- # Allow cracked Steam clients to join your server
- #
- # Default = True
- #
- AllowCrackedSteam=True
- # Allow legitimate Steam clients to join your server
- #
- # Default = True
- #
- AllowLegitSteam=True
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| [Release] RevEmu [Windows] http://cs.rin.ru/forum/viewtopic.php?f=29&t=30678 |
Page 185 of 288 |
| Author: | sxulocktor [ Sunday, 27 Dec 2009, 19:45 ] |
| Post subject: | Re: [Windows] The REVOLUTiON Emulator (v9.81 R3) |
lmaobox wrote: No YOU are wrong, he just need to specify original steam.dll location with SteamDLL setting in rev.ini what is supposed that i should put in the SteamDLL= ??? the steamclient.dll original file path? or the steam.dll path? because if i put the steamclients.dll's original file path, the srcds auto closes |
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| Author: | cXhristian [ Sunday, 27 Dec 2009, 20:50 ] |
| Post subject: | Re: [Windows] The REVOLUTiON Emulator (v9.81 R3) |
Original Steam.dll path |
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| Author: | sxulocktor [ Sunday, 27 Dec 2009, 22:31 ] |
| Post subject: | Re: [Windows] The REVOLUTiON Emulator (v9.81 R3) |
cXhristian wrote: Original Steam.dll path thankyou for answering!! i did what you said and i get this:
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| Author: | Source_engine [ Sunday, 27 Dec 2009, 22:53 ] |
| Post subject: | Re: [Windows] The REVOLUTiON Emulator (v9.81 R3) |
Wait for a new revEmu... |
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| Author: | Nyerk! [ Monday, 28 Dec 2009, 02:59 ] |
| Post subject: | Re: [Windows] The REVOLUTiON Emulator (v9.81 R3) |
or uninstall revemu and use VUP to patch engine files. |
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| Author: | Dr. JACAL [ Tuesday, 05 Jan 2010, 05:29 ] |
| Post subject: | Re: [Windows] The REVOLUTiON Emulator (v9.81 R3) |
I got Steam is not running on Audiosurf when using RevEmu + RevLoader can some one gimme some help? |
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| Author: | Eydee [ Tuesday, 05 Jan 2010, 10:45 ] | ||
| Post subject: | Re: [Windows] The REVOLUTiON Emulator (v9.81 R3) | ||
Dr. JACAL wrote: I got Steam is not running on Audiosurf when using RevEmu + RevLoader can some one gimme some help? Copy revloader to the engine folder, set rev.ini like this: [Loader] ProcName=QuestViewer.exe Q3DStart.q3d SteamClientDll=steamclient.dll Then either launch revloader.exe, or replace audiosurf.exe with the file I attached. I included the source code if you don't trust my exe, but you may be OK with a shortcut to revloader.exe or with a batch file. PS: This belongs to the revloader thread, not here.
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| Author: | PeterFreimann [ Wednesday, 06 Jan 2010, 13:32 ] |
| Post subject: | Re: [Windows] The REVOLUTiON Emulator (v9.81 R3) |
I'm really totally confused right now... Normally i don't have any problems in adding cracks to a game or something like that but HERE i'm lost! I run a L4D2 dedicated server and tried to crack it with the newest revemu from the original rev-emu website rev-crew.info I copied the steam.dll and steamclient.dll to my server-folder (one time into L4D2\bin and cause it didnt work ALSO in L4d2\ where the srcds.exe is) I copied the rev.ini and the revApps.ini into the folder where srcds.exe is. I edited the rev.ini to this:
Spoiler
I changed the lines SteamDLL and ClientDLL on and off (leading to the original dlls) I started the server with srcds.exe (cause there is no other exe inside the archive from revemu) Of course i get "Steam Validation rejected" when i join... What the hell im doing wrong? and how does this emu work if there is no exe? how does it read the inis??? The only way of getting my server to work is the offline steam_api.dll but thats not the best option... |
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| Author: | KKHfai [ Wednesday, 06 Jan 2010, 13:55 ] |
| Post subject: | Re: [Windows] The REVOLUTiON Emulator (v9.81 R3) |
L3v!4th4N Remove # and change False to True at rev.ini as below
Also, you can start the server by using a BAT file. EXAMPLE
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| Author: | PeterFreimann [ Wednesday, 06 Jan 2010, 14:31 ] |
| Post subject: | Re: [Windows] The REVOLUTiON Emulator (v9.81 R3) |
Thx, but no sorry. same issue only when i add # to SteamDll and ClientDll line the server crashes when someone tries to join. (But thats another issue which is not fixed yet i think) And thanks but i already start my server with serverdoc (prevents crashing) and commandline^^ |
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| Author: | KKHfai [ Wednesday, 06 Jan 2010, 16:33 ] |
| Post subject: | Re: [Windows] The REVOLUTiON Emulator (v9.81 R3) |
L3v!4th4N wrote: Thx, but no sorry. same issue only when i add # to SteamDll and ClientDll line the server crashes when someone tries to join. (But thats another issue which is not fixed yet i think) And thanks but i already start my server with serverdoc (prevents crashing) and commandline^^ If you use RevEmu 9.81 R4, server will crash when the client is joining so i recommend you to use RevEmu 9.81 R3 plus Eydee fix here |
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| Author: | PeterFreimann [ Wednesday, 06 Jan 2010, 17:09 ] |
| Post subject: | Re: [Windows] The REVOLUTiON Emulator (v9.81 R3) |
Thanks it works now with that fix. (Btw i tried that some time ago and it DIDNT work... lol) But with SteamDll or ClientDll activated (without #, and leading to my original dlls) i get steam validation rejected error. What are they good for then? |
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| Author: | KKHfai [ Thursday, 07 Jan 2010, 10:06 ] |
| Post subject: | Re: [Windows] The REVOLUTiON Emulator (v9.81 R3) |
L3v!4th4N wrote: Thanks it works now with that fix. (Btw i tried that some time ago and it DIDNT work... lol) But with SteamDll or ClientDll activated (without #, and leading to my original dlls) i get steam validation rejected error. What are they good for then? Try to put the original DLL, RevEmu DLL and Eydee msg.dll in the bin folder then make sure you have that 5 DLL only in the installation folder. |
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| Author: | PeterFreimann [ Thursday, 07 Jan 2010, 12:55 ] |
| Post subject: | Re: [Windows] The REVOLUTiON Emulator (v9.81 R3) |
That is totally weird! Everything you say works but i tried it before and it didn't work But now it works and i thank you for your help. And i found something out: If i start my Game BEFORE i start the server i get steam validation reject. If i start it AFTER i get no error! So i think the steamclient.dll is used only one time maybe ^^ |
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| Author: | KKHfai [ Thursday, 07 Jan 2010, 15:55 ] |
| Post subject: | Re: [Windows] The REVOLUTiON Emulator (v9.81 R3) |
L3v!4th4N wrote: :ROFL: That is totally weird! Everything you say works but i tried it before and it didn't work But now it works and i thank you for your help. And i found something out: If i start my Game BEFORE i start the server i get steam validation reject. If i start it AFTER i get no error! So i think the steamclient.dll is used only one time maybe ^^ Hmm.......... dont know what happen to you but i have no problem with that |
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