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CR@CK-iT
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Post subject: Re: Team Fortress 2 v2.8 (Non-Steam)-Cr@ck-IT Posted: Sunday, 06 Sep 2009, 14:19 |
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| Super flooder Почетный графоман |
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Joined: Monday, 21 Feb 2005, 23:15 Posts: 1145
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Update 2.9:New emulator features / hints:- Weapons are now equippable (must be re-equipped at each game start!) - Bonk Drink isn't accessable yet - Weapons / loadout can be unlocked by using included Team Fortress 2.exe or by adding parameter -appid 440 to the Team Fortress 2 shortcuts - Weapons are useable on revolution emulator cracked servers - favorite servers can be added, but not removed - stats are availible and resetable - optimized serverbrowser
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ozymand1as
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Post subject: Re: Team Fortress 2 v2.9 (Non-Steam)-Cr@ck-IT Posted: Sunday, 06 Sep 2009, 16:56 |
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Joined: Saturday, 05 Sep 2009, 17:34 Posts: 7
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gilmar
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Post subject: Re: Team Fortress 2 v2.9 (Non-Steam)-Cr@ck-IT Posted: Sunday, 06 Sep 2009, 18:28 |
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Joined: Tuesday, 18 Aug 2009, 13:06 Posts: 4
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is there a way to get a checksum for the 7zip files so we can verify that they download was good?
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CR@CK-iT
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Post subject: Re: Team Fortress 2 v2.9 (Non-Steam)-Cr@ck-IT Posted: Sunday, 06 Sep 2009, 21:06 |
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| Super flooder Почетный графоман |
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Joined: Monday, 21 Feb 2005, 23:15 Posts: 1145
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gilmar wrote: is there a way to get a checksum for the 7zip files so we can verify that they download was good? Sure, here are the md5 checksums of the files: -
- tf2up2.9.7z.001 6e3a6bdb95a64cf69390f26100b119df
- tf2up2.9.7z.002 9208d7198e47f1552f317bf29d6e4827
- tf2up2.9.7z.003 b09831cb83100d7f3c20b1f35806a573
- tf2up2.9.7z.004 a0b3b816cae54743cfa7a9f1d40fab2d
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I used this tool for creating md5 hash sums: http://www.nirsoft.net/utils/hash_my_files.html
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Quipe
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Post subject: Re: Team Fortress 2 v2.9 (Non-Steam)-Cr@ck-IT Posted: Monday, 07 Sep 2009, 18:01 |
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Joined: Thursday, 09 Oct 2008, 13:45 Posts: 30
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So, new weapons can finally be unlocked now? I tried playing on the few servers, and I can access my inventory (contains the sandman and kritzkreig), I can unlock new items (when ever I die I get multiple backburners, blautsaugers, FANs, Natashas), but they don't show up in my inventory. The bigges problem I am having is that I can't equip any of them. When I click the equip button it returns to the loadout menu and I still have the original weapon, even though I have the weapon in inventory (for example sandman)
How do I solve this? Am I not playing on the correct servers? If so, can you recommend me some that have revolution emulator? I tried this on multiple servers from setti list with no luck.
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CR@CK-iT
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Post subject: Re: Team Fortress 2 v2.9 (Non-Steam)-Cr@ck-IT Posted: Monday, 07 Sep 2009, 19:46 |
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| Super flooder Почетный графоман |
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Joined: Monday, 21 Feb 2005, 23:15 Posts: 1145
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Quipe wrote: So, new weapons can finally be unlocked now? I tried playing on the few servers, and I can access my inventory (contains the sandman and kritzkreig), I can unlock new items (when ever I die I get multiple backburners, blautsaugers, FANs, Natashas), but they don't show up in my inventory. The bigges problem I am having is that I can't equip any of them. When I click the equip button it returns to the loadout menu and I still have the original weapon, even though I have the weapon in inventory (for example sandman)
How do I solve this? Am I not playing on the correct servers? If so, can you recommend me some that have revolution emulator? I tried this on multiple servers from setti list with no luck. You have to equip your favorite weapons before you join a server! You cannot equip them while on the server. And they have to be reselected everytime you start the game. Sry, but I cannot recommend you any REVOLUTiON featured servers, because I play legally  !
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Quipe
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Post subject: Re: Team Fortress 2 v2.9 (Non-Steam)-Cr@ck-IT Posted: Monday, 07 Sep 2009, 21:49 |
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Joined: Thursday, 09 Oct 2008, 13:45 Posts: 30
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I tried equipping it as soon as the game starts, without joining any servers and is still reverts back to the original weapon when I press equip. Also why don't the items I unlock appear in my inventory? I only have the sandman and kritzkrieg (which I got when I installed 2.9 update), they also seem to return to their position when I decide to move them to another slot.
Would you kindly explain how the emulated unlock system works? Do I actually have to unlock stuff and have them in my inventory to equip them or are they automatically unlocked the moment I start the game?
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CR@CK-iT
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Post subject: Re: Team Fortress 2 v2.9 (Non-Steam)-Cr@ck-IT Posted: Monday, 07 Sep 2009, 22:12 |
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| Super flooder Почетный графоман |
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Joined: Monday, 21 Feb 2005, 23:15 Posts: 1145
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Quipe wrote: I tried equipping it as soon as the game starts, without joining any servers and is still reverts back to the original weapon when I press equip. Also why don't the items I unlock appear in my inventory? I only have the sandman and kritzkrieg (which I got when I installed 2.9 update), they also seem to return to their position when I decide to move them to another slot.
Would you kindly explain how the emulated unlock system works? Do I actually have to unlock stuff and have them in my inventory to equip them or are they automatically unlocked the moment I start the game? I can't tell you how the unlock system of the emulator works, but you can ask waffel1 from RevCrew: viewtopic.php?f=29&t=30678
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DaBreadBoi
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Post subject: Re: Team Fortress 2 v2.9 (Non-Steam)-Cr@ck-IT Posted: Tuesday, 08 Sep 2009, 02:10 |
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Joined: Tuesday, 08 Sep 2009, 02:05 Posts: 9
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Sorry to sound like a n00b but how do you get this to work with the setti masterserver? I can play on what seems to be a virtual lan but the serverbrowser search doesn't turn up anything even though I put the setti masterserver.vdf in platform/config
I applied the 2.9 patch, then the 1.0.6.6 patch then revolution's latest emulator patch
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cXhristian
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Post subject: Re: Team Fortress 2 v2.9 (Non-Steam)-Cr@ck-IT Posted: Tuesday, 08 Sep 2009, 17:16 |
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| Super flooder Почетный графоман |
Joined: Sunday, 02 Nov 2008, 15:22 Posts: 1237 Location: Norway
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DaBreadBoi Put it in bin/config/
_________________ - Counter-Strike Protocol 47 must die.- Password protected archive? - > cs.rin.ru- Stop writing "Sorry for my bad english, Im from "insert random country here". Noone cares. Almost noone here speaks native english. - If you cant read this properly due to other forum style: Sucks to be you.
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CR@CK-iT
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Post subject: Re: Team Fortress 2 v2.9 (Non-Steam)-Cr@ck-IT Posted: Tuesday, 08 Sep 2009, 20:23 |
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| Super flooder Почетный графоман |
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Joined: Monday, 21 Feb 2005, 23:15 Posts: 1145
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Oh guys, I found the problem... it's very simple  : I didn't include the REV emu in the last update! So here's the fixed update. Update 2.9 (comprehensive)(fixed):Remember to set MasterServer.vdf in %installdir%\config and %installdir%\bin\config to read only (right click on file --> properties) MD5 Checksums:With this sums you can check whether your downloaded update files are corrupt. Generated with: http://www.nirsoft.net/utils/hash_my_files.html-
- tf2up2.9fixed.7z.001 6c22255568206f7a64be52ce15ee8882
- tf2up2.9fixed.7z.002 1e736d15c04f8152e5d2fade3afa421e
- tf2up2.9fixed.7z.003 c914786a83572dc9b42dd21f02db8a0f
- tf2up2.9fixed.7z.004 a29d80ad6c32d14e00e469419f13bd65
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DaBreadBoi
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Post subject: Re: Team Fortress 2 v2.9 (Non-Steam)-Cr@ck-IT Posted: Wednesday, 09 Sep 2009, 03:54 |
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Joined: Tuesday, 08 Sep 2009, 02:05 Posts: 9
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thanks Cr@ck, will try it now  EDIT: Thanks! It works like a charm 
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kingtos
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Post subject: Re: Team Fortress 2 v2.9 (Non-Steam)-Cr@ck-IT Posted: Wednesday, 09 Sep 2009, 09:15 |
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Joined: Wednesday, 09 Sep 2009, 09:10 Posts: 5
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hey i have a problem:after i extracted the patch 2.9 files to the game folder, i launched the game..showing me the valve icon(the man with a red thing on his hea)...and when i go to find servers it shows me steam servers...and i can't connect to them...pls...how can i see the cracked servers????help.. TY in advance!
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CR@CK-iT
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Post subject: Re: Team Fortress 2 v2.9 (Non-Steam)-Cr@ck-IT Posted: Wednesday, 09 Sep 2009, 11:05 |
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| Super flooder Почетный графоман |
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Joined: Monday, 21 Feb 2005, 23:15 Posts: 1145
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kingtos wrote: hey i have a problem:after i extracted the patch 2.9 files to the game folder, i launched the game..showing me the valve icon(the man with a red thing on his hea)...and when i go to find servers it shows me steam servers...and i can't connect to them...pls...how can i see the cracked servers????help.. TY in advance! What do you mean with "can't connect"? Do you receive an error message? Is the connect button not availible?
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kingtos
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Post subject: Re: Team Fortress 2 v2.9 (Non-Steam)-Cr@ck-IT Posted: Wednesday, 09 Sep 2009, 11:51 |
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Joined: Wednesday, 09 Sep 2009, 09:10 Posts: 5
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i can't connect i mean it says something about STEAM validation....before i update the game with patch 2.9 it worked..onm cracked servers..but now it shows me STEAM servers..so i can't connect to steam servers!!!
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