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Waats
Post subject: Re: RevEmu [Windows]
Posted: Friday, 29 Apr 2011, 12:46
I live here Три раза сломал клаву :)
Joined: Tuesday, 08 Jan 2008, 10:25Posts: 3711
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bir3yk
Post subject: Re: RevEmu [Windows]
Posted: Friday, 29 Apr 2011, 14:57
Forum ghost Местное привидение
Joined: Tuesday, 28 Apr 2009, 22:45Posts: 463
2011/04/28 21:40:46 Adapters::CSteamGameServer010::SendUserConnectAndAuthenticate 2011/04/28 21:40:46 Ticket: Unknown. 2011/04/28 21:41:06 Shutdown What a mistake in identifying a client is not allowed Unknown clients
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Waats
Post subject: Re: RevEmu [Windows]
Posted: Friday, 29 Apr 2011, 15:17
I live here Три раза сломал клаву :)
Joined: Tuesday, 08 Jan 2008, 10:25Posts: 3711
bir3yk Will the "blocking unknown clients" fix the crash? EDIT : I tried and I cannot connect any more with SmartSteam. It authenticates me as an unknown client
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bir3yk
Post subject: Re: RevEmu [Windows]
Posted: Friday, 29 Apr 2011, 15:48
Forum ghost Местное привидение
Joined: Tuesday, 28 Apr 2009, 22:45Posts: 463
Waats My mistake CrackedSteam clients if lenght ticket 28 -> Unknown clients
will correct soon
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iduditz
Post subject: Re: RevEmu [Windows]
Posted: Friday, 29 Apr 2011, 16:14
Joined: Tuesday, 12 Apr 2011, 02:33Posts: 34
Any thoughts on adding avp 2010 support in this and rev- loader?
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H.D.N.A
Post subject: Re: RevEmu [Windows]
Posted: Friday, 29 Apr 2011, 18:13
Joined: Friday, 29 Oct 2010, 14:58Posts: 5
hi
i tried installing rev emu to tf2 but it always say "unable loadout etc..."
i followed the readme but still
i am using smartsteam and here's what i did
1-downloaded "RevEmu 9.8.3 (no-logging).rar"
2-placed "rev.ini" and "steam.dll" to "E:\Program Files (x86)\Cracked Steam\steamapps\<mysteamname>\team fortress 2"
3-placed "steamclient.dll" to "E:\Program Files (x86)\Cracked Steam\steamapps\<mysteamname>\team fortress 2\bin"
4-placed "items_440.bin" to "E:\Program Files (x86)\Cracked Steam\steamapps\<mysteamname>\team fortress 2\platform"
5-downloaded "RevCrew_win_9.85_13032011.7z"
6-placed "rev.ini" and "steam_appid.txt" to "E:\Program Files (x86)\Cracked Steam\steamapps\<mysteamname>\team fortress 2"
7-placed "Steam folder" "Steam.dll" and "steamclient_nologging_13032011.dll" to "E:\Program Files (x86)\Cracked Steam\steamapps\<mysteamname>\team fortress 2\bin"
8-placed "avatar_32.tga" and "avatar_64.tga" and "avatar32x32.bmp" and "avatar64x64.bmp" and "items_440.bin" to "E:\Program Files (x86)\Cracked Steam\steamapps\<mysteamname>\team fortress 2\platform"
and here is my rev.ini
Spoiler
[Emulator] # CacheEnabled set to true to enable loading apps from GCF. # If it is true, and a clientregistry.blob file is not supplied, # then you must supply revApps.ini file with the correct cache requirements. # See the example revApps.ini, however it is highly recommended that you use # a clientregistry.blob file for maximum compatibility # # Default = False # CacheEnabled = True # CachePath - set to the folder where your GCF files are located # # Default = (n/a) # CachePath = E:\Program Files (x86)\Cracked Steam\steamapps # Language - rev emu will automagically load the correct language files. # This can be English, French, Italian, German, Spanish, sChinese, # Korean, Koreana, tChinese, Japanese, Russian, Thai, or Portugeuse # # revEmu will try to set the Language key in the following order: # Use the Language key in the this rev.ini if it is present # Use the Steam Language key in the registry if it is present # Default the Language to English # #Language = English Language = English # Change Logging to True to enable/disable log file output for steam.dll # # Default = False # Logging=False # Change SteamDll to point to your official Steam client DLL. # This setting is required for Steam UserID Validation functions # to support legit Steam IDs. Otherwise, all clients would get # IDs generated from their IP addresses. # Also make sure you uncomment the line below (remove "#") # if you want to use this setting! # Note that this setting only applies to games using SteamGameServer # up to version 003. (e.g. CS: Source, Team Fortess 2, Garry's Mod) # # Default = (n/a) # SteamDll= E:\Program Files (x86)\Cracked Steam\steamapps\<mysteamname>\team fortress 2\bin\Steam\Steam.dll # Change SteamClient to True if you want to use the steamclient emulator. # This setting is recommended to be true for both clients \ game servers # and for all games, except games which use SteamClient006 interface # (e.g. CS: Source, Half-Life 2: Deathmatch) # To see if the game is using this old interface, enable SteamClient, # enable Logging and you will notice a log line "Using SteamClientXXX". # If 007, leave the option ON, otherwise, it is recommended not to use it. # # Default = False # SteamClient = True # Change SteamUser to the steam username that you wish to use with revEmu # Defaults to revCrew if not specified # SteamUser = <mysteamname> [Log] # If Logging is set to True, choose which functions would you like to log. # # Default = False # FileSystem=False Account=False UserID=False [steamclient] ################################### NOTE #################################### # These settings may apply even if you don't choose to use steamclient.dll! # ############################################################################# # # Change the setting below to set your PlayerName (used in src2007 engine) # # Default = REVOLUTiON # PlayerName = DNA # Change the setting below to enable/disable log file output for steamclient.dll # # Default = False # Logging=False # Change ClientDLL to point to the original steamclient.dll # This setting will enable VAC for your server and your server will be listed # on Valve master server! Also, Steam clients will have their regular Steam IDs # Please use the steamclient.dll from Steam folder! # # Default = (n/a) # #ClientDLL= E:\Program Files (x86)\Cracked Steam\steamapps\<mysteamname>\team fortress 2\bin\Steam\steamclient.dll # # #SteamExe=E:\Steam\Steam.exe # DisableUnlockedItems enables you to choose whether to use the new weapons in # Team Fortress 2. This setting applies to you only if you are a regular player, # or to all your clients if you are a server hoster. # # Default = False # #DisableUnlockedItems = False #Change the setting to set masterserver, from where serverlist will be got. #No support Setti masterserver..... #Default = 72.165.61.136:27015 only for HL2 #Friends tab in serverbrowser shows another test masterserver for VIP server ($) # #HL1 servers #MasterServer = 69.28.158.131:27010 #MasterServer = 209.197.20.34:27010 #MasterServer = 69.28.140.247:27010 # #HL2 servers # MasterServer = 72.165.61.153:27015 #MasterServer = 63.234.149.83:27011 #MasterServer = 63.234.149.90:27011 # #rdkf #MasterServer = 68.142.72.250:27012 #Search game version in MasterServer. #Default search all version. # #GameVersion = 1.0.0.59 #Add rename ClanTag maximum 10 symbol #etc. ClanTag = revcrev ClanTag = "[revcrew]" [GameServer] # GameServer policy rules # Allow (v9.73 < revEmu < 9.83) clients to join your server # # Default = True # #AllowOldRev74=False # Allow revEmu v9.63 ~ 9.73 clients to join your server # revEmu v9.62 and below will be rejected nevertheless # # Default = True # #AllowOldRev=False # Allow unknown clients to join your server # # Default = True # #AllowUnknown=False # Allow cracked Steam clients to join your server # # Default = True # #AllowCracked=False # Allow legitimate Steam clients to join your server # # Default = True # #AllowLegit=False #Allowed any count connect Unknown client with one IP (25 Unknown clients 1 IP default true) # #AllowedAnyCountConnectUnknownClientWithOneIP = false
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N3messys
Post subject: Re: RevEmu [Windows]
Posted: Friday, 29 Apr 2011, 19:06
Advanced forumer Завсегдатай
Joined: Thursday, 20 Aug 2009, 19:36Posts: 54
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bir3yk
Post subject: Re: RevEmu [Windows]
Posted: Friday, 29 Apr 2011, 19:31
Forum ghost Местное привидение
Joined: Tuesday, 28 Apr 2009, 22:45Posts: 463
H.D.N.A rename steamclient_nologging_xxxxxxxx.dll to steamclient.dll loadout is not working.... waiting an update.
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H.D.N.A
Post subject: Re: RevEmu [Windows]
Posted: Saturday, 30 Apr 2011, 03:57
Joined: Friday, 29 Oct 2010, 14:58Posts: 5
ok downloaded last version (thanks to n3messys) renamed the file and now waiting for update
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Bunie
Post subject: Re: RevEmu [Windows]
Posted: Sunday, 01 May 2011, 08:54
Joined: Monday, 15 Nov 2010, 03:58Posts: 4
Sorry to noob up the place! ^^ But,
I just extracted the HL1 files and HL.exe opens steam and instacloses. Quick Solution?
EDIT: Added -steam, -appid 70, and edited rev.ini to "SteamClient =true", Now it starts to boot and then closes.
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ethaNoL
Post subject: Re: RevEmu [Windows]
Posted: Sunday, 01 May 2011, 13:09
Advanced forumer Завсегдатай
Joined: Friday, 07 Jan 2011, 15:40Posts: 232
Bunie wrote:
Sorry to noob up the place! ^^ But,
I just extracted the HL1 files and HL.exe opens steam and instacloses. Quick Solution?
EDIT: Added -steam, -appid 70, and edited rev.ini to "SteamClient =true", Now it starts to boot and then closes.
-game hl
?
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RIPAciD
Post subject: Re: RevEmu [Windows]
Posted: Sunday, 01 May 2011, 14:42
Super flooder Почетный графоман
Joined: Sunday, 14 Feb 2010, 03:59Posts: 1082
RevEmu will be updated for Portal 2?
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ijsboer
Post subject: Re: RevEmu [Windows]
Posted: Sunday, 01 May 2011, 14:53
Advanced forumer Завсегдатай
Joined: Saturday, 27 Nov 2010, 19:36Posts: 151
Bunie Did oyu extract platform.gcf to platform map? also try commentie steamclient.dll with a #
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ethaNoL
Post subject: Re: RevEmu [Windows]
Posted: Sunday, 01 May 2011, 14:58
Advanced forumer Завсегдатай
Joined: Friday, 07 Jan 2011, 15:40Posts: 232
RevEmu not compatible with "SRCDS Guardian 3.0" batch script? If my server crashes, the restarted server does not accept non-steam clients. Strange.
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ijsboer
Post subject: Re: RevEmu [Windows]
Posted: Sunday, 01 May 2011, 15:40
Advanced forumer Завсегдатай
Joined: Saturday, 27 Nov 2010, 19:36Posts: 151
in rev.ini there's something like no support setti masterver.... Is that only for rev.ini or for the entire emulator? Because I have to help another guy who wants to play with revemu and settimasterver, so any ideas
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