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Post Post subject: Re: SteamUp! v1.3   
Posted: Sunday, 25 Jan 2009, 16:11   
Advanced forumer Завсегдатай
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Joined: Tuesday, 27 Jun 2006, 21:54
Posts: 205
Location: I dont live here
can u add a *.cfg 4 commandline addons like -showtestapps or newer improvements?

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Post Post subject: Re: SteamUp! v1.3   
Posted: Sunday, 25 Jan 2009, 16:18   
I live here Три раза сломал клаву :)
Joined: Monday, 23 Aug 2004, 22:11
Posts: 2097
I wanted to make it and keep it .cfg and .ini free .... That's why I didn't implement those subscriptions either.

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Post Post subject: Re: SteamUp! v1.3   
Posted: Monday, 26 Jan 2009, 15:12   
Super flooder Почетный графоман
Joined: Sunday, 11 Jan 2009, 09:10
Posts: 536
Location: Russia
For shmelle.

translate [user]`s post on csmania.ru forum to english:
Quote:
In all cracked steam the status "in game" for not bought games is not displayed... I know that account check, before status display, is carried out on a steam server. And still, I ask to study attentively the elements of the client which are responsible for community. If to crack it through the client it is impossible, I offer an alternative variant of display of the status "in game" Certainly, it will have lacks, but it will be better, than anything... It is necessary to think up language commands and to train in it cracked steam. Look it should approximately so:

#s_up_q - check of the client of your steam-friend on compatibility with the given counter. Sending by all online to friends (and as at whom further the status will be online)

#s_up_a - the answer to inquiry of check of the client if check of the client of the friend is passed successfully it will receive all other commands... If check is not passed (the client has not written a reciprocal command) that this friend will not receive all other commands. After recalling of the friend in steam, the inquiry (a command above) should go anew.

#s_up_ingame_%app%_%serverIP% - a command on the beginning status display "in game" for the user which client has sent this command. If the status "in game" is displayed and so (at start of a free content) a command the client should not to send that.

#s_up_ingame_no - a command on the termination of display of the status "in game". If the user passes in an offline, without having sent it is a command (for example when the computer was switched off incorrectly or with the user connection has been lost). At replace the status of the user about an offline with online, the command of check of the client should be sent repeatedly. If the status "in game" is displayed and so (at start of a free content) a command the client should not to send that.

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Make in steamup possibility to start game with the out-of-date and incomplete files. But thus it should be able to update those files which are not protected by account check... Steamup ignores an error "failed to contact key server", I think, it is possible to make, that ignored an error about the occupied servers at start of games with become outdated and incomplete to files.
© [user]

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Post Post subject: Re: SteamUp! v1.3   
Posted: Tuesday, 27 Jan 2009, 19:07   
Beginner Без звания
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Joined: Thursday, 17 Jul 2008, 11:34
Posts: 8
Location: От куда и все
Get please SteamUp! http://rapidshare.com on with a password and then cs.rin.ru nod32 complains. :THUMBS UP:


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Post Post subject: Re: SteamUp! v1.3   
Posted: Tuesday, 27 Jan 2009, 19:31   
Super flooder Почетный графоман
Joined: Sunday, 11 Jan 2009, 09:10
Posts: 536
Location: Russia
Nils_ wrote:
Get please SteamUp! http://rapidshare.com on with a password and then cs.rin.ru nod32 complains. :THUMBS UP:

http://rapidshare.com/files/190224454/r ... 3.rar.html

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Post Post subject: Re: SteamUp! v1.3   
Posted: Wednesday, 28 Jan 2009, 16:57   
User Редкий гость
Joined: Thursday, 20 Nov 2008, 11:56
Posts: 30
time to time I keep getting this error (evern after formar and win reinstall): Image
the most common case is when i run legin steam, close it and then run steamup i usually get this error. Also steamup sometimes just disapear for me with no reason (well i have error reporting turned off and left just critical, i'll try with full reporting and i'll say if i get any when it disapears)


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Post Post subject: Re: SteamUp! v1.3   
Posted: Wednesday, 28 Jan 2009, 19:09   
Super flooder Почетный графоман
Joined: Sunday, 02 Nov 2008, 15:22
Posts: 1237
Location: Norway
"OMG webcam"? :P
--
Thank you shmelle for this app.
I prefer Memory over static, and this app just owns all existing steam "crackers".
Its works like a charm with Trackmania United Forever, I-Fluid and COD4. :)

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Post Post subject: Re: SteamUp! v1.3   
Posted: Thursday, 29 Jan 2009, 12:26   
I live here Три раза сломал клаву :)
Joined: Monday, 23 Aug 2004, 22:11
Posts: 2097
[user]
I am not sure about your first request.
About the second, it is not possible, "failed to contact key server" is a different thing.

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Post Post subject: Re: SteamUp! v1.3   
Posted: Friday, 30 Jan 2009, 21:03   
I live here Три раза сломал клаву :)
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Joined: Wednesday, 07 Jan 2009, 13:54
Posts: 3892
Location: Romania
hey why can`t instal mare nostrum ? is a free mod (and i have full red orchestra)
when i clik install game nothing happens...the page is refrehed
steam://install/1230

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Post Post subject: Re: SteamUp! v1.3   
Posted: Friday, 30 Jan 2009, 21:26   
I live here Три раза сломал клаву :)
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Joined: Thursday, 03 Apr 2008, 15:57
Posts: 1620
Location: cp_Gravelpit
I don't know if it's relevant, but sometimes I get an error when I want to execute Steamup!.exe v1.3. Saying something about a memorywrite error. Read-write I think. Anyway, it's nothing serious because waiting a few seconds after that and then trying again will make it work.

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Post Post subject: Re: SteamUp! v1.3   
Posted: Saturday, 31 Jan 2009, 12:37   
I live here Три раза сломал клаву :)
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Joined: Wednesday, 07 Jan 2009, 13:54
Posts: 3892
Location: Romania
it works now...my fault

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If you have any new game acf's (with depotcache's), ncf's or gcf's, PM me !
My best post
We evolved from smart users with dumb terminals to dumb users with smart terminals.
I need updates for the following :
Spoiler
http://imageshack.us/a/img832/3900/76188423.jpg


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Post Post subject: Re: SteamUp! v1.3   
Posted: Sunday, 01 Feb 2009, 12:52   
Beginner Без звания
Joined: Sunday, 01 Feb 2009, 12:16
Posts: 3
The instruction at "0x10001c32" referenced memory at "0x00000000". The memory could not be "read".
Delete the file which named "Settings.ini", it's OK!


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Post Post subject: Question   
Posted: Monday, 02 Feb 2009, 20:51   
Advanced forumer Завсегдатай
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Joined: Sunday, 22 Jul 2007, 18:23
Posts: 115
Salut,

Es-tu Francais ? J'ai vu que tu parler très bien (même mieu que certains francais ...), donc sa m'as intriguer :p

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Post Post subject: Re: SteamUp! v1.3   
Posted: Monday, 02 Feb 2009, 20:53   
Super flooder Почетный графоман
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Joined: Monday, 09 Jan 2006, 18:29
Posts: 533
Tu parles avec shmelle?
Non il n'est pas francais et moi je ne suis pas francais aussi :D


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Post Post subject: Re: SteamUp! v1.3   
Posted: Wednesday, 04 Feb 2009, 19:45   
Advanced forumer Завсегдатай
Joined: Monday, 11 Sep 2006, 20:16
Posts: 57
Location: Ukraine
shmelle made the revolution !

/Cali

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