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drummwill
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Post subject: Re: RevEmu [Windows] Posted: Tuesday, 31 May 2011, 12:39 |
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| Forum ghost Местное привидение |
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Joined: Monday, 14 Sep 2009, 14:24 Posts: 478 Location: Beijing, China
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notice how theres no "readme" in the releases anymore...
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bir3yk
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Post subject: Re: RevEmu [Windows] Posted: Tuesday, 31 May 2011, 12:57 |
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| Forum ghost Местное привидение |
Joined: Tuesday, 28 Apr 2009, 22:45 Posts: 463
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chinavjstarAt the moment it is only used for tf2, servers of other games is better not to include. Quote: [GameServerNSNet] #EnableNSNetSvc = [False/UDP/TCP/BOTH] #NSNetDedicatedPort = 项痱(翌朦觐 潆 Slave 皴疱怵钼) #AdditionalSlaveServer = 202.85.215.35:27010 #AdditionalSlaveServer = 202.85.215.35:27015 #AdditionalSlaveServer = 202.85.215.35:27020 #AdditionalSlaveServer = 202.85.215.35:27030
-- Edit -- http://forum.rev-crew.info/viewtopic.php?p=923#p923 small fix revemu.
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chinavjstar
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Post subject: Re: RevEmu [Windows] Posted: Wednesday, 01 Jun 2011, 09:26 |
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Joined: Sunday, 19 Dec 2010, 10:56 Posts: 5
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bir3yk wrote: chinavjstarAt the moment it is only used for tf2, servers of other games is better not to include. Quote: [GameServerNSNet] #EnableNSNetSvc = [False/UDP/TCP/BOTH] #NSNetDedicatedPort = 项痱(翌朦觐 潆 Slave 皴疱怵钼) #AdditionalSlaveServer = 202.85.215.35:27010 #AdditionalSlaveServer = 202.85.215.35:27015 #AdditionalSlaveServer = 202.85.215.35:27020 #AdditionalSlaveServer = 202.85.215.35:27030
-- Edit -- http://forum.rev-crew.info/viewtopic.php?p=923#p923 small fix revemu. ok,i understand now.but my problem is how to find new ways add the server to the list...show up.like always. new rev is not support setii...do you have good suggestion ?
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bir3yk
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Post subject: Re: RevEmu [Windows] Posted: Wednesday, 01 Jun 2011, 10:38 |
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| Forum ghost Местное привидение |
Joined: Tuesday, 28 Apr 2009, 22:45 Posts: 463
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in server.cfg add line sv_tags no-steam
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chinavjstar
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Post subject: Re: RevEmu [Windows] Posted: Wednesday, 01 Jun 2011, 12:21 |
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Joined: Sunday, 19 Dec 2010, 10:56 Posts: 5
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bir3yk wrote: in server.cfg add line sv_tags no-steam yes,Last month I was doing that...see you update information. But now I am four server, only one can work.. Very strange, some like...seems to have been banned setii
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ethaNoL
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Post subject: Re: RevEmu [Windows] Posted: Wednesday, 01 Jun 2011, 12:29 |
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| Advanced forumer Завсегдатай |
Joined: Friday, 07 Jan 2011, 15:40 Posts: 232
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Does the .ver file do anything?
_________________ gainz
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titanecd
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Post subject: Re: RevEmu [Windows] Posted: Wednesday, 01 Jun 2011, 18:42 |
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| Advanced forumer Завсегдатай |
Joined: Sunday, 22 Nov 2009, 19:04 Posts: 73
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Hey guys, busy running TF2 1.1.5.1 with the new rev, and my bro has working achievements but I don't (after he copied from me). Also it shows those "you beat your own record" tips. I tried copying from him but nothing helped. Tried sv_cheats 0.
Do you have any ideas, tx.
Edit: If he servers he doesnt get stats increase, achievments etc. But I get it. So it server related. Edit2: Figured it out. This issue is only with offline. If you start a normal map, stats work.
-- Edit --
On a different note, is there a way to play any version of Supreme Commander 2 non-steam with the newer Emu?
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NewEraCracker
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Post subject: Re: RevEmu [Windows] Posted: Sunday, 05 Jun 2011, 23:15 |
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| User Редкий гость |
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Joined: Sunday, 05 Jun 2011, 18:05 Posts: 31
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Hello, I am using RevEmu 31/05/2011 version in Counter Strike 1.6 Everything works fine (as far as I tested) except "Remove server from favorites" that causes game to hang. My rev.ini- [Emulator]
- # CacheEnabled set to true to enable loading apps from GCF.
- # If it is true, and a clientregistry.blob file is not supplied,
- # then you must supply revApps.ini file with the correct cache requirements.
- # See the example revApps.ini, however it is highly recommended that you use
- # a clientregistry.blob file for maximum compatibility
- #
- # Default = False
- #
- CacheEnabled=False
-
- # CachePath - set to the folder where your GCF files are located
- #
- # Default = (n/a)
- #
- CachePath=steam\SteamApps
-
- # Language - rev emu will automatically load the correct language files.
- #
- # revEmu will try to set the Language key in the following order:
- # Use the Language key in the this rev.ini if it is present
- # Use the Steam Language key in the registry if it is present
- # Default the Language to English
- #
- Language=English
-
- # Change Logging to True to enable/disable log file output for steam.dll
- #
- # Default = False
- #
- Logging=False
-
- # Change SteamDll to point to your official Steam client DLL.
- # This setting is required for Steam UserID Validation functions
- # to support legit Steam IDs. Otherwise, all clients would get
- # IDs generated from their IP addresses.
- # Also make sure you uncomment the line below (remove "#")
- # if you want to use this setting!
- # Note that this setting only applies to games using SteamGameServer
- # up to version 003. (e.g. CS: Source, Team Fortess 2, Garry's Mod)
- #
- # Default = (n/a)
- #
- SteamDll=steam\Steam.dll
-
- # Change SteamClient to True if you want to use the steamclient emulator.
- # This setting is recommended to be true for both clients \ game servers
- # and for all games, except games which use SteamClient006 interface
- # (e.g. CS: Source, Half-Life 2: Deathmatch)
- # To see if the game is using this old interface, enable SteamClient,
- # enable Logging and you will notice a log line "Using SteamClientXXX".
- # If 007, leave the option ON, otherwise, it is recommended not to use it.
- #
- # Default = False
- #
- SteamClient = True
-
- # Change SteamUser to the steam username that you wish to use with revEmu
- # Defaults to revCrew if not specified
- #
- SteamUser = SteamPlayer
-
- [Log]
- # If Logging is set to True, choose which functions would you like to log.
- #
- # Default = False
- #
- FileSystem=False
- Account=False
- UserID=False
-
- [steamclient]
- ################################### NOTE ####################################
- # These settings may apply even if you don't choose to use steamclient.dll! #
- #############################################################################
- #
- # Change the setting below to set your PlayerName (used in src2007 engine)
- # not use ""
- #
- # Default = REVOLUTiON
- #
- PlayerName=SteamPlayer
-
- # Change the setting below to enable/disable log file output for steamclient.dll
- #
- # Default = False
- #
- Logging=False
-
- # Change ClientDLL to point to the original steamclient.dll
- # This setting will enable VAC for your server and your server will be listed
- # on Valve master server! Also, Steam clients will have their regular Steam IDs
- # Please use the steamclient.dll from Steam folder!
- #
- # Default = (n/a)
- #
- #ClientDLL=steam\steamclient.dll
-
- # DisableUnlockedItems enables you to choose whether to use the new weapons in
- # Team Fortress 2. This setting applies to you only if you are a regular player,
- # or to all your clients if you are a server hoster.
- #
- # Default = False
- #
- #DisableUnlockedItems = True
-
- # If you use in Ultimate SSDK change the setting below to True
- # use only Ultimate SSDK enable else disable.
- # Default = False
- #
- #EnableSDK = True
-
- #Change the setting to set masterserver, from where serverlist will be got.
- #No support Setti masterserver.....
- #Default = 72.165.61.136:27015 only for HL2
- #Friends tab in serverbrowser shows another masterserver for VIP server ($)
- #
- #HL1 servers
- MasterServer = 69.28.158.131:27010
- #MasterServer = 209.197.20.34:27010
- #MasterServer = 69.28.140.247:27010
- #
- #HL2 servers
- #
- #MasterServer = 72.165.61.153:27015
- #MasterServer = 63.234.149.83:27011
- #MasterServer = 63.234.149.90:27011
- #
- #rdkf
- #MasterServer = 68.142.72.250:27012
-
- #Search game version in MasterServer.
- #Default search all version.
- #
- #GameVersion=1.0.0.61
-
- #Add rename ClanTag maximum 12 symbol UTF-8 or 24 symbol ANSI
- #ex. ClanTag = revcrev
- ClanTag=[revcrew]
-
- [GameServer]
- # GameServer policy rules
- # Allow (v9.73 < revEmu < 9.83) clients to join your server
- #
- # Default = True
- #
- #AllowOldRev74=False
-
- # Allow revEmu v9.63 ~ 9.73 clients to join your server
- # revEmu v9.62 and below will be rejected nevertheless
- #
- # Default = True
- #
- #AllowOldRev=False
-
- # Allow unknown clients to join your server
- #
- # Default = True
- #
- AllowUnknown=False
-
- # Allow cracked Steam clients to join your server
- #
- # Default = True
- #
- #AllowCracked=False
-
- # Allow legitimate Steam clients to join your server
- #
- # Default = True
- #
- #AllowLegit=False
My rev-client.log- 2011/06/05 21:13:38 Startup
- 2011/06/05 21:13:38 Using Interface: SteamClient007
- 2011/06/05 21:13:38 CAdapterSteamClient007::CreateSteamPipe
- 2011/06/05 21:13:38 CAdapterSteamClient007::ConnectToGlobalUser
- 2011/06/05 21:13:38 CAdapterSteamClient007::GetISteamUser
- 2011/06/05 21:13:38 Using Interface: SteamUser010
- 2011/06/05 21:13:38 CAdapterSteamClient007::GetISteamFriends
- 2011/06/05 21:13:38 Using Interface: SteamFriends003
- 2011/06/05 21:13:38 CAdapterSteamClient007::GetISteamUtils
- 2011/06/05 21:13:38 Using Interface: SteamUtils002
- 2011/06/05 21:13:38 CAdapterSteamClient007::GetISteamMatchmaking
- 2011/06/05 21:13:38 Using Interface: SteamMatchMaking002
- 2011/06/05 21:13:38 CAdapterSteamClient007::GetISteamMatchmakingServers
- 2011/06/05 21:13:38 Using Interface: SteamMatchMakingServers001
- 2011/06/05 21:13:38 CAdapterSteamClient007::GetISteamUserStats
- 2011/06/05 21:13:38 Using Interface: STEAMUSERSTATS_INTERFACE_VERSION003
- 2011/06/05 21:13:38 CAdapterSteamClient007::GetISteamApps
- 2011/06/05 21:13:38 Using Interface: STEAMAPPS_INTERFACE_VERSION002
- 2011/06/05 21:13:38 CAdapterSteamClient007::GetISteamNetworking
- 2011/06/05 21:13:38 Using Interface: SteamNetworking001
- 2011/06/05 21:13:41 Using Interface: SteamClient007
- 2011/06/05 21:13:41 CAdapterSteamClient007::CreateSteamPipe
- 2011/06/05 21:13:41 CAdapterSteamClient007::ConnectToGlobalUser
- 2011/06/05 21:13:41 CAdapterSteamClient007::GetISteamUser
- 2011/06/05 21:13:41 Using Interface: SteamUser010
- 2011/06/05 21:13:42 CAdapterSteamClient007::GetISteamFriends
- 2011/06/05 21:13:42 Using Interface: SteamFriends003
- 2011/06/05 21:13:42 CAdapterSteamClient007::GetISteamUtils
- 2011/06/05 21:13:42 Using Interface: SteamUtils002
- 2011/06/05 21:13:42 CAdapterSteamClient007::GetISteamMatchmaking
- 2011/06/05 21:13:42 Using Interface: SteamMatchMaking002
- 2011/06/05 21:13:42 CAdapterSteamClient007::GetISteamMatchmakingServers
- 2011/06/05 21:13:42 Using Interface: SteamMatchMakingServers001
- 2011/06/05 21:13:42 CAdapterSteamClient007::GetISteamUserStats
- 2011/06/05 21:13:42 Using Interface: STEAMUSERSTATS_INTERFACE_VERSION003
- 2011/06/05 21:13:42 CAdapterSteamClient007::GetISteamApps
- 2011/06/05 21:13:42 Using Interface: STEAMAPPS_INTERFACE_VERSION002
- 2011/06/05 21:13:42 CAdapterSteamClient007::GetISteamNetworking
- 2011/06/05 21:13:42 Using Interface: SteamNetworking001
- 2011/06/05 21:13:54 Adapters::CSteamMatchmaking002::GetFavoriteGameCount
- 2011/06/05 21:13:58 Adapters::CSteamMatchmaking002::GetFavoriteGameCount
- 2011/06/05 21:14:02 Adapters::CSteamMatchmaking002::RemoveFavoriteGame
- 2011/06/05 21:14:17 Adapters::CSteamMatchmaking002::GetFavoriteGameCount
Please fix this. Thank you. ------------------------------- EDiT: I've found a way to workaround this issue  If I use revLoader.exe from revLoader package, add this to top of rev.ini: - [Loader]
- # You can launch revLoader in two ways:
- #
- # 1) Create a shortcut to revLoader and apply the following
- # command line options:
- #
- # -appid <APPID> where <APPID> is the application in question.
- # If supplied revLoader will create a steam_appid.txt
- # file with the value specified
- # -launch <PROCNAME> where <PROCNAME> is the executable to
- # launch
- #
- # All other command line options are passed through to the
- # launched executable, so:
- #
- # revLoader.exe -appid 12345 -launch MyApp.exe -silent /help
- #
- # This will create a steam_appid.txt file with the value 12345
- # Before launching MyApp.exe with the arguments -silent /help
- #
- # 2) Specify the name of the application to load in the ProcName
- # setting below as with previous versions of revLoader.
- # You can also specify the command line if required.
- #
- # e.g ProcName=MyApp.exe -silent /help
- #
- ProcName=hl.exe -nointro -nomaster -game cstrike
-
- # Specify the location of the original steamclient.dll
- # which comes with Steam client
- # You can comment this line out if the game doesn't use it
- #
- #SteamClientDll=steam\steamclient.dll
...and launch game from RevLoader, Server window works and favorites also work (just have to switch to other tab in order to force favorites to refresh after deletion)  Thanks for the hard work guys.
_________________ --NewEraCracker
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ethaNoL
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Post subject: Re: RevEmu [Windows] Posted: Tuesday, 07 Jun 2011, 13:52 |
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| Advanced forumer Завсегдатай |
Joined: Friday, 07 Jan 2011, 15:40 Posts: 232
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Half the servers with no-steam tag give me Steam validation rejected when i join with latest RevEmu.
_________________ gainz
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NewEraCracker
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Post subject: Re: RevEmu [Windows] Posted: Tuesday, 07 Jun 2011, 17:29 |
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| User Редкий гость |
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Joined: Sunday, 05 Jun 2011, 18:05 Posts: 31
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ethaNoL wrote: Half the servers with no-steam tag give me Steam validation rejected when i join with latest RevEmu. Please post your rev.ini and use steamclient.dll with log enabled to get a rev-client.log file and post it as well (you can go back to no-logging after that). That should help RevCrew to diagnose and fix this issue 
_________________ --NewEraCracker
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ethaNoL
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Post subject: Re: RevEmu [Windows] Posted: Wednesday, 08 Jun 2011, 09:47 |
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| Advanced forumer Завсегдатай |
Joined: Friday, 07 Jan 2011, 15:40 Posts: 232
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NewEraCracker wrote: ethaNoL wrote: Half the servers with no-steam tag give me Steam validation rejected when i join with latest RevEmu. Please post your rev.ini and use steamclient.dll with log enabled to get a rev-client.log file and post it as well (you can go back to no-logging after that). That should help RevCrew to diagnose and fix this issue  It's not a problem with RevEmu. The problem is that a lot of Steam servers are using the tag no-steam.
_________________ gainz
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bir3yk
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Post subject: Re: RevEmu [Windows] Posted: Thursday, 09 Jun 2011, 00:44 |
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| Forum ghost Местное привидение |
Joined: Tuesday, 28 Apr 2009, 22:45 Posts: 463
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ethaNoLadd steam servers to the blacklist 
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ak47_ammo
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Post subject: Re: RevEmu [Windows] Posted: Thursday, 09 Jun 2011, 03:50 |
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| Advanced forumer Завсегдатай |
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Joined: Sunday, 17 Oct 2010, 20:38 Posts: 72 Location: I feel like the world is my home
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 garrys mod problem:(latest updated gcfs + latest revemu + MiSteamPrep) engine error: steam DLL isn't worthy of our trust on line *Removed*how to fix this problem please Please do not post that number. It can lead back to your Steam account.
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bir3yk
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Post subject: Re: RevEmu [Windows] Posted: Thursday, 09 Jun 2011, 08:21 |
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| Forum ghost Местное привидение |
Joined: Tuesday, 28 Apr 2009, 22:45 Posts: 463
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ak47_ammo run gmod use revloader.
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ak47_ammo
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Post subject: Re: RevEmu [Windows] Posted: Thursday, 09 Jun 2011, 11:58 |
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| Advanced forumer Завсегдатай |
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Joined: Sunday, 17 Oct 2010, 20:38 Posts: 72 Location: I feel like the world is my home
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ok, thanks bir3yk for your help and your advice
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