CS.RIN.RU - Steam Underground Community
http://cs.rin.ru/forum/

[Release] dproto - double protocol for HL1 based games [ARCHIVE]
http://cs.rin.ru/forum/viewtopic.php?f=15&t=52728
Page 103 of 114

Author:  PumaMD [ Tuesday, 23 Mar 2010, 19:55 ]
Post subject:  Re: dproto [0.4.7] - double protocol for HL1 based games

Crock ,ну а не делать по многу фейк серверов ,один токо (ток делал редирект),есль можна ,я токо предложил)

Author:  Crock [ Tuesday, 23 Mar 2010, 20:06 ]
Post subject:  Re: dproto [0.4.7] - double protocol for HL1 based games

.:K@sP@R40 ;] wrote:
Well how in 3.0.7 there is no problem with HLTV UNKNOWN CLIENT ? and with 0.4.7 it is.
I mean with 0.3.7 players with patch 21 can join but with 0.4.7 they cant

It's because userinfo cleaner was removed. Once again, if you have dropped with this message, it means that your config contains a lot of bullshit like "setinfo olololol alalala" and you should clean it.

Author:  .:K@sP@R40 ;] [ Tuesday, 23 Mar 2010, 20:13 ]
Post subject:  Re: dproto [0.4.7] - double protocol for HL1 based games

Well can you add this thing that was removed.

Author:  Source_engine [ Tuesday, 23 Mar 2010, 21:10 ]
Post subject:  Re: dproto [0.4.7] - double protocol for HL1 based games

.:K@sP@R40 ;]
Did you read the first post?

Spoiler
Crock wrote:
CHANGELOG:
    0.4.7:
      - fixed: old WON clients (CS patch 21 and lower) unable to join server

    0.4.6:
      - fixed NET_SendPacket error that appears when server tried to drop deprecated client

    0.4.5:
      - implemented fix for "Server failed to transmit file AY&SY" kind of svc_bad's
      - UTF8 Chat/Nicknames support completely removed (will add it to another plugin)
      - Userinfo filter removed because it does not needed anymore (it was a temporary fix for svc_bad's)
      - added separate AuthProvider (dp_r_id_provider cvar) constant for HLTV (check amxx/dp_test.sma)
      - fixed GameNameChanger plugins under Windows.
      - There are a lot of changes in dproto.cfg. Old configs won't work with this version.

Author:  Crock [ Tuesday, 23 Mar 2010, 21:20 ]
Post subject:  Re: dproto [0.4.7] - double protocol for HL1 based games

.:K@sP@R40 ;] wrote:
Well can you add this thing that was removed.

I don't know, should I add this because of ~1-2% of players with their littered clients. If I get more reports about this, then yes, maybe I'll get userinfo filter back.

Author:  PaFcIo [ Tuesday, 23 Mar 2010, 22:54 ]
Post subject:  Re: dproto [0.4.7] - double protocol for HL1 based games

Crock, its possible detect engine of clients?

After could block the separate engines (engines, patches).

Sry for my english ;]

Author:  andfar [ Tuesday, 23 Mar 2010, 23:17 ]
Post subject:  Re: dproto [0.4.7] - double protocol for HL1 based games

I use patch v28 and get error "Unknown HLTV type."

Author:  Side [ Tuesday, 23 Mar 2010, 23:22 ]
Post subject:  Re: dproto [0.4.7] - double protocol for HL1 based games

andfar wrote:
I use patch v28 and get error "Unknown HLTV type."

why are you still using the old patches when there are updates v42-43? :(

Author:  LauNcHerR [ Wednesday, 24 Mar 2010, 00:01 ]
Post subject:  Re: dproto [0.4.7] - double protocol for HL1 based games

Can it be Fixed bugs with Unknown HLTV type :S That is not to give any such error as in the old versions of dproto?

Author:  retaer [ Wednesday, 24 Mar 2010, 00:08 ]
Post subject:  Re: dproto [0.4.7] - double protocol for HL1 based games

can someone upload 0.4.6 ?

Author:  PaFcIo [ Wednesday, 24 Mar 2010, 00:14 ]
Post subject:  Re: dproto [0.4.7] - double protocol for HL1 based games

retaer http://www.sendspace.com/file/xfnffx

Author:  andfar [ Wednesday, 24 Mar 2010, 00:20 ]
Post subject:  Re: dproto [0.4.7] - double protocol for HL1 based games

Side wrote:
why are you still using the old patches when there are updates v42-43? :(


I know this is bad, but 80% of my clients on the server are using bellow of patch version 30.

Many players will stop playing.
For them it is easier to look for another server rather than on upgrading the client.

Without explanation, but it happens.

Currently restored the engine of the server to version 4617 + dproto 0.4.1 + xdsopt v0.1

Author:  Owyn [ Wednesday, 24 Mar 2010, 00:26 ]
Post subject:  Re: dproto [0.4.7] - double protocol for HL1 based games

Quote:
I don't know, should I add this because of ~1-2% of players with their littered clients. If I get more reports about this, then yes, maybe I'll get userinfo filter back.

there is an amxx plugin for clearing userinfo. so no need.

Author:  .:K@sP@R40 ;] [ Wednesday, 24 Mar 2010, 00:39 ]
Post subject:  Re: dproto [0.4.7] - double protocol for HL1 based games

Crock wrote:
.:K@sP@R40 ;] wrote:
Well can you add this thing that was removed.

I don't know, should I add this because of ~1-2% of players with their littered clients. If I get more reports about this, then yes, maybe I'll get userinfo filter back.


See that you will get more reports :)

I really need to ask you to do this because in Bulgaria maybe 80 % of all players use patch 21 and 23 ...

Author:  waza123 [ Wednesday, 24 Mar 2010, 02:03 ]
Post subject:  Re: dproto [0.4.7] - double protocol for HL1 based games

yes, need to add that setinfo cleaner back!! Why we need to lose clients ? They all are welcomed on server, many many of them are totally noobs, they don't know where is "Start" etc. Need to do cleaning job by core.

Page 103 of 114 All times are UTC + 3 hours
Powered by phpBB® Forum Software © phpBB Group
https://www.phpbb.com/