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Uplay Ownership Tool
http://cs.rin.ru/forum/viewtopic.php?f=15&t=62773
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Author:  tomsons26 [ Wednesday, 03 Apr 2013, 00:19 ]
Post subject:  Re: Uplay Ownership Tool

I found this in Uplay.exe string dump
O MY MADAFUCKING GOD the Uplay exe has a built in commandline based ownership tool :ROFL:

  1. echo
  2. addGame
  3. Game
  4. added!

Author:  demde [ Wednesday, 03 Apr 2013, 00:19 ]
Post subject:  Re: Uplay Ownership Tool

They should learn from virusek and add ownership profit support in next uplay update :ROFL:

Author:  Che.Guevara [ Wednesday, 03 Apr 2013, 00:22 ]
Post subject:  Re: Uplay Ownership Tool

Image


Author:  smashly [ Wednesday, 03 Apr 2013, 00:25 ]
Post subject:  Re: Uplay Ownership Tool

tomsons26 wrote:
Adding Uplay games without ownership file changes ::D
create a shortcut to Uplay.exe and add the command line "-upc_uplay_id <ID HERE>"
And then start it from the shortcut
Example "C:\Program Files\Ubisoft\Ubisoft Game Launcher\Uplay.exe" -upc_uplay_id 205

List of other command lines
Spoiler
orbit_ad_config_file
orbit_allow_multiple_instances
orbit_always_show_window
orbit_cd_key
orbit_chrome_enable_inspector
orbit_config_patch_version
orbit_cookie
orbit_crash_test
orbit_debug
orbit_debug_logging
orbit_overlay
orbit_free_games_force_config_version
orbit_free_games_force_current_region
orbit_language_code
orbit_local_osi
orbit_local_product_config_path
orbit_log_level
orbit_no_patching
orbit_no_ui_pak_file
orbit_offline_local_product_config_path
orbit_orbit_patch_version
orbit_patch_version
orbit_product_config_file
orbit_product_download_force_verify
orbit_product_download_version
orbit_prompt_startup
orbit_satellite
orbit_shop_cart_url
orbit_shop_url
orbit_show_latest_release_notes
orbit_sku
orbit_suppress_window
orbit_ui_dir
orbit_ui_url
orbit_ui_url_root
orbit_use_file_protocol
orbit_window_height
orbit_window_width
orbit_win_show_debug_areas
upc_arguments
upc_exe_path
upc_game_version
upc_uplay_id
upc_working_directory
uplay_dev_mode
uplay_dev_mode_auto_play
uplay_dev_mode_auto_quit
uplay_dev_mode_hooks
uplay_party_enabled
uplay_steam_mode
orbituat
orbitdev

dev_mode
party_enabled
single_game_mode
steam_mode
debug
pipeName=
uplay


Edit uplay_dev_mode WORKS WTF :shock:
And to remove a game ID from uplay
Example "C:\Program Files\Ubisoft\Ubisoft Game Launcher\Uplay.exe" -upc_uplay_id -205

Author:  demde [ Wednesday, 03 Apr 2013, 00:26 ]
Post subject:  Re: Uplay Ownership Tool

Bind to account
OMG :ROFL:

Author:  tomsons26 [ Wednesday, 03 Apr 2013, 00:30 ]
Post subject:  Re: Uplay Ownership Tool

demde wrote:
Bind to account
OMG :ROFL:

It keeps getting better Far Cry 3 Blood Dragon is once again available after i did something with my new discovery, :o :geek: :ugeek:
but i can't download it because ubi removed the files from their server :-|

Author:  demde [ Wednesday, 03 Apr 2013, 00:34 ]
Post subject:  Re: Uplay Ownership Tool

It creates ownership entry for ANNO but still key is not generated. Will have to see if multi will work or its just permanent solution for the pirate games ou want to have on your fake account.

Author:  tomsons26 [ Wednesday, 03 Apr 2013, 01:09 ]
Post subject:  Re: Uplay Ownership Tool

It seem's Uplay can be run in different modes :shock:

PROD - Production mode It's the regular mode Uplay always starts in
Environment is PROD.

UAT - User Acceptance Testing
Environment is UAT.

DEV - Developer mode
Environment is DEV.

uplay_dev_mode function's like this uplay_dev_mode <COMMANDS HERE>
No idea what are the commands tho

Uplay download file hashes are hashed in BASE64

You can block ubi from banning you in debug/dev mode sh0ck

Debug override internet access used is enabled. Failing.
Debug override cd key used is enabled. Failing.
Debug override cd key ban is enabled. Failing.
Debug override cd key not found is enabled. Failing.
Debug override cd key spam ban is enabled. Failing.

You can also add rewards and tokens to your account in the same mode


Some more commands:
-upc_product_id ; No idea how is it differenet from upc_uplay_id, haven't tested yet
-uplay_steam_mode
-orbit_overlay_pipe_name
-orbit_uplay_pipe_name
-orbit_orbit_pipe_name

Author:  smashly [ Wednesday, 03 Apr 2013, 01:24 ]
Post subject:  Re: Uplay Ownership Tool

tomsons26 wrote:

Uplay download file hashes are hashed in BASE64
I don't quite understand what that means.
Are you referring to the links to a file download are base64 encoded?
Can you post an example file hash your referring to please?
I have no problem with base64 encoding and decoding.

Author:  tomsons26 [ Wednesday, 03 Apr 2013, 01:28 ]
Post subject:  Re: Uplay Ownership Tool

smashly wrote:
tomsons26 wrote:

Uplay download file hashes are hashed in BASE64
I don't quite understand what that means.
Are you referring to the links to a file download are base64 encoded?
Can you post an example file hash your referring to please?
I have no problem with base64 encoding and decoding.


Yes, but it's just my theory, Uplay.exe references Base64

viewtopic.php?p=818225#p818225

Author:  demde [ Wednesday, 03 Apr 2013, 01:31 ]
Post subject:  Re: Uplay Ownership Tool

Another example
AC 1 data2.cab Hash according to file.txt 516f378408c2bc0cd334be7cf53fbacf
But it fails to download the file with that hash.

You have to use this a15f3400cf24010f279c9dba6fcf6f45 insted

Author:  smashly [ Wednesday, 03 Apr 2013, 02:03 ]
Post subject:  Re: Uplay Ownership Tool

tomsons26 wrote:
smashly wrote:
tomsons26 wrote:

Uplay download file hashes are hashed in BASE64
I don't quite understand what that means.
Are you referring to the links to a file download are base64 encoded?
Can you post an example file hash your referring to please?
I have no problem with base64 encoding and decoding.


Yes, but it's just my theory, Uplay.exe references Base64

viewtopic.php?p=818225#p818225
Yep I get your theory, but even when decoding the base64 string there is more to it.
For example going by the link to that earlier post (http://static13.cdn.ubi.com/d1/uplaypcs ... 754275fb07).
Base64 string:
Spoiler
  1. p1UAIyYLblm8plAp0dXxf0Tl2dnbnfQ/IFUczHoICyaNQ5alQFK7mmf9TWR8B4uFTukRWk8D8G6amkG9vM0N6IZz4zWTJwNpiRKbnneQZdVV812n0osim4VsU+3HWPWLANobIFmO36uiIe+QcqalOqeKB/R2CTmdiluDJ01V/6C/QREWNm1Lg3oGuFtFf4q7rdlqSzZx9LvP2pO2pJiY3Yfit+TfHQMZka6OA3VRjtHvbqz1CJsjWqOaYLd7jy+oo5yYYrDF14VKbQejjKTynsk6LyUZGFdHv253Sd0j9RJtaDMWLh9V8u+UeaZlupIBVTDzb3gbKQ3QMW1xsqG3vw==

Decoded Base64 string (binary return):
Spoiler
  1. A7550023260B6E59BCA65029D1D5F17F44E5D9D9DB9DF43F20551CCC7A080B268D4396A54052BB9A67FD4D647C078B854EE9115A4F03F06E9A9A41BDBCCD0DE88673E3359327036989129B9E779065D555F35DA7D28B229B856C53EDC758F58B00DA1B20598EDFABA221EF9072A6A53AA78A07F47609399D8A5B83274D55FFA0BF411116366D4B837A06B85B457F8ABBADD96A4B3671F4BBCFDA93B6A49898DD87E2B7E4DF1D031991AE8E0375518ED1EF6EACF5089B235AA39A60B77B8F2FA8A39C9862B0C5D7854A6D07A38CA4F29EC93A2F2519185747BF6E7749DD23F5126D6833162E1F55F2EF9479A665BA92015530F36F781B290DD0316D71B2A1B7BF

Even if I convert the binary return to an actual string, it's not human readable,
there's more to it I suspect.

My theory is I think they're using encryption then Base64, pure guess as I don't have a clue really

Author:  tomsons26 [ Wednesday, 03 Apr 2013, 02:09 ]
Post subject:  Re: Uplay Ownership Tool

smashly wrote:
Yep I get your theory, but even when decoding the base64 string there is more to it.

Great, at least now we have something

Author:  smashly [ Wednesday, 03 Apr 2013, 02:26 ]
Post subject:  Re: Uplay Ownership Tool

Off topic:
I've wanted to work out what's done before the base64 encoding.

Far Cry 3 uses a LockString for DLC unlock that is base64 encoded that is linked to the username.
I had 3 different LockStrings and Names that all unlock the same DLC content.
I sat there for ages trying to find the common values, by poking memory while loaded with the 3 different LockStrings and names.
Still wasn't able to break it down to a constant value for what's used to unlock the dlc.

Author:  Sharkiller [ Wednesday, 03 Apr 2013, 03:44 ]
Post subject:  Re: Uplay Ownership Tool

with the base64 filelist signature looks like RSA encryption.

edit: the signature is the public key and the final hash is md5
more info here http://www.w3.org/TR/1998/REC-DSig-label/RSA-MD5-1_0

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