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| [Release] MasterServer (win32/linux) http://cs.rin.ru/forum/viewtopic.php?f=15&t=53996 |
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| Author: | steamCooker [ Saturday, 06 Mar 2010, 00:39 ] |
| Post subject: | Re: MasterServer (win32/linux) |
This error means that the port you configured for the master server is already used by another socket on your computer btw, the MasterServer shouldn't work if more that one gamedata / gametype filter ... the sql are wrong, currently rewriting the sql generator... |
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| Author: | ds811888 [ Saturday, 06 Mar 2010, 07:32 ] |
| Post subject: | Re: MasterServer (win32/linux) |
steamCooker wrote: This error means that the port you configured for the master server is already used by another socket on your computer btw, the MasterServer shouldn't work if more that one gamedata / gametype filter ... the sql are wrong, currently rewriting the sql generator... i'm looking forward to fix |
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| Author: | steamCooker [ Saturday, 06 Mar 2010, 10:21 ] |
| Post subject: | Re: MasterServer (win32/linux) |
then comment the source and rdkf master servers definition so they wont start. released the fix. |
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| Author: | ds811888 [ Saturday, 06 Mar 2010, 15:21 ] |
| Post subject: | Re: MasterServer (win32/linux) |
OK , thanks so much all bugs are fixed |
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| Author: | Jeka1980 [ Tuesday, 16 Mar 2010, 16:38 ] |
| Post subject: | Re: MasterServer (win32/linux) |
Hello.. OS FreeBSD (Linux): I have recieve this error:
Spoiler
or this errors:
Spoiler
first error - server Left 4 Dead 2 (1) second error - Team Fortress 2 On Windows I recieve this error on the first release MasterServer... But i download new release (fix ?) and not recieve this messages... But FreeBSD/Linux recieve.. Can you fix it ? PS: sorry my english - i'm russian and not use any translators =) |
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| Author: | steamCooker [ Wednesday, 17 Mar 2010, 22:49 ] |
| Post subject: | Re: MasterServer (win32/linux) |
I updated the linux build on first post |
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| Author: | ds811888 [ Saturday, 20 Mar 2010, 14:49 ] |
| Post subject: | Re: MasterServer (win32/linux) |
Hey, Is it program made in C++? what is SteamAPI.. |
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| Author: | steamCooker [ Sunday, 21 Mar 2010, 11:27 ] |
| Post subject: | Re: MasterServer (win32/linux) |
yes it's coded in c++ SteamApi is my steam emulation api. |
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| Author: | wsg900 [ Friday, 26 Mar 2010, 08:43 ] |
| Post subject: | Re: MasterServer (win32/linux) |
cool,i nedd it now ~~~ |
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| Author: | elementpz [ Friday, 26 Mar 2010, 10:29 ] |
| Post subject: | Re: MasterServer (win32/linux) |
it is working only when I use setmaster add 127.0.0.1 ... my friend tried with setmaster add 84.22.*.* but didn't worked ... |
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| Author: | steamCooker [ Friday, 26 Mar 2010, 13:06 ] |
| Post subject: | Re: MasterServer (win32/linux) |
it should work, be sure the ip are valid and that the game server is online |
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| Author: | elementpz [ Friday, 26 Mar 2010, 19:00 ] |
| Post subject: | Re: MasterServer (win32/linux) |
[Servers] HLMasterServer=127.0.0.1:27010 SourceMasterServer=127.0.0.1:27011 RDKFMasterServer=127.0.0.1:27012 should become: [Servers] HLMasterServer=84.22.*.*:27010 SourceMasterServer=84.22.*.*:27011 RDKFMasterServer=84.22.*.*:27012 right ? and on masterserver.vdf IP: 84.22.*.*:27010 ... ? the server.cfg has new line "setmaster add 84.22.*.*" ... and works only when I use setmaster add 127.0.0.1 |
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| Author: | steamCooker [ Friday, 26 Mar 2010, 19:44 ] |
| Post subject: | Re: MasterServer (win32/linux) |
are u able to ping this ip ? and to connect to this ip on port 27010 using telnet ? can u post the .log file in trace mode please ? |
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| Author: | elementpz [ Tuesday, 25 May 2010, 19:21 ] |
| Post subject: | Re: MasterServer (win32/linux) |
Not full code |
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| Author: | steamCooker [ Tuesday, 25 May 2010, 20:31 ] |
| Post subject: | Re: MasterServer (win32/linux) |
yeah, it requires a private lib to compile, it's just in the release so i can find it if i need it |
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