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Mantac
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Post subject: Re: dproto [0.4.3] - double protocol for HL1 based games Posted: Sunday, 21 Mar 2010, 14:43 |
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Joined: Thursday, 23 Apr 2009, 23:13 Posts: 11
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When you turn on the server does not start subserver pls help me.. Subserver cfg: SubServer_Enable = 1 SubServer_Port = 28015 SubServer_MasterClient = 1 SubServer_AnswerType = 1 SubServer_RedirectCommand = connect myip:27015 SubServer_IP = myip
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cikyu
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Post subject: Re: dproto [0.4.3] - double protocol for HL1 based games Posted: Sunday, 21 Mar 2010, 15:07 |
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Joined: Sunday, 21 Mar 2010, 15:06 Posts: 1
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./hlds_run: line 321: 8129 Illegal instruction $HL_CMD
can anyone help i made the update to server and put 0.4.3 dproto, the engine vresion is 4883.
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Crock
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Post subject: Re: dproto [0.4.3] - double protocol for HL1 based games Posted: Sunday, 21 Mar 2010, 16:10 |
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| Forum ghost Местное привидение |
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Joined: Tuesday, 09 Dec 2008, 17:46 Posts: 268
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For all who getting "Illegal instruction" error: Try to start server without dproto. If problem remains, ask Valve about the reason.
Mantac, La_Vladimir, I'll check what's wrong, but it will be better if you post your full startup log with bugreport.
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aviel2k
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Post subject: Re: dproto [0.4.3] - double protocol for HL1 based games Posted: Sunday, 21 Mar 2010, 16:38 |
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Joined: Thursday, 07 May 2009, 20:52 Posts: 5
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hi,why I dont see my server from serverlist steam?
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Crock
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Post subject: Re: dproto [0.4.3] - double protocol for HL1 based games Posted: Sunday, 21 Mar 2010, 17:44 |
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| Forum ghost Местное привидение |
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Joined: Tuesday, 09 Dec 2008, 17:46 Posts: 268
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First post updated. Please read it before posting bugreports: First post wrote: Few words about bugreportsBugreport MUST contain: - Detailed explanation of bug
- A way how to reproduce it (if possible)
- Full startup log from server console; server should be started with "+log on +mp_logecho 1" parameters
- Contents of dproto.cfg
- MD5 hashes of all files from server root directory (use RapidCRC for Windows or md5sum for Linux)
I won't consider bugreports without these points because I don't want to spend my time to search possible reasons of your problems. Thanks for understanding.
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Dennisrip
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Post subject: Re: dproto [0.4.3] - double protocol for HL1 based games Posted: Sunday, 21 Mar 2010, 18:46 |
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Joined: Sunday, 21 Mar 2010, 18:44 Posts: 3
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Seems that it does not work
dproto_i386.so badf load
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Flasher
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Post subject: Re: dproto [0.4.3] - double protocol for HL1 based games Posted: Sunday, 21 Mar 2010, 18:58 |
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| Forum ghost Местное привидение |
Joined: Thursday, 18 Dec 2008, 02:40 Posts: 268
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TiTex
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Post subject: Re: dproto [0.4.3] - double protocol for HL1 based games Posted: Sunday, 21 Mar 2010, 19:19 |
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| Advanced forumer Завсегдатай |
Joined: Thursday, 11 Dec 2008, 01:24 Posts: 221
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everything works fine for me  , thx Crock
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Dennisrip
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Post subject: Re: dproto [0.4.3] - double protocol for HL1 based games Posted: Sunday, 21 Mar 2010, 19:51 |
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Joined: Sunday, 21 Mar 2010, 18:44 Posts: 3
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Читатель не читатель а факт на лицо
не подгружается и все
уже как только не пробовал
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Side
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Post subject: Re: dproto [0.4.3] - double protocol for HL1 based games Posted: Sunday, 21 Mar 2010, 20:03 |
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Joined: Monday, 30 Nov 2009, 15:27 Posts: 12
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Dennisrip wrote: Читатель не читатель а факт на лицо
не подгружается и все
уже как только не пробовал явно не читатель... Crock wrote: First post updated. Please read it before posting bugreports: First post wrote: Few words about bugreportsBugreport MUST contain: - Detailed explanation of bug
- A way how to reproduce it (if possible)
- Full startup log from server console; server should be started with "+log on +mp_logecho 1" parameters
- Contents of dproto.cfg
- MD5 hashes of all files from server root directory (use RapidCRC for Windows or md5sum for Linux)
I won't consider bugreports without these points because I don't want to spend my time to search possible reasons of your problems. Thanks for understanding.
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edgaras85
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Post subject: Re: dproto [0.4.3] - double protocol for HL1 based games Posted: Sunday, 21 Mar 2010, 21:51 |
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Joined: Friday, 26 Jun 2009, 19:54 Posts: 17
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Now with 4.0.3 Gamenamechanger doesnt work....
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Dennisrip
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Post subject: Re: dproto [0.4.3] - double protocol for HL1 based games Posted: Sunday, 21 Mar 2010, 22:46 |
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Joined: Sunday, 21 Mar 2010, 18:44 Posts: 3
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Webs
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Post subject: Re: dproto [0.4.3] - double protocol for HL1 based games Posted: Sunday, 21 Mar 2010, 22:59 |
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Joined: Sunday, 21 Mar 2010, 15:50 Posts: 6
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Works well ! Big thanks for you Crock ! 
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edgaras85
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Post subject: Re: dproto [0.4.5] - double protocol for HL1 based games Posted: Monday, 22 Mar 2010, 00:46 |
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Joined: Friday, 26 Jun 2009, 19:54 Posts: 17
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Thanks now all working perfect 
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hatch
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Post subject: Re: dproto [0.4.5] - double protocol for HL1 based games Posted: Monday, 22 Mar 2010, 02:35 |
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| Advanced forumer Завсегдатай |
Joined: Saturday, 14 Feb 2009, 11:04 Posts: 99
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thanks for the latest update, implementing it now.
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