Logo

CS.RIN.RU - Steam Underground Community

IRC: #cs.rin.ru at irc.rizon.net
It is currently Friday, 17 Apr 2015, 10:08

English | Русский




Post new topic Reply to topic  [ 4311 posts ] 
Author Message

Post Post subject: Re: RevEmu [Windows]   
Posted: Tuesday, 31 May 2011, 12:39   
Forum ghost Местное привидение
User avatar
Joined: Monday, 14 Sep 2009, 14:24
Posts: 478
Location: Beijing, China
notice how theres no "readme" in the releases anymore...


Top
 Profile  

Post Post subject: Re: RevEmu [Windows]   
Posted: Tuesday, 31 May 2011, 12:57   
Forum ghost Местное привидение
Joined: Tuesday, 28 Apr 2009, 22:45
Posts: 463
chinavjstar
At the moment it is only used for tf2, servers of other games is better not to include.


Quote:
[GameServerNSNet]
#EnableNSNetSvc = [False/UDP/TCP/BOTH]
#NSNetDedicatedPort = 项痱(翌朦觐 潆 Slave 皴疱怵钼)
#AdditionalSlaveServer = 202.85.215.35:27010
#AdditionalSlaveServer = 202.85.215.35:27015
#AdditionalSlaveServer = 202.85.215.35:27020
#AdditionalSlaveServer = 202.85.215.35:27030


-- Edit --

http://forum.rev-crew.info/viewtopic.php?p=923#p923 small fix revemu.

_________________
Image


Top
 Profile  

Post Post subject: Re: RevEmu [Windows]   
Posted: Wednesday, 01 Jun 2011, 09:26   
Beginner Без звания
Joined: Sunday, 19 Dec 2010, 10:56
Posts: 5
bir3yk wrote:
chinavjstar
At the moment it is only used for tf2, servers of other games is better not to include.


Quote:
[GameServerNSNet]
#EnableNSNetSvc = [False/UDP/TCP/BOTH]
#NSNetDedicatedPort = 项痱(翌朦觐 潆 Slave 皴疱怵钼)
#AdditionalSlaveServer = 202.85.215.35:27010
#AdditionalSlaveServer = 202.85.215.35:27015
#AdditionalSlaveServer = 202.85.215.35:27020
#AdditionalSlaveServer = 202.85.215.35:27030


-- Edit --

http://forum.rev-crew.info/viewtopic.php?p=923#p923 small fix revemu.



ok,i understand now.but my problem is how to find new ways add the server to the list...show up.like always. new rev is not support setii...do you have good suggestion ?


Top
 Profile  

Post Post subject: Re: RevEmu [Windows]   
Posted: Wednesday, 01 Jun 2011, 10:38   
Forum ghost Местное привидение
Joined: Tuesday, 28 Apr 2009, 22:45
Posts: 463
in server.cfg add line
sv_tags no-steam

_________________
Image


Top
 Profile  

Post Post subject: Re: RevEmu [Windows]   
Posted: Wednesday, 01 Jun 2011, 12:21   
Beginner Без звания
Joined: Sunday, 19 Dec 2010, 10:56
Posts: 5
bir3yk wrote:
in server.cfg add line
sv_tags no-steam


yes,Last month I was doing that...see you update information. But now I am four server, only one can work..
Very strange, some like...seems to have been banned setii


Top
 Profile  

Post Post subject: Re: RevEmu [Windows]   
Posted: Wednesday, 01 Jun 2011, 12:29   
Advanced forumer Завсегдатай
Joined: Friday, 07 Jan 2011, 15:40
Posts: 232
Does the .ver file do anything?

_________________
gainz


Top
 Profile  

Post Post subject: Re: RevEmu [Windows]   
Posted: Wednesday, 01 Jun 2011, 18:42   
Advanced forumer Завсегдатай
Joined: Sunday, 22 Nov 2009, 19:04
Posts: 73
Hey guys, busy running TF2 1.1.5.1 with the new rev, and my bro has working achievements but I don't (after he copied from me). Also it shows those "you beat your own record" tips.
I tried copying from him but nothing helped.
Tried sv_cheats 0.

Do you have any ideas, tx.

Edit: If he servers he doesnt get stats increase, achievments etc. But I get it. So it server related.
Edit2: Figured it out. This issue is only with offline. If you start a normal map, stats work.

-- Edit --

On a different note, is there a way to play any version of Supreme Commander 2 non-steam with the newer Emu?


Top
 Profile  

Post Post subject: Re: RevEmu [Windows]   
Posted: Sunday, 05 Jun 2011, 23:15   
User Редкий гость
User avatar
Joined: Sunday, 05 Jun 2011, 18:05
Posts: 31
Hello,

I am using RevEmu 31/05/2011 version in Counter Strike 1.6
Everything works fine (as far as I tested) except "Remove server from favorites" that causes game to hang.

My rev.ini
  1. [Emulator]
  2. # CacheEnabled set to true to enable loading apps from GCF.
  3. # If it is true, and a clientregistry.blob file is not supplied,
  4. # then you must supply revApps.ini file with the correct cache requirements.
  5. # See the example revApps.ini, however it is highly recommended that you use
  6. # a clientregistry.blob file for maximum compatibility
  7. #
  8. # Default = False
  9. #
  10. CacheEnabled=False
  11.  
  12. # CachePath - set to the folder where your GCF files are located
  13. #
  14. # Default = (n/a)
  15. #
  16. CachePath=steam\SteamApps
  17.  
  18. # Language - rev emu will automatically load the correct language files.
  19. #
  20. # revEmu will try to set the Language key in the following order:
  21. #       Use the Language key in the this rev.ini if it is present
  22. #       Use the Steam Language key in the registry if it is present
  23. #       Default the Language to English
  24. #
  25. Language=English
  26.  
  27. # Change Logging to True to enable/disable log file output for steam.dll
  28. #
  29. # Default = False
  30. #
  31. Logging=False
  32.  
  33. # Change SteamDll to point to your official Steam client DLL.
  34. # This setting is required for Steam UserID Validation functions
  35. # to support legit Steam IDs. Otherwise, all clients would get
  36. # IDs generated from their IP addresses.
  37. # Also make sure you uncomment the line below (remove "#")
  38. # if you want to use this setting!
  39. # Note that this setting only applies to games using SteamGameServer
  40. # up to version 003. (e.g. CS: Source, Team Fortess 2, Garry's Mod)
  41. #
  42. # Default = (n/a)
  43. #
  44. SteamDll=steam\Steam.dll
  45.  
  46. # Change SteamClient to True if you want to use the steamclient emulator.
  47. # This setting is recommended to be true for both clients \ game servers
  48. # and for all games, except games which use SteamClient006 interface
  49. # (e.g. CS: Source, Half-Life 2: Deathmatch)
  50. # To see if the game is using this old interface, enable SteamClient,
  51. # enable Logging and you will notice a log line "Using SteamClientXXX".
  52. # If 007, leave the option ON, otherwise, it is recommended not to use it.
  53. #
  54. # Default = False
  55. #
  56. SteamClient = True
  57.  
  58. # Change SteamUser to the steam username that you wish to use with revEmu
  59. # Defaults to revCrew if not specified
  60. #
  61. SteamUser = SteamPlayer
  62.  
  63. [Log]
  64. # If Logging is set to True, choose which functions would you like to log.
  65. #
  66. # Default = False
  67. #
  68. FileSystem=False
  69. Account=False
  70. UserID=False
  71.  
  72. [steamclient]
  73. ################################### NOTE ####################################
  74. # These settings may apply even if you don't choose to use steamclient.dll! #
  75. #############################################################################
  76. #
  77. # Change the setting below to set your PlayerName (used in src2007 engine)
  78. # not use ""
  79. #
  80. # Default = REVOLUTiON
  81. #
  82. PlayerName=SteamPlayer
  83.  
  84. # Change the setting below to enable/disable log file output for steamclient.dll
  85. #
  86. # Default = False
  87. #
  88. Logging=False
  89.  
  90. # Change ClientDLL to point to the original steamclient.dll
  91. # This setting will enable VAC for your server and your server will be listed
  92. # on Valve master server! Also, Steam clients will have their regular Steam IDs
  93. # Please use the steamclient.dll from Steam folder!
  94. #
  95. # Default = (n/a)
  96. #
  97. #ClientDLL=steam\steamclient.dll
  98.  
  99. # DisableUnlockedItems enables you to choose whether to use the new weapons in
  100. # Team Fortress 2. This setting applies to you only if you are a regular player,
  101. # or to all your clients if you are a server hoster.
  102. #
  103. # Default = False
  104. #
  105. #DisableUnlockedItems = True
  106.  
  107. # If you use in Ultimate SSDK change the setting below to True
  108. # use only Ultimate SSDK enable else disable.
  109. # Default = False
  110. #
  111. #EnableSDK = True
  112.  
  113. #Change the setting to set masterserver, from where serverlist will be got.
  114. #No support Setti masterserver.....
  115. #Default = 72.165.61.136:27015 only for HL2
  116. #Friends tab in serverbrowser shows another masterserver for VIP server ($)
  117. #
  118. #HL1 servers
  119. MasterServer = 69.28.158.131:27010
  120. #MasterServer = 209.197.20.34:27010
  121. #MasterServer = 69.28.140.247:27010
  122. #
  123. #HL2 servers
  124. #
  125. #MasterServer = 72.165.61.153:27015
  126. #MasterServer = 63.234.149.83:27011
  127. #MasterServer = 63.234.149.90:27011
  128. #
  129. #rdkf
  130. #MasterServer = 68.142.72.250:27012
  131.  
  132. #Search game version in MasterServer.
  133. #Default search all version.
  134. #
  135. #GameVersion=1.0.0.61
  136.  
  137. #Add rename ClanTag maximum 12 symbol UTF-8 or 24 symbol ANSI
  138. #ex. ClanTag = revcrev
  139. ClanTag=[revcrew]
  140.  
  141. [GameServer]
  142. # GameServer policy rules
  143. # Allow (v9.73 < revEmu < 9.83) clients to join your server
  144. #
  145. # Default = True
  146. #
  147. #AllowOldRev74=False
  148.  
  149. # Allow revEmu v9.63 ~ 9.73 clients to join your server
  150. # revEmu v9.62 and below will be rejected nevertheless
  151. #
  152. # Default = True
  153. #
  154. #AllowOldRev=False
  155.  
  156. # Allow unknown clients to join your server
  157. #
  158. # Default = True
  159. #
  160. AllowUnknown=False
  161.  
  162. # Allow cracked Steam clients to join your server
  163. #
  164. # Default = True
  165. #
  166. #AllowCracked=False
  167.  
  168. # Allow legitimate Steam clients to join your server
  169. #
  170. # Default = True
  171. #
  172. #AllowLegit=False


My rev-client.log
  1. 2011/06/05 21:13:38     Startup
  2. 2011/06/05 21:13:38     Using Interface: SteamClient007
  3. 2011/06/05 21:13:38     CAdapterSteamClient007::CreateSteamPipe
  4. 2011/06/05 21:13:38     CAdapterSteamClient007::ConnectToGlobalUser
  5. 2011/06/05 21:13:38     CAdapterSteamClient007::GetISteamUser
  6. 2011/06/05 21:13:38     Using Interface: SteamUser010
  7. 2011/06/05 21:13:38     CAdapterSteamClient007::GetISteamFriends
  8. 2011/06/05 21:13:38     Using Interface: SteamFriends003
  9. 2011/06/05 21:13:38     CAdapterSteamClient007::GetISteamUtils
  10. 2011/06/05 21:13:38     Using Interface: SteamUtils002
  11. 2011/06/05 21:13:38     CAdapterSteamClient007::GetISteamMatchmaking
  12. 2011/06/05 21:13:38     Using Interface: SteamMatchMaking002
  13. 2011/06/05 21:13:38     CAdapterSteamClient007::GetISteamMatchmakingServers
  14. 2011/06/05 21:13:38     Using Interface: SteamMatchMakingServers001
  15. 2011/06/05 21:13:38     CAdapterSteamClient007::GetISteamUserStats
  16. 2011/06/05 21:13:38     Using Interface: STEAMUSERSTATS_INTERFACE_VERSION003
  17. 2011/06/05 21:13:38     CAdapterSteamClient007::GetISteamApps
  18. 2011/06/05 21:13:38     Using Interface: STEAMAPPS_INTERFACE_VERSION002
  19. 2011/06/05 21:13:38     CAdapterSteamClient007::GetISteamNetworking
  20. 2011/06/05 21:13:38     Using Interface: SteamNetworking001
  21. 2011/06/05 21:13:41     Using Interface: SteamClient007
  22. 2011/06/05 21:13:41     CAdapterSteamClient007::CreateSteamPipe
  23. 2011/06/05 21:13:41     CAdapterSteamClient007::ConnectToGlobalUser
  24. 2011/06/05 21:13:41     CAdapterSteamClient007::GetISteamUser
  25. 2011/06/05 21:13:41     Using Interface: SteamUser010
  26. 2011/06/05 21:13:42     CAdapterSteamClient007::GetISteamFriends
  27. 2011/06/05 21:13:42     Using Interface: SteamFriends003
  28. 2011/06/05 21:13:42     CAdapterSteamClient007::GetISteamUtils
  29. 2011/06/05 21:13:42     Using Interface: SteamUtils002
  30. 2011/06/05 21:13:42     CAdapterSteamClient007::GetISteamMatchmaking
  31. 2011/06/05 21:13:42     Using Interface: SteamMatchMaking002
  32. 2011/06/05 21:13:42     CAdapterSteamClient007::GetISteamMatchmakingServers
  33. 2011/06/05 21:13:42     Using Interface: SteamMatchMakingServers001
  34. 2011/06/05 21:13:42     CAdapterSteamClient007::GetISteamUserStats
  35. 2011/06/05 21:13:42     Using Interface: STEAMUSERSTATS_INTERFACE_VERSION003
  36. 2011/06/05 21:13:42     CAdapterSteamClient007::GetISteamApps
  37. 2011/06/05 21:13:42     Using Interface: STEAMAPPS_INTERFACE_VERSION002
  38. 2011/06/05 21:13:42     CAdapterSteamClient007::GetISteamNetworking
  39. 2011/06/05 21:13:42     Using Interface: SteamNetworking001
  40. 2011/06/05 21:13:54     Adapters::CSteamMatchmaking002::GetFavoriteGameCount
  41. 2011/06/05 21:13:58     Adapters::CSteamMatchmaking002::GetFavoriteGameCount
  42. 2011/06/05 21:14:02     Adapters::CSteamMatchmaking002::RemoveFavoriteGame
  43. 2011/06/05 21:14:17     Adapters::CSteamMatchmaking002::GetFavoriteGameCount


Please fix this.
Thank you.

-------------------------------

EDiT:

I've found a way to workaround this issue :mrgreen:

If I use revLoader.exe from revLoader package, add this to top of rev.ini:
  1. [Loader]
  2. # You can launch revLoader in two ways:
  3. #
  4. # 1)    Create a shortcut to revLoader and apply the following
  5. #   command line options:
  6. #
  7. #   -appid <APPID> where <APPID> is the application in question.
  8. #       If supplied revLoader will create a steam_appid.txt
  9. #       file with the value specified      
  10. #   -launch <PROCNAME> where <PROCNAME> is the executable to
  11. #       launch
  12. #
  13. #   All other command line options are passed through to the
  14. #   launched executable, so:
  15. #
  16. #      revLoader.exe -appid 12345 -launch MyApp.exe -silent /help
  17. #
  18. #      This will create a steam_appid.txt file with the value 12345
  19. #      Before launching MyApp.exe with the arguments -silent /help
  20. #
  21. # 2)    Specify the name of the application to load in the ProcName
  22. #   setting below as with previous versions of revLoader.
  23. #   You can also specify the command line if required.
  24. #
  25. #   e.g ProcName=MyApp.exe -silent /help
  26. #
  27. ProcName=hl.exe -nointro -nomaster -game cstrike
  28.  
  29. # Specify the location of the original steamclient.dll
  30. # which comes with Steam client
  31. # You can comment this line out if the game doesn't use it
  32. #
  33. #SteamClientDll=steam\steamclient.dll


...and launch game from RevLoader, Server window works and favorites also work (just have to switch to other tab in order to force favorites to refresh after deletion) :)

Thanks for the hard work guys.

_________________
--NewEraCracker


Top
 Profile  

Post Post subject: Re: RevEmu [Windows]   
Posted: Tuesday, 07 Jun 2011, 13:52   
Advanced forumer Завсегдатай
Joined: Friday, 07 Jan 2011, 15:40
Posts: 232
Half the servers with no-steam tag give me Steam validation rejected when i join with latest RevEmu.

_________________
gainz


Top
 Profile  

Post Post subject: Re: RevEmu [Windows]   
Posted: Tuesday, 07 Jun 2011, 17:29   
User Редкий гость
User avatar
Joined: Sunday, 05 Jun 2011, 18:05
Posts: 31
ethaNoL wrote:
Half the servers with no-steam tag give me Steam validation rejected when i join with latest RevEmu.

Please post your rev.ini and use steamclient.dll with log enabled to get a rev-client.log file and post it as well (you can go back to no-logging after that).
That should help RevCrew to diagnose and fix this issue :)

_________________
--NewEraCracker


Top
 Profile  

Post Post subject: Re: RevEmu [Windows]   
Posted: Wednesday, 08 Jun 2011, 09:47   
Advanced forumer Завсегдатай
Joined: Friday, 07 Jan 2011, 15:40
Posts: 232
NewEraCracker wrote:
ethaNoL wrote:
Half the servers with no-steam tag give me Steam validation rejected when i join with latest RevEmu.

Please post your rev.ini and use steamclient.dll with log enabled to get a rev-client.log file and post it as well (you can go back to no-logging after that).
That should help RevCrew to diagnose and fix this issue :)

It's not a problem with RevEmu.

The problem is that a lot of Steam servers are using the tag no-steam.

_________________
gainz


Top
 Profile  

Post Post subject: Re: RevEmu [Windows]   
Posted: Thursday, 09 Jun 2011, 00:44   
Forum ghost Местное привидение
Joined: Tuesday, 28 Apr 2009, 22:45
Posts: 463
ethaNoL
add steam servers to the blacklist ;)

_________________
Image


Top
 Profile  

Post Post subject: Re: RevEmu [Windows]   
Posted: Thursday, 09 Jun 2011, 03:50   
Advanced forumer Завсегдатай
User avatar
Joined: Sunday, 17 Oct 2010, 20:38
Posts: 72
Location: I feel like the world is my home
:? garrys mod problem:(latest updated gcfs + latest revemu + MiSteamPrep)
engine error:
steam DLL isn't worthy of our trust on line *Removed*


how to fix this problem please
Please do not post that number. It can lead back to your Steam account.

_________________
>>?!<<


Top
 Profile  

Post Post subject: Re: RevEmu [Windows]   
Posted: Thursday, 09 Jun 2011, 08:21   
Forum ghost Местное привидение
Joined: Tuesday, 28 Apr 2009, 22:45
Posts: 463
ak47_ammo
run gmod use revloader.

_________________
Image


Top
 Profile  

Post Post subject: Re: RevEmu [Windows]   
Posted: Thursday, 09 Jun 2011, 11:58   
Advanced forumer Завсегдатай
User avatar
Joined: Sunday, 17 Oct 2010, 20:38
Posts: 72
Location: I feel like the world is my home
ok, thanks bir3yk for your help and your advice

_________________
>>?!<<


Top
 Profile  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 4311 posts ]  Go to page Previous  1 ... 224, 225, 226, 227, 228, 229, 230 ... 288  Next


Who is online

Users browsing this forum: marko1337 and 10 guests


Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum




Powered by phpBB® Forum Software © phpBB Group