

It will support things like UGL option packs but not use any external libraries.

I intend to build the project slowly (as other solutions exist anyway that work for all Steam content using your latest Emu) and in a series of tutorials. So start off with starting a project, add forms, build a basic launcher, build a config manager, integrate with steamemu. So we can go from simple to dll and API integration in the space of one tutorial explaining concepts like classes and detailing C# language definitions and usage as and when we need them.

At the end of the day we will end up with a modern launcher built in a modern language. Where it goes from there will be up to others on this board.

So, does anyone think this is worthwhile or a complete waste of time? Point is i will be doing this properley, so you will be getting a complete C# tutorial with a useful working end product.

Oh, and thanks for coming back and bailing us out once more hCUPa :wink:

EDIT

You just need to download SteamEmu 3.65 from hCUPa's thread and grab a new clientregistry.blob to get GMD10 working with UGL/ SteamBuster/ Tiny Launcher etc


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Post Post subject:    
Posted: Saturday, 06 Jan 2007, 15:26   
I live here Три раза сломал клаву :)
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again NET platform wins :lol: Maybe i should start Delphi with NET? I just hope i will not fail with my new project but it seems i had to get off the train :shock:

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Posted: Saturday, 06 Jan 2007, 15:33   
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Mitsukarina wrote:
Now, I will probably do one more UGL release with your latest SteamEmu and then stop work on UGL - I find coding in VB messy, restrictive and the only reason I did it was to give easy source code for others to modify.

My intentions for the future are to code a new launcher in modern languages and design practices.

It will be written in C# - I thought about doing it in C++, but you'll figure out why this choice was made later in this post. .NET is the future commercially, so doing this will help people who get a proper job :D

C# you say? I'm in ;)

Quote:
Configs etc will use modern solutions like XML

It will be simpler and use only standard controls (vista makes everything look cool anyway)

It will support things like UGL option packs but not use any external libraries.

I intend to build the project slowly (as other solutions exist anyway that work for all Steam content using your latest Emu) and in a series of tutorials. So start off with starting a project, add forms, build a basic launcher, build a config manager, integrate with steamemu. So we can go from simple to dll and API integration in the space of one tutorial explaining concepts like classes and detailing C# language definitions and usage as and when we need them.

That gives me chance to rewrite integration with steamemu, possibly making it less messy.

Quote:
At the end of the day we will end up with a modern launcher built in a modern language. Where it goes from there will be up to others on this board.

So, does anyone think this is worthwhile or a complete waste of time? Point is i will be doing this properley, so you will be getting a complete C# tutorial with a useful working end product.

Oh, and thanks for coming back and bailing us out once more hCUPa :wink:

Good idea. Sourceforge is waiting for new UGL ;)

P.S. Not to turn this into offtopic thread, but.. How's vista? Worth installing? I'm scared by its memory requirements.

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Posted: Saturday, 06 Jan 2007, 15:48   
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Mitsukarina wrote:
It will be simpler and use only standard controls (vista makes everything look cool anyway)


YAY! Standart controls FTW! :D You know I loved the first UGLs with standart ones ;)

Mitsukarina wrote:
So, does anyone think this is worthwhile or a complete waste of time? Point is i will be doing this properley, so you will be getting a complete C# tutorial with a useful working end product.


You know, I don't mean to discourage you, but you know there are little C# coders here, compared to VB.NET coders, right?
Me and the other few who are starting it will find your job useful as we always did. But I don't want you to spend much time on writing tutorials for 2-5 people... So that needs to be considered.
As for the language, I pretty much agree that C# is the best choice. ;)

Anyways, thank you for staying in the scene, we need you ;)

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Posted: Saturday, 06 Jan 2007, 16:21   
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Mitsukarina wrote:
So, does anyone think this is worthwhile or a complete waste of time? Point is i will be doing this properley, so you will be getting a complete C# tutorial with a useful working end product.


Would love to see such a tut! Thanks man, you got full respect...

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Post Post subject:    
Posted: Saturday, 06 Jan 2007, 16:59   
I live here Три раза сломал клаву :)
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I think i will need to chnage to C# but i dont like garbage collector and memory usage. g3cka im sure that soon there will be more and more C# coders but i dont think that C# will beat C++ and memort mangament. Im still love Delphi even if not much people use it. I only would like to pass into C# becouse it may be more compalitable with other modern languages. Im dead.

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Posted: Saturday, 06 Jan 2007, 17:07   
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hCUPa wrote:
C# you say? I'm in ;)


:shock: Welcome Aboard

Quote:
That gives me chance to rewrite integration with steamemu, possibly making it less messy.


Yes, I think a properley constructed frontend for SteamEmu will clean up a lot of legacy / bridging code that will benefit Emu and Launcher alike

Quote:
P.S. Not to turn this into offtopic thread, but.. How's vista? Worth installing? I'm scared by its memory requirements.


The more I use it, the more I like it, but you are right to be scared of memory requirements. 1 Gig really is minimum to run ok. 1.5 - 2 gig is preferred. You will be amazed how well .NET apps run compared to XP, but that is probably related to some 3D acceleration of the GUI.


SASiO wrote:
again NET platform wins :lol: Maybe i should start Delphi with NET? I just hope i will not fail with my new project but it seems i had to get off the train :shock:


Well, you're welcome on my train anyday :D Honestly though, I used Borland Studio and rate it highly, I can see a number of advantages, but i've worked in this business for a long time and it just isn't bread and butter. Get .NET learn C# and you will meet the programming requirements of most jobs in the future. Also, the reason to include XML is that it's just getting bigger and bigger (along with SOAP) The tutorial will cover a number of future technologies and at least give a practical insight into them.

SASiO wrote:
I think i will need to chnage to C# but i dont like garbage collector and memory usage. g3cka im sure that soon there will be more and more C# coders but i dont think that C# will beat C++ and memort mangament. Im still love Delphi even if not much people use it. I only would like to pass into C# becouse it may be more compalitable with other modern languages. Im dead.


That is the point of C# - A modern C++ with garbage collection, memory management and No headers! The point is that this fits the .NET model. The point of the .NET model is that Microsoft will fix the memory leaks and other problems with the framework etc via a common platform (that may not be just windows in the future)

g3cka wrote:
YAY! Standart controls FTW! :D You know I loved the first UGLs with standart ones ;)


So did I :wink:

Quote:
You know, I don't mean to discourage you, but you know there are little C# coders here, compared to VB.NET coders, right?
Me and the other few who are starting it will find your job useful as we always did. But I don't want you to spend much time on writing tutorials for 2-5 people... So that needs to be considered.
As for the language, I pretty much agree that C# is the best choice. ;)


No discouragement there. As i've said, programming is my job, and .NET is where it is. If you're using .NET then there is no point using VB - It has been shoehorned into something that was developed around C#. Bite the bullet and take this opportunity to start with something that will be so much bigger in the future.

Also remember, C#, Java and C++ are not too dissimilar and allow an easy transition between each. VB is the black sheep of the family in this respect (I would consider Delphi to be a far better choice than VB - but don't tell SASIO 8) ).

Sillium23 wrote:
Would love to see such a tut! Thanks man, you got full respect...


Thanks to all of you for your support. I'm glad you feel this will be worthwhile. I intend to do as comprehensive a job as I can without following the usual "how to code" rubbish that bores you to tears on variables and loops before you even start.

It may only start off being of use to a few people, but the tutorial will remain at cs.rin and hopefully help others who pass by in the future.

Let's see how it goes. :D


Last edited by Mitsukarina on Saturday, 06 Jan 2007, 17:31, edited 1 time in total.

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