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[Release] RevEmu [Windows]
http://cs.rin.ru/forum/viewtopic.php?f=29&t=30678
Page 184 of 288

Author:  Eydee [ Sunday, 20 Dec 2009, 23:40 ]
Post subject:  Re: [Windows] The REVOLUTiON Emulator (v9.81 R3)

This is the mentioned exe file, I renamed it and replaced the icon for the eye candy.

Attachments:
left4dead2.zip [108.06 KiB]
Downloaded 306 times

Author:  Dr. JACAL [ Monday, 21 Dec 2009, 00:42 ]
Post subject:  Re: [Windows] The REVOLUTiON Emulator (v9.81 R3)

Source_engine wrote:
You're using the cracked left4dead.exe renamed to left4dead2.exe file right?
The original .exe files look for the steam files in the default steam directory...


Oh, but there is no possibility to crack the L4D2 exe? its to complicated?

Author:  Eydee [ Monday, 21 Dec 2009, 09:29 ]
Post subject:  Re: [Windows] The REVOLUTiON Emulator (v9.81 R3)

Dr. JACAL wrote:
Source_engine wrote:
You're using the cracked left4dead.exe renamed to left4dead2.exe file right?
The original .exe files look for the steam files in the default steam directory...


Oh, but there is no possibility to crack the L4D2 exe? its to complicated?


A source executable is mainly designed to load launcher.dll, which is the real entry to the application, so there's no real need for that. You could use a renamed HL2 executable as well, people did it with L4D1 if you remember.

Author:  trustno1 [ Monday, 21 Dec 2009, 17:41 ]
Post subject:  Re: [Windows] The REVOLUTiON Emulator (v9.81 R3)

Thanks for the candy Eydee :wink:.

Author:  darkjohn137 [ Tuesday, 22 Dec 2009, 03:14 ]
Post subject:  Re: [Windows] The REVOLUTiON Emulator (v9.81 R3)

I get the error: CSteamClient::GetISteamGenericInterface error: SteamGameCoordinator001 not defined! Please update the emulator!

Does this have to do with RevEmu? The only other thing I used was CF Toolbox and MiSteamPrep.

If so is there a fix?

I'm using Windows 7 x32.

Author:  Eydee [ Tuesday, 22 Dec 2009, 12:43 ]
Post subject:  Re: [Windows] The REVOLUTiON Emulator (v9.81 R3)

darkjohn137
The one posted here is not the latest version. Get it from the rev-crew website:

http://www.rev-crew.info/

Author:  sxulocktor [ Saturday, 26 Dec 2009, 00:27 ]
Post subject:  Re: [Windows] The REVOLUTiON Emulator (v9.81 R3)

Hello!

well, i have a new TF2 server, running on windows with the release 4 (R4), and i would like to know how can i enable the Loadout for Legit Steam Clients (only the loadout for the legit clients, i DONT want to unlock all the weapons).


Here is my rev.ini, i think that its all well configured, but i dont understan why i cant equip my weapons:

  1. [Emulator]
  2.  
  3. # CacheEnabled set to true to enable loading apps from GCF.
  4. # If it is true, and a clientregistry.blob file is not supplied,
  5. # then you must supply revApps.ini file with the correct cache requirements.
  6. # See the example revApps.ini, however it is highly recommended that you use
  7. # a clientregistry.blob file for maximum compatibility
  8. #
  9. # Default = False
  10. #
  11. CacheEnabled = False
  12.  
  13. # CachePath - set to the folder where your GCF files are located
  14. #
  15. # Default = (n/a)
  16. #
  17. #CachePath = E:\Steam\SteamApps
  18.  
  19. # Language - rev emu will automagically load the correct language files.
  20. # This can be English, French, Italian, German, Spanish, sChinese,
  21. # Korean, Koreana, tChinese, Japanese, Russian, Thai, or Portugeuse
  22. #
  23. # revEmu will try to set the Language key in the following order:
  24. #       Use the Language key in the this rev.ini if it is present
  25. #       Use the Steam Language key in the registry if it is present
  26. #       Default the Language to English
  27. #
  28. Language = English
  29.  
  30. # Change Logging to True to enable/disable log file output for steam.dll
  31. #
  32. # Default = False
  33. #
  34. Logging=False
  35.  
  36. # Change SteamDll to point to your official Steam client DLL.
  37. # This setting is required for Steam UserID Validation functions
  38. # to support legit Steam IDs. Otherwise, all clients would get
  39. # IDs generated from their IP addresses.
  40. # Also make sure you uncomment the line below (remove "#")
  41. # if you want to use this setting!
  42. # Note that this setting only applies to games using SteamGameServer
  43. # up to version 003. (e.g. CS: Source, Team Fortess 2, Garry's Mod)
  44. #
  45. # Default = (n/a)
  46. #
  47. #SteamDll=
  48.  
  49. # Change SteamClient to True if you want to use the steamclient emulator.
  50. # This setting is recommended to be true for both clients \ game servers
  51. # and for all games, except games which use SteamClient006 interface
  52. # (e.g. CS: Source, Half-Life 2: Deathmatch)
  53. # To see if the game is using this old interface, enable SteamClient,
  54. # enable Logging and you will notice a log line "Using SteamClientXXX".
  55. # If 007, leave the option ON, otherwise, it is recommended not to use it.
  56. #
  57. # Default = False
  58. #
  59. SteamClient = True
  60.  
  61. # Change SteamUser to the steam username that you wish to use with revEmu
  62. # Defaults to revCrew if not specified
  63. #
  64. SteamUser = SteamPlayer
  65.  
  66. [Log]
  67.  
  68. # If Logging is set to True, choose which functions would you like to log.
  69. #
  70. # Default = False
  71. #
  72. FileSystem=False
  73. Account=False
  74. UserID=False
  75.  
  76. [steamclient]
  77.  
  78. ################################### NOTE ####################################
  79. # These settings may apply even if you don't choose to use steamclient.dll! #
  80. #############################################################################
  81. #
  82. # Change the setting below to set your PlayerName (used in src2007 engine)
  83. #
  84. # Default = REVOLUTiON
  85. #
  86. PlayerName = SteamPlayer
  87.  
  88. # Change the setting below to enable/disable log file output for steamclient.dll
  89. #
  90. # Default = False
  91. #
  92. Logging=False
  93.  
  94. # Change ClientDLL to point to the original steamclient.dll
  95. # This setting will enable VAC for your server and your server will be listed
  96. # on Valve master server! Also, Steam clients will have their regular Steam IDs
  97. # Please use the steamclient.dll from Steam folder!
  98. #
  99. # Default = (n/a)
  100. #
  101. ClientDLL=steamclient_original.dll
  102.  
  103. # DisableUnlockedItems enables you to choose whether to use the new weapons in
  104. # Team Fortress 2. This setting applies to you only if you are a regular player,
  105. # or to all your clients if you are a server hoster.
  106. #
  107. # Default = False
  108. #
  109. #DisableUnlockedItems = True
  110.  
  111. [GameServer]
  112.  
  113. # GameServer policy rules
  114.  
  115. # Allow revEmu v9.63 ~ 9.73 clients to join your server
  116. # revEmu v9.62 and below will be rejected nevertheless
  117. #
  118. # Default = True
  119. #
  120. #AllowOldRev=False
  121.  
  122. # Allow unknown clients to join your server
  123. #
  124. # Default = True
  125. #
  126. #AllowUnknown=False
  127.  
  128. # Allow cracked Steam clients to join your server
  129. #
  130. # Default = True
  131. #
  132. #AllowCrackedSteam=False
  133.  
  134. # Allow legitimate Steam clients to join your server
  135. #
  136. # Default = True
  137. #
  138. #AllowLegitSteam=False

Author:  kraayzee_boy32 [ Saturday, 26 Dec 2009, 14:10 ]
Post subject:  Re: [Windows] The REVOLUTiON Emulator (v9.81 R3)

Hello Everyone,

So here's my problem. I got Garry's Mod 11 the latest, i cracked it with the latest emulator (v9.81 R4). So, when a friend of mine wanna join my listen server after 2-3 seconds we both get kicked: Error: No SteamID.
Also when i type in console "status" i got Steam_ID_Pending. You should try bothering implementing a SteamID translator from IP's or at least a .cfg file so we can do our "own" SteamID, so i can have other SteamID from my mate's.

Please don't flame me im kinda newbie :mrgreen: ...

@sxulocktor: For me, from line 18 looks preety self-explanatory for me.

P.S: Sorry for my bad english.

Author:  Source_engine [ Saturday, 26 Dec 2009, 14:32 ]
Post subject:  Re: [Windows] The REVOLUTiON Emulator (v9.81 R3)

kraayzee_boy32 wrote:
P.S: Sorry for my bad english.
Yeah and my native language is English and I'm a total grammar nazi.[/sarcasm]
First enable SteamDll in the rev.ini

If you still have trouble take a look at this

Author:  sxulocktor [ Saturday, 26 Dec 2009, 19:53 ]
Post subject:  Re: [Windows] The REVOLUTiON Emulator (v9.81 R3)

kraayzee_boy32 wrote:

@sxulocktor: For me, from line 18 looks preety self-explanatory for me.

P.S: Sorry for my bad english.



what?, line 18 is empty :-| i dont understand


Thank you! ::D

Author:  kraayzee_boy32 [ Saturday, 26 Dec 2009, 23:16 ]
Post subject:  Re: [Windows] The REVOLUTiON Emulator (v9.81 R3)

Woops, i thought those things are dots not "1"s :laughing:.
Whatever i wanted to say "from line 111 until down". Its preety self explanatory because everywhere are only coments. And there u set what clients are allowed to enter on your server. Apologies :P.
@Source_engine: LoL, i never thought about this one. Thanks man. :D

Author:  sxulocktor [ Sunday, 27 Dec 2009, 07:01 ]
Post subject:  Re: [Windows] The REVOLUTiON Emulator (v9.81 R3)

you haven understanded me. what i want is to be able to use the unlocked weapons if the client is STEAM. because i have my server cracked right now with that settings and i cant use my unlocked weapons with my legit Steam TF2

Author:  kraayzee_boy32 [ Sunday, 27 Dec 2009, 14:51 ]
Post subject:  Re: [Windows] The REVOLUTiON Emulator (v9.81 R3)

Then you're on the wrong topic.
Topic => http://cs.rin.ru/forum/viewtopic.php?f=10&t=54207

Author:  Nyerk! [ Sunday, 27 Dec 2009, 16:28 ]
Post subject:  Re: [Windows] The REVOLUTiON Emulator (v9.81 R3)

No YOU are wrong, he just need to specify original steam.dll location with SteamDLL setting in rev.ini

Author:  kraayzee_boy32 [ Sunday, 27 Dec 2009, 17:50 ]
Post subject:  Re: [Windows] The REVOLUTiON Emulator (v9.81 R3)

Offtopic: Well then, i'm sorry, i was just trying to be helpfull...
Ontopic: GMod still won't generate a SteamID for me even if i enabled the SteamDLL in rev.ini and changed its location to my real SteamDLL.
Neither CptFuzzie's Translator worked. He's addons never worked for me...
I need some help over here.

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