Post subject: Re: [Windows] The REVOLUTiON Emulator (v9.81 R3)
Posted: Thursday, 17 Dec 2009, 21:38
Advanced forumer Завсегдатай
Joined: Monday, 27 Oct 2008, 08:55 Posts: 92
help, I don't know why but it's not working I downloaded the latest rev emulator and added the WafServerBrowser.dll in the exe dir of the HL1 games the games works fine without the WSB and then i add these lines in the rev.ini
then i launch the game and try to search for the lan dedicated server i started but i cant find it in the lan section and when i type in the console connect 127.0.0.1:27015 ( my local server ip )
and the game connect to the server perfictly
and when i add the server to the favorites it shows that the server is <Not Responding>
p.s i use the MiSteamPrep To prepare the game files and be aware that i've updated the emulater in the MiSteam
can any one help me i need it only for lan servers for my cybercafe
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Post subject: Re: [Windows] The REVOLUTiON Emulator (v9.81 R3)
Posted: Friday, 18 Dec 2009, 09:40
Super flooder Почетный графоман
Joined: Sunday, 02 Nov 2008, 15:22 Posts: 1237 Location: Norway
MZDisaster You do not need the WafSB anymore. Just use the ClientDll option in Rev.ini and you should have a perfectly working sb (MiSteamPrep does this for you) Just disable WafSB (remove lines)
_________________ -Counter-Strike Protocol 47 must die. -Password protected archive? - > cs.rin.ru -Stop writing "Sorry for my bad english, Im from "insert random country here". Noone cares. Almost noone here speaks native english. -If you cant read this properly due to other forum style: Sucks to be you.
Post subject: Re: [Windows] The REVOLUTiON Emulator (v9.81 R3)
Posted: Friday, 18 Dec 2009, 13:43
Beginner Без звания
Joined: Saturday, 26 Sep 2009, 03:25 Posts: 3
Im running a Counter strike source windows dedicated server. Ive installed Revemu 9.81 r3, it allows all clients to join the server, but for steam clients it generates a id for them by their ip, i would like to disable that so that steam clients can have their normal id, is there anyway i could do that.
Also clients connecting from the same ip cannot connect.
Post subject: Re: [Windows] The REVOLUTiON Emulator (v9.81 R3)
Posted: Saturday, 19 Dec 2009, 03:39
Beginner Без звания
Joined: Saturday, 26 Sep 2009, 03:25 Posts: 3
I want it so that it allows non steam, which it does currently, but it removes the steam id of real steam clients that is the problem. I want to use my steam id so that i can use admin on my server, my ip is dynamic.
My current Location of Rev emu files. Steam.dll In root folder Steamclient Not used Rev.ini In root Folder
My rev.ini Folder reads
Spoiler
[Emulator]
# CacheEnabled set to true to enable loading apps from GCF. # If it is true, and a clientregistry.blob file is not supplied, # then you must supply revApps.ini file with the correct cache requirements. # See the example revApps.ini, however it is highly recommended that you use # a clientregistry.blob file for maximum compatibility # # Default = False # CacheEnabled = False
# CachePath - set to the folder where your GCF files are located # # Default = (n/a) # CachePath = E:\Steam\SteamApps
# Language - rev emu will automagically load the correct language files. # This can be English, French, Italian, German, Spanish, sChinese, # Korean, Koreana, tChinese, Japanese, Russian, Thai, or Portugeuse # # revEmu will try to set the Language key in the following order: # Use the Language key in the this rev.ini if it is present # Use the Steam Language key in the registry if it is present # Default the Language to English # Language = English
# Change Logging to True to enable/disable log file output for steam.dll # # Default = False # Logging=False
# Change SteamDll to point to your official Steam client DLL. # This setting is required for Steam UserID Validation functions # to support legit Steam IDs. Otherwise, all clients would get # IDs generated from their IP addresses. # Also make sure you uncomment the line below (remove "#") # if you want to use this setting! # Note that this setting only applies to games using SteamGameServer # up to version 003. (e.g. CS: Source, Team Fortess 2, Garry's Mod) # # Default = (n/a) # SteamDll=C:\UserFiles\Kalt\GameServers\TC71022840741150348700707\bin\steam_valve.dll
# Change SteamClient to True if you want to use the steamclient emulator. # This setting is recommended to be true for both clients \ game servers # and for all games, except games which use SteamClient006 interface # (e.g. CS: Source, Half-Life 2: Deathmatch) # To see if the game is using this old interface, enable SteamClient, # enable Logging and you will notice a log line "Using SteamClientXXX". # If 007, leave the option ON, otherwise, it is recommended not to use it. # # Default = False # SteamClient = False
# Change SteamUser to the steam username that you wish to use with revEmu # Defaults to revCrew if not specified # SteamUser = SteamPlayer
[Log]
# If Logging is set to True, choose which functions would you like to log. # # Default = False # FileSystem=False Account=False UserID=False
[steamclient]
################################### NOTE #################################### # These settings may apply even if you don't choose to use steamclient.dll! # ############################################################################# # # Change the setting below to set your PlayerName (used in src2007 engine) # # Default = REVOLUTiON # PlayerName = SteamPlayer
# Change the setting below to enable/disable log file output for steamclient.dll # # Default = False # Logging=False
# Change ClientDLL to point to the original steamclient.dll # This setting will enable VAC for your server and your server will be listed # on Valve master server! Also, Steam clients will have their regular Steam IDs # Please use the steamclient.dll from Steam folder! # # Default = (n/a) # ClientDLL=C:\UserFiles\Kalt\GameServers\TC71022840741150348700707\bin\steamclient_valve.dll
# DisableUnlockedItems enables you to choose whether to use the new weapons in # Team Fortress 2. This setting applies to you only if you are a regular player, # or to all your clients if you are a server hoster. # # Default = False # #DisableUnlockedItems = True
[GameServer]
# GameServer policy rules
# Allow revEmu v9.63 ~ 9.73 clients to join your server # revEmu v9.62 and below will be rejected nevertheless # # Default = True # #AllowOldRev=False
# Allow unknown clients to join your server # # Default = True # #AllowUnknown=False
# Allow cracked Steam clients to join your server # # Default = True # #AllowCrackedSteam=False
# Allow legitimate Steam clients to join your server # # Default = True # #AllowLegitSteam=False
Post subject: Re: [Windows] The REVOLUTiON Emulator (v9.81 R3)
Posted: Saturday, 19 Dec 2009, 21:28
Super flooder Почетный графоман
Joined: Monday, 21 Feb 2005, 23:15 Posts: 1145
With R4 serverbrowser in Left 4 Dead 1 works again, TF2 doesn't start with an emulator update message and you can even start Left 4 Dead 2. Nevertheless L4D2 crashs after a while (perhaps caused by unpatched CEG protection). Though the serverbrowser in L4D2 works too.
Yet there's a little problem in TF2: You cannot equip the advanced weapons.
I'm very happy to see that at least some bugs were fixed. Thank you revcrew!
* edit: Found another bug: when you click on the friends tab in serverbrowser in l4d the game crashs.
Post subject: Re: [Windows] The REVOLUTiON Emulator (v9.81 R3)
Posted: Sunday, 20 Dec 2009, 16:38
Beginner Без звания
Joined: Sunday, 15 Nov 2009, 12:59 Posts: 9
Cr@ck It, actually no, the Server Browser doesnt work.... Custom, And Internet Tabs, No servers responds to the quiery at all, it crashes, on Friends, History, Spectate, Favorites, but Internet And Custom Tabs, ans Lan tabs for Garena, no servers shows up at all. all my friends still has the same server browser issue.
Post subject: Re: [Windows] The REVOLUTiON Emulator (v9.81 R3)
Posted: Sunday, 20 Dec 2009, 23:19
Forum ghost Местное привидение
Joined: Monday, 10 Mar 2008, 23:49 Posts: 416 Location: Somewhere..
hey guys, im geting the error "Steam is not running..." on L4D2, Im using the new emu 9.81 R4, and ReCEG.
I realy dont know how this function os steam works, if its in a dll, , or on the game exe, etc, if some one can explain it to me,m and gimme a lil help, I wil apreciate! And if its on the exe, the strings that crash the game and pop up the message "Steam is not running..." there is any way to "fix" it?
Post subject: Re: [Windows] The REVOLUTiON Emulator (v9.81 R3)
Posted: Sunday, 20 Dec 2009, 23:24
I live here Три раза сломал клаву :)
Joined: Sunday, 02 Aug 2009, 20:57 Posts: 2091 Location: Bulgaria
You're using the cracked left4dead.exe renamed to left4dead2.exe file right? The original .exe files look for the steam files in the default steam directory...
We evolved from smart users with dumb terminals to dumb users with smart terminals.
^ This man speaks the truth.
Random user don't let it be you wrote:
Sorry for my bad English
Nearly all of us don't have English as a native language,so we can't bother you for that! If you really doubt your English,go here and ask in your OWN language!
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